How to make a tiny control panel among splict view in Xcode? - xcode

Like Xcode, there is a small control panel to implement various functions:
Could I drag something to achieve this effect in interface builder?

Unfortunately, no. Customisation of Xcode is not allowed at this time.
Hopefully it will be in the future.

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How to implement Sidebar for macOS in Swift?

I'm trying to implement a sidebar like the one used in the macOS Notes app. I've got the storyboard and sidebar working. But how can I implement the content window / detail view on the right? I want to show something based on the selection made in the sidebar. I tried doing it by hiding stuff in one view but it gets messy real quick. I'd rather switch views in the same window somehow. What is the commonly accepted way of doing this?

How can I create an iOS-style toolbar in my Mac Cocoa application?

Several iLife '11 applications on the Mac use iOS-style black toolbars. For instance, the toolbar at the bottom of this screenshot of iPhoto:
(source: pocket-lint.com)
This sort of look is available in the iOS SDK as "UITabBar."
I am wondering if there is an easy way to achieve this in my ordinary, non-iOS Mac application. If not, what would be the best way to go about creating this effect?
There's nothing that will give you this view out of the box. You'll need to build it yourself.
The simplest method would be to create a custom view with a gradient background and place monochrome buttons in it.
Better would be to create a set of classes similar to NSToolBar that handle positioning, highlighting etc. Even better, build it and then open-source it :-)
However, you'll have to build it yourself. Apart from NSButton there's not much that will help in the pre-existing objects.

How to achieve the screen using Graphical Editing Framework in eclipse

I want to achieve the GUI represents in the link provided http://www.eclipse.org/gef/.
I want that kind of view as drag and drop.
Is there any resource available to get that kind of screen. I tried the snippets available for Zest already. But my objective is to get the drag and drop of buttons to the editor window as a GUI Builder.
Check UML project for Eclipse, probably you need something like that...
link

Drop down menu like the default iPad application menus

I'm currently working on my first iOS application to run on the iPad, and I've come across a problem. I have been asked to implement menu's similar to the ones in the default applications such as when you click on the "Calendars" button in the top left of the calendars app.
Only issue is, I cant seem to find a standard UI object that looks like these, with the arrow connecting the menu to the button etc. Is this a standard UI component that I should be able to use, or will I have to imitate them by creating a custom object?
Thanks for any help.
That is a UIPopoverController. There isn't an Interface Builder control for this. You need to create one programmatically:
UIPopoverController *popover = [[UIPopoverController alloc]initWithContentViewController:someTableViewController];
See the documentation for more information and sample projects, specifically ToolbarSearch:

Where do I find the "Collapsible Panel" Cocoa control in Interface Builder?

I'm trying to add a collapsible panel to a panel I added in the Interface Builder, similar to the one found in Office 2008 and XCode itself.
This is the collapsible panel for those that don't know it:
OS X collapsible panel http://grab.by/3Hqv
Any idea how I can add this to my project? Google hasn't been of much help.
This is most often referred to as a "disclosure view" or "disclosure panel" and usually has to come with an intelligent container view (that grows/shrinks/scrolls correctly with multiple disclosure subviews). There is no such control as part of the API. Most developers roll their own while some use third-party open source.
The Omni Frameworks have one such control that works very well (including "tear-off" panels, etc., if I recall correctly). The drawback: it's a large framework and has a lot of other stuff in it as well.
InspectorKit is another. It's more focused (just the control itself and an IB plugin), but the last incarnation I tested did have a few UI issues with the Interface Builder plugin.
I've also written a framework for handling this: SFBInspectors

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