How to use webstorm 11 to debug meteor 1.2 application with ecmascript package - debugging

After recently updating my project to meteor 1.2 and including the new ecmascript package (to use ES2015 features), I realized that my server debug breakpoints will never run, no matter what I do.
After reading about different ES6 posts on meteor forums and jetbrains , I tried setting up file watchers to create sourcemaps, but:
meteor complains about the generated files(so you have to move them to special folders in order to keep going)
It still doesn't work :(
Setting up spy-js also didn't work (never tried before so maybe I did it wrong)
I could reproduce the problem with the basic TODOs application and debugging with default options.

It is fixed for now in EAP 11 builds.

Known issue, please follow WEB-18074 for updates. Unfortunately I can't offer any workarounds:(

Related

Migrating to NativeScript 7

I'm migrating a typescript/angular based NativeScript project over to the latest version of NativeScript, and am running into an issue. Before, I was using the tns-platform-declarations plugin (https://preview.npmjs.com/package/tns-platform-declarations) so I could get intellisense (I'm using VS Code) for things like UITextView and other native calls. But when updating my project, this module is removed from package.json. And if I add it back in, it says my project is not compatible with 7.x.
Do I just need to wait until the plugin is updated, or is there another way to get intellisense going, but still use NS 7.x?
Extending on Matthew's answer. Make sure you are including in your tsconfig the references.d.ts file, the one that points to either tns-platform-declarations or #nativescript/types, depending on your NativeScript version.
When you migrate the project it will change your tns-platform-declaration to #nativescript/types
https://nativescript.org/blog/nativescript-7-announcement/

Why is my build failing using Meteor 1.4.2.3 and XCode 7.3?

I never had a problem building with Meteor and XCode before, but after upgrading to Meteor 1.4.2.3 with React I'm getting a whole lot of build issues. XCode has asked me if I wanted to upgrade to Swift, but I've been reluctant afraid that it may stop previous builds from other projects from working.
I converted to swift, but I still am having many errors although less then before. Is there an easy fix for this?
Apple have upgraded to xcode 8 now and that has caused all kinds of problems with new versions of swift which are not compatible. This is the case in many areas not just meteor projects. The meteor webapp has been updated to allow for this so I would recommend that you go to xcode 8 as well.
Given that meteor generates all of the code you shouldn't need to worry about compatibility

What happens to my project when updating from xCode 5.1 to xCode6?

I'm currently using xCode 5.1 and Objective-C to learn how to make apps and I'm wondering what would happen to my projects if I update from 5.1 to 6. Will my projects still run or will I have to code everything in Swift?
Your projects should still run if they were running in previous versions. What will most likely happen is that you will be bombarded by warnings and alerts about deprecated code and syntax. You're going to get a lot of them with an upgrade that big.
For the most part, XCode should tell you exactly what needs to be upgraded. It shouldn't change any of your code. But it's always good practice to back up your project.
Good luck!
See also : https://stackoverflow.com/a/24005402/4329655

Making Android NDK apps with NativeActivity?

I know that in a normal NDK build, the C++ libraries are built and packed into an apk file. But how can I automate this in Eclipse? I have tried following http://mhandroid.wordpress.com/2011/01/23/using-eclipse-for-android-cc-development/ to run the native-activity sample that came with the NDK, and it ended up not working. Even after I got past most of the reference errors via including, nothing happens when I run it as an Android Application (with a Motorola phone plugged in).
I have looked around quite a bit about this and am still stuck, so I'm open to suggestions at this point. Thanks!
(Please keep in mind that I'm using MinGW/MSys on Windows 7, mostly for running scripts with bash)
I've just decided to go with an Ubuntu VM and use that, and with some tweaking it seems to be working the way it should. I used a combination of http://mhandroid.wordpress.com/2011/01/23/using-eclipse-for-android-cc-development/ and http://developer.android.com/sdk/ndk/overview.html#native-activity to get everything set up. Also a very important note, go to C/C++ General -> Code Analysis -> Launching in your Eclipse project settings and disable both of those options for any native activities you make. I'm not sure if there's a good way to set the libs and includes up for it to work, but currently live bug checking screws things up in the NDK, and I can currently build successfully without it. Plus it'll still mark errors in red after a failed build, so you shouldn't be completely in the middle of nowhere when finding errors.

Scala Eclipse IDE suddenly ignoring breakpoints

I've been using Scala 2.8RC1 and Scala Eclipse plugin for 2.8 RC1 happily for a few days. However, last night after adding a couple jar files to my environment (apache http client jars) the debugger just stopped stopping at breakpoints in scala code.
Java code stops fine at breakpoints. I tried creating a new mimimal scala app breakpoints don't stop. I've tried switching to sun-jre-1.6.0.20 from the openjdk-1.6.18 I had been using. I've switched to the scala 2.8 nightly and also eclipse plugin for scala nightly builds. No luck.
I would greatly appreciate ideas for fixes. Rather frustrating as the initial experience with 2.8 was really great.
https://www.assembla.com/spaces/scala-ide/tickets/2731-breakpoints-against-objects-in-default-package-are-not-honoured
Says that scala eclipse plugin doesn't stop at breakpoints if you're class is in the default package (no package)
Adding a package and moving my class to it - make the debugger start working again.
It's possible that you've discovered a bug in the Scala tooling for Eclipse. The best place to take the issue is the scala-ide-user list here,
http://groups.google.com/group/scala-ide-user
If you're already sure that you've found a bug you can find instructions for opening a ticket here,
http://scala-ide.assembla.com/wiki/show/scala-ide/Bug_Reporting
I've just encountered this problem. Code is not in default package. I'm getting a warning about missing line numbers, but apparently that bug has been fixed and I can ignore the warning, per https://scala-ide-portfolio.assembla.com/spaces/scala-ide/tickets/1000155-its-impossible-to-add-line-numbers-debug-info-to-compiled-project#/activity/ticket:
It did seem to stop at breakpoints in the main file, though.

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