Is there a way to manually update the version of media_player.js that the Default or Styled media receiver is using?
It appears that it is using v0.3, however, there are a few issues regarding HLS playback that seem to have been fixed with v0.5+. I have confirmed the fixes using media_player.js v0.5, but would like to use the Styled Media receiver for my application.
Thanks for bringing that to our attention. We'll update that soon and will try to keep that updated moving forward, that has fallen through the cracks unfortunately.
To answer your original question, there is no way for you to do that :-(
Related
I have a nativescript-app that uses text-to-speech functionality (#nativescript-community/texttospeech).
This is working fine so far.
Now, I open a modal-view with the #nstudio/camera-plus plugin that enables the user to capture a photo.
After closing the camera-view, the audio of the text-to-speech is only half as loud as before.
Is the camera messing up the audio-settings? And if so, how can I avoid that?
Nativescript 8.1
texttospeech 3.0.3
camera-plus 4.0.3
Didn't find the cause for this, but at least a workaround.
I put this above every audio-related task:
AVAudioSession.sharedInstance().setCategoryWithOptionsError( AVAudioSessionCategoryPlayAndRecord, AVAudioSessionCategoryOptions.DefaultToSpeaker);
That sets the volume back to full.
I implementing webRTC with socket.io with for signaling, but earlier as soon as I opened the URL it used to give screeching sound, but then after some research, I added a muted attribute in the local video tag so it got fixed but now when I call someone then both the browser have a high pitched screeching sound(less on macOS chrome and more on android chrome), the code which I using as a basis is from this tutorial, I modified the code on line 148 to have audio: true and the HTML video tag for the local video to have muted, rest of the code is exactly same as the repo.
I have read a lot of articles on it but I am not able to find a solution to the screeching. Any help would be appreciated, Thanks.
If both the devices are near to each other, then it causes this sound. If you move the devices far away, then there won't be screeching sound...
This happens with other video chat applications like zoom and google-meet also...
I want to make control audio with tackBar
I use this code
When audio is playing, my code on timer is
If trackbar1.max<>mediaplayer1.duration then
trackbar1.max := mediaplayer1.duration;
If trackbar1.value<>mediaplayer1.currentTime then
trackbar1.value :=mediaplayer1.currentTime
This code works perfectly for windows, but on Android no (trackbar keep changing up down up down)
It's a bug (RSP-19678).
You may get fix from this repository.
How do I turn off flash by default? In iOS, the camera flash is always activated. Android's default flash behavior is off so I have no problem with that.
I think this option is not available so far. I see the documentation and the code but didn't find.
There is also a open issue there in GitHub Set camera flash default. In this discussion, the author seems still working on this feature but haven't completed.
To solve this problem,
You can overwrite the plugin code and turn off flash by default.
Refer :flashlight
You can use this plugin https://github.com/kphillpotts/Xamarin.Plugins/tree/master/Lamp
My question is - has something changed since Angular2 went out of beta? I see no Animate in API and no information about what exactly will happen with that.
Could you give me an answer is there something announced about animation? Thank you.
update
Animation support became available in Angular2 RC.2
https://angular.io/docs/ts/latest/guide/animations.html
original
AnimationBuilder should be available from #angular/platform-browser. Animation seems to not be exported.
I guess this is because the new Angular-animation module is about to be shipped.
For now, a workaround would be to
import {AnimationBuilder} from '#angular/platform-browser/src/animate/animation_builder';