I know that some of Spark Actions like collect() cause performance issues.
It has been quoted in documentation
To print all elements on the driver, one can use the collect() method to first bring the RDD to the driver node thus:rdd.collect().foreach(println). This can cause the driver to run out of memory, though,
because collect() fetches the entire RDD to a single machine; if you only need to print a few elements of the RDD, a safer approach is to use the take(): rdd.take(100).foreach(println).
And from one more related SE question: Spark runs out of memory when grouping by key
I have come to know that groupByKey(), reduceByKey() may cause out of memory if parallelism is not set properly.
I did not get enough evidence on other Transformations and Action commands, which have to be used with caution.
These three are the only commands to be tackled? I have doubts about below commands too
aggregateByKey()
sortByKey()
persist() / cache()
It would be great if you provide information on intensive commands (global across partitions instead of single partition OR low performance commands), which have to be tackled with better guarding.
You have to consider three types of operations:
transformations implemented using only mapPartitions(WithIndex) like filter, map, flatMap etc. Typically it will be the safest group. Probably the biggest possible issue you can encounter is an extensive spilling to disk.
transformations which require shuffle. It includes obvious suspects like different variants of combineByKey (groupByKey, reduceByKey, aggregateByKey) or join and less obvious like sortBy, distinct or repartition. Without a context (data distribution, exact function for reduction, partitioner, resources) it is hard to tell if particular transformation will be problematic. There are two main factors:
network traffic and disk IO - any operation which is not performed in memory will be at least an order of magnitude slower.
skewed data distribution - if distribution is highly skewed shuffle can fail or subsequent operations may suffer from a suboptimal resource allocation
operations which require passing data to and from the driver. Typically it covers actions like collect or take and creating distributed data structure from a local one (parallelize).
Other members of this category are broadcasts (including automatic broadcast joins) and accumulators. Total cost depends of course on a particular operation and the amount of data.
While some of these operations can be expensive none is particularly bad (including demonized groupByKey) by itself. Obviously it is better to avoid network traffic or additional disk IO but in practice you cannot avoid it in any complex application.
Regarding cache you may find Spark: Why do i have to explicitly tell what to cache? useful.
Related
I would like to know what performance impact I should expect when invoking an UDF (user defined function) written in C everytime some record is created or changed (with the assumption, that the UDF code itself takes no time - I will optimize that on my own).
Let's say I have hardware capable of running an SSD-persisted namespace on 200k writes/s, can I expect atleast 50k writes/s with the UDF run everytime?
Subquestion: what might limit the UDFs performance (context switching?)
Reason for asking is that Aerospike is using those UDFs e.g. for Large Data Types, but those are not highly performant according to AS staff (compared to KVS-Ops). My usecase is to use UDFs to keep a broad range of secondary indices within a Redis Cluster up-to-date, allowing for much richer realtime queries (e.g. intersections/unions of 5-10 secondary indices).
Best thing is to run the test yourself. Its hard to predict. But I believe that you should be able to do 50k tps.
Mainly the UDF's performance is effected because of the memory allocations that happen under the hood before calling the UDF. If you are using simple datatypes like int/string/blob, then you are better off. If you use list/map in UDF, it will do more memory allocations which will impact the performance.
Please bear with me, this is a basic architectural question for my first attempt at a "big data" project, but I believe your answers will be of general interest to anyone who is starting out in this field.
I've googled and read the high-level descriptions of Kafka, Storm, Memcached, MongoDB, etc., but now that I'm ready to dig in to start designing my app, I still need some further insight on how in fact the data should be distributed and shared.
The performance of my app is critical, so one objective is to somehow maximize the locality of the data in the RAM of the machines doing the distributed calculations. I need advice for this part of the design.
If my app had some clear criteria for a priori sharding the data and distributing the calculations (such as geographical regions or company divisions) then the solution would be obvious. But unfortunately my app's data access patterns are dynamic and depend on the results of previous calculations.
My app is an analysis program with distinct stages. In the first stage, all the data is accessed once and a metric is calculated for each data object. In the second stage, a subset of the data objects may be accessed, with the probability of access being proportional to each data object's metric that was calculated in the previous stage. In the final stage, a relatively small subset of data objects will be accessed many times for many calculations.
