Shall I use WebSocket on ports other than 80? - websocket

Shall I use WebSocket on non-80 ports? Does it ruin the whole purpose of using existing web/HTTP infrastructures? And I think it no longer fits the name WebSocket on non-80 ports.
If I use WebSocket over other ports, why not just use TCP directly? Or is there any special benefits in the WebSocket protocol itself?
And since current WebSocket handshake is in the form of a HTTP UPGRADE request, does it mean I have to enable HTTP protocol on the port so that WebSocket handshake can be accomplished?

Shall I use WebSocket on non-80 ports? Does it ruin the whole purpose
of using existing web/HTTP infrastructures? And I think it no longer
fits the name WebSocket on non-80 ports.
You can run a webSocket server on any port that your host OS allows and that your client will be allowed to connect to.
However, there are a number of advantages to running it on port 80 (or 443).
Networking infrastructure is generally already deployed and open on port 80 for outbound connections from the places that clients live (like desktop computers, mobile devices, etc...) to the places that servers live (like data centers). So, new holes in the firewall or router configurations, etc... are usually not required in order to deploy a webSocket app on port 80. Configuration changes may be required to run on different ports. For example, many large corporate networks are very picky about what ports outbound connections can be made on and are configured only for certain standard and expected behaviors. Picking a non-standard port for a webSocket connection may not be allowed from some corporate networks. This is the BIG reason to use port 80 (maximum interoperability from private networks that have locked down configurations).
Many webSocket apps running from the browser wish to leverage existing security/login/auth infrastructure already being used on port 80 for the host web page. Using that exact same infrastructure to check authentication of a webSocket connection may be simpler if everything is on the same port.
Some server infrastructures for webSockets (such as socket.io in node.js) use a combined server infrastructure (single process, one listener) to support both HTTP requests and webSockets. This is simpler if both are on the same port.
If I use WebSocket over other ports, why not just use TCP directly? Or
is there any special benefits in the WebSocket protocol itself?
The webSocket protocol was originally defined to work from a browser to a server. There is no generic TCP access from a browser so if you want a persistent socket without custom browser add-ons, then a webSocket is what is offered. As compared to a plain TCP connection, the webSocket protocol offers the ability to leverage HTTP authentication and cookies, a standard way of doing app-level and end-to-end keep-alive ping/pong (TCP offers hop-level keep-alive, but not end-to-end), a built in framing protocol (you'd have to design your own packet formats in TCP) and a lot of libraries that support these higher level features. Basically, webSocket works at a higher level than TCP (using TCP under the covers) and offers more built-in features that most people find useful. For example, if using TCP, one of the first things you have to do is get or design a protocol (a means of expressing your data). This is already built-in with webSocket.
And since current WebSocket handshake is in the form of a HTTP UPGRADE
request, does it mean I have to enable HTTP protocol on the port so
that WebSocket handshake can be accomplished?
You MUST have an HTTP server running on the port that you wish to use webSocket on because all webSocket requests start with an HTTP request. It wouldn't have to be heavily featured HTTP server, but it does have to handle the initial HTTP request.

Yes - Use 443 (ie, the HTTPS port) instead.
There's little reason these days to use port 80 (HTTP) for anything other than a redirection to port 443 (HTTPS), as certification (via services like LetsEncrypt) are easy and free to set up.
The only possible exceptions to this rule are local development, and non-internet facing services.
Should I use a non-standard port?
I suspect this is the intent of your question. To this, I'd argue that doing so adds an unnecessary layer of complication with no obvious benefits. It doesn't add security, and it doesn't make anything easier.
But it does mean that specific firewall exceptions need to be made to host and connect to your websocket server. This means that people accessing your services from a corporate/school/locked down environment are probably not going to be able to use it, unless they can somehow convince management that it is mandatory. I doubt there are many good reasons to exclude your userbase in this way.
But there's nothing stopping you from doing it either...

In my opinion, yes you can. 80 is the default port, but you can change it to any as you like.

Related

Web Sockets Protocol - Clarification needed here

I was reading the the official RFC for the Web Sockets protocol in order to implement it for learning purposes, I wanted to make things a bit different somehow but I was not sure what to make different. While I was reading the document, I came across this:
The Web Socket Protocol attempts to address the goals of existing bidirectional HTTP technologies in the context of the existing HTTP infrastructure; as such, it is designed to work over HTTP ports 80 and 443 as well as to support HTTP proxies and intermediaries, even if this implies some complexity specific to then current environment. However, the design does not limit Web Socket to HTTP, and future implementations could use a simpler handshake over a dedicated port without reinventing the entire protocol.
Does this imply a custom web socket protocol can be implemented with a non http based handshake?.
If so, does it mean a the regular Java Script Web Socket client will not work with this and I would need to implement a custom client to communicate using this protocol?

