displaying images from an ArrayCollection in ListItemRenderer in flex - image

I am facing the following problem,
I have an object called "data". It has three properties, one of it being itemRendererData. The "itemRendererData" is an ArrayCollection of objects having many properties one of which is the property "imageURL" (datatype:String).
I am working in flex. I have defined the view and the item renderer properly. The view has the data. I am supposed to get the images from the url specified by imageURL property.
In the itemRenderer, I have declared, source
source = {data.itemRendererData.imageURL}
But the images are not being displayed.

Use a the FlexEvent.DATA_CHANGE handler rather than binding, which is actually the proper way to handle this and gives you far more control.
public function CustomItemRenderer() {
this.addEventListener(FlexEvent.DATA_CHANGE, this.dataChangeHandler);
this.addEventListener(FlexEvent.CREATION_COMPLETE, this.creationCompleteHandler);
}
private function creationCompleteHandler(e:FlexEvent) {
if (this.data) {
this.image.source = this.data.itemRendererData.imageURL;
}
}
private function dataChangeHandler(e:FlexEvent) {
if (this.data && this.initialized) {
this.image.source = this.data.itemRendererData.imageURL;
}
}
You will notice that I have a handler for FlexEvent.CREATION_COMPLETE as well. This is because the data is actually set before the components are created. So the first time a renderer is loaded, this.image is null and this.image.source will error out.
If that doesn't work, you also need to make sure that the Image/BitmapImage is not a direct child of the renderer. I never did figure out why this was, but adding it as a child of Group fixed that issue where the image was being set but not rendering. Again, I have no idea why this was and I tested for a few hours trying to figure it out.
As an added tip, avoid MXML-based ItemRenderers in mobile applications. They are noticeably slower than pure-AS3 renderers.

Related

MessagingCentre Does it pass object by value or by reference?

With reference to .Net Maui: How to read/write (get/set) a global object from any content page (MVVM)
I now have a need to pass an object that is rather a large (>500Mb), it is an OpenMap extract, a RouterDb object (Itinero http://docs.itinero.tech/index.html)
Though I am trying to use MVVM some packages (Mapsui) use code behind so I am left with a mixture of ViewModel and Codebehind. I can overcome the limitation of not having any kind of global object reference by using the MessagingCenter which works remarkably well.
I am wondering if this mechanism can handle the passing of large objects (megabytes) or if internally it simply passes a reference to the object. I suspect from my experiments that it is trying to pass a copy of the object and failing, as I end up with a null object.
Here's the code
MessagingMarker.cs - just a placeholder class
namespace RouteIt.Models;
public class MessagingMarker
{
}
In my MainPageViewModel.cs
//Takes about 10seconds to load
using (var stream = new FileInfo(#"C:\Users\Gordon\source\repos\RouteIt\Resources\Raw\gb.routerdb").OpenRead())
{
routerDb = RouterDb.Deserialize(stream);
}
//send message to codebehind containing object or reference?
MessagingCenter.Send(new MessagingMarker(), "RouterDbLoaded", routerDb);
and in my receiving MainPage.xaml.cs constructor
MessagingCenter.Subscribe<MessagingMarker, RouterDb>(this, "RouterDbLoaded", (sender, arg) =>
{
routerDb = arg;
});
router = new(routerDb);
Any thoughts? (And yes perhaps I need to re-struture my app, but at this stage I don't want to really, one day Mapsui might support mvvm apparently.)
As always thanks for at least reading :)

