Rule notes are lost when a rule is deactivated - sonarqube

Before deactivating a rule, I would like to add a note why I'm deactivating it, to have a record for the future about the reason for deactivating.
So far so good, I can add a note, but once I deactivate the rule, the notes on it are deleted.
The workaround at the moment is to "add a note" by extending the rule description, which isn't really what mean to do.
I believe the notes should be kept, regardless of the activation. If this isn't a bug, please consider implementing it as an improvement.

We're not going in that direction. See https://jira.codehaus.org/browse/SONAR-5064

Related

Transaction Rules reordering - is this a good idea?

If you have a Transaction with complex rules, it can difficult to 'manage' them logically inside the rules section because the order they execute is most likely not the order in which they appear in the rules. You can turn on Detailed Navigation and see the Evaluation Tree, but I was thinking there could be an improvement in this area.
What if there was a model Preference or object Preference that you could set that would, after specification, reorder the rules in the code to match the Evaluation tree? There could be some clear comments about when things happen, and I would be fine with seeing these 'timing comments' with nothing in them so I knew when rules would fire and when they would not.
We use a Pattern for our KBs and manipulation of rules, events, etc, is already happening, so in this case those would not be changed. But the manually added rules (outside the pattern's rules) could be reordered.
Also, if the 'timing comments' are inserted, this could be helpful for developers in exposing the time slots that are available instead of having to refer to the wiki repeatedly.
Is this a good idea?
I don't think so. There are almost two reasons for that, the first one is technical: GeneXus executes the rules "in order" (how they were placed in rules) when they match the triggering criteria. So, maybe reordening the rules will produce unexpected behaviour in your application. You could argue that GeneXus would let those rules where they were placed, but, it is still dangerous.
The second one has to do with our "way of programming". I put a lot of comments in the code, I like comments, even in the rules. If GeneXus reorders the rules, how do it knows which comments belongs to which rule. At least for me, I don't like that a "tool" reorganize/reorder my code. And I bet I'm not the only one.

Is it acceptable to have useless code?

I see that some programmers add code that, after all, does not do anything useful. For instance (C#):
[Serializable]
class Foo {
// ...
string SerializeMe() {
return new XmlSerializer(typeof(this)).Serialize(this).ToString(); // serialize to xml (syntax wrong, not important here)
}
}
The class is marked as Serializable, but the only way it is serialized is by means of XmlSerialization, which does not require that class attribute at all.
I personally hate this kind of useless code, but I see it quite often and I'm curious as to what others think about it. Is this not so serious a flaw after all? Is it common practice in the industry? Or is this just plain bad and should be removed no matter what?
Good Source Control means that useless code or code that is no longer required should be removed. It can always be retrieved from the source control at a later date.
My rule of thumb,
If its not used get rid of it.
All surplus comments, attrributes are just noise and help your code to become unreadable. If left there they encourage more surplus code in your code base. So remove it.
I try to follow the YAGNI principle, so this bothers me as well.
Does it take even a minimal effort to read that additional (useless, as you added) code?
If yes (and I think it is so) then it should not be in the code. Code like this is polluted with extra snippets that are not useful, they are there "just in case".
The "later on refactoring" of these things can be painful, after 6 o 12 months, who is going to remember if that was really used?
Really don't like it.
Because I then spend valuable time trying to figure out why it's there. Assuming that if it's there, it's there for a reason, and if I don't see the reason, then there's a chance I'm missing something important that I should understand before I start messing with the code. It irritates me when I realize that I've just wasted an hour trying to understand why, or what, some snippet of code is doing, that was just left there by some developer too lazy to go back and remove it.
Useless one-liner code can and should be removed.
Useless code that took time to write can and should be removed...but people in charge tend to get queasy about this. Perhaps the best solution is to have a ProbablyUselessButWhoKnows project where everyone can check in pointless code that might be used again in two or three years. If nothing else, this way people don't have to feel nervous about deleting it.
(Yes, in theory you can get it out of source control, but old deleted code in source control is not exactly highly discoverable.)
In a commercial project - I'd say no, especially if someone can de-assemble it for reading and then has a WTF moment.
In a home-project - sure why not, I often keep some snippets for later use.
Well I can't comment this particular piece of code without knowing your background but I personally follow strictly a rule not to have anything in code unless I really need it. Or at least know that it may be useful some day for something I have in mind already now.
This is bad code.
Bad code is common practice.
That being said sometimes it is not worth the effort in changing stuff that isn't "broken".
It would seem that perfection is attained not when no more can be added, but when no more can be removed. — Antoine de Saint-Exupéry
Is think the meaning of useless is that it cannot and will not be used. I also think that an open door is very open.
If there is an active plan to use this additional feature, then keep it in.
If you know it will never be used, or if that plan stopped being relevant 6 months ago, then pull it out. I'd comment it out first, then remove it fully later.
I'm in the midst of rescoping a lot of variables that were public but really only need to be protected or private, simply because they don't make sense from an API perspective to be exposed--that and nothing uses them.