At all stages, it is required that the calculations be distributed across several servers. The calculations are embarassingly parallel, and each distributed calculation only needs to access a few data objects. It is also required that the number of servers can be specified before the app runs (for example, run on one server, or run on fifty servers).
It seems to me that I need some mechanism that distributes the appropriate data objects to the appropriate compute servers, as opposed to just blindly fetching the data from some database service (whether centralized or distributed). Also, it seems to me that some sort of smart caching system might be appropriate, since the data access pattern depends on the previous calculations and cannot be predicted a priori. But as far as I can tell, Memcached is not such a system because the sharding is determined a priori.
I've read many times that the operating system cache performs better than any monkeying around that we may try. I think the ideal solution is that each compute server's RAM cache somehow captures the data objects' dynamic access patterns, but it's not clear to me how this would work with a NoSQL or Memcached service.
Thanks for bearing with me this far. I realize this is a basic question, but the answer eludes me so far. I can't resolve the dynamic access patterns of my app with the a priori sharding of the NoSQL/Memcached packages. Any advice would be greatly appreciated.
I recommend you to take a look at http://tarantool.org. Shard to maximize locality for the most common data access pattern, use Lua for local computations, and net.box to issue a remote RPC when calculation needs to continue on another node. All data is stored in RAM, if you write your computation code carefully it could take advantage of the Just In Time compiler.
there are many files need to process with two computers real-timely,I want to distribute them to the two computers and these tasks need to be completed as soon as possibile(means real-time processing),I am thinking about the below plan:
(1) distributed queue like Gearman
(2)distributed computing platform like hadoop/spark/storm/s4 and so on
I have two questions
(1)what is the advantage and disadvantage between (1) and (2)?
(2) How to choose in (2),hadoop?spark?storm?s4?or other?
thanks!
Maybe I have not described the question clearly. In most case,there are 1000-3000 files with the same format , these files are independent,you do not need to care their order,the size of one file maybe tens to hundreds of KB and in the future, the number of files and size of single file will rise. I have wrote a program , it can process the file and pick up the data and then store the data in mongodb. Now there are only two computers, I just want a solution that can process these files with the program quickly(as soon as possibile) and is easy to extend and maintain
distributed queue is easy to use in my case bur maybe hard to extend and maintain , hadoop/spark is to "big" in the two computers but easy to extend and maintain, which is better, i am confused.
It depends a lot on the nature of your "processing". Some dimensions that apply here are:
Are records independent from each other or you need some form of aggregation? i.e: do you need some pieces of data to go together? Say, all transactions from a single user account.
Is you processing CPU bound? Memory bound? FileSystem bound?
What will be persisted? How will you persist it?
Whenever you see new data, do you need to recompute any of the old?
Can you discard data?
Is the data somewhat ordered?
What is the expected load?
A good solution will depend on answers to these (and possibly others I'm forgetting). For instance:
If computation is simple but storage and retrieval is the main concern, you should maybe look into a distributed DB rather than either of your choices.
It could be that you are best served by just logging things into a distributed filesystem like HDFS and then run batch computations with Spark (should be generally better than plain hadoop).
Maybe not, and you can use Spark Streaming to process as you receive the data.
If order and consistency are important, you might be better served by a publish/subscribe architecture, especially if your load could be more than what your two servers can handle, but there are peak and slow hours where your workers can catch up.
etc. So the answer to "how you choose?" is "by carefully looking at the constraints of your particular problem, estimate the load demands to your system and picking the solution that better matches those". All of these solutions and frameworks dominate the others, that's why they are all alive and kicking. The choice is all in the tradeoffs you are willing/able to make.
Hope it helps.
First of all, dannyhow is right - this is not what real-time processing is about. There is a great book http://www.manning.com/marz/ which says a lot about lambda archtecture.
The two ways you mentioned serves completly different purposes and are connected to the definition of word "task". For example, Spark will take a whole job you got for him and divide it into "tasks", but the outcome of one task is useless for you, you still need to wait for whole job to finish. You can create small jobs working on the same dataset and use spark's caching to speed it up. But then you won't get much advantage from distribution (if they have to be run one after another).