Passing parameters from Command to Converter

I defined a new type of model element as a plug-in; let's refer to it as Foo. A Foo node in the model should translate to a section element in the view. So far, so good. I managed to do that by defining simple conversion rules. I also managed to define a new FooCommand that transforms (renames) selected blocks to Foo.
I got stuck trying to have attributes on those Foo model nodes be translated to attributes on the view elements (and vice-versa). Suppose Foos have an attribute named fooClass which should map to the view element's class attribute.
<Foo fooClass="green-foo"> should map to/from <section class="green-foo">
I can successfully receive parameters in FooCommand, but I can't seem to set them on the blocks being processed by the command:
execute(options = {}) {
const document = this.editor.document;
const fooClass = options.fooClass;
document.enqueueChanges(() => {
const batch = options.batch || document.batch();
const blocks = (options.selection || document.selection).getSelectedBlocks();
for (const block of blocks) {
if (!block.is('foo')) {
batch.rename(block, 'foo');
batch.setAttribute(block, 'fooClass', fooClass);
}
}
});
}
Below is the code for the init function in the Foo plugin, including the model→view and view→model conversions:
init() {
const editor = this.editor;
const doc = editor.document;
const data = editor.data;
const editing = editor.editing;
editor.commands.add('foo', new FooCommand(editor));
doc.schema.registerItem('foo', '$block');
buildModelConverter().for(data.modelToView, editing.modelToView)
.fromElement('foo')
.toElement(modelElement => {
const fooClass = modelElement.item.getAttribute('fooClass'));
return new ContainerElement('section', {'class': fooClass});
});
buildViewConverter().for(data.viewToModel)
.fromElement('section')
.toElement(viewElement => {
let classes = Array.from(viewElement.getClassNames());
let modelElement = new ModelElement('foo', {'fooClass': classes[0]});
return modelElement;
});
}
When I try to run the command via
editor.execute('foo', { fooClass: 'green-foo' })
I can see that the green-foo value is available to FooCommand, but the modelElement in the model→view conversion, on the other hand, has no fooClass attribute.
I'm sure I'm missing the point here and misusing the APIs. I'd be really thankful if someone could shed some light on this issue. I can provide more details, as needed.
Follow-up after initial suggestions
Thanks to #Reinmar and #jodator for their suggestion regarding configuring the document schema to allow for the custom attribute. I really thought that would have taken care of it, but no. It may have been a necessary step anyway, but I'm still unable to get the attribute value from the model element during the model→view conversion.
First, let me add an important piece of information I had left out: the CKEditor5's version I'm working with is 1.0.0-alpha2. I am aware several of the APIs are bound to change, but I would still like to get things working with the present version.
Model→view conversion
If I understand it correctly, one can either pass a string or a function to the toElement call. A question about using the latter: what exactly are the parameters passed to the function? I assumed it would be the model element (node?) to be converted. Is that the case? If so, why is the attribute set on that node via batch.setAttribute (inside a document.enqueueChanges) not available when requested? Should it be?
A sequencing problem?
Additional testing seems to indicate there's some kind of order-of-execution issue happening. I've observed that, even though the attribute is not available when I first try to read it from the modelElement parameter, it will be so if I read it again later. Let me try to illustrate the situation below. First, I'll modify the conversion code to make it use some dummy value in case the attribute value is not available when read:
buildModelConverter().for(data.modelToView, editing.modelToView)
.fromElement('foo')
.toElement(modelElement => {
let fooClass = modelElement.item.getAttribute('fooClass') || 'naught';
let viewElement = new ContainerElement('section');
viewElement.setAttribute('class', fooClass);
return viewElement;
});
Now I reload the page and execute the following instructions on the console:
c = Array.from(editor.document.getRoot().getChildren());
c[1].is('paragraph'); // true
// Changing the node from 'paragraph' to 'foo' and adding an attribute
// 'fooClass' with value 'green-foo' to it.
editor.document.enqueueChanges(() => {
const batch = editor.document.batch();
batch.rename(c[1], 'foo');
batch.setAttribute(c[1], 'fooClass', 'green-foo');
return batch;
});
c[1].is('paragraph'); // false
c[1].is('foo'); // true
c[1].hasAttribute('fooClass'); // true
c[1].getAttribute('fooClass'); // 'green-foo'
Even though it looks like the expected output is being produced, a glance at the generated view element shows the problem:
<section class="naught"/>
Lastly, even if I try to reset the fooClass attribute on the model element, the change is not reflected on the view element. Why is that? Shouldn't changes made via enqueueChanges cause the view to update?
Sorry for the very long post, but I'm trying to convey as many details as I can. Here's hoping someone will spot my mistake or misunderstanding of how the CKEditor 5's API actually works.
View not updating?