Firewall blocks connection to second WebSocket server

In short we have two separate servers for our web app. The first one is the main server that uses Websockets for handling "chat rooms", and the second server only handles WebRTC audio chat rooms via Websocket. Both servers use Express to create a HTTPS server, use secure Websocket and the port 443.
I recently encountered a problem where a corporate client's firewall blocked the wss-connection to only the WebRTC server. The error logged in the user's browser was "ERR_CONNECTION_TIMED_OUT", which means the user never connects via Websocket. This has not happened with any other clients.
The Websocket connection works normally between the user and the main server, and no rules have been added to their firewall to use our app.
Has anyone encountered something similar? What kind of a firewall setting might cause this? Could this be a cors problem, since the servers are on their own sub-domains?
The main server could be restricting the type of data sent on port 443, which will use SSL to secure that transmitted data.
Refer to this page for information on the "Well-know port numbers".
The WebRTC audio data may need to be transmitted on its own dedicated port number that has been configured on the main server for this.
The problem was that the main server WebSocket used TCP and the WebRTC server used UDP, and UDP was blocked by corporate firewall on default.
WebRTC should use TCP as a backup, but I'm assuming UDP is still needed for the handshake.

Persistent connection between a WAN and a LAN server

We need to have a persistent connection between servers on WAN and LAN. Basically multiple LAN servers have to register with a server on Internet and always keep an open connection, because we can not ask clients who own serves on LAN to set up port forwarding, and because there might be firewall issues.
What are my options here? I am thinking, either Websockets, or servers on LAN long polling our server on the Internet. Is there a better solution?
Your options are - considering you want to avoid problems with proxies and firewalls - probably:
Use websockets, either port 80 or 443
Use long polling (that's not really persistent, if you need bidirectional communication!) port 80 or 443
Encapsulate whatever data into a http request, using port 80
Use port 443 with ssl encryption, and do whatever you want on the protocol level. Normally, you won't have any problems using even some strange custom protocol as long as you use this port with ssl encryption, as neither firewalls nor proxies normally (try to) inspect what you're doing when they sense what they think is https.
Everything else is probably out of scope for you as far as I get the scenario, but you should be able to do what you need using port 443 with some protocol made for persistent connections (it's possible with websockets, but you'll run into other problems really fast (like missing ping/pong implementations) then if you don't custom build your code, which would probably make it pointless to use websockets in the first place)

How to establish a TCP Socket connection from a web browser (client side)?

I've read about WebSockets but they don't seem to be pure "sockets", because there is an application layer protocol over them. "ws:"
Is there any way of doing a pure socket connection from a web browser, to enliven webpages?
Here are my random stabs in the dark
Applets sockets provided by Java (need java installed)
Flash sockets provided by Flash (need flash installed)
But about HTML5, Why are they called WebSockets if they aren't Sockets?
Is the websocket protocol so simple to implement that it is "almost"-sockets?
I've read about WebSockets but they don't seem to be pure "sockets", because there is an application layer protocol over them.
[Is the] websocket protocol so simple to implement that [it is] "almost"-sockets?
Allowing regular socket connections directly from the browser is never going to happen because it opens up a huge risk. WebSockets is about as close to raw sockets from the browser as you are going to get. The initial WebSockets handshake is similar to an HTTP handshake (allowing web servers to proxy/bridge it) and adds CORS type security. In addition, WebSockets is a message based transport (rather than streaming as raw TCP) and this is done using a two byte header on each message frame.
Even flash is not able to quite make raw TCP connections. Flash sockets also add CORS security, but instead of an in-band handshake, flash socket connections make a connection to port 843 on the target server to request a security policy file.
Is there any way of doing a pure socket connection from a web browser, to enliven webpages?
Yes, you can use my websockify bridge/proxy which allows a WebSockets enabled browser to connect directly to a TCP socket via websockify.
But about HTML5, Why are they called WebSockets if they aren't Sockets?
WebSockets are a transport built on TCP sockets. After the handshake there is very minimal overhead (typically just a two byte header).
I can't improve on Kanaka's answers to your secondary questions, and I know this question is a year old. But for the main question, Is there any way of doing a pure socket connection from a web browser, to enliven webpages? There is a project called the Java / JavaScript Socket Bridge that might be what you (or anyone coming across this page from a Google search) are looking for. The advantage of this method over what others have mentioned is that it does not require either a client-side or a server-side service to be run. So, for instance, if you wanted to implement an IRC client purely in JavaScript but your web host does not allow you sufficient rights to proxy the connection, this Java applet would be the way to go. The only concern is making sure the client has Java installed and allowed.
You can just send data between a client and a server with WebSockets. Simply speaking, the only difference that WebSockets introduces is that the client:
adds some header bytes, like the type of data and the length
adds masks and encodes the data using them
The server also has to add header bytes, but does not need to encode the data.
If you implement the protocol correctly (server side, that is, since the browser already has an implementation), you can use it with ease to send text and binary data. (Although browser support is narrow, especially for the latter.)
The benefit of WebSocket is that it is HTTP based. You can use it also in environments there http proxies are used. Thus Websocket has a higher infrastructure compatibility as plain tcp.
Additionally http/WebSocket is providing you some features which you otherwise have to specify on your own:
Redirect
NAT keepalive
Multiplexing via URI
Framing
If you are asking for some data to be pushed from server it is widely termed as COMET or Reverse Ajax.
Web sockets is still not very popular as there are inherent firewall issues and minimal support yet from popular browsers.
You can take a look at http://www.ape-project.org/ as this is one of the most popular implementations (but native to unix/linux only for now. For windows they suggest using a virtual box or vmware based implementation)

Why don't current websocket client implementations support proxies?

