Animation in highcharts - animation

I am using highcharts in asp.net MVC4 for drawing graphs. Please let me know if I can use animation in the charts. I want my columns to progressively grow on load of page for 2 seconds.

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D3 JS - How to convert a grid of svgs as one to increase the overall performance?

Currently I am constructing a mosaic like grids svg with D3JS.
You can imagine as the following image.
I have labeled the small images, and having the data as a 2D array of labels to map the small images as an final mosaic image like this. The problem I have is I will have multiple mosaic images and some time more than 30 images on a page with different grid sizes. Since each mosaic images are actually a node from a d3 tree with relationships. The performance decrease as more nodes and svgs are presented.
Is there any alternative ways to convert the grid of svgs on the fly? Or is there other better suggestions to achieve the same result in D3js?
Thank you

Responsive widths, not heights, in threejs

I have noticed that in threejs, every example of the sizing of an object relative to its container seems to only be based on the height of the canvas/window it is responding to. This works well for worlds where the canvas is the only thing on the page. However, in a new project we are using overlaying divs as part of the design and as the window gets thinner, we are hoping to be able to scale down the main object in our scene. I have linked to and took 2 screenshots of a basic example. I am wondering if anyone has come up with a good solution for dealing with making the width responsive as well.
https://threejs.org/examples/#webgl_geometry_cube

Updating Canvas all at the same time

I have an asp.net website.
I have 4 canvas controls.
I am uploading jpegs from my client desktop app from 4 different cameras.
1 canvas control per camera.
All works well.
Now, I just use 1 camera. This camera is of a higher resolution.
I still split this larger image into 4 parts (in the client).
I then upload all 4 parts and update each canvas element as before.
Now, when there is motion on the camera there is a 'shimmering' of movement because each image part updates sequentially.
I have thought about hiding a canvas control and displaying when all 4 parts are updated but is this the best solution for the canvas control?
Thanks

Which chart can I use to create XY range chart with D3.js like Blood Pressure Chart

I want to create a chart like one given here
http://www.bloodpressureuk.org/BloodPressureandyou/Thebasics/Bloodpressurechart
using D3.js utilizing existing libraries or any other HTML5 javascript libraries. UI seems to be similar to Treemap chart but it doesn't have plotting capabilities. And I want a movable plot also to select X,Y coordinates. Please suggest which charting library to use.
I was able to create a similar chart using the ZingChart javascript charting library. It can render in HTML5 Canvas.
http://zingchart.com/playground/run/53c402eb868c5
Initially thought about using a piano chart/treemap as you suggested. But what made the most sense was actually to use an area chart with stepped aspect for the colored blood pressure zones. Then I applied a scatter chart on top to plot blood pressure numbers. This approach could work for you in other charting libraries as well.
The plots could be made draggable with the node dragging plugin- http://www.zingchart.com/playground/presentation/category/4/ But I wasn't sure your request for selecting x/y coordinates and moving them would apply to the blood pressure use case.
I'm on the ZingChart team, so feel free to reach out if you have any questions about this demo.

how to draw a constant line in a javaFX scatter chart

I'm new to JavaFX and implemented a scatter chart with various data series. That works well so far, but I want to highlight the data in a specific area as these are ok and all outside the area are bad. so my plan is to draw two lines in the chart, for example one at y=80 and one at y=120. is there a comfortable way to accomplish this? I wanted to avoid drawing the lines with a LineBuilder or so.

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