I want to know about this error. Why this is happening. When I type some text, my keyboard doesn't respond . It gives this error :
-[UIKeyboardInputManagerClient handleError:forRequest:] will retry sending
generateCandidatesWithKeyboardState:candidateRange:continuation: to keyboard daemon after
receiving Error Domain=NSCocoaErrorDomain Code=4097 "The operation couldn’t be completed.
(Cocoa error 4097.)
I have to wait some time so that I can type the text again. Please suggest me how can I remove this error.
Thanks a lot.
I have only seen this happen on the simulator. I was able to resolve the issue by resetting the simulator through iOS Simulator -> Reset Content and Settings...
Some time simulator is not working .
iOS Simulator -> Reset Content and Settings
and Click.
Xcode->Product->Clean ..
It is working for me.
Related
I have been using Xcode recently when I noticed that the Quick Help tab wasn't showing what is used to show, it was just displaying
Error
Domain=com.apple.DNTDocumentationSupport Code=0 "disk I/O error" UserInfo=
{NSLocalizedDescription=disk I/O error}
I looked up how to fix it, but I got no results.
Does anyone know how to fix this?
I've been facing this issue the past hour or so and the only fix I've found is to restart Xcode. Will report back if it comes back.
I have recently started getting this warning in Xcode when working in Simulator mode. Apple were not able to help and suggested I submit a bug report, which I have done. But I wondered if anyone here has experienced the same?
It occurs when the keyboard is used during Simulator mode only. The screen freezes for a few seconds and then carries on. Very frustrating.
-[UIKeyboardInputManagerClient handleError:forRequest:] will retry sending handleKeyboardInput:keyboardState:completionHandler: to keyboard daemon after receiving Error Domain=NSCocoaErrorDomain Code=4097 "connection to service named com.apple.TextInput" UserInfo={NSDebugDescription=connection to service named com.apple.TextInput}
Right in the middle of working in Xcode, when adding a simulator to it, it crashed. When I reopen Xcode, it crashes again but gives opportunity to send error report to apple. In the window I can read:
ASSERTION FAILURE in /Library/Caches/com.apple.xbs/Sources/DVTiOSFrameworks/DVTiOSFrameworks-11515/IDEiOSSupportCore/DVTiPhoneSimulator.m:615
Details: Unexpectedly found two active proxied devices for companion dvtdevice-iphonesimulator:E32D007F-6826-4EE3-BD9A-DB9B8CE1796F: dvtdevice-iphonesimulator:F8874B60-9233-423E-9C9C-2DC3E3A3509D and dvtdevice-iphonesimulator:F8874B60-9233-423E-9C9C-2DC3E3A3509D
I have removed Xcode from my computer and reinstalled it from scratch. But to no avail. There is something hiding in the cache that I should get rid of, but I have no clue what it could be.
An error was encountered while running (Domain = NSMachErrorDomain, Code = -308)
That is the popup message I get every time. I found another question on here that had a bunch of solutions. I tried a dozen of them without much luck. After seeing the error message it will load the "Home" screen of the simulator but will have trouble running my app.
I made a new blank project and only added a text label to see if the error still happened with a next to blank app and it did.
Any ideas?
Open the iOS Simulator and restore it by clicking on Reset Content and Settings.
I have an Xcode 4.2 project with ios5 targeting 4.3 and am now suddenly getting "wait_fences: failed to receive reply: 10004003" error.
It occurs on the 4.3 Simulator (don't have a 4.3 device). It does NOT occur on 5.0 simulator or device.
App runs as before and when the keyboard appears, all is good. When I tap the keyboard. I get the error. Description is displayed once in the console. Subsequent runs still crash app but error is not written to console! (So I'm assuming subsequent crashes are the same) It's suddenly started occurring and I can't see anywhere the in the code, changes could affect it.
Has anyone else experienced this same issue and or managed to resolve it?
NB: I have already read the other posts regarding this error.
Have now confirmed that it is not the code so my iOS Simulator must have been corrupted some how.