Using a static library (.a) in Visual Studio Express 2013 - visual-studio

I am trying to call a function found in a static lib (xxx.a) from a Visual Studio Express 2013 project.
(The static lib is the output of a C project, compiled in IAR workspace).
In my Visual Studio project I added the library folder location to the VC++ directories (both under include directories & library directories), and under linker->Input->additional dependencies I added the library itslef (xxx.a ).
When I compile the project, I get a linker error:
C3861 (identifier not found).
What am I missing? I am newbie as it comes to library usage, so any help would be greatly appreciated.

Visual Studio 2013 cannot read .a format static libraries. Even if it could, the static library is surely not linked against the same version of the C library as you're trying to build against.

Related

What is __CxxFrameHandler4 and what does linker error "unresolved external symbol __CxxFrameHandler4" mean, exactly?

I'm using several libraries built through vcpkg (such as civet-web and prometheus-cpp), against my Visual C++ projects. When building x86 all is perfect, in x64 I get a bunch of linker errors:
error LNK2001: unresolved external symbol __CxxFrameHandler4
Searching online all references to this symbol/error are about specific projects, I cannot find what __CxxFrameHandler4 is and what problem this error is highlighting. I don't know if it's a problem with the way vcpkg is building the library, or a problem in my project or how to start looking for a solution.
I did find this blog article but it is in reference to a preview of VS2019, I cannot find any settings related to it: https://devblogs.microsoft.com/cppblog/making-cpp-exception-handling-smaller-x64/
If anyone can explain what this is all about it would be a big help.
I faced the same issues when trying to install and use cpr with vcpkg. I wanted to use cpr library in a VS2015 project.
Reason: I had VS2019 installed. vcpkg uses latest version of toolset Visual Studio.
Resolution: Add your own triplet or change existing such a way that your specified toolset is used. Adding did not work in my case so I changed existing "triplet" files in triplet folder in vcpkg. I wanted vcpkg to use toolset that comes with VS2015 (It's V140)
Content of x86-windows.cmake file
set(VCPKG_TARGET_ARCHITECTURE x86)
set(VCPKG_CRT_LINKAGE dynamic)
set(VCPKG_LIBRARY_LINKAGE dynamic)
set(VCPKG_PLATFORM_TOOLSET "v140")
set(VCPKG_DEP_INFO_OVERRIDE_VARS "v140")
Content of x64-windows.cmake file
set(VCPKG_TARGET_ARCHITECTURE x64)
set(VCPKG_CRT_LINKAGE dynamic)
set(VCPKG_LIBRARY_LINKAGE dynamic)
set(VCPKG_PLATFORM_TOOLSET "v140")
set(VCPKG_DEP_INFO_OVERRIDE_VARS "v140")
A more general answer is that this happens if you are mixing objects that were built with different platform toolsets, e.g.,
Visual C++ 2015 (v140)
Visual C++ 2017 (v141)
Typically, you (or someone else) may have built a dependency of your project with a different compiler version (platform toolset), and the fix it to change the platform toolset of either your project or the dependency (or use the correct build of the dependency, if you used a pre-built package)
I think you pointed out the right article which is
https://devblogs.microsoft.com/cppblog/making-cpp-exception-handling-smaller-x64/
I faced a similar issue in linking 64-bit library built with VC143 toolset with a 64-bit Application built with VC141 toolset.
After adding the following properties to VC143 built static library project, I was able to build the application. This disables the new feature mentioned in the above article (Exception Handling Smaller)
VS2019->Properties->C/C++->Command Line add '-d2FH4-'
VS2019->Properties->Linker->Command Line add '-d2:-FH4-'

Assimp linker error Visual Studio 2013 - invalid or corrupt file

I am trying to make assimp work with Visual Studio 2013, but I always get this error:
Error 1 LNK1107: invalid or corrupt file: cannot read at 0x2F0
I followed all the steps here -> Assimp model loading library install/linking troubles
Built assimp from source using cmake, Visual Studio 12 2013 and put the includes and generated dll file in the solution folder. Added the paths in visual studio VC++ Directories (Include, library), C++ (Additional include dirs), Linker (Additional Library dirs, Additional Dependencies).
Am I missing something?
In addition, can someone suggest some other tools to read obj files and load vertex/index/texture buffers directly from the file?
You need to link against the assimp.lib, not against the assimp.dll. The lib is used to say your aplication that it has to load the dll when starting your application.

Does the order of dependencies matter in the visual studio compiler

I have a vc++ project with about 8 dependencies. The compiler complains some references are not found, but i have double checked and the static library is linked to the project.
The type of project i am trying to compile is the Dynamic library Project.
In visual studio project settings, does the order of the linker dependencies matter for compilation.

Setting up Kyoto Cabinet in Visual Studio

I am trying to setup Kyoto Cabinet in Visual Studio (VC++). I added the source files and the static library kyotocabinet.lib
However, it is giving me a link error LINK2005
By default, the library is built with linking to LIBCMT.LIB' by the/MT' option. I also tried rebuilding the library with the `/MD' option. I am still unable to do it.
Has someone tried to use it in Visual Studio?
I found the solution.
We just have to create a new empty C++ project in Visual Studio.
Add the header files and the static library from Kyoto Cabinet Win32 Package
Set the Runtime Library from Properties -> Configuration Properties -> Code Generation to [/MT]

Using Gloox with Visual Studio 2010

I am trying to use the gloox library (C++) to create a Windows XMPP application. It seems simple enough, except I don't know how to import gloox into Visual Studio 2010 so I can include it in my application project.
I've looked at the instructions provided in the read-me (shown below), but when I try to compile the library, I get this error:
Cannot open source file: 'src\tlsgnutlsserver.cpp': No such file or directory
Instructions provided in the read-me file:
Building gloox on MSVC++
use the included project file or create your own
adjust include + library paths if necessary
to receive any debug output you should use the LogSink facilities (this is not win32-specific)
build
Does anyone have experience using Gloox with VS10? If yes, can you please help me out? Thanks!
I assume you're using the official 1.0 tarball? I had the same problem (missing source file) and had to acquire the source from SVN instead. I used the 1.0 branch.
I encountered a few other build problems, namely
the release build configuration was set to build an Application (.exe) instead of Dynamic library (.dll) (Project->Properties->General->Configuration Type)
I needed to add DLL_EXPORT to the preprocessor definitions (Project->Properties->Configuration Properties->C/C++ ->Properties->Preprocessor)
src\atomicrefcount.cpp needed to be added to the project's source files. (Project->Add Existing Item)
This worked for me in express editions of both VC++ 2010 and VC++ 2008.
Hopefully it helps you as well.

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