WebGL OES_texture_float_linear android devices - Chrome - three.js

using threejs to create a sphere with texture.
in Chrome (41.0.) on Samsung Tab 4 (Android 4.4.2) I am getting the following console:
THREE.WebGLRenderer: OES_texture_float_linear extension not supported.
causing my controls to stop working.
sphere and texture are loaded.
any ideas?
------ UPDATE
threejs examples of DeviceControls not working on Samsung Tab4. Looks like more a device specific issue.

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