Compiling SDL project on Raspberry Pi - gcc

I am trying to build a project with make (gcc on Raspbian)
Here is the makefile (I removed some unnecessary parts):
objects = 3d.o Affichage.o [...]
cflags = -I/usr/local/include/SDL2 -L/usr/local/lib -lSDL2
poly : %(objects)
gcc $(cflags) $(objects) -o poly
($objects) : types.h
[...]
When running Make, I got:
cc -c -o Affichage.o Affichage.c
fatal error: SDL.h: No such file or directory
#include <SDL.h>
I checked the folders, everything seems ok. SDL.h is indeed in /usr/local/include/SDL2. I tried to remove options one by one in cflags, no luck...
What am I missing?

Make told you exact command it tried to execute:
cc -c -o Affichage.o Affichage.c
This don't have -I path, which is the source of an error.
You have target for your resulting executable but not for object files. Make have builtin rule to compile object files from C sources, but it isn't aware of your cflags variable. So far your options are:
Define your own pattern rule
e.g:
%.o: %.c
gcc $(cflags) -c $< -o $#
However, your cflags contains -lSDL2, which is linking flag, which should be specified only on linking phase (so technically it isn't cflag). Move it to separate variable (usually LIBS, which may then be enfolded into make's semi-standard LDFLAGS).
Use variables that make is aware of
In that case, it is CFLAGS:
CC:=gcc
CFLAGS:=-I/usr/local/include/SDL2
LIBS:=-lSDL2
LDFLAGS:=-L/usr/local/lib $(LIBS)
objects:=3d.o Affichage.o
poly: $(objects)
$(CC) $^ -o $# $(LDFLAGS)
$(objects): types.h
The rest will be done by implicit rules.

Related

Can't use LAPACK in makefile

I have program (in fortran) where I'm using three custom modules, which make use of LAPACK. Until now I've compiled my program using the following shell script:
filestring="main"
gfortran -c mod_exp.f90 mod_genmat.f90 mod_print.f90 $filestring.f90
gfortran mod_exp.o mod_genmat.o mod_print.o $filestring.o -llapack -lblas
rm mod_exp.o mod_genmat.o mod_print.o $filestring.o exponentiate.mod genmat.mod printing.mod printing_subrtns.mod
mv a.out $filestring
Since I've been using more and more modules and different programs using them, I've decided to start using makefiles. Following a tutorial, I managed to write the following:
FC = gfortran
FFLAGS = -Wall -Wextra -llapack -lblas #-fopenmp
SOURCES = mod_print.f90 mod_genmat.f90 mod_exp.f90 main.f90
OBJ = ${SOURCES:.f90=.o} #substitute .f90 with .o
%.o : %.f90 #creation of all *.o files DEPENDS on *.f90
$(FC) $(FFLAGS) -c -O $< -o $#
main: $(OBJ)
$(FC) $(FFLAGS) -o $# $(OBJ)
clean:
#rm -f *.o *.mod main
However, when executing make, it says that the LAPACK functions are not recognized. One such mistake is the following:
/usr/bin/ld: mod_exp.o: in function `__exponentiate_MOD_diagun':
mod_exp.f90:(.text+0x37f): undefined reference to `zgees_'
...
collect2: error: ld returned 1 exit status
One possible mistake I've seen is that I need to specify the location of the libraries. However, it would seem strange since I didn't need to do it before; also, I don't know how to find it.
Please show the link command that make invoked, that caused the error to be generated.
I'm confident that if you cut and paste that exact command line to your shell prompt, you will get the same error you see when make runs it. So the problem is not make, but your link command.
The problem is that you have put the libraries before the objects in the link line. Libraries should come at the end, after the objects, else when the linker examines the libraries it doesn't know what symbols will need to be included (because no objects have been parsed yet to see what symbols are missing).
This is why LDLIBS is traditionally a separate variable:
FC = gfortran
FFLAGS = -Wall -Wextra #-fopenmp
LDLIBS = -llapack -lblas
SOURCES = mod_print.f90 mod_genmat.f90 mod_exp.f90 main.f90
OBJ = ${SOURCES:.f90=.o} #substitute .f90 with .o
%.o : %.f90 #creation of all *.o files DEPENDS on *.f90
$(FC) $(FFLAGS) -c -O $< -o $#
main: $(OBJ)
$(FC) $(FFLAGS) -o $# $(OBJ) $(LDLIBS)

