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I am thinking of developing Ebook reader in xamarin forms. But I could not find any Epub/Mobi reader SDK anywhere.Is there any xmarin SDK available for Ebook reader ? If it is not available , How can I develop one in xamarin ?
I have made a port of EpubReader for PCL projects: EpubReader.Cross.
It has almost same api except you need to use streams instead paths to files.
You can download the library as a package from Nuget: Install-Package EpubReader.Cross
For opening a book without loading content:
var epubBook = EpubReader.OpenBook(stream);
For reading a book:
var epubBook = EpubReader.ReadBook(stream);
Just checked few nugets with following results:
ePub
epubsharp
netfx3.5 - so no go for Xamarin. Besides this is only for generation of epub format
epubfactory
PCL - this might work for Xamarin.Forms
epubreader
I was not able to determine tartget platform. Try adding to the project
Mobi - none found
You could try this one - https://epubear.scand.com/. It stands for Xamarine as well as for Android & iOS. Fairly faster than SkyEpub, not buggy and doesn't remind me of construction set with lots of unuseful features & tools. Reliable, easy to drive and the team is fast to respond in case you might need help.
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I am trying to create a cross-platform project to build an app to be running on Microsoft Surface, and I m new to this area.
I googled some tutorials online and they all say that you go to new project, select Cross-Platform, you will see Cross Platform app (Xamarin), Class Library (Xamarin.Forms) and so on.
But when I select Cross-Platform, I only see ONE option: Mobile App (Xamarin.Forms). Is it the new feature or am I missing some components in VS.
If it is a new feature, is there any tutorial regarding how to create an windows surface app using it?
Probably this is an easy question but a million thanks to you!
Microsoft works constantly on Xamarin, so templates for cross-platform projects may change every time you update your Visual Studio.
Try to check the date of your tutorial
Choose recent tutorials
Watch videos on Xamarin youtube channel
Use the Microsoft documentation website for recent tutorials :
https://learn.microsoft.com/fr-fr/xamarin/
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I would like to get all the developer documentation for offline use.
I'm using xcode mostly on my commute and mobile inet is not good enough in my area.
There were a number of questions regarding docs in general answered more or less, but I have a more specific requirement.
At the moment I only have class reference, but i would like to have documents mentioned in "Companion guides" as well. I tried to "Subscribe" to 10.5 Core Library but it doesn't seem to add anything beside the stuff that was installed with XCode. I'm using XCode 3.1.2 if that makes any difference.
What options do i have? Downloading officially/wget'ing everything/finding some obvious button in preferences?
Dash.app is a great documentation viewer that has all of Apple's docs for offline viewing (as well as tons of other frameworks/languages).
It looks as though XCode should be downloading it if setup as per this question:
Download of Cocoa API documentation
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Does anyone know of any UI automation cross-platform (Windows and Mac OS X) open source APIs/frameworks available for automating external GUI applications from inside a separate application programmatically?
Through searching, I've found a couple commercial cross-platform UI automation products, but obviously they wouldn't allow embedding in an open-source cross-platform application nor would they permit calling them from code (I would be calling it from Objective-C/Cocoa and/or .NET/Mono)...
I'm aware of (but haven't tried yet) the open source "white" project for .NET however that of course only works on Windows since it has a dependency on the Microsoft UI Automation framework.
Image-driven UI automaion is the best solution so far.
Please have a look at sikuli.org.
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Please provide me some good references or web pages which you recommend for development of Firefox Addons.
https://developer.mozilla.org/en-US/Add-ons/Overlay_Extensions/XUL_School : Very detailed. Is tried to be always up do date.
http://lifehacker.com/264490/how-to-build-a-firefox-extension
http://www.softwaredeveloper.com/features/firefox-extension-resource-072307/ : Basically a link list.
I use the Netbeans Plugin Foxbeans which streamlines the whole development process.
Komodo Edit has some functionality that is useful. It has auto completion for XUL tags and also can generate a skeleton structure for you.
You can use Add-on SDK or Add-on BUilder (see: http://mzl.la/addonsdk) that simplify a lot the process of creating addon, especially for beginner, and for simple addon doesn't require specific platform knowledge (e.g. XUL)
Also, to set up the best possible development environment, check the instructions
and/or use a quick help
The best way to start with the development is to go through the examples so that you can understand. Follow this link for some good examples
https://developer.mozilla.org/en-US/Add-ons/WebExtensions/Examples
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Has anyone found and used an alternative to the Microsoft Webbroswer ActiveX control with any success? The open source Firefox ActiveX version seems to be a dead project development wise and based on an old Firefox version.
Give a look to the GeckoFX Project, an open-source component for embedding Mozilla Gecko (Firefox) in .NET applications.
Written in clean, fully commented C#,
GeckoFX is the perfect replacement for
the default Internet Explorer-based
WebBrowser control.
(source: googlecode.com)
I just installed Microsoft's WebView2 NuGet Package named "Microsoft.Web.WebView2" and dropped the control on a Windows Form and gave it a source to navigate to:
//Build your own URL
string sURL = $"https://auth.tdameritrade.com/auth?response_type=code&redirect_uri={sCallbackURLEncoded}&client_id={sConsumerKey}%40AMER.OAUTHAP";
//Set it as the source
wvLogin.Source = new Uri(sURL);
BAM! It worked. I wish I had known this was available before wasting time on browser controls that do not package well or testing browsers that cost $800 or $1500 for a single licencse.