There was an error completing your request-google-home simulator page issue - google-home

I have try to test my project in google home simulator. up to yesterday it was working but today it is showing error "There was an error completing your request"
URL: "https://console.actions.google.com/project/tell-you-profile/simulator/"

I was just having the same issue starting my simulator. The problem was: I was signed into Google Chrome, with my other (personal) email address. Once I went to cloud.google.com, signed out, and signed back in with the account that matched the needed user for the Cloud Services, the simulator loads fine.
This was my simulator issue (just to confirm):

Most times this error is caused by an error in your fulfillment server. Check your code to make sure it compiled or is interpreted correctly and then check your logs for any errors.

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tns preview doesn't work doe to unexpected token

Project successfully prepared (ios)
Start sending initial files for device iPhone.
Successfully sent initial files for device iPhone.
SyntaxError: Unexpected token < in JSON at position 0
at JSON.parse ()
at PreviewSdkService. (/usr/local/lib/node_modules/nativescript/lib/services/livesync/playground/preview-sdk-service.js:100:43)
at Generator.next ()
at fulfilled (/usr/local/lib/node_modules/nativescript/lib/services/livesync/playground/preview-sdk-service.js:4:58)
at processTicksAndRejections (internal/process/task_queues.js:97:5)
hey i have exact the same error on same position in preview-sdk-service.js i reinstalled everything with no errors but still the same. i contacted the support, when i get an answer i will let you know. i have also problems with playground today it will not load correctly on my device. btw yesterday it worked like a charm.
---------SUPPORT ANSWER--------------
"we are migrating the auth to use Firebase and looks like couple things are still propagating. An engineer is working on this and should be resolved by Monday"
so its not a user mistake and we can just wait and hope they can fix it quickly.
I'm running into this exact issue at the moment. Even started a new template using the Angular CLI command:
ng new --collection=#nativescript/schematics my-mobile-app
From the site:
Angular CLI support
The initial template seem to work but after adding some custom modules this started happening. Running on a Android Virtual Device works.
I've been looking for a solution and the issues seems to ga back as far as 2018 so i'm not sure if this is even een NativeScript issues of a dev environment issues not being setup correctly.

Facebook Login generic error - how to troubleshoot?

I have developed a Website on a dev environment, using Laravel and Socialite.
Months ago, I set up a project on Facebook Login in order to use it on my website. Login works fine on this environment, no errors.
Now I deployed it to a production environment, and set up a new FB Login for it. But now I got a generic error in the first login attempt.Image below.
Messages are in portuguese. In english: "An error occurred. Close and open your browser again".
If I try again, I get no errors, and Login works.
I have tried with 3-4 test users provided by Facebook, and with all of them the same occur: that error on first attempt, but works fine on a second attempt.
Use the same process on dev (create test user, try to login) and everything works fine. Login with no errors on first attempt.
The first project, for dev, was using API version 2.1. Update to 3.3 and everything continued to works fine.
The second project, for production, already started with API 3.3, and got all the errors described above.
As I copied all files dev->prod, every version (Laravel, Socialite... ) are the same on both environment. Just update hosts, users , database name (...)
Have now idea how to troubleshoot it.
Any help will be appreciate.

Why Push Notification is not working on Android?

I had push notifications working some time ago, but it is not working anymore.
Is there any issue with Android 8.0?
I did not change the AndroidManifest.xml since the last working version and I checked up the http://docs.gluonhq.com/samples/pushnotes example again.
When sending the message and running the logcat I get the following error message:
No Channel found for pkg=[myPackageName], channelId=null, id=123456, tag=null, opPkg=[myPackageName], callingUid=10298, userId=0, incomingUserId=0, notificationUid=10298, notification=Notification(channel=null pri=2 contentView=null vibrate=default sound=null defaults=0x2 flags=0x10 color=0x00000000 category=event vis=PUBLIC)
This one too:
The Google Play services resources were not found. Check your project configuration to ensure that the resources are included
Any help appreciated!

Why is my meteor app getting these errors on firefox but not other browsers?

The web app that I am building in meteor works in chrome and I.E.(Other than a UI bug in I.E.) but it starts acting strange in Firefox. When I run it on my localhost and on the deployment to meteor.com, I don't get any errors in the console in the browsers' developer tools.
When I run it in Firefox, things start acting weird. On Mac OSX, if I run the app on my localhost and open it in FF it is just fine. However, when I open up the app that deployed to meteor.com via meteor deploy [my-app-url].com, I get the following errors but I can still use everything in my app:
Error 1:
mutating the [[Prototype]] of an object will cause your code to run very slowly;
instead create the object with the correct initial [[Prototype]] value using Object.create
Error 2:
Cross-Origin Request Blocked: The Same Origin Policy disallows reading the remote resource
at https://ddp--3071-[my-app-url].com/sockjs/info?cb=v9pygo9mzn.
(Reason: CORS request failed).
While right now I am not able to figure out what is causing the first error, I am mostly worried about the second error.
When I open up the app from it's deployment in FF on Windows 8, I get the first error once, and then I get the second error repeatedly and the app never loads(it just stays on my loading template from the iron router). My deployed app runs just fine on Chrome and I.E.
I don't send any kind of request to another server in my app, so I am not sure why I am getting a CORS request error. I have not set up SSL or began to make a certificate yet, so I am not sure if this could be causing this kind of error in FF as I got another exception on my login page in FF on my localhost saying that I shouldn't have password elements when I'm not using https.
Does anyone know what could be causing this?
Sorry that I provide any code, as I don't know what code I would post to solve this problem since I don't actually request anything from another server in code that I have written.
Thanks in advance for any responses!
If anyone is interested, it seems as if my combination of the aldeed:collectio2 package and one of my other packages was the cause of my problems. I removed this package and my issues went away.

Submit app windows phone fail

I submit app on windows phone store. I receive messages:Certification failed. In error file Microsoft send for me, they don't show detail error for me. Nomally, If my app has error, I will receive message "Result: Failed", number of error in error file. I dont' know error in my app can't repair it. What is solution for that, please tell me.
Detail my error file:
Application Test Details:
Capabilities Tested: Networking
Language(s): Vietnamese
Result: None
Failure Summary:None
Exception(s) Applied:None
Thanks!!!
I'm feeling your pain, I've been there before. This site should describe all errors that will be caught during app submission:
http://msdn.microsoft.com/en-us/library/windowsphone/help/jj206735(v=vs.105).aspx

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