Makefile fails at link stage

I'm using following makefile (simplified variant):
CFLAGS = -Wall -fpermissive -DENV_EMBEDDED -I../utils/ -../usblib/include
CPPFLAGS = $(CFLAGS)
CXXFLAGS = $(CFLAGS)
LDFLAGS = -lmisc -lrt
PNAME=Simulator
OBJ = simulated.o \
buffer.o \
common.o
all: $(OBJ)
$(LDFLAGS) -o $(PNAME) $(OBJ)
Compilation works fine, make automatically chooses the correct compiler and sets the correct flags-variable. But the link-stage fails, I get an error message about "unknown command lmisc". So it seems, there is something wrong with my second "all"-statement, make does not apply a default command for linking.
Any idea what has to be done here in order to let it link successfully?
Thanks!
The recipe is missing the compiler/linker command. It should be something like:
all: $(OBJ)
$(CC) -o $(PNAME) $(OBJ) $(LDFLAGS)
Instead of trying to write your own linker command, it's better to use Make's built-in rule, which is (as revealed by make -f /dev/null --print-data-base | sed -n '/^%: %\.o/,/^$/p'):
%: %.o
# recipe to execute (built-in):
$(LINK.o) $^ $(LOADLIBES) $(LDLIBS) -o $#
If you put your libraries in LDLIBS as you should, you can simply use that:
LDLIBS = -lmisc -lrt
# 'all' should be phony, and depend on a real target
# Otherwise, you'll link every build, even when not needed
all: $(PNAME)
.PHONY: all
$(PNAME): $(OBJ)
If some of your source files are C++ (as implied by the presence of CXXFLAGS), you will need to tell Make to use the C++ linker rather than the C linker:
LINK.o = LINK.cc

Simple makefile with directory for object files.

I have written very simple makefile and I can not figure out why it works incorrectly. I wanted to put .o files in different directory.
Unfortunately my .o files are not created in ./obj/Debug but they are in current working directory the same directory where makefile is. Should those directories be created before invoking make? I can't locate my error.
SHELL = /bin/sh
.SUFFIXES:
.SUFFIXES: .c .o
CC := gcc # compiler type
CFLAGS = -Wall
Version := Debug
oPath = obj/$(Version)
app: header1.o main.o
$(CC) -Wall -o -v app $(oPath)/main.o $(oPath)/header1.o
$(oPath)/%.o: %.c header1.h
$(CC) $(CFLAGS) -c $< -o $#
I have also tried:
$(oPath)/%.o: %.c header1.h
$(CC) $(CFLAGS) -c $< -o $(oPath)/$#
but with no success.
The line
app: header1.o main.o
tells make that app depends on header1.o and main.o in the current working directory, so it uses the implicit rules to build them, whereupon they appear in that directory. To fix this, use
app: $(oPath)/header1.o $(oPath)/main.o
make will then use your pattern rule to build $(oPath)/header1.o and $(oPath)/main.o before running the recipie for app.