The field must have a documentation header - Style Cop - Code smell?

I was just running style cop against some of my code and got a few:
SA1600: The field must have a documentation header.
Now don't get me wrong I like style cop, it's great when you work on a project with more then one person but this rule seems a bit excessive to me. Why would you want to add:
/// <summary>
/// blah blah blah
/// </summary>
to the top of every variable. I'm pretty sure that I remember someone saying(Martin Fowler, Kent Beck..can't really remember ATM) that comment should say "why" not "what" and I really can't see how you can explain why on a variable.
I also find code that has comments on every variable harder to read because all you see is fluff.
My thoughts are if you have to explain what every variable is then you are really failing in terms of naming.
Does anyone else find commenting variables a bit of a code smell or is it just me.
This is quite an old post but came across it while searching for a solution to this issue myself, so though I would offer a solution.
If you open your Settings.StyleCop file in the rules editor, select the Documentation Rules node, then in the Detailed settings section on the right de-select the Include fields option. Now you will no longer be required to document fields.
I wouldn't say that commenting a variable is always a code smell (and it doesn't sound like that's what you're saying, either). I do agree that commenting every single variable, every single time is at the very least excessive, and possibly indicative of poor naming. In fact, some would argue that any comment is a code smell, and that descriptive names and short routines are more readable and prevent the situation where code has been changed, but the comments haven't been updated (which has certainly bitten me in a few legacy code bases). I don't think I'd take it quite that far, but if you can write code that is self-explanatory without extra explanation, that does seem preferable.
So yeah, basically what you said.
XML Comments are slightly different than other comments.
If you set things up correctly, you can have them appear in tool tips in Visual Studio AND use them to create MSDN style documentation with Sand Castle. I think they should tell you what the thingy is doing when you don't have access to the source code.
The point is that these comments can appear without the source code that they are commenting. They should be helpful to another devloper who can't see your code and could care less how you are doing things.
I don't know about the "Cop" tool you are using, but it would be nice to have a way of signaling the tool that intend to leave a param blank. So:
/// <param name="fubar"></param> // Haven't gotten around to it
/// <param name="portNumber" /> // I intend this parameter to have no help
I have worked on projects where we have to fill everything in and we get things like:
/// <param name="portNumber">The Port Number</param> // What else could it be?
If you don't want to use the features above, go ahead turn off the Style Cop rule.
Totally agree and the first thing I turned off in StyleCop. If you need to explain it, you have named it in a fashion which needs explanation and have failed in making the code self documenting.
For those that still come across this issue, this post how-to-change-a-stylecop-rule actually has the perfect answer.
You should try GhosDoc is an easy way to have documentation automated for every code member on your application. Just install it, right click on the member and select document this!
I think the correct answer here is "it depends." You can certainly explain the "why" of a variable being marked static/const, or business logic/restrictions on the variable's contents. Having said that, I agree that seeing every variable comment impedes readability and can indicate blindly following a standard or improper naming.

