Combinatorial game - algorithm

Here's the game:
There is a string of 0s and 1s and in each turn a player is allowed to
convert a set of contiguous 1s to 0s. A player can convert at most k
contiguous 1s to 0s and has to convert at least one 1 to 0 in his
move. The player who is unable to make a move loses.
Example:
10100111 (k=2)
Here the winning move would be: 10100101 (converted the 2nd last 1 to 0)
It's a 2 player impartial game and I tried to analyse it as a variant of nim game. There are n heaps each heap with ai marbles (n sets of contiguous 1s). A player can split a heap into 2 heaps by removing at most k marbles from anywhere in that heap. Supposing a heap has 5 marbles (*****) and you split the heap by removing k=2 marbles from position 2 (* **). Also, if you would remove the first or last k marbles, the heap wouldn't split, only its size would be reduced by k.
Can this model help find the strategy for the original game? If yes, what would be the optimal strategy?
Any help would be appreciated!

As ypercube mentioned, game can be solved and for each position it is possible to show is it winning (N-position) or losing (P) position.
It is enough to consider:
Initial losing (P) position is string with n zeros,
Winning (N) position is any position from where is a move to some P-position,
P-position is a position which every move lead to N-position.
With that it is easy to find value of each position by starting with initial position, find next N-positions, from these N-positions find (possible) P-positions, ...
Here is a python code that solves this game:
from itertools import product
from collections import defaultdict
class Game(object):
def __init__(self, n, k):
self.n, self.k = n, k
def states(self): # All strings with 0|1 of length n
return (''.join(x) for x in product(('0', '1'), repeat=self.n))
def set_zeros(self, c, i, l): # Set zeros in c from position i with length l
return c[:i] + '0'*l + c[i+l:]
def next_positions(self, c): # All moves from given position
for i in xrange(self.n):
if c[i] == '1': # First '1'
yield self.set_zeros(c, i, 1)
for j in xrange(1, self.k):
if i+j < self.n and c[i+j] == '1':
yield self.set_zeros(c, i, j+1)
else:
break
def lost_positions(self): # Initial lost position(s)
return ['0'*self.n]
def solve(self):
next_pos = {} # Maps position to posible positions after a move
prev_pos = defaultdict(set) # Maps position to posible positions before that move
win_lose = {} # True - win/N-position, False - lose/P-position, None - not decided
for s in self.states():
win_lose[s] = None
next_pos[s] = set(self.next_positions(s))
for n in next_pos[s]:
prev_pos[n].add(s)
# Initial loses positions
loses_to_check = set(self.lost_positions())
for c in loses_to_check:
win_lose[c] = False
#
while loses_to_check:
lost_c = loses_to_check.pop()
for w_pos in prev_pos[lost_c]: # Winning moves
if win_lose[w_pos] is None:
win_lose[w_pos] = True
for x in prev_pos[w_pos]: # Check positions before w_pos for P-position
if all(win_lose[i] for i in next_pos[x]):
win_lose[x] = False
loses_to_check.add(x)
return win_lose
comb = '10100111'
g = Game(len(comb), 2)
win_lose = g.solve()
print comb, win_lose[comb]
Note: changing/overriding methods states(), next_positions(c), lost_positions() is enough to implement solver for similar games.

Related

What would be the time complexity of the below-given code?

What would be the time complexity of findMaxArea function in the below-given code?
Question source:
https://practice.geeksforgeeks.org/problems/length-of-largest-region-of-1s-1587115620/1#
class Solution:
def dfs(self,i,j,grid,row,colm):
if i<0 or j<0 or i>=row or j>=colm or grid[i][j]!=1:
return 0
res=0
grid[i][j]=2
res+=self.dfs(i+1,j,grid,row,colm)
res+=self.dfs(i,j+1,grid,row,colm)
res+=self.dfs(i+1,j+1,grid,row,colm)
res+=self.dfs(i-1,j-1,grid,row,colm)
res+=self.dfs(i-1,j,grid,row,colm)
res+=self.dfs(i,j-1,grid,row,colm)
res+=self.dfs(i+1,j-1,grid,row,colm)
res+=self.dfs(i-1,j+1,grid,row,colm)
return res+1
#Function to find unit area of the largest region of 1s.
def findMaxArea(self, grid):
#Code here
row=len(grid)
colm=len(grid[0])
maximum=-1
for i in range(row):
for j in range(colm):
if grid[i][j]==1:
maximum=max(maximum,self.dfs(i,j,grid,row,colm))
return maximum
#{
# Driver Code Starts
if __name__ == '__main__':
#T is number of test cases
T=int(input())
for i in range(T):
#size of matrix n x m
n, m = map(int, input().split())
grid = []
for _ in range(n):
a = list(map(int, input().split()))
grid.append(a)
obj = Solution()
ans = obj.findMaxArea(grid)
print(ans)
# } Driver Code Ends
You are doing a dfs on a matrix to find the largest area of 1s.