Makefile runs over C file twice

I have two files: assign1.c and ports.h.
FYI: I am using avr-gcc.
I built the following makefile, which I also use for another project (and other TARGET) where it works fine.
TARGET = assign2
LIB=
INCLUDE=ports.h
CFLAGS =-mmcu=atmega32 -Wall
CC = avr-gcc
SRC= $(TARGET).c
OBJ= $(SRC:.c=.o)
OBJCOPY = avr-objcopy
FORMAT = ihex
MSG_COMPILING = Compiling:
MSG_LINKING = Linking:
MSG_FLASH = Creating load file for flash:
all:elf hex
elf: $(TARGET).elf
hex: $(TARGET).hex
%.hex: %.elf
#echo $(MSG_FLASH) $#
#echo
$(OBJCOPY) -O $(FORMAT) -R .eeprom $< $#
$(RM) *.elf $(TARGET)
#echo
%.elf: $(OBJ) $(LIB)
#echo $(MSG_LINKING) $#
#echo
$(CC) $(CFLAGS) $^ -o $#
#echo
%.o: $(SRC) $(INCLUDE)
#echo $(MSG_COMPILING) $<
#echo
$(CC) $(CFLAGS) -c $<
#echo
.PHONY : clean
clean:
$(RM) *.o *.hex *.elf $(TARGET)
The terminal prints the following output.
C:\Project>make
Compiling: assign2.c
avr-gcc -mmcu=atmega32 -Wall -c assign2.c
In file included from assign2.c:8:
c:/winavr-20100110/lib/gcc/../../avr/include/util/delay.h:90:3: warning: #warnin
g "Compiler optimizations disabled; functions from <util/delay.h> won't work as
designed"
Linking: assign2.elf
avr-gcc -mmcu=atmega32 -Wall assign2.o -o assign2.elf
Compiling: assign2.c
avr-gcc -mmcu=atmega32 -Wall -c assign2.c
In file included from assign.c:8:
c:/winavr-20100110/lib/gcc/../../avr/include/util/delay.h:90:3: warning: #warnin
g "Compiler optimizations disabled; functions from <util/delay.h> won't work as
designed"
avr-gcc elf.o assign2.elf -o elf
avr-gcc: elf.o: No such file or directory
make: *** [elf] Error 1
rm assign2.o
C:\Project>
For some reason it seems to compile the first file, a second time and doing so crashes.
Can anyone correct me on my errors?
The problem is your pattern rules. You are writing pattern rules like this (after make expands the variables):
%.o: assign2.c ports.h
What this rule tells make is that ANY target it wants to build that matches the %.o pattern, can be built by compiling assign2.c. That's obviously not true: this rule build exactly one target: assign2.o.
So make reads your makefile and wants to build a file named elf. It sees that elf depends on $(TARGET).elf, so it builds that (that's the first compile and link, that works). Then make wants to build elf itself. You haven't declared it to be .PHONY, so make assumes it might be a real target.
Make looks through its built-in rules to find one that will let it build elf, and it finds a built-in rule: % : %.o which it can use to compile a program from a .o file with the same prefix. So now for target elf make wants to try to build a file elf.o. Oho! It sees there's a pattern rule that lets it build any .o file based on the assign2.c source file, so it runs that rule (that's the second compile) expecting it to build elf.o... which it doesn't, obviously.
Then make runs the built-in link recipe, using elf.o which doesn't exist, and fails.
The solution to your problem is two things:
First, you should always declare all your makefile targets that you don't actually want to build as .PHONY so make won't try to build them:
.PHONY: all elf hex
Second, you should never use pattern rules where the prerequisite is not also a pattern (this can be useful in certain very specific situations, but not in general). You should either change those pattern rules to explicit rules:
assign2.elf: $(OBJ) $(LIB)
...
$(OBJ): $(SRC) $(INCLUDE)
...
Or make them into full pattern rules by using the pattern in the prerequisites list as well:
%.elf : %.obj $(LIB)
...
%.o: %.c $(INCLUDE)
...

