How to use private github repository for ios apps - xcode

I'm currently starting to develop an ios app with some friends. We'd like to use a private github repository for version control so we can collaboratively work and push changes to the code. Xcode 5 creates a local git repository, but there seems to be some differences between using git for an iphone app versus the class projects (java projects like connect 4) that I've been used to.
I've created a repository on github, and pushed an initial commit from my local xcode project to the github repository. However, I'm not sure if others will be able to download the code and import it into an xcode project and have it work as intended.
For one, the files on github are organized differently than it displays from my workspace in xcode 5. From the project navigator, most of the yellow folders (folder references, which I don't fully understand) aren't actually folders, and don't appear on the github page. Also, many things (infoPlist.strings, frameworks) are represented in a humongous "project.pbxproj" file, along with confusing build information.
I know that this is a vague question, but I really had no idea what to look up or read. Let me know if there's any way I can improve asking questions on stack overflow. Also, if you know any guides that would help me out with this kind of stuff, I'm all ears.

Introduction
Git and Xcode work wonderfully together to create applications that foster teamwork and minimize versioning complications. However, it's important to understand the basics of Git before proceeding. This answer will walk you through the steps of integrating Git with Xcode, which really isn't too complicated once you understand what's going on.
The difference between Git and GitHub
(The OP might know this distinction, but this is really for anyone else who visits this page and is confused)
The first thing to understand is that Git and GitHub are two completely different things. Git is a version control system, like Subversion (SVN), or PerForce. It can be used independently of GitHub. GitHub is a cloud repository storage system that is integrated with Git. That's why it's called GitHUB; it's a HUB for your code and all it's versions/commits. Git can work with many repository storages, one of them being BitBucket. (This is unlike Subversion, which doesn't have a local repository and a remote repository; you have to push changes from your local repository to your remote repository in Git).
The question asked how to integrated GitHub with Xcode - the evil answer to that is you do not; you integrate Git with Xcode (which Apple has already pretty much done for you). When you commit something in Git locally, you push to GitHub, where your code is stored, and where others (e.g. team members or the public, depending on your privacy settings) can clone or fork your repository and build on it.
Create a remote repository
Let's assume you're starting from scratch. If you're not starting from scratch and already have code in a remote repository, skip this step.
In this step, you want to create your repository on GitHub or BitBucket. Follow the instructions that these sites give you to create the repository.
Getting the URL to Clone the repository
Whether you're using GitHub or BitBucket, you have to be able to tell Xcode where you are storing your code. Find the URI that allows you to clone the repository; GitHub and Bitbucket should have easy steps for finding these. Usually look for the word "clone" on the main screen of your repository, and you'll find it.
Clone locally
Fire up Xcode, with a new project. Hit the "Source Control" menu bar item, and select "Checkout". In the popup where it says "Or enter a repository or location", copy the clone URI that you acquired in your previous step. Then hit next. When asked to clone, Xcode will prompt for a branch; pick which one you want for now. If you have no idea what branching is, then choose "master".
Conclusion
Now you're all set. From now on, most things you need will be under the "Source Control" menu bar items as well; this includes committing, pushing and pulling. Enjoy, and good luck!

Setup the Xcode project as shown here.
Once, done you can see which file’s have been added,modified etc in project navigator.
https://www.dropbox.com/s/r5gsfh2raxwkam6/Screenshot%202014-07-30%2015.03.03.png
For commit,push, or to discard changes, use
Here’s detailed tutorial : http://www.raywenderlich.com/51351/how-to-use-git-source-control-with-xcode-in-ios-7

Related

GitHub won't let me push to remote folder (in Xcode)

I'm trying to set up a GitHub Repo for an existing Project (in Xcode). I'm already logged in with my GitHub Account. But as soon as I try to Push a commit to the Remote Repo, this Window Pops Up
I can't select anything. How can I fix that?
You can't push a local repo that is not associated with a remote repo (known, for short, as a "remote"). Give this repo a remote. You can either make one at GitHub now, or associate this repo with a repo at GitHub that you have created already. Here's how to do that using Xcode's interface:
Personally, though, I never use Xcode's Git interface for much of anything; it's atrocious. Learn to use the command line; you'll be much happier (in my opinion).

How to use GitHub in VS 2015 so a moron can understand?

Downvote if you want... but I need a set of simple basic steps that we can follow. We have VS Enterprise, no GitHub add-ons installed. We have a an empty repo created on GitHub. What do each of the developers do after that? There's a local repo, right? Should there be another project on the local machine that commits to the local repo or do we open the project in the repo? If yes, how do we create that other project? What about the .sln file that VS lovingly puts in a separate folder? We have been at this for hours and believe me we have tried every combination of commit/push/sync/goat sacrifice except the right ones. We cannot reproduce consistent results such that two developers can work against the same remote repo. Sometimes one developer can push and he doesn't see the files pushed by the other developer. Sometimes the Commit Message text box lights up but the Commit button is disabled. I thought I was reasonably intelligent until I started working with GitHub.
I'll give you the broad steps you need to do. You may need to fill in a bit of the detail. THis is how I would work it. I am sure you could get many other opinions.
Create the repo on GitHub (which You already have done.)
Each developer should then go to the GitHub repo and fork the repo under their own GitHub account.
Each developer then needs to clone their repo to their local machine. (That's the beauty of Git. Every developer has the entire repo locally.) You can do this in VS2015 by choosing: File -> New -> Repository -> Clone.
Go to your on-line repo and get the URL of the repo that you will be cloning. Enter it into the New Repo dialog box in VS.
When working on the project, each developer should create a temporary feature branch, which they push to their own GitHub repo. They can then push their work as often as they want without it conflicting with other developers.
When a developer thinks that their work should be merged into master, they should go to GitHub and issue a "Pull Request" for their feature branch.
Their PR can then be discussed among the team before it is accepted.
Once it is accepted and merged into master, the developer can delete their feature branch locally and on GitHub, if he likes.
Since "master" on the team repo has now been updated, each developer will need to pull down master from the team repo to update their own local and remote repos.
It sounds more like an how-to-use git issue. You probably first need to see how two collaborators work on same project with git. I donot think either VS or GitHub has anything to do here, as both only provides you git gui tool regarding this issue.