I turned to Document's events and experimented with the changesDone event. It successfully addresses the "timing" issue, as it consistently triggers only after all changes have been processed. Still, the problem of the view not updating in response to a change in the model remains. To make it clear, the model does change, but the view does not reflect that. Here is the call:
editor.document.enqueueChanges(() => editor.document.batch().setAttribute(c[1], 'fooClass', 'red-foo'));
To be 100% sure I wrote the whole feature myself. I use the 1.0.0-beta.1 API which is completely different than what you had.
Basically – it works. It isn't 100% correct yet, but I'll get to that.
How to convert an element+attribute pair?
The thing when implementing a feature which needs to convert element + attribute is that it requires handling the element and attribute conversion separately as they are treated separately by CKEditor 5.
Therefore, in the code below you'll find that I used elementToElement():
editor.conversion.elementToElement( {
model: 'foo',
view: 'section'
} );
So a converter between model's <foo> element and view's <section> element. This is a two-way converter so it handles upcasting (view -> model) and downcasting (model -> view) conversion.
NOTE: It doesn't handle the attribute.
Theoretically, as the view property you could write a callback which would read the model element's attribute and create view element with this attribute set too. But that wouldn't work because such a configuration would only make sense in case of downcasting (model -> view). How could we use that callback to downcast a view structure?
NOTE: You can write converters for downcast and upcast pipelines separately (by using editor.conversion.for()), in which case you could really use callbacks. But it doesn't really make sense in this case.
The attribute may change independently!
The other problem is that let's say you wrote an element converter which sets the attribute at the same time. Tada, you load <section class=ohmy> and gets <foo class=ohmy> in your model.
But then... what if the attribute will change in the model?
In the downcast pipeline CKEditor 5 treats element changes separately from attribute changes. It fires them as separate events. So, when your FooCommand is executed on a heading it calls writer.rename() and we get the following events in DowncastDispatcher:
remove with <heading>
insert:section
But then the attribute is changed too (writer.setAttribute()), so we also get:
setAttibute:class:section
The elementToElement() conversion helper listens to insert:section event. So it's blind to setAttribute:class:selection.
Therefore, when you change the value of the attribute, you need the attributeToAttribute() conversion.
Sequencing
I didn't want to reply to your question before we released 1.0.0-beta.1 because 1.0.0-beta.1 brought the Differ.
Before 1.0.0-beta.1 all changes were converted immediately when they were applied. So, rename() would cause immediate remove and insert:section events. At this point, the element that you got in the latter one wouldn't have the class attribute set yet.
Thanks to the Differ we're able to start the conversion once all the changes are applied (after change() block is executed). This means that the insert:section event is fired once the model <foo> element has the class attribute set already. That's why you could write a callback-based converters... bur you shouldn't :D
The code
import { downcastAttributeToAttribute } from '#ckeditor/ckeditor5-engine/src/conversion/downcast-converters';
import { upcastAttributeToAttribute } from '#ckeditor/ckeditor5-engine/src/conversion/upcast-converters';
class FooCommand extends Command {
execute( options = {} ) {
const model = this.editor.model;
const fooClass = options.class;
model.change( writer => {
const blocks = model.document.selection.getSelectedBlocks();
for ( const block of blocks ) {
if ( !block.is( 'foo' ) ) {
writer.rename( block, 'foo' );
writer.setAttribute( 'class', fooClass, block );
}
}
} );
}
}
class FooPlugin extends Plugin {
init() {
const editor = this.editor;
editor.commands.add( 'foo', new FooCommand( editor ) );
editor.model.schema.register( 'foo', {
allowAttributes: 'class',
inheritAllFrom: '$block'
} );
editor.conversion.elementToElement( {
model: 'foo',
view: 'section'
} );
editor.conversion.for( 'upcast' ).add(
upcastAttributeToAttribute( {
model: 'class',
view: 'class'
} )
);
editor.conversion.for( 'downcast' ).add(
downcastAttributeToAttribute( {
model: 'class',
view: 'class'
} )
);
// This should work but it does not due to https://github.com/ckeditor/ckeditor5-engine/issues/1379 :(((
// EDIT: The above issue is fixed and will be released in 1.0.0-beta.2.
// editor.conversion.attributeToAttribute( {
// model: {
// name: 'foo',
// key: 'class'
// },
// view: {
// name: 'section',
// key: 'class'
// }
// } );
}
}
This code works quite well, except the fact that it converts the class attribute on any possible element that has it. That's because I had to use very generic downcastAttributeToAttribute() and upcastAttributeToAttribute() converters because of a bug that I found (EDIT: it's fixed and will be available in 1.0.0-beta.2). The commented out piece of code is how you it should be defined if everything worked fine and it will work in 1.0.0-beta.2.
It's sad that we missed such a simple case, but that's mainly due to the fact that all our features... are much more complicated than this.