How can I have a Makefile automatically rebuild source files that include a modified header file? (In C/C++)

I have the following makefile that I use to build a program (a kernel, actually) that I'm working on. Its from scratch and I'm learning about the process, so its not perfect, but I think its powerful enough at this point for my level of experience writing makefiles.
AS = nasm
CC = gcc
LD = ld
TARGET = core
BUILD = build
SOURCES = source
INCLUDE = include
ASM = assembly
VPATH = $(SOURCES)
CFLAGS = -Wall -O -fstrength-reduce -fomit-frame-pointer -finline-functions \
-nostdinc -fno-builtin -I $(INCLUDE)
ASFLAGS = -f elf
#CFILES = core.c consoleio.c system.c
CFILES = $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
SFILES = assembly/start.asm
SOBJS = $(SFILES:.asm=.o)
COBJS = $(CFILES:.c=.o)
OBJS = $(SOBJS) $(COBJS)
build : $(TARGET).img
$(TARGET).img : $(TARGET).elf
c:/python26/python.exe concat.py stage1 stage2 pad.bin core.elf floppy.img
$(TARGET).elf : $(OBJS)
$(LD) -T link.ld -o $# $^
$(SOBJS) : $(SFILES)
$(AS) $(ASFLAGS) $< -o $#
%.o: %.c
#echo Compiling $<...
$(CC) $(CFLAGS) -c -o $# $<
#Clean Script - Should clear out all .o files everywhere and all that.
clean:
-del *.img
-del *.o
-del assembly\*.o
-del core.elf
My main issue with this makefile is that when I modify a header file that one or more C files include, the C files aren't rebuilt. I can fix this quite easily by having all of my header files be dependencies for all of my C files, but that would effectively cause a complete rebuild of the project any time I changed/added a header file, which would not be very graceful.
What I want is for only the C files that include the header file I change to be rebuilt, and for the entire project to be linked again. I can do the linking by causing all header files to be dependencies of the target, but I cannot figure out how to make the C files be invalidated when their included header files are newer.
I've heard that GCC has some commands to make this possible (so the makefile can somehow figure out which files need to be rebuilt) but I can't for the life of me find an actual implementation example to look at. Can someone post a solution that will enable this behavior in a makefile?
EDIT: I should clarify, I'm familiar with the concept of putting the individual targets in and having each target.o require the header files. That requires me to be editing the makefile every time I include a header file somewhere, which is a bit of a pain. I'm looking for a solution that can derive the header file dependencies on its own, which I'm fairly certain I've seen in other projects.
As already pointed out elsewhere on this site, see this page:
Auto-Dependency Generation
In short, gcc can automatically create .d dependency files for you, which are mini makefile fragments containing the dependencies of the .c file you compiled.
Every time you change the .c file and compile it, the .d file will be updated.
Besides adding the -M flag to gcc, you'll need to include the .d files in the makefile (like Chris wrote above).
There are some more complicated issues in the page which are solved using sed, but you can ignore them and do a "make clean" to clear away the .d files whenever make complains about not being able to build a header file that no longer exists.
You could add a 'make depend' command as others have stated but why not get gcc to create dependencies and compile at the same time:
DEPS := $(COBJS:.o=.d)
-include $(DEPS)
%.o: %.c
$(CC) -c $(CFLAGS) -MM -MF $(patsubst %.o,%.d,$#) -o $# $<
The '-MF' parameter specifies a file to store the dependencies in.
The dash at the start of '-include' tells Make to continue when the .d file doesn't exist (e.g. on first compilation).
Note there seems to be a bug in gcc regarding the -o option. If you set the object filename to say obj/_file__c.o then the generated _file_.d will still contain _file_.o, not obj/_file_c.o.