Though you are making recursive calls, you visit each element only once in the worst-case scenario e.g. when the entire matrix is filled with 1's or the entire matrix is filled with 0's.
So the time complexity would be O(m*n) where m is the number of rows and n is the number of columns in the matrix.

Number of ways to form a string from a matrix of characters with the optimal approach in terms of time complexity?

(UPDATED)
We need to find the number of ways a given string can be formed from a matrix of characters.
We can start forming the word from any position(i, j) in the matrix and can go in any unvisited direction from the 8 directions available across every cell(i, j) of the matrix, i.e
(i + 1, j)
(i + 1, j + 1)
(i + 1, j - 1)
(i - 1, j)
(i - 1, j + 1)
(i - 1, j - 1)
(i, j + 1)
(i, j - 1)
Sample test cases:
(1) input:
N = 3 (length of string)
string = "fit"
matrix: fitptoke
orliguek
ifefunef
tforitis
output: 7
(2) input:
N = 5 (length of string)
string = "pifit"
matrix: qiq
tpf
pip
rpr
output: 5
Explanation:
num of ways to make 'fit' are as given below:
(0,0)(0,1)(0,2)
(2,1)(2,0)(3,0)
(2,3)(1,3)(0,4)
(3,1)(2,0)(3,0)
(2,3)(3,4)(3,5)
(2,7)(3,6)(3,5)
(2,3)(1,3)(0,2)
I approach the solution as a naive way, go to every possible position (i,j) in the matrix and start forming the string from that cell (i, j) by performing DFS search on the matrix and add the number of ways to form the given string from that pos (i, j) to total_num_ways variable.
pseudocode:
W = 0
for i : 0 - n:
for j: 0 - m:
visited[n][m] = {false}
W += DFS(i, j, 0, str, matrix, visited);
But it turns out that this solution would be exponential in time complexity as we are going to every possible n * m position and then traversing to every possible k(length of the string) length path to form the string.
How can we improve the solution efficiency?
Suggestion - 1: Preprocessing the matrix and the input string
We are only concerned about a cell of the matrix if the character in the cell appears anywhere in the input string. So, we aren't concerned about a cell containing the alphabet 'z' if our input string is 'fit'.
Using that, following is a suggestion.
Taking the input string, first put its characters in a set S. It is an O(k) step, where k is the length of the string;
Next we iterate over the matrix (a O(m*n) step) and:
If the character in the cell does not appear in the S, we continue to the next one;
If the character in the cell appears, we add an entry of cell position in a map of > called M.
Now, iterating over the input (not the matrix), for each position where current char c appears, get the unvisited positions of the right, left, above and below of the current cell;
If any of these positions are present in the list of cells in M where the next character is present in the matrix, then:
Recursively go to the next character of the input string, until you have exhausted all the characters.
What is better in this solution? We are getting the next cell we need to explore in O(1) because it is already present in the map. As a result, the complexity is not exponential anymore, but it is actually O(c) where c is the total occurrences of the input string in the matrix.
Suggestion - 2: Dynamic Programming
DP helps in case where there is Optimal Substructure and Overlapping Subproblems. So, in situations where the same substring is a part of multiple solutions, using DP could help.
Ex: If we found 'fit' somewhere then if there is an 'f' in an adjacent cell, it could use the substring 'it' from the first 'fit' we found. This way we would prevent recursing down the rest of the string the moment we encounter a substring that was previously explored.
# Checking if the given (x,y) coordinates are within the boundaries
# of the matrix
def in_bounds(x, y, rows, cols):
return x >= 0 and x < rows and y >= 0 and y < cols
# Finding all possible moves from the current (x,y) position
def possible_moves(position, path_set, rows, cols):
moves = []
move_range = [-1,0,1]
for i in range(len(move_range)):
for j in range(len(move_range)):
x = position[0] + move_range[i]
y = position[1] + move_range[j]
if in_bounds(x,y,rows,cols):
if x in path_set:
if y in path_set[x]:
continue
moves.append((x,y))
return moves
# Deterimine which of the possible moves lead to the next letter
# of the goal string
def check_moves(goal_letter, candidates, search_space):
moves = []
for x, y in candidates:
if search_space[x][y] == goal_letter:
moves.append((x,y))
return moves
# Recursively expanding the paths of each starting coordinate
def search(goal, path, search_space, path_set, rows, cols):
# Base Case
if goal == '':
return [path]
x = path[-1][0]
y = path[-1][1]
if x in path_set:
path_set[x].add(y)
else:
path_set.update([(x,set([y]))])
results = []
moves = possible_moves(path[-1],path_set,rows,cols)
moves = check_moves(goal[0],moves,search_space)
for move in moves:
result = search(goal[1:], path + [move], search_space, path_set, rows, cols)
if result is not None:
results += result
return results
# Finding the coordinates in the matrix where the first letter from the goal
# string appears which is where all potential paths will begin from.
def find_paths(goal, search_space):
results = []
rows, cols = len(search_space), len(search_space[0])
# Finding starting coordinates for candidate paths
for i in range(len(search_space)):
for j in range(len(search_space[i])):
if search_space[i][j] == goal[0]:
# Expanding path from root letter
results += search(goal[1:],[(i,j)],search_space,dict(),rows,cols)
return results
goal = "fit"
matrix = [
'fitptoke',
'orliguek',
'ifefunef',
'tforitis'
]
paths = find_paths(goal, matrix)
for path in paths:
print(path)
print('# of paths:',len(paths))
Instead of expanding the paths from every coordinate of the matrix, the matrix can first be iterated over to find all the (i,j) coordinates that have the same letter as the first letter from the goal string. This takes O(n^2) time.
Then, for each (i,j) coordinate found which contained the first letter from the goal string, expand the paths from there by searching for the second letter from the goal string and expand only the paths that match the second letter. This action is repeated for each letter in the goal string to recursively find all valid paths from the starting coordinates.

What is the logic behind the algorithm

I am trying to solve a problem from codility
"Even sums"
but am unable to do so. Here is the question below.
Even sums is a game for two players. Players are given a sequence of N positive integers and take turns alternately. In each turn, a player chooses a non-empty slice (a subsequence of consecutive elements) such that the sum of values in this slice is even, then removes the slice and concatenates the remaining parts of the sequence. The first player who is unable to make a legal move loses the game.
You play this game against your opponent and you want to know if you can win, assuming both you and your opponent play optimally. You move first.
Write a function:
string solution(vector< int>& A);
that, given a zero-indexed array A consisting of N integers, returns a string of format "X,Y" where X and Y are, respectively, the first and last positions (inclusive) of the slice that you should remove on your first move in order to win, assuming you have a winning strategy. If there is more than one such winning slice, the function should return the one with the smallest value of X. If there is more than one slice with the smallest value of X, the function should return the shortest. If you do not have a winning strategy, the function should return "NO SOLUTION".
For example, given the following array:
A[0] = 4 A[1] = 5 A[2] = 3 A[3] = 7 A[4] = 2
the function should return "1,2". After removing a slice from positions 1 to 2 (with an even sum of 5 + 3 = 8), the remaining array is [4, 7, 2]. Then the opponent will be able to remove the first element (of even sum 4) or the last element (of even sum 2). Afterwards you can make a move that leaves the array containing just [7], so your opponent will not have a legal move and will lose. One of possible games is shown on the following picture
Note that removing slice "2,3" (with an even sum of 3 + 7 = 10) is also a winning move, but slice "1,2" has a smaller value of X.
For the following array:
A[0] = 2 A[ 1 ] = 5 A[2] = 4
the function should return "NO SOLUTION", since there is no strategy that guarantees you a win.
Assume that:
N is an integer within the range [1..100,000]; each element of array A is an integer within the range [1..1,000,000,000]. Complexity:
expected worst-case time complexity is O(N); expected worst-case space complexity is O(N), beyond input storage (not counting the storage required for input arguments). Elements of input arrays can be modified.
I have found a solution online in python.
def check(start, end):
if start>end:
res = 'NO SOLUTION'
else:
res = str(start) + ',' + str(end)
return res
def trans( strr ):
if strr =='NO SOLUTION':
return (-1, -1)
else:
a, b = strr.split(',')
return ( int(a), int(b) )
def solution(A):
# write your code in Python 2.7
odd_list = [ ind for ind in range(len(A)) if A[ind]%2==1 ]
if len(odd_list)%2==0:
return check(0, len(A)-1)
odd_list = [-1] + odd_list + [len(A)]
res_cand = []
# the numbers at the either end of A are even
count = odd_list[1]
second_count = len(A)-1-odd_list[-2]
first_count = odd_list[2]-odd_list[1]-1
if second_count >= count:
res_cand.append( trans(check( odd_list[1]+1, len(A)-1-count )))
if first_count >= count:
res_cand.append( trans(check( odd_list[1]+count+1, len(A)-1 )))
twosum = first_count + second_count
if second_count < count <= twosum:
res_cand.append( trans(check( odd_list[1]+(first_count-(count-second_count))+1, odd_list[-2] )))
###########################################
count = len(A)-1-odd_list[-2]
first_count = odd_list[1]
second_count = odd_list[-2]-odd_list[-3]-1
if first_count >= count:
res_cand.append( trans(check( count, odd_list[-2]-1 )))
if second_count >= count:
res_cand.append( trans(check( 0, odd_list[-2]-count-1)) )
twosum = first_count + second_count
if second_count < count <= twosum:
res_cand.append( trans(check( count-second_count, odd_list[-3])) )
res_cand = sorted( res_cand, key=lambda x: (-x[0],-x[1]) )
cur = (-1, -2)
for item in res_cand:
if item[0]!=-1:
cur = item
return check( cur[0], cur[1] )
This code works and I am unable to understand the code and flow of one function to the the other. However I don't understand the logic of the algorithm. How it has approached the problem and solved it. This might be a long task but can anybody please care enough to explain me the algorithm. Thanks in advance.