Tools/Guide to Creating an Image Looper in GWT

I'm setting out to create a weather model display tool (web application), and from what I've seen, I'm really liking the idea of using Google Web Tools, and especially the SmartGWT toolkit. My one biggest sticking point at this point is finding some way to create a sort of image "looper" (displaying all images in a particular "set" one after another, not unlike a slide show). For reference, I need functionality (at least on a basic level) similar to this: http://rapidrefresh.noaa.gov/hrrrconus/jsloop.cgi?dsKeys=hrrr:&runTime=2012053007&plotName=cref_sfc&fcstInc=60&numFcsts=16&model=hrrr&ptitle=HRRR%20Model%20Fields%20-%20Experimental&maxFcstLen=15&fcstStrLen=-1&resizePlot=1&domain=full&wjet=1 (though it certainly need not be exactly like that).
Does anyone know of (ideally) some sort of GWT module that can do image looping? Or if not, does it sound like something an intermediate programmer could figure out without too much trouble (I'm willing to accept a challenge), even if I've never explicitly used GWT before? I'm sure I could whip together something that pulls each image in as it goes through a loop, but prefetching them would be even more ideal.
Please comment if you need clarification on anything!
As far as I'm aware there's not a pre-fab solution to do this, although maybe SmartGWT has something I don't know about. In any case, it won't be too hard to roll your own. Here's some code to get you started:
public class ImageLooper extends Composite {
// List of images that we will loop through
private final String[] imageUrls;
// Index of the image currently being displayed
private int currentImage = 0;
// The image element that will be displayed to the user
private final Image image = new Image();
// The Timer provides a means to execute arbitrary
// code after a delay or at regular intervals
private final Timer imageUpdateTimer = new Timer() {
public void run() {
currentImage = (currentImage + 1) % images.length;
image.setUrl(imageUrls[currentImage]);
}
}
// Constructor. I'll leave it to you how you're going to
// build your list of image urls.
public ImageLooper(String[] imageUrls) {
this.imageUrls = imageUrls;
// Prefetching the list of images.
for (String url : imageUrls)
Image.prefetch(url);
// Start by displaying the first image.
image.setUrl(imageUrls[0]);
// Initialize this Composite on the image. That means
// you can attach this ImageLooper to the page like you
// would any other Widget and it will show up as the
// image.
initWidget(image);
}
// Call this method to start the animation
public void playAnimation() {
// Update the image every two seconds
imageUpdateTimer.scheduleRepeating(2000);
}
// Call this method to stop the animation
public void stopAnimation() {
imageUpdateTimer.cancel();
}
}
One annoying thing with this implementation is that you have no way of knowing when your list of images has finished loading; Image.prefetch doesn't have a callback to help you here.

