Android chromecast api are in java..so in the theory they could be used in arbitrary java programs...am I correct?
My intention would be to build a chromecast streaming server in java, so to stream local files.
If you intend to use Cast APIs, you will not be able to do that; most of the functionality is in the Google Play services.
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Apologies in advance for the seemingly naive question, I'm a hobbyist developer learning the ropes. I noticed the opentok REST API documentation deal mainly with command line stuff, whereas the SDKs (web/node SDKs for example) come packaged with class instances, methods, etc. So is one a reference for the other? How/when does one use the REST API instead of the SDKs?
Vonage Developer Advocate here.
Our server SDKs provide a language specific wrapper for our REST API. Both are focused on session & token generation and archiving. This logic is usually processed on the server side.
The client SDKs are different in that they provide capabilities for the front-end.
I want to implement google analytics on my windows app which is primarily built using electron based front-end and Java Spring-boot based back-end. I was not able to find suitable solutions for the same online.
You need to use Measurement Protocol, a standard set of rules for collecting and sending hits from any internet-connected device to Analytics: https://support.google.com/analytics/answer/6086079?hl=en
I want to send coap messages using an application developed on nativescript framework. Are there any available modules in nativescript or how to use node-coap for the same?
I don't think there is any plugin as of today that supports CoAP. You might want to write one.
A quick search shows there are native clients available on respective platforms, iCoAP / spitfirefox for which you could write a plugin or directly use the apis in your project.
Read more about accessing native or third party libraries in iOS / Android from the docs.
I am trying to record audio on the wear and send it to the mobile and vice versa using the Channel API. However I can't find a working example of how to write this. Can anyone help? Thanks.
You can use WearCompanionLibrary that provides an API for that. The sample WclDemoSample uses that library and one of the features shown there is exactly that; it sends the audio stream (captured from microphone) from a wear device to the connected phone in real-time, using ChannelApi. If you don't want to use the library, you can take a look inside and see how it is done.
I'm trying to use Phonegap/Cordova to send data between mobile and desktop application and between mobile to mobile via local network (just local p2p).
I've seen that in phonertc I can pick video/audio streams between devices, but what if I want to send regular objects through - or maybe using http://peerjs.com/
This is an old question, and perhaps you've moved on with your requirements; but I think what you were looking for was socket.io P2P.