So far I have figured out that the number of odd numbers are crucial to find out the result. Especially the index of the first odd number and the last odd number is needed to calculate the important values.
Now I need to understand the logic behind the comparison such as "if first_count >= count" and if "second_count < count <= twosum".
Update:
Hey guys I found out the solution to my question and finally understood the logic of the algorithm.
The idea lies behind the symmetry of the array. We can never win the game if the array is symmetrical. Here symmetrical is defined as the array where there is only one odd in the middle and equal number of evens on the either side of that one odd.
If there are even number of odds we can directly win the game.
If there are odd number of odds we should always try to make the array symmetrical. That is what the algorithm is trying to do.
Now there are two cases to it. Either the last odd will remain or the first odd will remain. I will be happy to explain more if you guys didn't understand it. Thanks.

Find the longest subsequence containing as many 1 as 0 time O(n)

I had a question in an interview and I couldn't find the optimal solution (and it's quite frustrating lol)
So you have a n-list of 1 and 0.
110000110101110..
The goal is to extract the longest sub sequence containing as many 1 as 0.
Here for example it is "110000110101" or "100001101011" or "0000110101110"
I have an idea for O(n^2), just scanning all possibilities from the beginning to the end, but apparently there is a way to do it in O(n).
Any ideas?
Thanks a lot!
Consider '10110':
Create a variable S. Create array A=[0].
Iterate from first number and add 1 to S if you notice 1 and subtract 1 from S if you notice 0 and append S to A.
For our example sequence A will be: [0, 1, 0, 1, 2, 1]. A is simply an array which stores a difference between number of 1s and 0s preceding the index. The sequence has to start and end at the place which has the same difference between 1s and 0s. So now our task is to find the longest distance between same numbers in A.
Now create 2 empty dictionaries (hash maps) First and Last.
Iterate through A and save position of first occurrence of every number in A in dictionary First.
Iterate through A (starting from the end) and save position of the last occurrence of each number in A in dictionary Last.
So for our example array First will be {0:0, 1:1, 2:4} and Last will be {0:2, 1:5, 2:4}
Now find the key(max_key) for which the difference between corresponding values in First and Last is the largest. This max difference is the length of the subsequence. Subsequence starts at First[max_key] and ends at Last[max_key].
I know it is a bit hard to understand but it has complexity O(n) - four loops, each has complexity N. You can replace dictionaries with arrays of course but it is more complicated then using dictionaries.
Solution in Python.
def find_subsequence(seq):
S = 0
A = [0]
for e in seq:
if e=='1':
S+=1
else:
S-=1
A.append(S)
First = {}
Last = {}
for pos, e in enumerate(A):
if e not in First:
First[e] = pos
for pos, e in enumerate(reversed(A)):
if e not in Last:
Last[e] = len(seq) - pos
max_difference = 0
max_key = None
for key in First:
difference = Last[key] - First[key]
if difference>max_difference:
max_difference = difference
max_key = key
if max_key is None:
return ''
return seq[First[max_key]:Last[max_key]]
find_sequene('10110') # Gives '0110'
find_sequence('1') # gives ''
J.F. Sebastian's code is more optimised.
EXTRA
This problem is related to Maximum subarray problem. Its solution is also based on summing elements from start:
def max_subarray(arr):
max_diff = total = min_total = start = tstart = end = 0
for pos, val in enumerate(arr, 1):
total += val
if min_total > total:
min_total = total
tstart = pos
if total - min_total > max_diff:
max_diff = total - min_total
end = pos
start = tstart
return max_diff, arr[start:end]

Select k random elements from a list whose elements have weights

Selecting without any weights (equal probabilities) is beautifully described here.
I was wondering if there is a way to convert this approach to a weighted one.
I am also interested in other approaches as well.
Update: Sampling without replacement
If the sampling is with replacement, you can use this algorithm (implemented here in Python):
import random
items = [(10, "low"),
(100, "mid"),
(890, "large")]
def weighted_sample(items, n):
total = float(sum(w for w, v in items))
i = 0
w, v = items[0]
while n:
x = total * (1 - random.random() ** (1.0 / n))
total -= x
while x > w:
x -= w
i += 1
w, v = items[i]
w -= x
yield v
n -= 1
This is O(n + m) where m is the number of items.
Why does this work? It is based on the following algorithm:
def n_random_numbers_decreasing(v, n):
"""Like reversed(sorted(v * random() for i in range(n))),
but faster because we avoid sorting."""
while n:
v *= random.random() ** (1.0 / n)
yield v
n -= 1
The function weighted_sample is just this algorithm fused with a walk of the items list to pick out the items selected by those random numbers.