Are the files big? Are there connected somehow to each other? If yes, I'd go with Spark. If no, distributed queue.
I have a cluster application, which is divided into a controller and a bunch of workers. The controller runs on a dedicated host, the workers phone in over the network and get handed jobs, so far so normal. (Basically the "divide-and-conquer pipeline" from the zeromq manual, with job-specific wrinkles. That's not important right now.)
The controller's core data structure is unordered_map<string, queue<string>> in pseudo-C++ (the controller is actually implemented in Python, but I am open to the possibility of rewriting it in something else). The strings in the queues define jobs, and the keys of the map are a categorization of the jobs. The controller is seeded with a set of jobs; when a worker starts up, the controller removes one string from one of the queues and hands it out as the worker's first job. The worker may crash during the run, in which case the job gets put back on the appropriate queue (there is an ancillary table of outstanding jobs). If it completes the job successfully, it will send back a list of new job-strings, which the controller will sort into the appropriate queues. Then it will pull another string off some queue and send it to the worker as its next job; usually, but not always, it will pick the same queue as the previous job for that worker.
Now, the question. This data structure currently sits entirely in main memory, which was fine for small-scale test runs, but at full scale is eating all available RAM on the controller, all by itself. And the controller has several other tasks to accomplish, so that's no good.
What approach should I take? So far, I have considered:
a) to convert this to a primarily-on-disk data structure. It could be cached in RAM to some extent for efficiency, but jobs take tens of seconds to complete, so it's okay if it's not that efficient,
b) using a relational database - e.g. SQLite, (but SQL schemas are a very poor fit AFAICT),
c) using a NoSQL database with persistency support, e.g. Redis (data structure maps over trivially, but this still appears very RAM-centric to make me feel confident that the memory-hog problem will actually go away)
Concrete numbers: For a full-scale run, there will be between one and ten million keys in the hash, and less than 100 entries in each queue. String length varies wildly but is unlikely to be more than 250-ish bytes. So, a hypothetical (impossible) zero-overhead data structure would require 234 – 237 bytes of storage.
Ultimately, it all boils down on how you define efficiency needed on part of the controller -- e.g. response times, throughput, memory consumption, disk consumption, scalability... These properties are directly or indirectly related to:
number of requests the controller needs to handle per second (throughput)
acceptable response times
future growth expectations
From your options, here's how I'd evaluate each option:
a) to convert this to a primarily-on-disk data structure. It could be
cached in RAM to some extent for efficiency, but jobs take tens of
seconds to complete, so it's okay if it's not that efficient,
Given the current memory hog requirement, some form of persistent storage seems a reaonsable choice. Caching comes into play if there is a repeatable access pattern, say the same queue is accessed over and over again -- otherwise, caching is likely not to help.
This option makes sense if 1) you cannot find a database that maps trivially to your data structure (unlikely), 2) for some other reason you want to have your own on-disk format, e.g. you find that converting to a database is too much overhead (again, unlikely).
One alternative to databases is to look at persistent queues (e.g. using a RabbitMQ backing store), but I'm not sure what the per-queue or overall size limits are.
b) using a relational database - e.g. SQLite, (but SQL schemas are a
very poor fit AFAICT),
As you mention, SQL is probably not a good fit for your requirements, even though you could surely map your data structure to a relational model somehow.
However, NoSQL databases like MongoDB or CouchDB seem much more appropriate. Either way, a database of some sort seems viable as long as they can meet your throughput requirement. Many if not most NoSQL databases are also a good choice from a scalability perspective, as they include support for sharding data across multiple machines.
c) using a NoSQL database with persistency support, e.g. Redis (data
structure maps over trivially, but this still appears very RAM-centric
to make me feel confident that the memory-hog problem will actually go
away)
An in-memory database like Redis doesn't solve the memory hog problem, unless you set up a cluster of machines that each holds a part of the overall data. This makes sense only if keeping all data in-memory is needed due to low response times requirements. Yet, given the nature of your jobs, taking tens of seconds to complete, response times, respective to workers, hardly matter.
