lAdIdAccess error, library not found - xcode

I've got this error and can't find anything about it (-lAdIdAccess):
ld: warning: directory not found for option '-L/Users/macbook/Desktop/rapid ball/Rapid'
ld: warning: directory not found for option '-LBall'
ld: warning: directory not found for option '-LBall/googleanalytics'
ld: library not found for -lAdIdAccess
clang: error: linker command failed with exit code 1 (use -v to see invocation)
What should I do?

Related

framework not found CoreServices for architecture arm64

I'm building a game using Unity (5.6.2). When I build out to Xcode, I get an error regarding CoreServices.
The error is as follows:
ld: warning: arm64 function not 4-byte aligned: ltmp0 from /Users/User/Documents/untitled folder/Builds/DriveThrough_205_FB/Libraries/libiPhone-lib.a(unwind_test_arm64.o)
ld: warning: arm64 function not 4-byte aligned: _unwind_tester from /Users/User/Documents/untitled folder/Builds/DriveThrough_205_FB/Libraries/libiPhone-lib.a(unwind_test_arm64.o)
ld: framework not found CoreServices for architecture arm64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
Has anyone run into this?

Build PCL on macOS Sierra - Linking CXX shared library error: Undefined symbols for architecture x86_64

I'm trying to install PCL (Point Cloud Library) on my system with macOS Sierra following the instructions here: http://ns50.pointclouds.org/documentation/tutorials/compiling_pcl_macosx.php
I made it to the step "Building PCL" but receive the following error when running the "cmake .." command:
[ 10%] Linking CXX shared library ../lib/libpcl_io.dylib
Undefined symbols for architecture x86_64:
"boost::this_thread::hiden::sleep_until(timespec const&)", referenced from:
pcl::HDLGrabber::readPacketsFromPcap() in hdl_grabber.cpp.o
pcl::OpenNIGrabber::start() in openni_grabber.cpp.o
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see
invocation)
make[2]: *** [lib/libpcl_io.1.8.0.99.dylib] Error 1
make[1]: *** [io/CMakeFiles/pcl_io.dir/all] Error 2
make: *** [all] Error 2
Thanks for your help!

i got a "linker command failure"

ld: file not found: /Users/eduardoRojas/Library/Developer/Xcode/DerivedData/MoveThemNOW-gkrqwdnrkcwmgygipvtpedxmqpjz/Build/Products/Debug-iphonesimulator/Move Them NOW.app/Move Them NOW
clang: error: linker command failed with exit code 1 (use -v to see invocation)
i don't know what is happening please help

What is "-lc++"?

Anybody has any idea about what is this and how can I solve this build error ??
ld: library not found for -lc++
clang: error: linker command failed with exit code 1 (use -v to see invocation)
thanks in advance.
Install libc++
You can download from:
http://libcxx.llvm.org/

Linker error when compiling in Xcode

I am getting this error when I am compiling a program in Xcode.
Undefined symbols for architecture i386:
"_OBJC_CLASS_$_MyDatabase", referenced from:
objc-class-ref in Gallery_CollectionViewController.o
ld: symbol(s) not found for architecture i386
clang: error: linker command failed with exit code 1 (use -v to see invocation)
You have forgotten to add the source file that implements the class MyDatabase to the Xcode target and consequently it hasn't been compiled and linked with the binary.

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