Uploadifive mobile support? (Uploadify) - uploadify

I'm using Uploadify on my website which uses flash and it doesn't work on Android Chrome, but does the paid HTML5 version work on mobile?

According to this post on their forums, a user (in March 2012) had Uploadifive working on their Galaxy Nexus. I'd say that most modern phones should run it if the Galaxy Nexus can do it.
Also, at the end of the day, it's only $5 for the standard license.

Uploadifive didnt work with my Chrome Browser on my Galaxy Note 4. I tried using Firefox browser and it worked. I uploaded the same files on different browsers. So, I guess the issue must be with Chrome on android.

Related

How mobile Firefox addon can recieve information from it's Desktop version? (if both are logged in)

I want to be able to close tabs on my mobile Firefox, while using Desktop version of Firefox. I thought Tab-sync would make it work, but it doesn't. So now I'm on the quest to fix it with an extension.
I have thought about using sync area of storage (https://developer.mozilla.org/en-US/docs/Mozilla/Add-ons/WebExtensions/API/storage/sync) but it's not supported on Android.
Do I have to build some external service to send command from Desktop version to that service and then use Mobile Firefox extension to do the polling or there is a better way to utilize fact that I'm logged on both of these devices.
Any ideas please?

Opening google earth api in mobile web browser

I wrote a web site with google earth api and it is working fine.
I want to open this site via mobile browser, and it's giving me the following error:
"the plug-in of google earth is available only for win and mac".
How can i get through it?
Thanks.
:)
I am having a similar issue. I wish to try and use Android WebView instead of setting up GooglePlayServices at this time for an art project
I have the example loading just fine on Windows and Mac, but I need this for my Android art project.
My source code can be viewed at this link below:
www.rennakanote.com/earthdraw
I will attempt to see what I can try from Google Maps V3 APIs as per your instruction JasonM1 and see if I find a way to load this in Android.
Unfortunately, the Google Earth Plugin and Google Earth API is currently only supported on the Windows and Mac platforms.
Full list of which OS versions and browsers are supported can be found here:
https://developers.google.com/earth/documentation/index#installing_the_google_earth_plugin
The mobile version as well as the Linux version of Google Earth does not currently support the Google Earth plugin.
If you redesign your web site using Google Maps V3 APIs then it would be supported by mobile and desktop web browsers. Google Earth is a thick desktop and has restrictions especially with respect to mobile devices that a pure web application such as using Google Maps APIs can avoid.
Although the Google Earth plugin doesn't work on mobile devices, both Android and iOS devices have a Google Earth app available for them.
Thus a good way to show your data on both desktop and mobile devices is simply to publish it as a KML file, which will load in all versions of the program. The mobile devices don't actually offer a "load file" option, but instead rely on the fact that if you present the device with a KML file with the correct mime type, then the system works out that the Google Earth app is the appropriate one to display the file.

Browser mode for Google Chrome to test compatibility of webapp

I'm developing a web app and want to make sure that it runs as intended on all major browsers. I've downloaded Chrome, Firefox, Opera, Safari and IE to test the app, but I want to make sure it works fine on previous versions of these browsers too.
I know I can download previous versions of Opera from here, and in IE I can select 'Browser Mode' from Developer Tools section.
Is there any way I can test my app on previous version of Chrome, FF and Safari?
I've never really had a problem with something not working in an older version of these browsers. The only compatibility checks I do are with older versions of IE. The reason is that a new version of IE changes a lot but the others come out with new versions so frequently and have automatic updating (you don't even notice it in Chrome) that not only is there (probably) not a significant change to the rendering engine from one version to the next, (pretty much) everyone using it is on the latest version anyway.
That being said, there are some websites that show you screenshots of how a page looks in various browsers.
Browser Shots comes to mind.
http://www.brokenkeyboards.com/btfm/
http://meineipadresse.de/netrenderer/
http://browsershots.org/

uploadify: Firefox browser does not display upload file button

Folks,
I am using uploadify component (http://www.uploadify.com) in ASP.NET MVC 3. uploadify works fine with all browser (IE 8, Google Chrome). However, Mozilla Firefox does not display upload file button.
I have spent almost one day to troubleshoot and I still have not solution. Could you give some idea?
I just got a new computer and installed firefox (V8.0.1) yesterday. I've just experienced a similar issue (i.e. not seeing the uploadify button in firefox, though I do in chrome - both in the site I'm developing and http://www.uploadify.com/demos/). Using firefox I've browsed to http://www.mozilla.org/en-US/plugincheck/. There I'm told "For your safety, Firefox has disabled your outdated version of Flash. Please upgrade to the latest version.". I've upgraded the version of Flash and now when I visit the uploadify demo page I can see the "Select Files" button, as expected.
Install adobe flash player...it will work properly....

How to run the Google Gears extension on Firefox 4?

I am running Firefox 4 beta for testing, and unfortunately Google hasn't updated their Gears extension for Firefox 4. At this point, it even seems that Google might not update Gears for Firefox 4. Do you guys know of any trick to get Gears to run on Firefox 4?
(For reference, here is where you can download the OS X XPI for Gears.)
Google have explicitly deprecated Gears; they no longer support it (as of about a year ago!).
They have switched to focus on HTML5 and other related new browser features. In effect they're saying that all the functionality provided by Gears can be done using HTML5.
Here's a link to an article about them dropping it (but there's plenty of others if you google for it):
http://latimesblogs.latimes.com/technology/2009/11/google-gears.html
The down-side is that not all browsers do support all the HTML5 features that are needed to replicate the Gears functionality, so by deprecating it they've cut off support for some browsers. Chrome is fine, of course! But the other browsers are catching up - certainly Firefox 4 should be fine.
A lot of the functionality provided by google-gears is becoming part of html5 - firefox has implemented local storage since 3.5.
Modernizr provides api detection - but not abstraction - I imagine there may be some out there on the internet (Google Gears / HTML5 has only recently appeared on my radar). So far I've not found any way for an html5 app to create a desktop shortcut though.
Update:
See also:
http://www.phonegap.com/
https://github.com/zefhemel/persistencejs
http://code.google.com/p/webstorageportabilitylayer/

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