If you find, however, that response times do matter, Redis would be a good choice, as it handles partitioning trivially using either client-side consistent-hashing or at the cluster level, thus also supporting scalability scenarios.
In any case
Before you choose a solution, be sure to clarify your requirements. You mention you want an efficient solution. Since efficiency can only be gauged against some set of requirements, here's the list of questions I would try to answer first:
*Requirements
how many jobs are expected to complete, say per minute or per hour?
how many workers are needed to do so?
concluding from that:
what is the expected load in requestes/per second, and
what response times are expected on part of the controller (handing out jobs, receiving results)?
And looking into the future:
will the workload increase, i.e. does your solution need to scale up (more jobs per time unit, more more data per job?)
will there be a need for persistency of jobs and results, e.g. for auditing purposes?
Again, concluding from that,
how will this influence the number of workers?
what effect will it have on the number of requests/second on part of the controller?
With these answers, you will find yourself in a better position to choose a solution.
I would look into a message queue like RabbitMQ. This way it will first fill up the RAM and then use the disk. I have up to 500,000,000 objects in queues on a single server and it's just plugging away.
RabbitMQ works on Windows and Linux and has simple connectors/SDKs to about any kind of language.
https://www.rabbitmq.com/
As far as I understand, MPI gives me much more control over how exactly different nodes in the cluster will communicate.
In MapReduce/Hadoop, each node does some computation, exchanges data with other nodes, and then collates its partition of results. Seems simple, but since you can iterate the process, even algorithms like K-means or PageRank fit the model quite well. On a distributed file system with locality of scheduling, the performance is apparently good. In comparison, MPI gives me explicit control over how nodes send messages to each other.
Can anyone describe a cluster programming scenario where the more general MPI model is an obvious advantage over the simpler MapReduce model?
Almost any scientific code -- finite differences, finite elements, etc. Which kind of leads to the circular answer, that any distributed program which doesn't easily map to MapReduce would be better implemented with a more general MPI model. Not sure that's much help to you, I'll downvote this answer right after I post it.
Athough, this question has been answered, I would like to add/reiterate one very important point.
MPI is best suited for problems that require a lot of interprocess communication.
When Data becomes large (petabytes, anyone?), and there is little interprocess communication, MPI becomes a pain. This is so because the processes will spend all the time sending data to each other (bandwidth becomes a limiting factor) and your CPUs will remain idle. Perhaps an even bigger problem is reading all that data.
This is the fundamental reason behind having something like Hadoop. The Data also has to be distributed - Hadoop Distributed File System!
To say all this in short, MPI is good for task parallelism and Hadoop is good for Data Parallelism.
The best answer that I could come up with is that MPI is better than MapReduce in two cases:
For short tasks rather than batch processing. For example, MapReduce cannot be used to respond to individual queries - each job is expected to take minutes. I think that in MPI, you can build a query response system where machines send messages to each other to route the query and generate the answer.
For jobs nodes need to communicate more than what iterated MapReduce jobs support, but not too much so that the communication overheads make the computation impractical. I am not sure how often such cases occur in practice, though.
I expect that MPI beats MapReduce easily when the task is iterating over a data set whose size is comparable with the processor cache, and when communication with other tasks is frequently required. Lots of scientific domain-decomposition parallelization approaches fit this pattern. If MapReduce requires sequential processing and communication, or ending of processes, then the computational performance benefit from dealing with a cache-sized problem is lost.
When the computation and data that you are using have irregular behaviors that mostly translates to many message-passings between objects, or when you need low level hardware level accesses e.g. RDMA then MPI is better. In some answers that you see in here the latency of tasks or memory consistency model gets mentioned, frameworks like Spark or Actor Models like AKKA have shown that they can compete with MPI. Finally one should consider that MPI has benefit of being for years the main base for development of libraries needed for scientific computations (This are the most important missing parts missing from new frameworks using DAG/MapReduce Models).
All in all, I think the benefits that MapReduce/DAG models are bringing to the table like dynamic resource managers, and fault tolerance computation will make make them feasible for scientific computing groups.