EGit: Cloning bare remote repository, no master?

I'm in the process of convincing my team to move to using git for version control (from svn). The major hurdle seems to be convincing them that it's not going to be too complicated for others. To alleviate that, I'm attempting to create clear documentation. I need some help though with Eclipse/EGit, since I'm not as familiar with them. Coming from a Linux background, I always use git from the command line, but this is a Windows shop and asking IT to install git on everyone's machine will be seen as another layer of complexity.
So far the process for starting a new project is logging into the (linux) development server and creating a bare repository in the appropriate directory. The bare repository is (obviously) empty at this point -- so no master branch yet. This is where the question diverges from the others I've seen on SO, and most of the documentation I can find.
My question is what is the best way to clone that bare, empty repository into Eclipse and set it so that it knows to push to origin/master? I can clone it in the Git Repositories view though it seems unhappy that there's no branch. Then I can switch to the appropriate perspective I'm using for development, create the project, then import the git repo, add files, and finally commit and push and it will finally create the master branch. However this seems convoluted. Is there a more straightforward way to do this?
Thanks for the help!

Understanding Git with XCode and BitBucket

After following several tutorials I was finally able to take my existing, non-Git-Repository XCode Project and get it uploaded to a repository on BitBucket. I'm completely new to git but I'd like to start working with versioning. Since I'm a complete newb I'd rather not be working with the command line all day (which is what I had to do to get the project on BitBucket).
XCode's organizer now has access to the BitBucket repository. I successfully cloned the project back to my hard drive. My question is this: From now on, will the projects be in sync with each other? I'm not familiar with the lingo, and the difference between a branch and a fork. Essentially, I uploaded a 1.0 codebase and I want to start working on 1.1. I'd like to either fork the code or branch it so that the original project remains for reference. From what it appears, when I clone to my hard disk, XCode creates a new local repository instead of saving it on BitBucket.
I'm confused, please help!
Forking is a server-side operation where you clone the repo. For BitBucket, it is generally used with Mercurial (see "Forking a Bitbucket Repository").
This isn't what you have done.
You have simply cloned your BitBucket Git repo (now that BitBucket also support Git, and not just SVN and Mercurial) into a local repo and imported it in your XCode editor.
You can check it through command-line (git remote) or in XCode (See "Version Control System with XCode 4 and Git").
Note that you need to use an https address for your BitBucket clone address for being able to push back to the BitBucket repo from your XCode-managed local repo: see "Bitbucket + XCode 4.2 + Git".
For more on the basis of Git (especially branches), you can follow first the small labs from gitimmersion.com.
What you want to do is Branch your code from your 'master' i.e. your 1.0, to a 'develop' branch i.e. your 1.1 version. This is the simplest way for you to start getting used to version control. Once you create the branch using Xcode, the project in Xcode you are working on locally will be on that branch.
As you make changes to the code on that branch, 'commit' them from Xcode, and then 'Push' them up to Bitbucket (all done from the same menu in Xcode File>Source Control>...Xcode will ask during a push which branch to send changes to so make sure you select your Develop branch.
This will keep your local copy and your remote repo in sync as you develop your code.
This chapter in the Xcode user guide helped me immensely:
https://developer.apple.com/library/mac/#documentation/ToolsLanguages/Conceptual/Xcode4UserGuide/SCM/SCM.html
How often you should do the commit and push dance will come from experience.
Good Luck.

How do you set up github version control for a team of two?

We're trying to set up github version control for a Jsp-project in NetBeans 7.0.1. The problem is we don't have a clue what to do. I Have set up a public account on github and done all the steps in the install guide on github, ssh keys and everything. So if I wanted to work on my own in this project I wouldn't have a problem.
The problem is how to get my collaborator started. He has an account on github. he set it up with ssh keys and such. In the admin view on github I added him as a collaborator, but we don't know the next step.
So the question is how to connect the collaborator to the project? something like this I suppose?
git remote add origin git#github.com:username/Hello-World.git
git pull
(another question: Do I git only the source files or the whole project folder?)
Regarding your second question... That's a tough one.
A few months ago I was working with a colleague on a JavaEE project and we initially decided to share the whole Eclipse project. Since I was working on Windows and he was working on Linux, we had much trouble maintaining everything. Also we had to make sure that we don't accidentally push up our .project dir, because that would overwrite the settings on the other persons machine, messing up the whole project. So we ended up removing all the project files from the repository and just keeping the source folders (src and WebContent).
Both of us set up an empty project, made our settings and than imported the source code from the repository. Was some trouble setting it up until everybody had the same project settings, but afterwards it worked like a charm.
For just two developers that is fine, I guess for a bigger team, there might be better solutions.
So, I guess Netbeans handles the project settings in a similar way. So in my opinion you should just share the code.
For the first access, what your collaborator should be able to do is a git clone of your repository.
That will set for him the remote address.
If he is declared as a collaborator, he then should be able to push/pull to that remote repo.
Note that your collaborator should have received a push notification access.

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