This in turn works because the probability that n random numbers 0..v will all happen to be less than z is P = (z/v)n. Solve for z, and you get z = vP1/n. Substituting a random number for P picks the largest number with the correct distribution; and we can just repeat the process to select all the other numbers.
If the sampling is without replacement, you can put all the items into a binary heap, where each node caches the total of the weights of all items in that subheap. Building the heap is O(m). Selecting a random item from the heap, respecting the weights, is O(log m). Removing that item and updating the cached totals is also O(log m). So you can pick n items in O(m + n log m) time.
(Note: "weight" here means that every time an element is selected, the remaining possibilities are chosen with probability proportional to their weights. It does not mean that elements appear in the output with a likelihood proportional to their weights.)
Here's an implementation of that, plentifully commented:
import random
class Node:
# Each node in the heap has a weight, value, and total weight.
# The total weight, self.tw, is self.w plus the weight of any children.
__slots__ = ['w', 'v', 'tw']
def __init__(self, w, v, tw):
self.w, self.v, self.tw = w, v, tw
def rws_heap(items):
# h is the heap. It's like a binary tree that lives in an array.
# It has a Node for each pair in `items`. h[1] is the root. Each
# other Node h[i] has a parent at h[i>>1]. Each node has up to 2
# children, h[i<<1] and h[(i<<1)+1]. To get this nice simple
# arithmetic, we have to leave h[0] vacant.
h = [None] # leave h[0] vacant
for w, v in items:
h.append(Node(w, v, w))
for i in range(len(h) - 1, 1, -1): # total up the tws
h[i>>1].tw += h[i].tw # add h[i]'s total to its parent
return h
def rws_heap_pop(h):
gas = h[1].tw * random.random() # start with a random amount of gas
i = 1 # start driving at the root
while gas >= h[i].w: # while we have enough gas to get past node i:
gas -= h[i].w # drive past node i
i <<= 1 # move to first child
if gas >= h[i].tw: # if we have enough gas:
gas -= h[i].tw # drive past first child and descendants
i += 1 # move to second child
w = h[i].w # out of gas! h[i] is the selected node.
v = h[i].v
h[i].w = 0 # make sure this node isn't chosen again
while i: # fix up total weights
h[i].tw -= w
i >>= 1
return v
def random_weighted_sample_no_replacement(items, n):
heap = rws_heap(items) # just make a heap...
for i in range(n):
yield rws_heap_pop(heap) # and pop n items off it.
If the sampling is with replacement, use the roulette-wheel selection technique (often used in genetic algorithms):
sort the weights
compute the cumulative weights
pick a random number in [0,1]*totalWeight
find the interval in which this number falls into
select the elements with the corresponding interval
repeat k times
If the sampling is without replacement, you can adapt the above technique by removing the selected element from the list after each iteration, then re-normalizing the weights so that their sum is 1 (valid probability distribution function)
I know this is a very old question, but I think there's a neat trick to do this in O(n) time if you apply a little math!
The exponential distribution has two very useful properties.
Given n samples from different exponential distributions with different rate parameters, the probability that a given sample is the minimum is equal to its rate parameter divided by the sum of all rate parameters.
It is "memoryless". So if you already know the minimum, then the probability that any of the remaining elements is the 2nd-to-min is the same as the probability that if the true min were removed (and never generated), that element would have been the new min. This seems obvious, but I think because of some conditional probability issues, it might not be true of other distributions.
Using fact 1, we know that choosing a single element can be done by generating these exponential distribution samples with rate parameter equal to the weight, and then choosing the one with minimum value.
Using fact 2, we know that we don't have to re-generate the exponential samples. Instead, just generate one for each element, and take the k elements with lowest samples.
Finding the lowest k can be done in O(n). Use the Quickselect algorithm to find the k-th element, then simply take another pass through all elements and output all lower than the k-th.
A useful note: if you don't have immediate access to a library to generate exponential distribution samples, it can be easily done by: -ln(rand())/weight
I've done this in Ruby
https://github.com/fl00r/pickup
require 'pickup'
pond = {
"selmon" => 1,
"carp" => 4,
"crucian" => 3,
"herring" => 6,
"sturgeon" => 8,
"gudgeon" => 10,
"minnow" => 20
}
pickup = Pickup.new(pond, uniq: true)
pickup.pick(3)
#=> [ "gudgeon", "herring", "minnow" ]
pickup.pick
#=> "herring"
pickup.pick
#=> "gudgeon"
pickup.pick
#=> "sturgeon"
If you want to generate large arrays of random integers with replacement, you can use piecewise linear interpolation. For example, using NumPy/SciPy:
import numpy
import scipy.interpolate
def weighted_randint(weights, size=None):
"""Given an n-element vector of weights, randomly sample
integers up to n with probabilities proportional to weights"""
n = weights.size
# normalize so that the weights sum to unity
weights = weights / numpy.linalg.norm(weights, 1)
# cumulative sum of weights
cumulative_weights = weights.cumsum()
# piecewise-linear interpolating function whose domain is
# the unit interval and whose range is the integers up to n
f = scipy.interpolate.interp1d(
numpy.hstack((0.0, weights)),
numpy.arange(n + 1), kind='linear')
return f(numpy.random.random(size=size)).astype(int)
This is not effective if you want to sample without replacement.