Configuration Management - History in Code Comments

Let me pose a bit of background information before asking my question:
I recently joined a new software development group that uses Rational tools for configuration management, including a source control and change management system.
In addition to these tools, the team has a standard practice of noting any code changes as a comment in the code, such as:
///<history>
[mt] 3/15/2009 Made abc changes to fix xyz
///</history>
Their official purpose for the commenting standard is that "the comments provide traceability from requirement to code modification".
I am preparing to pose an argument that this practice is unnecessary and redundant; that the team should get rid of this standard immediately.
To wit - the change management system is the place to build traceability from requirement to code modification, and source control can provide detailed history of changes by performing a Diff between versions. When source code is checked in, the corresponding change management ticket is noted. When a CM ticket is resolved, we note which source code files were modified. I believe this provides a sufficient cross-reference for the desired traceability.
I would like to know if anyone disagrees with my argument. Am I missing some benefit of commented source code history that change management and source control systems cannot provide?
For myself, I have always found such comments to be more trouble than they're worth: they can cause merge conflicts, can appear as 'false positives' when you're trying to isolate the diffs between two versions, and may reference code changes that have since been obsoleted by later changes.
It's often (not always, but often) possible to change version-control systems without losing metadata. If you were to move your code to a system that doesn't support this, it would not be hard to write a script to convert the change history into comments before the cutover.
A comment allows you to find all the changes and their reasons in the code right where they are relevant without having to dig into diffs and version control system intricacies. Furthermore, should you decide to change of version control system, the comments will stay.
I worked on a large project with similar practice that had changed of source control system twice. There wasn't a day when I wasn't glad to have these comments.
Is it redundant? Yes.
Is it unnecessary? No.
I've always thought that code should be, of course, under version control, and that the current source code (the one that you can open and read today) should be valid only in present tense.
It doesn't matter if a report could have up to 3 axis in the past and last month you updated it to support up to 6 axis. It doesn't matter if you expanded some function or fixed some bug, as long as the current version can be easily understood. When you fix a bug, just leave the fixed code.
There's an exception, though. If (and only if) the fixed code looks less intuitive to you than the previous, incorrect one; if you feel that someone might come tomorrow and, just by reading the code, be tempted to change it back to what "seems more correct", then it's good to add a comment: "This is done this way to avoid... blah blah blah." Also, if the problem behind is an infamous war story inside the team's culture, or if for some reason the bug report database contains very interesting information about this part of the code, I wouldn't find it incorrect to add "(see Bug Id 10005)" to the explaining comment.
The one that jumps to mind to me is vendor lockin. If you ever moved away from Rational, you'd need to make sure that the full change history was maintained during the migration - not just the version of the artifacts.
When you're in the code you need to know why it's structured like that, hence in code commenting. Tools that sit outside the code, good though they may be, require far too much of a context shift in your brain to be useful. As well as that, trying to reverse engineer the code intent from documentation and a diff is pretty damn hard, I'd much rather read a line of comment any day.
There was a phase in the code I work on, back in the 1994-96 time frame, where there was a tendency to insert change history comments at the top of the file. Those comments are now meaningless and useless, and one of the many standard cleanups I perform when editing files containing such comments is to remove them.
In contrast, there are also some comments with a bug number at the location where the change is made, typically explaining why the ridiculous code is as it is. These can be very helpful. The bug number gives you somewhere else to look for information, and fingers the culprit (or victim - it varies).
On the other hand, items like this one - genuine; cleaned up last week - make me grit my teeth.
if (ctab->tarray && ctab->tarray[i])
#ifndef NT
prt_theargs(*(ctab->tarray[i]));
#else
/* Correct the parameter type mismatch in the line above */
prt_theargs(ctab->tarray[i]);
#endif /* NT */
The NT team got the call correct; why they thought it was a platform-specific fix is beyond me. Of course, if the code had used prototypes instead of just parameterless declarations before now, then the Unix team would have had to fix the code too. The comment was a help - assuring me that the bug was genuine - but exasperating.

Commenting code that is removed [closed]