A Web Socket detects the presence of a proxy server and automatically sets up a tunnel to pass through the proxy. The tunnel is established by issuing an HTTP CONNECT statement to the proxy server, which requests for the proxy server to open a TCP/IP connection to a specific host and port. Once the tunnel is set up, communication can flow unimpeded through the proxy. Since HTTP/S works in a similar fashion, secure Web Sockets over SSL can leverage the same HTTP CONNECT technique. [1]
OK, sounds useful! But, in the client implementations I've seen thus far (Go [2], Java [3]) I do not see anything related to proxy detection.
Am I missing something or are these implementations just young? I know WebSockets is extremely new and client implementations may be equally young and immature. I just want to know if I'm missing something about proxy detection and handling.
[1] http://www.kaazing.org/confluence/display/KAAZING/What+is+an+HTML+5+WebSocket
[2] http://golang.org/src/pkg/websocket/client.go
[3] http://github.com/adamac/Java-WebSocket-client/raw/master/src/com/sixfire/websocket/WebSocket.java
Let me try to explain the different success rates you may have encountered. While the HTML5 Web Socket protocol itself is unaware of proxy servers and firewalls, it features an HTTP-compatible handshake so that HTTP servers can share their default HTTP and HTTPS ports (80 and 443) with a Web Sockets gateway or server.
The Web Socket protocol defines a ws:// and wss:// prefix to indicate a WebSocket and a WebSocket Secure connection, respectively. Both schemes use an HTTP upgrade mechanism to upgrade to the Web Socket protocol. Some proxy servers are harmless and work fine with Web Sockets; others will prevent Web Sockets from working correctly, causing the connection to fail. In some cases additional proxy server configuration may be required, and certain proxy servers may need to be upgraded to support Web Sockets.
If unencrypted WebSocket traffic flows through an explicit or a transparent proxy server on its way the WebSocket server, then, whether or not the proxy server behaves as it should, the connection is almost certainly bound to fail today (in the future, proxy servers may become Web Socket aware). Therefore, unencrypted WebSocket connections should be used only in the simplest topologies.
If encrypted WebSocket connection is used, then the use of Transport Layer Security (TLS) in the Web Sockets Secure connection ensures that an HTTP CONNECT command is issued when the browser is configured to use an explicit proxy server. This sets up a tunnel, which provides low-level end-to-end TCP communication through the HTTP proxy, between the Web Sockets Secure client and the WebSocket server. In the case of transparent proxy servers, the browser is unaware of the proxy server, so no HTTP CONNECT is sent. However, since the wire traffic is encrypted, intermediate transparent proxy servers may simply allow the encrypted traffic through, so there is a much better chance that the WebSocket connection will succeed if Web Sockets Secure is used. Using encryption, of course, is not free, but often provides the highest success rate.
One way to see it in action is to download and install the Kaazing WebSocket Gateway--a highly optimized, proxy-aware WebSocket gateway, which provides native WebSocket support as well as a full emulation of the standard for older browsers.
The answer is that these clients simply do not support proxies.
-Occam
The communication channel is already established by the time the WebSocket protocol enters the scene. The WebSocket is built on top of TCP and HTTP so you don't have to care about the things already done by these protocols, including proxies.
When a WebSocket connection is established it always starts with a HTTP/TCP connection which is later "upgraded" during the "handshake" phase of WebSocket. At this time the tunnel is established so the proxies are transparent, there's no need to care about them.
Regarding websocket clients and transparent proxies,
I think websocket client connections will fail most of the time for the following reasons (not tested):
If the connection is in clear, since the client does not know it is communicating with a http proxy server, it won't send the "CONNECT TO" instruction that turns the http proxy into a tcp proxy (needed for the client after the websocket handshake). It could work if the proxy supports natively websocket and handles the URL with the ws scheme differently than http.
If the connection is in SSL, the transparent proxy cannot know to which server it should connect to since it has decrypt the host name in the https request. It could by either generating a self-signed certificate on the fly (like for SSLStrip) or providing its own static certificate and decrypt the communication but if the client validates the server certificate it will fail (see https://serverfault.com/questions/369829/setting-up-a-transparent-ssl-proxy).
You mentioned Java proxies, and to respond to that I wanted to mention that Java-Websocket now supports proxies.
You can see the information about that here: http://github.com/TooTallNate/Java-WebSocket/issues/88
websocket-client, a Python package, supports proxies, at the very least over secure scheme wss:// as in that case proxy need no be aware of the traffic it forwards.
https://github.com/liris/websocket-client/commit/9f4cdb9ec982bfedb9270e883adab2e028bbd8e9

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