Xcode 6.3 "incoming connections..." popup - xcode

I have recently update Xcode to 6.3. Ever since the update, I started seeing a popup asking to accept or deny incoming connections the Xcode on a standard user account on the same machine even though I have Xcode listed in Firewall preferences panel.
I did some research and find something points to certification issue. I just remove Xcode and is now in the process of reinstalling.
Is it just me or does other people have the same issue? Any thought of how to get rid of the popup?

Related

Xcode Simulator Constantly Requires Verification

I'm not sure if this is a recent change, but the simulator in Xcode 14 (I'm now on 14.0.1)
CONSTANTLY requires login. I can't pick up a pattern, but for sure if I leave my
workstation for a while, this verification box will be on the screen.
I have to login many, many times a day. I have not been able to find anything in settings
within the simulator that keeps the login alive. Nor have I found anything in Xcode
preferences that address this issue. And I have not found anything through web searches.
Any guidance would be appreciated.

"Edit Bot..." button disabled after upgrading Xcode

I've updated my Xcode from 9.2 to 9.3 (It seems to be an issue with later versions as well) and now I'm not able to edit the bots anymore.
What I tried:
I installed the additional components on the server and local machine that you will be prompted about on first open after updating Xcode.
I restarted the server and local machine.
I checked the option "Create and View Bots" on the server. It is set to "logged in users". Just as before the update.
Everytime I want to open the Xcode Server preference pane in on the local machine in Xcode settings under accounts it gives me an error. When I try it a second time it works though. But it aways fails at the first time:
I removed the Xcode Server from the accounts pane and added it again.
I solved it by removing and adding the server by IP address:
Then it was possible again to Edit the bot.
Still strange...
Got the same issue by upgrading to XCode 10 today. Fix it by completely shutting down the Mac and restarting.

XCode 6.0 does not open on OS X 10.9.4

I just downloaded XCode_6_beta_6.dmg from the official apple website. However, when prompted to drag the installation to the application folder, it just unarchived the installation but does not install XCode_6_beta_6. When i try to open xcode_6_beta_6 from the applications folder, the new xcode6 beta icon just keeps popping in the application dock and does nothing. How do i overcome this situation so that the new xcode6 beta is installed on my machine?
For some weird reason, apple does not trust this installation and hence does not continue.
Please follow the below instructions to continue with the installation.
Open System Preferences
Open Security and Privacy
Unlock the settings screen if it is not already unlocked.
select "Anywhere" from the "Allow apps downloaded from:" section.
lock and close the preferences screen.
Your installation shall start in a moment!!
Also happened to me. Used Deepak's fix but had an additional strange problem where the Icon would still stay bouncing in the dock. Be patient & wait (for me it took a good 10 minutes!) for a dialogue box to eventually appear saying 'This is an application downloaded from the internet, do you want to open?' Obviously click 'Open'. Odd, considering it's Apple's own app.

