I've an Alloy app compatible with iOS and android, now I need to make it compatible with Windows Phone, but I've some questions about Windows Phone SDK and Appcelerator for building Windows Phones apps.
The problem is: I've only 2 options to run the app on windows (device or windows phone emulator), there is no local windows option.
So, every time that I wan't to compile and run it, I've to run it on appc terminal:
cd "C:\Users\Ricardo\Documents\Appcelerator\projectTest"
appc run -p windows -T ws-local
There is any short cut for this operation? or this option in the top left run/build/package options?
Also, it would be great to use LiveView with windows phone app development, but isn't compatible yet, right?
Unfortunately,Local Windows build (ws_local) option is missing in the Appcelerator Studio but you can always run directly from the terminal.
Here is the supporting ticket to address this problem - https://jira.appcelerator.org/browse/TISTUD-8502.
Windows liveview is not yet supported - which is scheduled for next version of Studio
Related
I started to Learn flutter toolkit need to run the app on physical phone no need to install emulator or Android studio just I install:
A)Flutter sdk and add to windows path.
B)install vs code to use as editor , just add flutter plugin to it
C) connect my physical Android phone and already work in developer mode.
The problem when I run command
Give me that my phone not connect and when run app using F5 in vs code ask for emulator I don't need that I need physical phone only.
That is flutter doctor I have any body can help me what I need to add to my PC no need Android studio no need to add any emulator.
$ flutter doctor
[√Flutter (Channel stable, v1.12.13+hotfix.9, on Microsoft
Windows [Version 10.0.17763.1158], locale ar-SA)
[XAndroid toolchain - develop for Android devices
X Unable to locate Android SDK.
Install Android Studio from:
https://developer.android.com/studio/index.html
On first launch it will assist you in installing the Android
SDK components.
(or visit https://flutter.dev/setup/#android-setup for
detailed instructions).
If the Android SDK has been installed to a custom location, set ANDROID_HOME to that location.
You may also want to add it to your PATH environment variable.
[!Android Studio (not installed)
[√ VS Code (version 1.44.2)
[!Connected device
No devices available
Doctor found issues in 3 categories.
You must need android sdk to run flutter app on your android and xcode for running on iphone. Download android sdk and check again.
Now I'm updating someone's UWP project.
I use Visual Studio 2017 on windows 10 64bit.
Building is successful.
But When I run this project, I got an error.
DEP6200: Bootstrapping failed.Device cannot be found.
SmartDeviceException - Deployment failed because no device was
detected.
I think, the reason is that I didn't use real windows phone.
So that I wanted to use windows phone emulator.
But I don't know how to add emulator to running option.
When I created new UWP project, I could find emulators which are connect to that project.
Anyone solved this issue?
You have to install Emulators.
Please take a look at this page and download them Windows Emulator archive .
Simply choose your emulator version that you want to debug your app and then Click INSTALL EMULATOR , After installation Restart Visual Studio .
To use emulator there are some prerequest, you can check it from here.
That's to say, first ,you need to make sure you followed the system requirements.
Then you have to install emulator like MKH said. And at last, set the CPU to ARM and choose the emulator you need, run the project and you will see the result.
Am using cordova to build windows platform. Previously when building for android I would run cordova build android and then find the apk file in the build directory and then I can easily share the file amongst different devices.
When building running cordova build windows I am finding following files in platform/windows/
1.appmanifest.xml
2.cordovaapp.windows.build.appxrecipe
3.resources.pri
How do I get the executable file to install in other devices since when running cordova run windows the application is successifully launched in my computer.
I have also tried running with visual studio and the same results as above are produced.
After running cordova build windows Cordova creates a .appx file in a directory like so:
platforms\windows\AppPackages\AppName.Windows_1.0.0.0_anycpu_debug_Test
where AppName is the name of your app.
APPX is the file format used to distribute and install apps on Windows
8.x and 10, Windows Phone 8.1, Windows 10 Mobile, Xbox One, Hololens, and Windows 10 IoT Core.
References: MSDN and Wikipedia
You can install this .appx file on your PC by doubleclicking it. On a Windows 10 mobile device you can follow a tutorial like this one (just skip the first part on how to create a .appx, as you already have one).
How to create windows emulator for windows app development in Appcelerator studio.
They should appear automatically if you have followed:
http://docs.appcelerator.com/platform/latest/#!/guide/Installing_the_Windows_Phone_SDK
Run [appc] ti info -t windows to see what Studio/CLI sees.
I am working on cordova app using Ionic framework & I want to test it on windows phone. I am working on windows 7 PC and my phone is lumia which runs on windows 8.1. Testing it on android was simple just get the apk on phone install it and run. But it dosen't work this way with windows. I have got Xap file using https://build.phonegap.com/. Now I want to test it on my lumia, just copy and pasting on the phone isn't working. Anybody who can help with the process. So far by R&D I came to know that to develop any thing on win 8.1 devices I am gonna need win 8.1 sdk which only works with win 8 PC. Is there any way I can run the app on my device with the existing software that I have.
You should be able to use the intel xdk to build a windows 8 version and put it on your phone. Grab the intel xdk here https://software.intel.com/en-us/intel-xdk, import your html5 project, hit the build tab at the top, follow the step by step instructions, build for windows 8, install it on phone and profit. You should not need a windows 8 pc for this to work as intel builds it on their servers and you simply download the app. I run this in ubuntu and do android, iphone, and any ohter build i need.