This might sound like a stupid question, but what is the current version of Genymotion? I just downloaded Genymotion this morning.
How do you download Google Play for Genymotion? I am emulating Android 4.4.0.
How do you get Clash of Clans on Genymotion?
I use a Mac, version 10.9.
The current version is: 2.2.0. You can check that out in Help menu
To install Google Play, you need to install some Google play services. Some of them are GApps , PaGApps. You can google them out to know more.
You can get Gapps here. This version is for Virtual devices running 4.3 or above. There are different package available (micro, mini, full, stock). Read the description for all the details you need.
You can get paGApps here. This also contains different packages. Read the full file name for more info
You just need to drag and drop the downloaded zip file to
To your 3rd question, Clash of Clans is a 3d game. Though I haven't tried it on Genymotion emulator, the game might require some dependencies like ARM Translation. But, nothing can be learned without trying. So, try grabbing an APK of Clash of titans, drag and drop the apk to the emulator and check if it installs. If it does, try to play and enjoy.
Related
I actually built a Hackintosh to learn programming with Xcode. It runs on my Asus X555LA laptop. I downloaded the latest Xcode 9 GM build from the Apple Site (not from App store). After extracting, when I tried to install, it shows "You can't use this version of the application "Xcode" with this version of macOS; You have macOS 10.12. The application requires macOS 10.12.6 or later".
Is there any tweak to make it run on my Sierra 10.12 itself? I can't really think about upgrading the macOS version as it's a Hackintosh. I followed this guide to install macOS on my Asus laptop.
Xcode requires latest macOS, you have no choice, you need to upgrade the macOS version on your Hackintosh. Or better: Reinstall macOS in a recommended way on your PC, if you're doing Hackintosh... :)
The guide you linked is very poor... Never use premade install images, because these have been modified in an uncertain way, and you don't want to install a premade undocumented mess to your computer. It might be packed with threats, malwares, spy tools and so on.. It's the worst thing I can imagine in security aspect to install an OS image from uncertain source.
Also, there is no universal macOS installer for PCs - even though many are trying to find a way to create it: it's a bad idea and it will never succeed because there are so many PC parts, millions of differently built computers..
The only way to create a stable fully functional Hackintosh is to know your hardware and create an installer flash drive for that specific PC. First you have to download the latest macOS Sierra from AppStore, this is the only source that you can trust, because it's downloading from Apple's servers. Then install a small program, called Clover bootloader to the flash drive to make it bootable.
This is the only full and up to date guide for PC laptops. If you have questions, register to the linked site and start a new forum thread posting your questions. They will help you but please read this guide at least 3-4 times carefully because everything is described here.
Hi friends I added google play service to genymotion emulator,I drag the zip files of gapps and also arm v1 to it but when I opening the emulator its getting unfortunately google play services has stopped and also when I am trying to add account in it showing loading.. can anyone tell me the solution for it.
I faced this same issue.This issue is generally due to not following order of
flashing Gapps appropriately.Being a beginner in android programming.Well, I learnt following things to keep in mind while setting up google play services:
Download the ARM Translation Installer v1.1 and drag and drop the zip file onto the running Genymotion emulator device. The ARM emulator is only needed for apps that trigger a
INSTALL_FAILED_CPU_ABI_INCOMPATIBLE
error.
You must close and restart the emulator fully before continuing.
The Google Play APK package needed is specific to the Android emulator version. You must use the corresponding Google Play Service package. Otherwise, you may notice problems with Google Play not having Internet connectivity or other strange issues.
If you are using below listed specific versions ,sometimes files you are using get corrupted.
Solution:
Check android version and apk link for gapps to be flashed:
Google Apps for Android 6.0 (see instructions for flashing)
1) (https://www.androidfilehost.com/?fid=96042739161891406 - gapps-L-4-21-15.zip)
2) (https://www.androidfilehost.com/?fid=24052804347835438 - benzo-gapps-M-20151011-signed-chroma-r3.zip)
Google Apps for Android 5.1
(https://www.androidfilehost.com/?fid=96042739161891406 -
gapps-L-4-21-15.zip)
Google Apps for Android 5.0
(https://www.androidfilehost.com/?fid=95784891001614559 -
gapps-lp-20141109-signed.zip)
Google Apps for Android 4.4.4
(https://www.androidfilehost.com/?fid=23501681358544845 -
gapps-kk-20140606-signed.zip)
Google Apps for Android 4.3
(https://www.androidfilehost.com/?fid=23060877490000124 -
gapps-jb-20130813-signed.zip)
Google Apps for Android 4.2
(https://www.androidfilehost.com/?fid=2306087749000018 -
gapps-jb-20130812-signed.zip)
Google Apps for Android 4.1
(https://www.androidfilehost.com/?fid=22979706399755082 -
gapps-jb-20121011-signed.zip)
Update or reinstall Genymotion and Virtual box :
If you are flashing all gapps apk correctly and you are still facing this issue.
You need to check which version of genymotion and virtual box you are using .Use latest version of genymotion and VB.
Uninstall Genymotion and Virtualbox :
If updating or re-installation doesn't work you need to remove old registry files hidden in your computer which are preventing you from flashing Gapps properly.Repeat steps of flashing mentioned above.
Note: Don't forgot to restart genymotion after flashing files.