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Closed 5 years ago.
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Is it a good practice to comment code that is removed? For example:
// Code to do {task} was removed by Ajahn on 10/10/08 because {reason}.
Someone in my developer group during a peer review made a note that we should comment the lines of code to be removed. I thought this was a terrible suggestion, since it clutters the code with useless comments. Which one of us is right?
Generally, code that is removed should not be commented, precisely because it clutters the codebase (and, why would one comment on something that doesn't exist?).
Your defect tracking system or source control management tools are where such comments belong.
There are some (rare) situations when commenting code out (instead of deleting) is a good idea. Here's one.
I had a line of code that seemed good and necessary. Later I realized that it is unnecessary and harmful. Instead of deleting the line, I commented it out, adding another comment: "The line below is wrong for such and such reason". Why?
Because I am sure next reader of the code will first think that not having this line is an error and will try to add it back. (Even if the reader is me two years from now.) I don't expect him to consult source control first. I need to add comment to warn him of this tricky situation; and having wrong line and the reason why it is wrong happened to be the best way to do so.
I agree that it is not a good idea to leave code removed in comments.
Code history should be viewed through a version control system, which is where old code can be found, as well as the reason it was removed.
You should delete the code always.
As for being able to see old/removed code, that's what revision control is.
Depends on the reason for removal.
I think of comments as hints for people maintaining the code in the future, if the information that the code was there but was removed can be helpful to someone maintaining the code (maybe as a "don't do that" sign) then it should be there.
Otherwise adding detailed comments with names and dates on every code change just make the whole thing unreadable.
I think it's pretty useless and make the code less readable. Just think what it will be like after some monthes....
// removed because of this and that
/*
removed this stuff because my left leg...
*/
doSomething();
// this piece of has been removed, we don't need it...
You'll spend half an hour to find out what's going on
The question is, why do you remove code?
Is it useless? Was it a mistake to put it there in the first place?
No comments needed from my point of view.
It's useful when debugging, but there's no reason to check in code that way. The whole point of source control is being able to recover old versions without cluttering up the code with commented-out code.
I would suggest that, yes it's good practice to comment on code that has been removed but not in the code itself.
To further clarify this position, you should be using a source code control system (SCCS) that allows some form of check-in comment. That is where you should place the comments about why code was removed. The SCCS will provide the full contextual history of what has happened to the code, including what has been removed. By adding check-in comments you further clarify that history.
Adding comments in the code directly simply leads to clutter.
The recent consensus (from other discussions on here) is that the code should just be removed.
I personally will comment out code and tag it with a date or a reason. If it's old/stale and I'm passing through the file, then I strip it out. Version control makes going back easy, but not as easy as uncommenting...
It sounds like you are trying to get around versioning your code. In theory, it sounds like a great idea, but in practice it can get very confusing very quickly.
I highly recommend commenting code out for debugging or running other tests, but after the final decision has been made remove it from the file completely!
Get a good versioning system in place and I think you'll find that the practice of commenting out changes is messy.
Nobody here has written much about why you shouldn't leave commented-out code, other than that it looks messy. I think the biggest reason is that the code is likely to stop working. Nobody's compiling it. Nobody's running it through unit tests. When people refactor the rest of the code, they're not refactoring it. So pretty soon, it's going to become useless. Or worse than useless -- someone might uncomment it, blindly trusting that it works.
There are times when I'll comment out code, if we're still doing heavy design/development on a project. At this stage, I'm usually trying out several different designs, looking for the right approach. And sometimes the right approach is one I had already attempted earlier. So it's nice if that code isn't lost in the depths of source control. But once the design has been settled, I'll get rid of the old code.
In general I tend to comment very sparsely. I believe good code should be easy to read without much commenting.
I also version my code. I suppose I could do diffs over the last twenty checkins to see if a particular line has changed for a particular reason. But that would be a huge waste of my time for most changes.
So I try comment my code smartly. If some code is being deleted for a fairly obvious reason, I won't bother to comment the deletion. But if a piece of code is being deleted for a subtle reason (for example it performed a function that is now being handled by a different thread) I will comment-out or delete the code and add a banner comment why:
// this is now handled by the heartbeat thread
// m_data.resort(m_ascending);
Or:
// don't re-sort here, as it is now handled by the heartbeat thread
Just last month, I encountered a piece of code that I had changed a year ago to fix a particular issue, but didn't add a comment explaining why. Here is the original code:
cutoff = m_previous_cutofftime;
And here is the code as it was initially fixed to use a correct cutoff time when resuming an interrupted state:
cutoff = (!ok_during) ? m_previous_cutofftime : 0;
Of course another unrelated issue came up, which happened to touch the same line of code, in this case reverting it back to its original state. So the new issue was now fixed, but the old issue suddenly became rebroken. D'oh!
