Will Android 4.4.3 allow for an Android phone to become an iBeacon? - android-4.4-kitkat

Now that Android 4.4.3 has been release it includes support for peripheral mode for devices. Does this allow for any Android device with 4.4.3 and Bluetooth LE to become an iBeacon.
If so, are there any libraries that support this? Are any in the works?

Sorry, 4.4.3 simply a bug fix release without a new revision of the Android SDK. Cross you fingers for a new SDK with Bluetooth LE peripheral mode support, which might be released at Google I/O in late June 2014.

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Will Android Studio work on Mac with an ARM processor?

Will Android Studio work on Apple with arm chips ARM (the new Mac devices)?
Good news !
Edit on May 2021 🎉 🌈
Apple Silicon Support
There is an arm64 version available for Android Studio Arctic Fox (2020.3.1) Canary 15 ... Beta03 You can download it here https://developer.android.com/studio/archive
NDK builds doesn't work
First post
Android Studio 4.1 works, but I'm not able to make Emulator work.
Even the ARM image shows me a CPU does not support VT-x
I can confirm, this preview of Emulator works properly https://androidstudio.googleblog.com/2020/12/android-emulator-apple-silicon-preview.html
Since v3 even audio-out works (no audio-in)
Update March 2021
You can simple use one of these and it's working out of the box
For most programming, the chip "underneath the hood" doesn't matter. It only matters if you're working very low-level.
To support old and new apps, Apple will use Rosetta 2, integrated emulation software, to enable ARM-based Macs to run Intel code
The IntelliJ issue for ARM support
The pull request for ARM support on IntelliJ
Intellij (and Google to a lesser extent) has a financial interest in making sure that it does work. Emulation might be slow, but I would be shocked if the IDEs and other tools aren't recompiled to work pretty soon after the release.
Edit: Their IDEs already work on ARM-based Chromebooks, which hopefully means there's little work in making it work for ARM Macs
And on the bright side, emulators will probably be faster?
Android Studio supports it starting at Arctic Fox 2020.3.1 Canary 15. The related ticket.
Android Studio is Basically InteliJ with the Android plugin enabled by default, so if you're impatient, you can use the M1 build of IntelliJ and enable the Android plugin here.
Currently, this has an issue with the bundled sqlite-jdbc not being compatible with Apple Silicon. To resolve this:
Download sqlite-jdbc 3.34.0 or later at https://repo1.maven.org/maven2/org/xerial/sqlite-jdbc/
Go to finder > applications > right click on "Intellij Idea" > "show package contents". Go to Contents>lib and replace the old sqlite-jdbc.jar with the latest downloaded sqlite-jdbc.jar file.
Go to https://github.com/google/android-emulator-m1-preview to get an M1 compatible emulator.
I am using Apple Silicon(M1) Macbook and running Android studio on it. There are 2 things -
Does Android studio work on M1 - YES, it is using Rosette2 to convert android studio binary for ARM. And performance is pretty impressive.
Do i have emulator for M1 - YES, download "Android Emulator M1 Preview2" of emulator from here - https://github.com/741g/android-emulator-m1-preview/releases/tag/0.2
Steps:
Double click the .dmg. It will open folder
Drag and move emulator file to Applications
Right click on emulator file and click open. It will show developer security message. Bypass that from "Security & Privacy" window on Mac.
Right click and Open. And it will launch the emulator.
There are few issues with emulator that will resolve in future releases. You can read more on google page - https://androidstudio.googleblog.com/2020/12/android-emulator-apple-silicon-preview.html
In android studio, you will see this emulator as "Virtual device" in running device drop. Select and run your app.

SDK 4.6 - Waypoint Mission, Follow Me Mission and HotPoint Mission support for Spark

in release note of the android DJI SDK 4.6 i can see support for mission for the spark, but in the release note for iOS for the same SDK version it's not mentioned..
so really mission will not work on iOS with the spark? or is only a missing in the release note?
They are supported in 4.6.1 - For example see last comment in this thread
https://github.com/dji-sdk/Mobile-SDK-iOS/issues/192 for iOS - it's working!

does cobalt support android/windows platform

Has cobalt already supported Android platform or even windows at current stage? If not, would you plan to complete the cobalt on the above mentioned platforms?
Cobalt doesn't currently have Windows or Android support, and we haven't announced anything regarding these platforms.

How to support TLS 1.2 for Xamarin Windows 8.1 and UWP platforms

The current official Xamarin website only supports iOS and Android:
https://developer.xamarin.com/guides/cross-platform/transport-layer-security/
The same goes for ModernHttpClient PCL (iOS/Android only)
So is there anyway we can support TLS 1.2 for Windows 8.1 and UWP platforms? If Yes, please share and provided tutorial with source code
I am using Profile 111 for my PCL
Many thanks!
Xamarin is meant to cover iOS, Android and Mac. As long as you are working on a Windows based platform, you're working with Microsoft .Net. This means, there is no need for any additional tooling and no Xamarin/Mono involved here. As of .Net 4.6 (or was it 4.5 - I don't remember 100% sure) you'll get TLS 1.2 support.
The above is also true if you are using Xamarin.Forms to run your apps on Windows (Phone) 8.x or UWP.

Faster Android emulation on Xamarin

Previously, I was using the Xamarin Android Player, which is now deprecated. This was the fastest Android emulator I've used in recent times, so I was somewhat confused to hear it was deprecated. Now, I'm attempting to use Android's SDK emulator with Intel's HAXM (latest version 6.0.3). I'm using the SDK's image for x86 (previously tried x86_64 image) for Android 7/N (API 24). I'm also using an older system (Apple's Macbook 2011 Core 2 Duo running Mac OS X 10.11), so I'm sure that might play a part in the slowness. I can never get the emulator to boot beyond the android loading animation (the one that says android).
Does anyone have any recommendations on getting the emulator to run well on a mac?

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