Creating windows emulator in Appcelerator - windows

How to create windows emulator for windows app development in Appcelerator studio.

They should appear automatically if you have followed:
http://docs.appcelerator.com/platform/latest/#!/guide/Installing_the_Windows_Phone_SDK
Run [appc] ti info -t windows to see what Studio/CLI sees.

Related

Run flutter from vs code to physical phone without Android studio or emulator on windows

I started to Learn flutter toolkit need to run the app on physical phone no need to install emulator or Android studio just I install:
A)Flutter sdk and add to windows path.
B)install vs code to use as editor , just add flutter plugin to it
C) connect my physical Android phone and already work in developer mode.
The problem when I run command
Give me that my phone not connect and when run app using F5 in vs code ask for emulator I don't need that I need physical phone only.
That is flutter doctor I have any body can help me what I need to add to my PC no need Android studio no need to add any emulator.
$ flutter doctor
[√Flutter (Channel stable, v1.12.13+hotfix.9, on Microsoft
Windows [Version 10.0.17763.1158], locale ar-SA)
[XAndroid toolchain - develop for Android devices
X Unable to locate Android SDK.
Install Android Studio from:
https://developer.android.com/studio/index.html
On first launch it will assist you in installing the Android
SDK components.
(or visit https://flutter.dev/setup/#android-setup for
detailed instructions).
If the Android SDK has been installed to a custom location, set ANDROID_HOME to that location.
You may also want to add it to your PATH environment variable.
[!Android Studio (not installed)
[√ VS Code (version 1.44.2)
[!Connected device
No devices available
Doctor found issues in 3 categories.
You must need android sdk to run flutter app on your android and xcode for running on iphone. Download android sdk and check again.

how to add windows phone emulator to the uwp project

Now I'm updating someone's UWP project.
I use Visual Studio 2017 on windows 10 64bit.
Building is successful.
But When I run this project, I got an error.
DEP6200: Bootstrapping failed.Device cannot be found.
SmartDeviceException - Deployment failed because no device was
detected.
I think, the reason is that I didn't use real windows phone.
So that I wanted to use windows phone emulator.
But I don't know how to add emulator to running option.
When I created new UWP project, I could find emulators which are connect to that project.
Anyone solved this issue?
You have to install Emulators.
Please take a look at this page and download them Windows Emulator archive .
Simply choose your emulator version that you want to debug your app and then Click INSTALL EMULATOR , After installation Restart Visual Studio .
To use emulator there are some prerequest, you can check it from here.
That's to say, first ,you need to make sure you followed the system requirements.
Then you have to install emulator like MKH said. And at last, set the CPU to ARM and choose the emulator you need, run the project and you will see the result.

Appcelerator Windows Phone (run, build, liveview)

I've an Alloy app compatible with iOS and android, now I need to make it compatible with Windows Phone, but I've some questions about Windows Phone SDK and Appcelerator for building Windows Phones apps.
The problem is: I've only 2 options to run the app on windows (device or windows phone emulator), there is no local windows option.
So, every time that I wan't to compile and run it, I've to run it on appc terminal:
cd "C:\Users\Ricardo\Documents\Appcelerator\projectTest"
appc run -p windows -T ws-local
There is any short cut for this operation? or this option in the top left run/build/package options?
Also, it would be great to use LiveView with windows phone app development, but isn't compatible yet, right?
Unfortunately,Local Windows build (ws_local) option is missing in the Appcelerator Studio but you can always run directly from the terminal.
Here is the supporting ticket to address this problem - https://jira.appcelerator.org/browse/TISTUD-8502.
Windows liveview is not yet supported - which is scheduled for next version of Studio

Can't detect Windows App on Weinre?

I'm running Weinre on Mac. I have an HTML5-based Windows app installed on a Windows phone. If I try to access my app via the browser inside the Windows phone, I am able to detect the app on Weinre without any problems. However, if I open the actual installed Windows app (not via the browser), I can't see my app listed on Weinre. What could be the error and how do I fix it?
Note: I'm using Chrome as my debug client. The model of the phone I'm using is Nokia Lumia 925 (Windows Phone 8.1).
Thanks in advanced!
It may be a lot of work, but if you install Windows in a VM, you could use Visual Studio: http://blogs.msdn.com/b/davrous/archive/2014/07/21/how-to-remotely-debug-and-profile-the-performance-of-your-html5-websites-amp-apps-on-windows-phone.aspx

Windows phone 7 emulator and visual studio 2010 attach process

Opened windows phone Emulator(start >> programs >> Windows Phone SDK 7.1 >> Windows Phone Emulator) and then trying to run Windows Phone 7 app in visual Studio 2010, this is trying to open new emulator, is there anyway to run the app in opened emulator (OR something like attach debug process)
-Edit:
my actual Problem is when i try to run on the emulator, it says "Error:Invalid or missing Rom image", and i found the solution on the net as "permanently delete .dess file under C:\ProgramData\Microsoft\XDE path" i tried this but no luck since there is no as such file. (but strange is that sometime back it was running properly :-p)
Open an instance of Visual Studio, add a Windows Phone specific project, and then run it. If the Windows Phone SDK was successfully installed, the demo app should run correctly inside the emulator. The emulator is opened automatically by Visual Studio, you do not have to start it manually from the folder it is installed in.

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