This is equivalent to Chris Dodd's answer, but uses a different naming convention (and coincidentally doesn't require the sed magic. Copied from a later duplicate.
If you are using a GNU compiler, the compiler can assemble a list of dependencies for you. Makefile fragment:
depend: .depend
.depend: $(SOURCES)
rm -f ./.depend
$(CC) $(CFLAGS) -MM $^>>./.depend;
include .depend
There is also the tool makedepend, but I never liked it as much as gcc -MM
You'll have to make individual targets for each C file, and then list the header file as a dependency. You can still use your generic targets, and just place the .h dependencies afterwards, like so:
%.o: %.c
#echo Compiling $<...
$(CC) $(CFLAGS) -c -o $# $<
foo.c: bar.h
# And so on...
Basically, you need to dynamically create the makefile rules to rebuild the object files when the header files change. If you use gcc and gnumake, this is fairly easy; just put something like:
$(OBJDIR)/%.d: %.c
$(CC) -MM -MG $(CPPFLAGS) $< | sed -e 's,^\([^:]*\)\.o[ ]*:,$(#D)/\1.o $(#D)/\1.d:,' >$#
ifneq ($(MAKECMDGOALS),clean)
include $(SRCS:%.c=$(OBJDIR)/%.d)
endif
in your makefile.
Over and above what #mipadi said, you can also explore the use of the '-M' option to generate a record of the dependencies. You might even generate those into a separate file (perhaps 'depend.mk') which you then include in the makefile. Or you can find a 'make depend' rule which edits the makefile with the correct dependencies (Google terms: "do not remove this line" and depend).
Simpler solution: Just use the Makefile to have the .c to .o compilation rule be dependent on the header file(s) and whatever else is relevant in your project as a dependency.
E.g., in the Makefile somewhere:
DEPENDENCIES=mydefs.h yourdefs.h Makefile GameOfThrones.S07E01.mkv
::: (your other Makefile statements like rules
::: for constructing executables or libraries)
# Compile any .c to the corresponding .o file:
%.o: %.c $(DEPENDENCIES)
$(CC) $(CFLAGS) -c -o $# $<
None of the answers worked for me. E.g. Martin Fido's answer suggests gcc can create dependency file, but when I tried that it was generating empty (zero bytes) object files for me without any warnings or errors. It might be a gcc bug. I am on
$ gcc --version gcc (GCC) 4.4.7 20120313 (Red Hat 4.4.7-16)
So here's my complete Makefile that works for me; it's a combination of solutions + something that wasn't mentioned by anyone else (e.g. "suffix replacement rule" specified as .cc.o:):
CC = g++
CFLAGS = -Wall -g -std=c++0x
INCLUDES = -I./includes/
# LFLAGS = -L../lib
# LIBS = -lmylib -lm
# List of all source files
SRCS = main.cc cache.cc
# Object files defined from source files
OBJS = $(SRCS:.cc=.o)
# # define the executable file
MAIN = cache_test
#List of non-file based targets:
.PHONY: depend clean all
## .DEFAULT_GOAL := all
# List of dependencies defined from list of object files
DEPS := $(OBJS:.o=.d)
all: $(MAIN)
-include $(DEPS)
$(MAIN): $(OBJS)
$(CC) $(CFLAGS) $(INCLUDES) -o $(MAIN) $(OBJS) $(LFLAGS) $(LIBS)
#suffix replacement rule for building .o's from .cc's
#build dependency files first, second line actually compiles into .o
.cc.o:
$(CC) $(CFLAGS) $(INCLUDES) -c -MM -MF $(patsubst %.o,%.d,$#) $<
$(CC) $(CFLAGS) $(INCLUDES) -c -o $# $<
clean:
$(RM) *.o *~ $(MAIN) *.d
Notice I used .cc .. The above Makefile is easy to adjust for .c files.
Also notice importance of these two lines :
$(CC) $(CFLAGS) $(INCLUDES) -c -MM -MF $(patsubst %.o,%.d,$#) $<
$(CC) $(CFLAGS) $(INCLUDES) -c -o $# $<
so gcc is called once to build a dependency file first, and then actually compiles a .cc file. And so on for each source file.
I believe the mkdep command is what you want. It actually scans .c files for #include lines and creates a dependency tree for them. I believe Automake/Autoconf projects use this by default.

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