Here's a Go implementation from geodns:
package foo
import (
"log"
"math/rand"
)
type server struct {
Weight int
data interface{}
}
func foo(servers []server) {
// servers list is already sorted by the Weight attribute
// number of items to pick
max := 4
result := make([]server, max)
sum := 0
for _, r := range servers {
sum += r.Weight
}
for si := 0; si < max; si++ {
n := rand.Intn(sum + 1)
s := 0
for i := range servers {
s += int(servers[i].Weight)
if s >= n {
log.Println("Picked record", i, servers[i])
sum -= servers[i].Weight
result[si] = servers[i]
// remove the server from the list
servers = append(servers[:i], servers[i+1:]...)
break
}
}
}
return result
}
If you want to pick x elements from a weighted set without replacement such that elements are chosen with a probability proportional to their weights:
import random
def weighted_choose_subset(weighted_set, count):
"""Return a random sample of count elements from a weighted set.
weighted_set should be a sequence of tuples of the form
(item, weight), for example: [('a', 1), ('b', 2), ('c', 3)]
Each element from weighted_set shows up at most once in the
result, and the relative likelihood of two particular elements
showing up is equal to the ratio of their weights.
This works as follows:
1.) Line up the items along the number line from [0, the sum
of all weights) such that each item occupies a segment of
length equal to its weight.
2.) Randomly pick a number "start" in the range [0, total
weight / count).
3.) Find all the points "start + n/count" (for all integers n
such that the point is within our segments) and yield the set
containing the items marked by those points.
Note that this implementation may not return each possible
subset. For example, with the input ([('a': 1), ('b': 1),
('c': 1), ('d': 1)], 2), it may only produce the sets ['a',
'c'] and ['b', 'd'], but it will do so such that the weights
are respected.
This implementation only works for nonnegative integral
weights. The highest weight in the input set must be less
than the total weight divided by the count; otherwise it would
be impossible to respect the weights while never returning
that element more than once per invocation.
"""
if count == 0:
return []
total_weight = 0
max_weight = 0
borders = []
for item, weight in weighted_set:
if weight < 0:
raise RuntimeError("All weights must be positive integers")
# Scale up weights so dividing total_weight / count doesn't truncate:
weight *= count
total_weight += weight
borders.append(total_weight)
max_weight = max(max_weight, weight)
step = int(total_weight / count)
if max_weight > step:
raise RuntimeError(
"Each weight must be less than total weight / count")
next_stop = random.randint(0, step - 1)
results = []
current = 0
for i in range(count):
while borders[current] <= next_stop:
current += 1
results.append(weighted_set[current][0])
next_stop += step
return results
In the question you linked to, Kyle's solution would work with a trivial generalization.
Scan the list and sum the total weights. Then the probability to choose an element should be:
1 - (1 - (#needed/(weight left)))/(weight at n). After visiting a node, subtract it's weight from the total. Also, if you need n and have n left, you have to stop explicitly.
You can check that with everything having weight 1, this simplifies to kyle's solution.
Edited: (had to rethink what twice as likely meant)
This one does exactly that with O(n) and no excess memory usage. I believe this is a clever and efficient solution easy to port to any language. The first two lines are just to populate sample data in Drupal.
function getNrandomGuysWithWeight($numitems){
$q = db_query('SELECT id, weight FROM theTableWithTheData');
$q = $q->fetchAll();
$accum = 0;
foreach($q as $r){
$accum += $r->weight;
$r->weight = $accum;
}
$out = array();
while(count($out) < $numitems && count($q)){
$n = rand(0,$accum);
$lessaccum = NULL;
$prevaccum = 0;
$idxrm = 0;
foreach($q as $i=>$r){
if(($lessaccum == NULL) && ($n <= $r->weight)){
$out[] = $r->id;
$lessaccum = $r->weight- $prevaccum;
$accum -= $lessaccum;
$idxrm = $i;
}else if($lessaccum){
$r->weight -= $lessaccum;
}
$prevaccum = $r->weight;
}
unset($q[$idxrm]);
}
return $out;
}
I putting here a simple solution for picking 1 item, you can easily expand it for k items (Java style):
double random = Math.random();
double sum = 0;
for (int i = 0; i < items.length; i++) {
val = items[i];
sum += val.getValue();
if (sum > random) {
selected = val;
break;
}
}
I have implemented an algorithm similar to Jason Orendorff's idea in Rust here. My version additionally supports bulk operations: insert and remove (when you want to remove a bunch of items given by their ids, not through the weighted selection path) from the data structure in O(m + log n) time where m is the number of items to remove and n the number of items in stored.
