I am trying to capture animation using a PC Kinect connected via USB 3.0 When I try to capture animation using Brekel, the PC Kinect keeps disconnecting and shutting down and only stays on for 5 seconds. I did not have the problem before the recent Brekel update. Anybody out there use PC Kinect and Brekel to capture animation to make animation videos? Please help. Thanks!
I had a similar issue and I kept trying every thing for days, and finally the issue turned to be from the kinect AC adaptor...
Kinect for Xbox 360 freezes and disconnects from USB after running Processing SimpleOpenNi depth image example
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I'm trying to see why our DJI-enabled app isn't working correctly with the Mavic Air 2 on iOS or Android. Here I'm debugging with iOS but I've seen the same failures when briefly testing on our Android app.
When calling setMode:completion: on the single camera belonging to the Mavic Air 2, I consistently get "Current product does not support this feature.(code:-1013)"
isMediaDownloadModeSupported returns true for the camera, and yet I can't set the camera mode to media download mode at all (or any other mode).
I've found that setFlatMode:completion: seems to work ok to set photo and video modes as a sort of alternative, however this is only for photo/video modes, and won't help me with downloading media from the SD card. (right?)
Any help out there?
From my DJI Developer Support ticket for the same issue:
For the Mavic Air 2 drone, should use the setFlatMode to switch the photo, video mode, and use the enterPlayback, exitPlayback to enter/ exit the download mode.
I'm trying to play TTS on the node-red dashboard. Luckily I thought there's the Audio Out node, where you feed a string in, some TTS service converts it to audio and then it's played via the browser you opened the dashboard UI.
Which works fine on my pc while trying, but not on raspberry pi chromium in kiosk mode... There it only prints a notification box which states the text it was supposed to speak...
Anybody ran into this issue?
I have node red installed on docker on RPI3B+ 1, and RPI3 2 with touchscreen as the UI running chromium in kiosk mode.
Chromium plays audio (tested with youtoube) well... so that's not the issue.
Edit
Seems like audio out is trying to do speech synthesis in the browser, but chromium doesn't show providers?!?
Ok easy solution:
Use node-red-contrib-google-tts to get an URL to tts output, feed it through msg.url into a http request nice with binary payload and feed this to the audio out node... And here we go
I have an AVerMedia card connecting the TV to laptop by PCI and USB. I want every time I save a screenshot from TV, the image will be auto-sent to PC.
The problem is, I have no clue where to start. I read all posts related to AVerMedia card like this in Python or this in C# or this in C++, but still no clue where to start.
Any advice is appreciated.
I created a small app that capture video from lifecam camera and grab image. It works well on window xp,7 32bits, but on window 7 64bits sometimes connect to camera failed and timeout grabbing image. I don't know that whether directshow api work well on window 7 64bits or not?Thank for any helping to make this problem clearly.
I'm working on multithreaded game and targeting wp7 and wp8. I'm using background threads for network comunication and got stuck on problem that wp8 has huge perfomapnce issue when i have 3-4 background threads. Fps drops, for example if you touch rectangle and move it around screen with your finger it will move discrete not smoothly. But on wp7 all works smoothly and perfect. Whats wrong with multithreading in wp8? Are there any good practices to achieve good perfomance? Tested on lumia 920 and htc hd7
Workaround
Looks like promblem with new wp8 software update, but have no other device to test.