So now the checked-in code looks like this:
// this works for overlong events but not resuming
// cutoff = m_previous_cutofftime;
// this works for resuming but not overlong events
// cutoff = (!ok_during) ? m_previous_cutofftime : 0;
// this works for both
cutoff = (!resuming || !ok_during) ? m_previous_cutofftime : 0;
Of course, YMMV.
As the lone dissenting voice, I will say that there is a place for commenting out code in special circumstances. Sometimes, you'll have data that continues to exist that was run through that old code and the clearest thing to do is to leave that old code in with source. In such a case I'd probably leave little note indicating why the old code was simply commented out. Any programmers coming along after would be able to understand the still extant data, without having to psychically detect the need to check old versions.
Usually though, I find commented out code completely odious and I often delete it when I come across it.
If you are removing code. You should not comment it that you removed it. This is the entire purpose of source control (You are using source control? Right?), and as you state the comment just clutters up the code.
I agree that it's a terrible suggestion. That's why you have Source Control that has revisions. If you need to go back and see what was changed between two revisions, diff the two revisions.
I hate seeing code that's cluttered with commented out code. Delete the code and write a commit message that says why it was removed. You do use source control, don't you?
Don't litter active code with dead code.
I'll add my voice to the consensus: put the comments on why code was deleted in the source control repository, not in the code.
This is one of those "broken" windows thinkgs like compiler hints/warnings left unaddressed. it will hurt you one day and it promotes sloppiness in the team.
The check in comment in version control can track what/why this code was removed - if the developer didnt leave a note, track them down and throttle them.
A little anecdote, for fun: I was in a company, some years ago, knowing nothing of source code version control (they got such tool later...).
So they had a rule, in our C sources: "when you make a change, disable the old code with preprocessor macros":
#ifdef OLD /* PL - 11/10/1989 */
void Buggy()
{
// ...
}
#else
void Good()
{
// ...
}
#end
No need to say, our sources quickly became unreadable! It was a nightmare to maintain...
That's why I added to SciTE the capacity to jump between nested #ifdef / #else / #end and such... It can be still useful in more regular cases.
Later, I wrote a Visual Studio macro to happily get rid of old code, once we got our VCS!
Now, like buti-oxa, sometime I felt the need to indicate why I removed some code. For the same reason, or because I remove old code which I feel is no longer needed, but I am not too sure (legacy, legacy...). Obviously not in all cases!
I don't leave such comment, actually, but I can understand the need.
At worse, I would comment out in one version, and remove everything in the next version...
At my current work, for important local changes, we leave the old code but can reactivate it by properties, in case of emergency. After testing it some time in production, we eventually remove the old code.
Of course, VCS comments are the best option, but when the change is a few lines in a big file with other changes, referencing the little removal can be hard...
If you are in the middle of major changes, and need to make a fix to existing functionality, commenting out the future code is a reasonable thing to do, provided you remark that this is future functionality, at least until we have futures friendly source control systems.
I comment unnused code because you never know when will you have to fallback on the ancient code, and maybe the old code will help other people to understand it, if it was simpler back then.
I agree with you Andrew; IMO this is why you use version control. With good checkin/commit comments and a diff tool you can always find out why lines were removed.
If you are using any form of Source Control then this approach is somewhat redundant (as long as descriptive log messages are used)
I also think it's a terrible suggestion :)
You should use source control and if you remove some code you can add a comment when you commit. So you still have the code history if you want...
There's a general "clean code" practice that says that one should never keep removed code around as commented out since it clutters and since your CVS/SVN would archive it anyway.
While I do agree with the principle I do not think that it is an acceptable approach for all development situations. In my experience very few people keep track of all the changes in the code and every check-in. as a result, if there is no commented out code, they may never be aware that it has ever existed.
Commenting code out like that could be a way of offering a general warning that it is about to be removed, but of course, there are no guarantees that interested parties would ever see that warning (though if they frequently work with that file, they will see it).
I personally believe that the correct approach is to factor that code out to another private method, and then contact relevant stakeholders and notify them of the pending removal before actually getting rid of the function.
Where I am at we comment out old code for one release cycle and then remove the comments after that. (It gives us quick fix ability if some of the new code is problematic and needs to be replaced with the old code.)
In almost all cases old code should of course be removed and tracked in your RCS.
Like all things though, I think that making the statement 'All deleted code will ALWAYS be removed' is an incorrect approach.
The old code might want to be left in for a miriad of reasons. The prime reason to leave the code in is when you want any developer who is working in that section of code in the future to see the old code.
Relying on source tracking obviously does not give this.
So, I believe the correct answer is:
-Delete old code unless leaving it in provides crucial information that the next developer in the code would require. Ie, remove it 99% of the time but don't make a draconian rule that would remove your ability to provide much needed documentation to the next developer when circumstances warrant it.

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