Sampling wihout replacement with recursion - elegant and very short solution in c#
//how many ways we can choose 4 out of 60 students, so that every time we choose different 4
class Program
{
static void Main(string[] args)
{
int group = 60;
int studentsToChoose = 4;
Console.WriteLine(FindNumberOfStudents(studentsToChoose, group));
}
private static int FindNumberOfStudents(int studentsToChoose, int group)
{
if (studentsToChoose == group || studentsToChoose == 0)
return 1;
return FindNumberOfStudents(studentsToChoose, group - 1) + FindNumberOfStudents(studentsToChoose - 1, group - 1);
}
}
I just spent a few hours trying to get behind the algorithms underlying sampling without replacement out there and this topic is more complex than I initially thought. That's exciting! For the benefit of a future readers (have a good day!) I document my insights here including a ready to use function which respects the given inclusion probabilities further below. A nice and quick mathematical overview of the various methods can be found here: Tillé: Algorithms of sampling with equal or unequal probabilities. For example Jason's method can be found on page 46. The caveat with his method is that the weights are not proportional to the inclusion probabilities as also noted in the document. Actually, the i-th inclusion probabilities can be recursively computed as follows:
def inclusion_probability(i, weights, k):
"""
Computes the inclusion probability of the i-th element
in a randomly sampled k-tuple using Jason's algorithm
(see https://stackoverflow.com/a/2149533/7729124)
"""
if k <= 0: return 0
cum_p = 0
for j, weight in enumerate(weights):
# compute the probability of j being selected considering the weights
p = weight / sum(weights)
if i == j:
# if this is the target element, we don't have to go deeper,
# since we know that i is included
cum_p += p
else:
# if this is not the target element, than we compute the conditional
# inclusion probability of i under the constraint that j is included
cond_i = i if i < j else i-1
cond_weights = weights[:j] + weights[j+1:]
cond_p = inclusion_probability(cond_i, cond_weights, k-1)
cum_p += p * cond_p
return cum_p
And we can check the validity of the function above by comparing
In : for i in range(3): print(i, inclusion_probability(i, [1,2,3], 2))
0 0.41666666666666663
1 0.7333333333333333
2 0.85
to
In : import collections, itertools
In : sample_tester = lambda f: collections.Counter(itertools.chain(*(f() for _ in range(10000))))
In : sample_tester(lambda: random_weighted_sample_no_replacement([(1,'a'),(2,'b'),(3,'c')],2))
Out: Counter({'a': 4198, 'b': 7268, 'c': 8534})
One way - also suggested in the document above - to specify the inclusion probabilities is to compute the weights from them. The whole complexity of the question at hand stems from the fact that one cannot do that directly since one basically has to invert the recursion formula, symbolically I claim this is impossible. Numerically it can be done using all kind of methods, e.g. Newton's method. However the complexity of inverting the Jacobian using plain Python becomes unbearable quickly, I really recommend looking into numpy.random.choice in this case.
Luckily there is method using plain Python which might or might not be sufficiently performant for your purposes, it works great if there aren't that many different weights. You can find the algorithm on page 75&76. It works by splitting up the sampling process into parts with the same inclusion probabilities, i.e. we can use random.sample again! I am not going to explain the principle here since the basics are nicely presented on page 69. Here is the code with hopefully a sufficient amount of comments:
def sample_no_replacement_exact(items, k, best_effort=False, random_=None, ε=1e-9):
"""
Returns a random sample of k elements from items, where items is a list of
tuples (weight, element). The inclusion probability of an element in the
final sample is given by
k * weight / sum(weights).
Note that the function raises if a inclusion probability cannot be
satisfied, e.g the following call is obviously illegal:
sample_no_replacement_exact([(1,'a'),(2,'b')],2)
Since selecting two elements means selecting both all the time,
'b' cannot be selected twice as often as 'a'. In general it can be hard to
spot if the weights are illegal and the function does *not* always raise
an exception in that case. To remedy the situation you can pass
best_effort=True which redistributes the inclusion probability mass
if necessary. Note that the inclusion probabilities will change
if deemed necessary.
