Chromecast Brain Freeze Error - chromecast

I have registered and uploaded my receiver.html file (receiver app) and registered it hence I have got an app ID from Google. So when I tried to cast same app, It shows me error on TV is Chrome Cast Brain Freeze
I tried to debug through it, So I opened Chrome-Cast in debug mode and I captured the screenshot of error message .
But when I enter URL of file (given during registration of receiver app), it opens in my browser, means URL is not incorrect.
So what is the problem exactly, what is missing or am I doing something wrong??
I am strucked badly over here. cant able to proceed.

Did you see the url that it shows on the very first line of your error in the debugger?

Related

SwiftUI previews error: Connecting to launched interactive agent

I received the above error when using the SwiftUI previews feature and can't figure out why this happens. The error always looks something like this:
GenericHumanReadableError: unexpected error occurred
messageRepliedWithError("Connecting to launched interactive agent 1894", Optional(Error Domain=com.apple.dt.xcodepreviews.service Code=17 "connectToPreviewHost: Failed to connect to 1894: (null)" UserInfo={NSLocalizedDescription=connectToPreviewHost: Failed to connect to 1894: (null)}))
I managed to figure out a good way to debug this, please see below
If you head into /Users/USERNAME/Library/Logs/DiagnosticReports you will see the latest crash reports. Open the most recent one (should start with your app name), and it should tell you the reason the app crashed. It'll look something like this:
Application Specific Information:
Fatal error: This request requires an authenticated account: file /Users/USERNAME/Work/AppName/Models/CloudKitAlbumManager.swift, line 101
In my case, it was a fatalError i threw in development for debugging. The previews loads your app and thus call your whole stack and will crash if you like me throws fatalErrors for debugging.
I hope this helps

There was an error completing your request-google-home simulator page issue

I have try to test my project in google home simulator. up to yesterday it was working but today it is showing error "There was an error completing your request"
URL: "https://console.actions.google.com/project/tell-you-profile/simulator/"
I was just having the same issue starting my simulator. The problem was: I was signed into Google Chrome, with my other (personal) email address. Once I went to cloud.google.com, signed out, and signed back in with the account that matched the needed user for the Cloud Services, the simulator loads fine.
This was my simulator issue (just to confirm):
Most times this error is caused by an error in your fulfillment server. Check your code to make sure it compiled or is interpreted correctly and then check your logs for any errors.

Why is my meteor app getting these errors on firefox but not other browsers?

The web app that I am building in meteor works in chrome and I.E.(Other than a UI bug in I.E.) but it starts acting strange in Firefox. When I run it on my localhost and on the deployment to meteor.com, I don't get any errors in the console in the browsers' developer tools.
When I run it in Firefox, things start acting weird. On Mac OSX, if I run the app on my localhost and open it in FF it is just fine. However, when I open up the app that deployed to meteor.com via meteor deploy [my-app-url].com, I get the following errors but I can still use everything in my app:
Error 1:
mutating the [[Prototype]] of an object will cause your code to run very slowly;
instead create the object with the correct initial [[Prototype]] value using Object.create
Error 2:
Cross-Origin Request Blocked: The Same Origin Policy disallows reading the remote resource
at https://ddp--3071-[my-app-url].com/sockjs/info?cb=v9pygo9mzn.
(Reason: CORS request failed).
While right now I am not able to figure out what is causing the first error, I am mostly worried about the second error.
When I open up the app from it's deployment in FF on Windows 8, I get the first error once, and then I get the second error repeatedly and the app never loads(it just stays on my loading template from the iron router). My deployed app runs just fine on Chrome and I.E.
I don't send any kind of request to another server in my app, so I am not sure why I am getting a CORS request error. I have not set up SSL or began to make a certificate yet, so I am not sure if this could be causing this kind of error in FF as I got another exception on my login page in FF on my localhost saying that I shouldn't have password elements when I'm not using https.
Does anyone know what could be causing this?
Sorry that I provide any code, as I don't know what code I would post to solve this problem since I don't actually request anything from another server in code that I have written.
Thanks in advance for any responses!
If anyone is interested, it seems as if my combination of the aldeed:collectio2 package and one of my other packages was the cause of my problems. I removed this package and my issues went away.

Chromecast sample sender application CastHelloText-chrome ends with error when trying to get session

I have problem with launching Google-Cast application similar to sample CastHelloText-chrome. I slightly modified example code for my specific purposes. The goal for creating this application is to send and show image data directly in Chromecast device.
Particularly the difference between official sample and my code is in message format and its content, sent by sender application. Sender application took png image coded by base64 and send through message bus with custom namespace. Receiver application get this message and use this as data source for html object <img>.
Error appears when I do this steps:
Reload sender page, checking console if any device found.
Send the form by just pushing enter on input box (text is ignored).
Now a popup from Chromecast extension shows. Next there are two scenarios:
3a) I confirm casting to device by choosing one from the list, then I get this error message in console:
onError: {"code":"channel_error","description":"Error: Timeout","details":null}
3b) I just click somewhere else, I get this error:
onError: {"code":"cancel","description":"User closed popup menu","details":null}
Both of errors are caused by calling function chrome.cast.requestSession in chromehellotext.html at line 161, but what's really wrong I don't know.
When I step sender script I realize that function sessionListener is never called. I know that something go wrong when code try to call chrome.cast.requestSession, where described error raises. So I need help if I missed about right way to use Google-Cast API or If this problem has something to do with networking issues.
Receiver application is registered on Google Cast SDK Developer Console and I'm testing on registered device with some serial number. I'm using Google Chrome in version 42.0.2300.2 canary (64-bit) and Chrome version 40.0.2214.111 (current stable I suppose). For testing I also tried to turn off Windows Firewall entirely but with no luck.
Edit:
There were some syntactic errors that caused error message described above.
It seems like you are trying to use the data/control channel to send an image; please don't do that; that channel is not meant to be used for large data communications; in fact it cannot send anything which approaches or exceeds 64k. If your goal is to send images from your local machine, you would need to run a local web server on your local machine and serve images through the web server.
For and easiest tutorial you can have a look to this tutorial.
It is well explained in this tutorial.
Chromecast Sender application
There is no need to maintain session by yourself.
just add button and enjoy casting
mCastManager.addMediaRouterButton(mediaRoutebtn);
I found a source of my problem. There was something wrong in receiver code - syntactic and runtime errors, so I must admit that my code wasn't functional. Now its working in terms of launching application and getting session.
Unfortunate thing is that the error message generated by Chromecast extension didn't match the actual error - at least it was a bit confusing when I didn't know what's really happening on receiver side without ability to debug the code.

"Server not found error " while making HTTPS call from wp7

I am getting "Server Not found error" while calling Https(SSL) php page. The page is not getting loaded from Wp7 browser giving error as Error loading page, do you want to continue. What are the ways I can by pass the error in WP7 code. The site can be viewed in Desktop
Thanks and Regards,
As you say it works on the desktop without any issue, the root CA for the certificate is likely not one supported by the phone.
Find out what it is and then compare with the details at http://msdn.microsoft.com/en-us/library/gg521150(v=vs.92).aspx

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