Cannot find executable for CFBundle CertUIFramework.axbundle

Just updated to Xcode 5 and this is the first error its throwing on the logger for all my apps. Can't seem to understand why this is happening.
2013-09-19 10:46:54.341 MyApp[1156:a0b] Cannot find executable
for CFBundle 0x8a7c7a0 </Applications/Xcode.app/Contents/Developer/Platforms/
iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator7.0.sdk/
System/Library/AccessibilityBundles/CertUIFramework.axbundle> (not loaded)
Edit (11-11-2013): To everyone reading, once I waiting for a solid working solution to accept and close. The highest voted answer works until you re-open the project only.
Edit (30-09-2014): I can see this has been sorted since XCode 6 has been released! Finally
Final Edit-
Temporary workaround: click iOS Simulator > Reset Content and
Settings... and run again.
This error message may reappear at random. For me, it happens when I
launch a different application. There are several threads in Apple dev
forums and in StackOverflow about this problem, but none have a
definitive answer. This seems to be a SDK error to be fixed in the
next Xcode version.
Updated: October 3.
CREDIT - Please check this answer - Xcode 5 Error CertUIFramework.axbundle
Further Edit
Although this was potentially the issue resolution at the time. I believe some of the newer answers below relating to the better touch tool are in fact the correct resolutions.
After reading Kirill's answer I did some digging as I didn't want to disable BetterTouchTool for everything just the "iOS Simulator" and you can.
Open the "iOS Simulator" and will it as the active app go to the BTT drop-down menu from the top bar (of that screen if you have more than one) and select "Disable BTT for Current App". It will turn to a play icon when it's disabled.
Make sure the app name on the bar is still "iOS Simulator" as mine jumped to "Finder" a few times when I clicked the top bar!
Now re-set the simulator (if it doesn't work) and rebuild. You shouldn't get the error! :)
Don't forget to clear the error if it's still there. ;)
BTT seems to remember what apps it's disabled for (or at least it does when you close and re-open the app that's disabled I haven't tried a system re-boot yet).
Its easy. Go iOS simulator and reset content and setting.
Thanks
If you are using XCode-5 then just reset the simulator "Reset Content and Settings" and run once again
So I was having this error too in Xcode 5 and 5.1. I wanted to figure out if it's Xcode bug or something else, so I did a fresh install of Mavericks 10.9.2 and Xcode 5.1. Everything seemed fine after multiple tests.
Here is where the problem began. I put the apps and settings that I mostly use and the error came back. So I deleted everything and started adding everything one by one. After couple days I had bingo! The problem is with BetterSnapTool and BetterTouchTool
Update 12.12.2014
Just started using Xcode 6.1 and noticed that this bug seems to be gone at least with Xcode 6.1 simulators and BTT 0.9985 versions.
Update:
As GasB pointed out, it is possible to disable BTT for certain apps. So just disable it for iOS Simulator. You just have to remember not to use gestures while using the simulator as that triggers the error message.
Simple solution:
Remove the ticks in preference pane, reset simulator and do clean build. The error message will disappear.
.
I had the same problem and solved it setting the 'Localization native development region' to match my systems region. In my case from 'en' to 'de'. The referenced files are stored in localized versions in your filesystem. So this setting is used to identify the needed version.
You can find that setting in your project settings at 'Info' -> 'Custom iOS Target Properties'.
Resetting the simulator ‘fixes’ it because it turns the accessibility support off. You can normally achieve the same by simply disabling the ‘Accessibility Inspector’ in the ‘Settings’ app.
If, however, you need it enabled, particularly hate this error message, and are feeling adventurous then you can use the following monkey patches to silence the error: https://gist.github.com/alloy/9277316. (Be sure to NOT include this in your release builds.)
Resetting the simulator is a PITA, I found a way to get rid of these messages without having to to this:
go to Settings > Accessibility
turn on Accessibility Inspector
turn off Accessibility Inspector
quit Simulator
I had this problem with Xcode 5 in ML 10.8.5
I re-installed Mountain Lion (in a Parallels' VM), then update ML to 10.8.5.
Then installrd Xcode 5, and it's worked fine.
I think that the error is caused by a third SW installed in ML.
The application Moom is also causing this issue, and I couldn't find a way to disable it for just the iOS Simulator. So for now I disabled it's accessibility features.
I'm on Mavericks (10.9.3) and encountered the same error in xCode(5.1.1).
I tried anything - reinstalling xCode from both AppStore and dmg. Resetting the emulator resulted in the same error and deleting the Simulator SDK folder gave no results too.
The issue on my end was indeed Moom as mentioned by #aorcsik! Disabling it's accessibility, followed by clean (cmd+shift+k) in xCode cleared the error.
Open Disk Utility and apply Repair Disk Permissions in Macintosh HD.
After doing above step, apply Reset Contents and Settings in iOS Simulator.
This above solution can definitely fix your problem.
I had this problem, and none of the answers in this thread could fix it. Mine was simple UI with a UIDatePicker. I resolved it by removing the UIDatePicker and the associated code, then added them in again. Problem solved!
For me it was Keyboard Maestro, adding the simulator to Maestro's exclude list silenced the warnings

Cannot enable Mac OSX Lion Location Services with Safari

I just hit a frustrating problem while debugging that I am hoping that someone else has encountered...and solved. I am troubleshooting an app that uses the javascript Geolocation app on OS X Lion. I have been using Safari and everything was working fine.
After a reboot, Safari reported that access to Geolocation services was denied. In the Safari preferences, under privacy, the option to "Limit Website Access to Location Services" the setting is indeed set to "Deny without prompting".
The problem is that I cannot seem to enable this setting. According the Apple doc, you need to first enable location services for the application in the System Settings. This is under Security and Privacy -> Privacy. I have seen cases where this is empty and Safari simply doesn't show up. Finally, after another reboot, Safari.app actually showed up here. Unfortunately, after enabling Safari here, I still could not enable location services in the Safari settings. It is almost like the settings are out of sync with each other.
Any thoughts would be greatly appreciated!
I just ran into the same issue but found a solution on a support forum.
Solution 1:
Cycling "Set timezone automatically using current location" in the Date & Time > Time Zone preference pane fixed my issue. It's possible that a legacy preference left over from my Snow Leopard install was causing a problem there.
Solution 2:
For me, I had to quit the iPhone simulator to toggle the option on.
The second solution did the trick, but maybe only because I tried the first one, uh, first.

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