Currently I am working on a Xamarin project which is basically a college news app (just like newspaper apps like "Times Of India" etc). I have used Microsoft Azure for updating news blogs.
My question is when my Xamarin subscription expires, will my app continue to work or not?
Actually, if you buy any of the annual licenses, you are free to continue to recompile and develop. It is only the monthly indie licenses that prevent development if you do not renew. In either case your built app will not be affected
The app itself will continue to work but you will not be able to recompile if you dont reactivate the Business licence
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I published 8 of my apps earlier in the year with a one-time payment option, without any issues. I have also seen sales come through on the merchant account. Today, when I tried to publish the ninth app, I get the error -
Up-front payments aren’t supported for ARC apps at this time, but you
can still publish your app as free and add consumable products for
in-app purchase. We’re working hard to enable support for paid ARC
apps, so be sure to check back soon!
Why does it no longer work? Any guesses? I'm trying to get them published soon so they are available for schools to purchase.
cross-post from Xamarin Forums
When I bought an annual license last year, my understanding was as per what Xamarin states in their FAQ page (http://xamarin.com/faq):
Your Xamarin license acquired with an annual subscription is perpetual. If you choose not to renew your annual subscription, you will no longer have access to new releases or support, and we will be very sad.
My subscription expired a couple of months ago. When I now try to launch Xamarin Studio and try to launch their EmployeeDirectory sample app, I get the error msg that I have to renew in order to continue using the software.
It's understandable that I should not expect future software updates or support, but to not be able to use the software that I've already paid for seems just plain wrong...
Is there anything I can do about this ?
At this point in time, just install the free version of Xamarin. https://www.xamarin.com/platform
I am thinking of chaqnging one my app from free to paid to further support the development. If do this change and enabled a trial, what wil hapen with existing users after they update the app from marketplace? Will they have the full paid version or will they be in trial? It does not seem fair if they wil get stuck in trial.
Anyone who installs your app while it is free has basically purchased your app for free. So if you update the price, it won't affect those users because they've already "purchased" the app. They'll receive any further updates to the full version of your app.
I have a Wp7 app (ready in a xap), and I'd like to give it to a client, so he can use it in 5-10 devices. But it is an "internal" client for our service, so I'd rather not publish it on WP Marketplace for all to see...
Is there any reasonable way to do this?
when you upload app on marketplace you can set it as private so only users with direct link can see/install it. There was an app which hacked WP7 that allows you to install apps without marketplace but I've heard it's not legal anymore*.
*search for it because I'm not sure about this one.
edit: http://www.electronista.com/articles/12/01/02/chevronwp7.runs.out.of.tokens.may.not.renew/
Maybe you can try http://labs.chevronwp7.com/
EDIT : Sorry, it seems that all tokens are sold out, so this is not solution for you.
As pointed out by others, you can publish a application on the marketplace as a beta, allowing 5 users to test it using their Live IDs.
But all unlocked phones can have a XAP installed. Generally, Windows Phone applications aren't designed for internal distribution. If you don't intend to publish the application on the marketplace at any point, you need to estimate in the cost of $100 per phone, per year, for the usage of your application.
I'll recommend you contact Microsoft, if you need a specialized deal.
I am developing an app, which I have tested on the visual studio Emulator. I would Like to deploy it to about 8 Phones within our organization. Is there a way to deploy apps directly to the phones without going through the marketplace, or without having to pay the $99 per year app hub memebership fee. I don't need to deploy apps to the marketplace place at this time, just directly to our personal company phones.
I have tried running the "windows phone developer registration", but I get a message stating that I have to register my phone in the Marketplace, and that is where I am asked to pay a $99 membership fee.
Nope, unfortunately you can't deploy to any phone you want. The phone needs to be developer unlocked, meaning you need to have paid the $99 AppHub membership fee and registered the phone. I believe you can register a maximum of 3 phones under one account.
The other option is to, of course, jailbreak the phone. Google to see if you can lay your hands on a copy of Chevron WP7. The other owners may not be very willing to go along with this though. On the other hand, they'd probably love it if you bought all of them AppHub licenses :-)
You can unregister phones on AppHub, so maybe you can buy one license, unlock 3 phones, test on those, then unlock another 3 after unregistering the first 3 ...
If you have one developer account, you can use the beta feature on the AppHub to allow the other users in your organisation to download the app from the marketplace.
You just have to add their LiveId to the app. There's a limit on users, but if it was 10 or 50, I can't remember. You should go check it out.
If you don't have a developer account, you're pretty much square.
Stay tuned for Chevron Labs, where you will be able to unlock multiple devices for a small fee (in case you don't need to distribute apps in the Marketplace - exactly your situation). Otherwise, your only official choice is the AppHub unlock.
You must register as a developer, for which you have to pay the $99 registration fee. However, the new AppHub update gives you the ability to deploy your apps to the phones in your enterprise at no further cost, and they do NOT have to be developer unlocked.
You have two options. First is the private beta, in which you can have up to 99 people get your app before it goes through certification. I don't remember if this is time-limited or not. Second, is after your app gets certified, you can publish it as a hidden app, and only those people that you want to be able to install the app can. No one else can even see it in Marketplace.
Don't mess with unlocking the phones you want to put the app on - the best way is to go through the process and publish the apps as hidden.