I had Mobile project using Titanium which need Chatting functionality so i found two way to do that...like using socket programming and by using Web services so which way is better and what are the Requirements for Sockets Based programming .....plz Help me.....
i had got reference for code
https://github.com/appcelerator-modules/ti.cloud/tree/master/commonjs/example/windows/chats
but i confuse which way i have to fellow ...
Dilip
If you want to implement chat application you have more option to do that.
I have already do that with socket.io that is really fine for me and also helps me a lot. And its very speedy .
And i have also experience with cloud that is also good but as per i say that socket.io is good compare to webservices.
Socket.io In Appcelerator
Prefer this it really helps you to you to understand socket.io
Socket.io
Thanks,
Dharmik
Related
I am trying mostly for learning purposes to implement a module similar to SignalR(still a beginner in SignalR) using raw websockets. (I am already very familiar with websockets)
Is there any guide or something that explains what functionality does SignalR have on top of websockets? (so that i know what features i need to implement) ? .
From what i understood it keeps a persistent connection , and can fallback to other protocols if websockets are not supported (long polling ...etc).
I have already checked this video but i need something more in detail.
I had written one article regarding SignalR one year back. It contains SignalR basic information and code example.
Following is the link of it -
https://medium.com/#aparnagadgil/real-time-web-functionality-using-signalr-ba483efcb959
Hope this helps you!
Recently, I found myself wanting to develop a web application using real-time technologies. As far as I see, I have two ideal solutions.
Use WebSockets. (in my case Socket.io)
use a real-time database like RethinkDB (I guess stuff like Pusher and PubNub also fall into this category too)
I am lost, however. What are the technical differences between these two solutions? When should I prefer one over the other?
They actually work really well together. Using RethinkDB changefeeds to watch for changes in the database and then using socket.io to pass those changes to the client(s) is a good way to use them in tandem. I'd recommend taking a look at Jorge Silva's answer to this similar question.
socket.io vs RethinkDB changefeed
I was only familiar with this because of a tutorial I did with an interesting tech stack of React, Redux, RethinkDB, Express, & Socket.io. I'm not sure what you're using for your front-end/view layer but this might be helpful for learning how to integrate RethinkDB+Socket.io
http://webapplog.com/reactive-web-stack/
Good Luck!
I've taken a look at the basic websocket capabilities in Dart, using this simple example:
https://github.com/financeCoding/chat-websocket-dart
But I was wondering if there's a nice library I could use to build a realtime online game using websockets. I've had experience in this using node.js with socket.io, which worked out quite well. I need to be able to have "rooms", join rooms, leave rooms, broadcast to clients in a room, etc. as well as some nice notion of connection "health", reconnection etc. So what I'm asking is if there's a nice library for dart that has similar functionality? Even cooler would be a library on top of that library that could enable nice RPC functionality with variable syncing etc. such as http://nowjs.com/ which achieves this using socket.io. But I guess that might be too ambitious.
If anyone's had any experience or found a project which is similar to what I'm talking about, let me know :)
Duct is clone of Socket.IO in Dart which aims to be protocol-level compatible with the original implementation.
https://github.com/petrhosek/duct
Sorry, at the time of this writing, I'm not aware of a socket.io port for Dart. socket.io is nice because it has a bunch of implementation options for browsers that don't support Web sockets.
Sounds like a good idea for a hackathon project!
i'm Still looking for a better API for handling asynchronous requests like synchronization operator in my Windows phone Project. well just take few minutes ,i have been found Reactive Extensions[RX] Framework.But i didn't know how to use it .Can any one please suggest me some Suggestion how to learn the technique?
is there have some Step by Step demo 。i'm new guy for this .
Thanks.
The ReactiveUI EBook might be good for you, even if you're only interested in Rx itself, you can find it at http://www.reactiveui.net
In an app, I am looking forward to implement server push functionality. I have gathered some information about the technology also, but I am little confused that with which language should I prefer for and what else requirement needed(note: this is going to be a social n/w app)?
I have just finished a project based on php / mysql, so will PHP be a good option or ruby on rail.
So can anybody guide me here. also if any good article before start working on it?
Thank you in advance.
What you're looking for is Comet. With PHP, your options are somewhat limited; see here for details.