Hope it helps,Cheers..Happy Coding!!!
I had the same issue and found lots of solutions available on the internet. I followed the steps given in http://www.thecrazythinkers.com/how-to-fix-unfortunately-google-play-services-has-stopped/ and got a perfect solution.
To setup Google Play Service in your genymotion follow my answer in this question, hope it will help you. Question link
My users get update errors in GooglePlay with errors "907" and "963" and I believe it is because the app is installed on external sdcard.
So I just think to prevent this I could change the install behaviour of my app be changing the android:installLocation from "auto" to "internalOnly".
Now I am not sure what happens to all already installed apps located on the external memory card, when they update to a version configured to "internalOnly".
Is there any issue, risk that the install will fail ?
The error 907 is similar to Android error 963 where installation or update is cancelled right after the download bar reaches completion. If you have already tried re-installing after a reboot and you're still getting this error, here is how you can fix the error:
Clear Cache and Data.
Update Google Play Store - check if your Google Play Store is the latest version.
*Unmount SD card before install
You may check this forum for more solution offered by community: http://valuestuffz.blogspot.com/2015/06/how-to-fix-error-907-in-google-play.html
For your question, 'now I am not sure what happens to all already installed apps located on the external memory card, when they update to a version configured to "internalOnly"?
It depends on your version of Android. Android 6.0 Marshmallow lets your 'adopt' your SD card. Some pre-Marshmallow devices may let you move apps manually, but only if the developer allows it. If you want more flexibility than either of these options offer, you can root your phone and use an app called Link2SD to make it happen.
Additionally, when you adopt your SD card as internal storage, you cannot remove the SD card from the device without affecting the functionality of your device and the SD card is not usable in any other device.
Last night we have released a free app in the Mac AppStore. The app didn't yet show up when searching for (parts of) the title, however, we could find it by searching for one of our existing Mac Apps and clicking through to our 'Developer Page'.
When 'buying' the app (it's actually free), the icon pops up in LaunchPad and the progress bar for downloading & installing shows. Under Snow Leopard, the icon pops into the Dock and the progress bar for downloading & installing shows.
However, in both cases, as soon as the progress bar is filled, the app directly disappears from the LaunchPad / Dock and can no longer be started.
I've checked my Applications folder, but the app is nowhere to be found. I also checked this on other systems (under user accounts that never develop in XCode), those showed the exact same problem. I've also tried downloading a few other free apps from the Mac AppStore on my own system, these downloaded and installed successfully and don't disappear.
There seems to be a problem with our app that causes this issue, but I have no idea what it could possibly be. I didn't find anyone else suffering from this problem.
First and foremost, I would love to know what causes this so we can fix it.
Secondly, I am wondering how this app ever came through Apple's review process having this issue.
Any ideas?? Thanks in advance!
An Apple Dev on the Apple Developer Forums answered this question:
Do you have a copy of that app elsewhere on the system? App Store will install it over an existing copy, whereever that copy happens to be.
A different user on my system had previously built a debug build of the app from XCode. Apparently, any downloaded versions of Mac Apps are written over those apps -- even if the old version is within the home folder of a different user on your system, any version you purchase/download from the Mac AppStore will overwrite thát version; effectively locking out the downloading user from the app that he may have just paid for.
Imho, that's a crappy way of handling 'updates'. But it's good to know our app is working fine.
Thanks for the help StilesCrisis!
Update: Apple has asked me to file a bug report for this issue, will do.
I'm developing an app on Electron, and for me problem was that I had build files in my project folder, even after I deleted the app which I installed with .dmg in Application folder. So, it seems Mac Store looks throw whole disk space and trying to find app with same app ID, and if it exists, don't rewrite it.
After deleting my .app and .pkg build from the project folder app successfully installed from Mac Store. If it will not work for you, please try to clean app related folder in these directions: ~/Library/Caches and /Library/Application Support. I did it before, and can't guarantee that removing only project build files can help you. Maybe these actions are somehow connected. And removing app build files do not work for you.
Hi
I downloaded the XCode 4 which uses the app store to download and install and took over 8 hours for the 4.1 GB download to complete.
Can I copy this install from to another machine without having to do that massive download again?
Just to be clear I know how to move files between machines its more the location and what needs to be moved that I am interested in,
Thanks in advance,
I simply copied "/Applications/Install Xcode.app" from one machine to the other after the first machine downloaded from the App Store ($4.99 version). It worked fine.
I am stumped by other answers here - I have just downloaded XCode 4.3.2 for Lion (AFAIK latest at the moment) from this site:
https://developer.apple.com/downloads/index.action
You only need a valid AppleID (free of charge) developer account. No credit card whatsoever.
The filtering & pagination on download page do not work properly / are somewhat weird, at least in FF. But you can still find and download the 1.8GB .dmg file there and install it wherever you want.
OP has stated that he has downloaded a 4.1GB file, so the versions might be different. I do not miss anything from mine though, it works (well, mostly - but that's just the quality of Apple software... :) ).
For what it’s worth, if you’re a registered developer you can download a single .dmg file from Apple’s website and install Xcode from that. The disc image can then be obviously copied wherever you wish.
Isn't it just a *dmg file? That's what I have done one with a previous version. Just copied it and a normal install did the trick..
The newest is called xcode_4_and_ios_sdk_4.3__final and is in my download folder...