The algorithm is based on the splitting procedure on page 75/76 in:
http://www.eustat.eus/productosServicios/52.1_Unequal_prob_sampling.pdf
Additional information can be found here:
https://stackoverflow.com/questions/2140787/
:param items: list of tuples of type weight,element
:param k: length of resulting sample
:param best_effort: fix inclusion probabilities if necessary,
(optional, defaults to False)
:param random_: random module to use (optional, defaults to the
standard random module)
:param ε: fuzziness parameter when testing for zero in the context
of floating point arithmetic (optional, defaults to 1e-9)
:return: random sample set of size k
:exception: throws ValueError in case of bad parameters,
throws AssertionError in case of algorithmic impossibilities
"""
# random_ defaults to the random submodule
if not random_:
random_ = random
# special case empty return set
if k <= 0:
return set()
if k > len(items):
raise ValueError("resulting tuple length exceeds number of elements (k > n)")
# sort items by weight
items = sorted(items, key=lambda item: item[0])
# extract the weights and elements
weights, elements = list(zip(*items))
# compute the inclusion probabilities (short: π) of the elements
scaling_factor = k / sum(weights)
π = [scaling_factor * weight for weight in weights]
# in case of best_effort: if a inclusion probability exceeds 1,
# try to rebalance the probabilities such that:
# a) no probability exceeds 1,
# b) the probabilities still sum to k, and
# c) the probability masses flow from top to bottom:
# [0.2, 0.3, 1.5] -> [0.2, 0.8, 1]
# (remember that π is sorted)
if best_effort and π[-1] > 1 + ε:
# probability mass we still we have to distribute
debt = 0.
for i in reversed(range(len(π))):
if π[i] > 1.:
# an 'offender', take away excess
debt += π[i] - 1.
π[i] = 1.
else:
# case π[i] < 1, i.e. 'save' element
# maximum we can transfer from debt to π[i] and still not
# exceed 1 is computed by the minimum of:
# a) 1 - π[i], and
# b) debt
max_transfer = min(debt, 1. - π[i])
debt -= max_transfer
π[i] += max_transfer
assert debt < ε, "best effort rebalancing failed (impossible)"
# make sure we are talking about probabilities
if any(not (0 - ε <= π_i <= 1 + ε) for π_i in π):
raise ValueError("inclusion probabilities not satisfiable: {}" \
.format(list(zip(π, elements))))
# special case equal probabilities
# (up to fuzziness parameter, remember that π is sorted)
if π[-1] < π[0] + ε:
return set(random_.sample(elements, k))
# compute the two possible lambda values, see formula 7 on page 75
# (remember that π is sorted)
λ1 = π[0] * len(π) / k
λ2 = (1 - π[-1]) * len(π) / (len(π) - k)
λ = min(λ1, λ2)
# there are two cases now, see also page 69
# CASE 1
# with probability λ we are in the equal probability case
# where all elements have the same inclusion probability
if random_.random() < λ:
return set(random_.sample(elements, k))
# CASE 2:
# with probability 1-λ we are in the case of a new sample without
# replacement problem which is strictly simpler,
# it has the following new probabilities (see page 75, π^{(2)}):
new_π = [
(π_i - λ * k / len(π))
/
(1 - λ)
for π_i in π
]
new_items = list(zip(new_π, elements))
# the first few probabilities might be 0, remove them
# NOTE: we make sure that floating point issues do not arise
# by using the fuzziness parameter
while new_items and new_items[0][0] < ε:
new_items = new_items[1:]
# the last few probabilities might be 1, remove them and mark them as selected
# NOTE: we make sure that floating point issues do not arise
# by using the fuzziness parameter
selected_elements = set()
while new_items and new_items[-1][0] > 1 - ε:
selected_elements.add(new_items[-1][1])
new_items = new_items[:-1]
# the algorithm reduces the length of the sample problem,
# it is guaranteed that:
# if λ = λ1: the first item has probability 0
# if λ = λ2: the last item has probability 1
assert len(new_items) < len(items), "problem was not simplified (impossible)"
# recursive call with the simpler sample problem
# NOTE: we have to make sure that the selected elements are included
return sample_no_replacement_exact(
new_items,
k - len(selected_elements),
best_effort=best_effort,
random_=random_,
ε=ε
) | selected_elements
Example:
In : sample_no_replacement_exact([(1,'a'),(2,'b'),(3,'c')],2)
Out: {'b', 'c'}
In : import collections, itertools
In : sample_tester = lambda f: collections.Counter(itertools.chain(*(f() for _ in range(10000))))
In : sample_tester(lambda: sample_no_replacement_exact([(1,'a'),(2,'b'),(3,'c'),(4,'d')],2))
Out: Counter({'a': 2048, 'b': 4051, 'c': 5979, 'd': 7922})
The weights sum up to 10, hence the inclusion probabilities compute to: a → 20%, b → 40%, c → 60%, d → 80%. (Sum: 200% = k.) It works!
Just one word of caution for the productive use of this function, it can be very hard to spot illegal inputs for the weights. An obvious illegal example is
In: sample_no_replacement_exact([(1,'a'),(2,'b')],2)
ValueError: inclusion probabilities not satisfiable: [(0.6666666666666666, 'a'), (1.3333333333333333, 'b')]
b cannot appear twice as often as a since both have to be always be selected. There are more subtle examples. To avoid an exception in production just use best_effort=True, which rebalances the inclusion probability mass such that we have always a valid distribution. Obviously this might change the inclusion probabilities.
I used a associative map (weight,object). for example:
{
(10,"low"),
(100,"mid"),
(10000,"large")
}
total=10110
peek a random number between 0 and 'total' and iterate over the keys until this number fits in a given range.

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