ViewModels and IsolatedStorageSettings

Im working on a MVVM Windows phone app that displays weather info.
When the app loads up it opens MainPage.xaml. It makes a call the the service to get weather info and binds that data to the UI. Both Fahrenheit and Celcius info are returned but only one is displayed.
On the setting page, the user can select to view the temp in either Fahrenheit or Celcius.
The user can change this setting at any time and its stored in IsolatedStorageSettings.
The issue Im having is this:
when the user navigates to the Settings page and changes their preference for either Fahrenheit or Celcius, this change is not reflected on the main page.
This issue started me thinking about this in a broader context. I can see this being an issue in ANY MVVM app where the display depends on some setting in IsolatedStorage. Any time any setting in the IsoStore is updated, how does the ViewModels know this? When I navigate back in the NavigationStack from the settings page back to MainPage how can I force a rebind of the page?
The data in my model hasnt changed, only the data that I want to display has changed.
Am I missing something simple here?
Thanks in advance.
Alex
Probably you have code like this:
public double DisplayTemperature
{
get { return (IsCelsium) ? Celsium : Fahrenheit; }
}
And IsCelsium is:
public double IsCelsium
{
get { return (bool)settings["IsCelsium"]; }
set { settings["IsCelsium"] = value; }
}
So you need to add NotifyPropertyChanged event to notify UI to get new values from DisplayTemperature property:
public double IsCelsium
{
get { return (bool)settings["IsCelsium"]; }
set
{
settings["IsCelsium"] = value;
NotifyPropertyChanged("DisplayTemperature");
}
}
Take a look at Caliburn Micro. You could implement something similar or use CM itself. When using CM I don't even think about this stuff, CM makes it so simple.
When your ViewModel inherits from Screen there are life-cycle events that fire that you can override. For example, OnInitialize fires the very first time the ViewModel is Activated and OnActivate fires every time the VM is activated. There's also OnViewAttached and OnViewLoaded.
These methods are the perfect place to put logic to populate or re-populate data.
CM also has some special built in features for allowing one to easily tombstone a single property or an entire object graph into Iso or phone state.
ok, so Ive come up with a solution. Before I get to it, let me provide some background. The app that Im working on uses both MVVM Light and WP7Contrib. That being the case, I am using Funq for DI and the MVVMLight Toolkit. After I posted my initial question, I gave the question a bit more thought. I remembered a video that I watched a while back from MIX2011 called Deep Dive MVVM with Laurent Bugnion
http://channel9.msdn.com/Events/MIX/MIX11/OPN03
In it, he talks about just this problem (view models not living at the same time) on Windows Phone. The part in question starts around the 19 minute mark.
Anyway, after I remembered that and realized that the ViewModel locator is exposed in App.xaml, this became a trivial problem to solve. When the user changes the Fahrenheit/Celcius option on the setting page, I simply get a reference to the MainViewModel via the ViewModelLocator and reset the collection that is bound to the UI thus causing the bindings to update.
public bool AddOrUpdateValue(string Key, Object value)
{
bool valueChanged = false;
// If the key exists
if (settings.Contains(Key))
{
// If the value has changed
if (settings[Key] != value)
{
// Store the new value
settings[Key] = value;
valueChanged = true;
}
}
// Otherwise create the key.
else
{
settings.Add(Key, value);
valueChanged = true;
}
return valueChanged;
}
public bool ImperialSetting
{
get
{
return GetValueOrDefault<bool>(ImperialSettingKeyName, ImperialSettingDefault);
}
set
{
if (AddOrUpdateValue(ImperialSettingKeyName, value))
{
Save();
RaisePropertyChanged("ImperialSettingText");
var vml = new ViewModelLocator();
vml.MainViewModel.Cities = (App.Current as App).Cities;
}
}
}
It was a mistake on my part not to realize that I could get access to the viewModel via the ViewModelLocator. Hopefully this post saves someone else the time I burned on this issue.

How to make a text event call on a function and how to display images in AS3?

Originally the AS3 script would trace some words for a certain string I typed in the textfield (ti). I want to know how to display and image, instead.
I know in AS2 it was loadMovie but I don't know how to do this in AS3. And would the loadit in the newvid function be the movieclip that changes or something else? (O got that function newvid script off a website.)
ti.border = true
ti.addEventListener(TextEvent.TEXT_INPUT, onInput);
function onInput(event:TextEvent):void {
if(ti.text.search('happyface')!=-1) newvid;
else if(ti.text.search('sadface')!=-1) trace ('sadface.jpg');
}
function newvid() {
var loadit = new Loader();
addChild(loadit);
loadit.load(new URLRequest("happyface.jpg"));
}
Loader class lets you load another SWF or Image file. Once loaded your loadit object becomes another display object. You can fix it's position, hide/show it or listen to it's events. Following is a very comprehensive example of using Loader class
http://www.republicofcode.com/tutorials/flash/as3loader/
Also check out the example in Loader documentation for example.
imho you need the Loader class, you should add a listener
loader.contentLoaderInfo.addEventListener(Event.INIT, onInit);
loader.load(new URLRequest("norton.swf"));
private function onInit(e:Event):void {
addChild(loader.content);
}

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