I like have a local virtual machine running on my laptop (Hyper-v) as my development environment. Having Visual Studio installed in the virtual machine.
Everything has been working great.
Now I have to develop WP8.1 apps, and ofcourse the WP emulator does not work inside of the VM.
But I was hoping to deploy Wp8.1 apps directly on a Windows Phone connect by USB.
This would work if Visual Studio was installed directly on the laptop and not in a VM.
Have anyone been able to do this? Or am I the only one having my development environment hosted in a virtual machine and therefor having these problems? :)
I've discovered that this allows for USB Redirection / RemoteFX (GPEDIT.msc), so I can now use my device in Visual Studio in my virtual machine.
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I have installed the Linux development in visual studio 2017 on my windows laptop. Usually, for debugging we have to connect with Azure VMs. I have Ubuntu on another laptop. Is it possible for me to connect vs 2017 Linux debugger with the Ubuntu on another laptop and run the programs? If so, then how.
What sort of app are you building?
For .NET Core on Linux the instructions over at:
https://devblogs.microsoft.com/devops/debugging-net-core-on-unix-over-ssh/
For native there's instructions over at:
https://devblogs.microsoft.com/cppblog/targeting-windows-subsystem-for-linux-from-visual-studio/
It's for WSL but if you run those instructions on the Ubuntu box it should be the same.
In either case the key thing is that VS needs to be able to open an SSH tunnel to the Ubuntu laptop. That might mean changing around settings for firewalls either on the boxes or at the network layer.
Let's say my physical Environment is a Mac computer with Windows 10 installed using Bootcamp and also the same Windows 10 running on a Virtual Machine. (I think this is possible with some VM software)
With Visual Studio 2017 running under Windows is it possible to connect to MacOS to compile iOS part of the apps? How?
I think I cannot develop Windows Apps using Visual Studio 2017 for Mac so that option is out of question.
Thank you for your help.
Check out the setup and installation documentation. Basically you need to install Visual Studio for Mac on your Mac and Visual Studio 2017 in your virtual machine.
You then need to connect via the build agent (Visual Studio will show you how). This can all be done on the same machine if you are using a Mac.
https://developer.xamarin.com/guides/ios/getting_started/installation/windows/
When developing with Visual Studio 2015, is it possible to use a Mac for both iPhone and Android builds?
A virtual machine would cope with Windows and Visual Studio.
The host system is an Apple Mac.
So can I connect from the virtual machine to the host system concerning Xamarin? (like 2 different computers, which is frequently stated in Xamarin tutorials)
Running Windows in a Virtual Machine on the Mac to run Visual Studio is possible. You would be able to connect to the build host on the host machine and build your iOS project.
However, you can also just run everything on the Mac and rely on Xamarin Studio or Visual Studio for Mac to build both iOS and Android.
I have VM Virtual Box running a Windows Phone emulator. How do I get Visual Studio 2013 Community Edition to use it to test a Windows Phone app?
Apparently one is supposed to use the Device Emulator Manager to register emulators and it ought to be accessible from the Tools menu but its not there.
I have Ubuntu installed on my system. Now I have a project to do using Visual Studio in C#.
I want to know whether I can install Windows inside a Virtual Box and then install Visual Studio. Will I be able to develop Csharp application in a virtual environment? Will the Virtual Box support the running of Visual Studio software?
Thanks in advance.
Sure. I've done this.
You can install a Windows vm in VirtualBox.
Using Visual Studio doesn't depend on whether your Windows is a virtual machine or not.