Store option disabled in My Visual Studio 2013 Ultimate - visual-studio

I want to submit my app (WP8) on windows phone store, but my store options are disabled. Please provide any solution to publish my app.
Please help me to upload my app.

I had the same problem. It appeared that the basic release build creates the needed files to add your app to the store.
Check \Bin\Release folder and look for .xap file (f.ex MyApp_Release_AnyCPU.xap). This is the package that you can submit. You can add it to the Windows Phone Store.

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unable to deploy UWP app built from website

I'm trying to convert my website into an UWP application to enable me to upload it into microsoft store. I found out an article: 'https://www.c-sharpcorner.com/article/convert-web-application-to-universal-windows-platform-app-in-visual-studio-2017/' which helped me to build the uwp app from my website using visual studio 2019 successfully.
I followed the steps listed below to create my UWP app
Step 1:
I created a new project and selected Blank APP (Universal Windows) in Windows Universal section of JavaScript templates and chose windows 10 as target version
Step 2:
Opened the package.appmanifest > Application Tab and changed entry point to my web url:https://mbracecloud.com
Step 3:
Opened Content URI tab and pasted web url:mbracecloud.com in URI field.
Step 4:
Then i hit the local machine build button, which built the app successfully and launched it within minutes.
But the app showed a blank page instead of opening my website.
I do not know where i'm going wrong ?
which helped me to build the uwp app from my website using visual studio 2019 successfully.
During the testing, make WinJS blank app and edit package.appmanifest changed entry point with website address, then add Content URI. And it works well.
Visual Studio 2019 has removed WinJs Template. Please create and build the with VS 2017. And for this scenario we suggest you use PWA to replace WinJS blank app template.

Share xamarin app with friend for testing

thanks in advance. I've been working on a Xamarin app that I hope to market before too long. It's at the stage where I'd like to share it with one or 2 beta testers on Windows 10. however, I am unable to run the app outside of Visual Studio (where it works fine). When I try to click on the relevant debug or release .exe in Windows Explorer nothing happens. How can I let my beta testers try it without having them install VS and giving them the entire project?
If you have registered a Microsoft developer account and paid for it, then you can add your tester's Microsoft account to the console, then you upload your app to the console, they can see it in the store for testing.
Otherwise, you can make an offline bundle file using the visual studio publish wizard. For more info, see the details.

How to create a binary from a monogame project

I'm making a simple Pong game on a Mac using Xamarin and Monogame, however I can`t find a way to export into a binary such as a .exe or a .app. Can it be done?
The answer is yes.
The procedure is pretty similar on both Android and iOS.
Android
Switch your project over to Release mode
If you are using any Google Play Services (maps and such), make sure to use your own keychain, which can be defined in the Project Options under Android Package Signing
Build the project
Right click and select Archive for Publishing
A new window will appear where you can sign and distribute your app
Upload to Google Play Store or any other relevant store
For iOS the steps are similar
Make sure you have created an App Name and provisioning profiles in the Apple developer center
Make sure Identifier of your app matches the registered one in the Info.plist of the app
Switch to AppStore or Ad-Hoc depending on the way you want to distribute your app
Build your project
Right click and select Show IPA on Build Server (Visual Studio) / in Xamarin.Studio on Mac you can select Archive for Publishing and get the IPA.
Upload the IPA to iTunesConnect or HockeyApp or whatever distribution method you are using
For more in depth documentation, please refer to Xamarin's official documentation for Android and for iOS.
Sorry for not quite understanding your question at the first time.
If you build the game on a Mac, I am not sure there is a way to export .app. However, I recommend you load your Xamarin project into Xamarin Studio or Visual Studio on Windows. Then you can get the iOS version and windows binary at the same time. However, for windows version you could only get .appx output, which is the winRT counterpart to the traditional desktop .exe.
Take Visual studio as an example,
If you want to export windows output, please follow steps below:
right click on your project's xamarin.Windows(UWP or Windows8.1) folder and select "store"
Select "No" for the prompt dialog about whether to upload to store
Follow the instructions till the end. Then get the .appx file under your project's AppPackages folder
And what's more, even if you just need to share with several people, HockeyApp is still a good option for you regarding the distribution trouble and version control trouble it can save for you. You can take a trial here.
Please let me know if this can help.

Xamarin Windows Phone Store Package

I' am in a bit of truble at the moment.
I try to build my Xamarin Windows Store App for publishing, but the Create App Packages Wizard, wont open I tried many solutions from the web, like unloading and reloading the project, or making a new project. But the wizard does not open with my solution i treid a normal Windows Phone app(no Silverlight), that worked but i could not Port my xamarin project to a standard Windows Phone App.
Has someone encountered a similar issue with Xamarin and Windows Phone,
or can anyone help to get my app into the Appstore?
Thanks.
I would have asked in the Xamarin Forum, but I cant reach them siche this morning.
And sorry for the engrish.
To submit package to the windows phone store you'll need to build your project (for ARM in Release mode to avoid warnings). Then on developer site when there is button to upload package you have to attach *.xap file from your project's bin\release folder (or bin folder you have specified). Then you can go through the next windows phone store app submitting steps.

Not able to upload .XAP file while submitting app dev center

I have developed a windowsphone7 app, i used visual studio 2010 and WP7 SDK to develop that app, and i have a registered developer account.
Now the app is ready to upload in market place,i have the XAP file.
I goes through the app submitting process, at package upload step, it allows only the ".appxupload" file, but not the ".xap" file.
Can anybody guide me to upload my app xap file.
thanks in advance.
Windows 8 Store http://dev.windows.com requires .appxupload
Windows Phone Store http://dev.windowsphone.com requires .xap
If you have .xap and its asking for .appxupload, you are in the wrong store.
I believe the actual XAP upload component still uses Silverlight (I always see the Silverlight loading animation appear when I upload). Try ensuring you have Silverlight installed and are using a browser that supports it.
You need to be using Internet Explorer with silverlight installed otherwise it just hangs and crashes. DONT use Chrome. It is a death sentence for app submission.

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