I developed an app for Windows phone. Now I want to deploy it on Windows app store and wants to put restriction.I want only specific people will able to install it. How can I do that. Any suggestion will be appropriated.
Thanks,
Well that depends on who these specific people are. You can set age restrictions and region restrictions, and that's about it.
If you mean you want to hand-pick users that can use your app, then provide a login screen where you manually authorize your registered users.
If you mean that only users you choose can download the app, then you can't use the Store; you'll need to use sideloading.
You can control distribution in the Distribution and Visibility section of your app submission on the developer dashboard.
There are three basic options (for Windows 10 - two for Windows Phone 8.x):
Hide this app and prevent acquisition. Customers with a promotional code can still download it on Windows 10 devices
Give codes to the people you want to be able to use the app. This is Windows 10 only.
Hide this app in the Store. Customers with a direct link to the app’s listing can still download it, except on Windows 8 and Windows
8.1
Send links to the people you want to use the app. This will work on Windows Phone 8.1 as well as Windows 10. Anybody with a link can download it though, so it won't truly limit to just the people you want to use the app.
Hide this app and make it available only to the people you specify below, who can download this app on Windows Phone 8.x devices. A
promotional code may be used to download this app on Windows 10
devices
This is the classic beta-mode for Windows Phone 8.x. You can specify which Microsoft Accounts have access to the app.
Related
I have a unity app built for Windows desktop. Client wants this to be distributed through Windows 10 Store. This is just a desktop app and has no support to tabs or phones.
But looks like with Windows 10 there is no desktop only option.
Is there any documentation on what are the steps I need to follow to submit the unity built app to Windows store?
I did some reading and looks like this is what I will have to do.
https://channel9.msdn.com/Blogs/One-Dev-Minute/How-to-publish-your-Unity-game-as-a-UWP-app
https://learn.microsoft.com/en-us/windows/desktop/win_cert/windows-certification-portal
But want to get a confirmation from some one who has already done that. As I don't have a Windows developer account right now to try that out.
Is there any documentation on what are the steps I need to follow to submit the unity built app to Windows store?
The steps of publishing a unity app is similar to UWP app. You can refer to App Submissions for more details.
After your packages have been successfully uploaded, you will find the Device family availability section that indicates which packages will be offered to specific Windows 10 device families.
For your requirement, you could check Windows 10 Desktop device option, as the follow picture shows:
For more info, you could refer to Device family availability official document.
Back when Windows Store started, it only supported distribution of sandbox-based applications. I could only write something that displays in the Metro-style window and didn't have much integration with a desktop at all.
I need to sell an application that mainly resides in notification area and reminds user of particular events. As of March 2015, does Windows Store supports selling this kind of applications through it?
You can list your app in the store. The listing will link to your own commerce site to actually sell the app. Desktop apps cannot be hosted in or sold directly from the store.
See Windows Store onboarding for desktop apps
What the WP7 application needs to do?
- download some others applications and install them automatically on the device.
The device will send first a request to a web server with some rules and will receive an answer containing the links to the applications that need
to be downloaded and installed on the device.
As far as I read, the Marketplace is the only way to get apps on a Windows Phone 7 device, so let's suppose that the applications I want to
install are already on the Marketplace and I can refer to each one by their links (according to this post).
Can I download programmatically an application from the MarketPlace (having the link to it) in another application and install it
on the device?
I do not want to open the app link in browser because this opens the Marketplace hub and points me to the application location.
Just for my curiosity: every time you want to install an application from Marketplace you need to sign in with a Windows Live ID?
Thanks & Regards,
Paul
You cannot dynamically download or execute code or install applications on WP7. The closest you can get is launching a MarketplaceDetailTask which directs the user to a page on the marketplace where they can choose to download the application.
The user's Live ID remains signed in until they sign out from Settings so, no, they don't have to sign in more than once.
We have a mobile version of our web site which works well on all mobile screen resolutions and sizes. Now, we would like to build a very simple app for Blackberry and Windows Phone 7. The app would be trivial - after you click on its icon, it opens a web browser and send you to our mobile web site. Just like a Windows OS shortcut that you place on your desktop.
Can you tell me if Blackberry and Windows Phone 7 policies allow such app be published? For example, Apple rejected us.
I can't speak for Blackberry, but Requirement 2.10 from the WP7 Application Certification Requirements:
Your application must have distinct,
substantial and legitimate content and
purpose other than merely launching a webpage.
So the answer seems to be no on the WP7 marketplace. Is there a reason you want to create an app like that anyway? On WP7, users can pin a tile to their home screen that will launch the website they've pinned. You could simply encourage users to do that on their WP7 and you'll get the same effect (except your site won't appear in the app list).
Seems this is okay for BlackBerry. See section 4.b of the App World FAQ.
Very strange. Our company has placed a similar application on Android Market and the Appstore and they have been resolved and now they available at stores. Also, I had a similar application for Windovs Phone, and it was also allowed.
P.S. Our application is not just a browser window, it has custom control panel in bottom. Also it has the communication protocol with the site - such a sending pictures from camera and phone and access to phone contacts.
I know that on the iPhone you can register a URL prefix such as myapp://blah which, when opened in safari, will open up your application.
Is there anything like this for Windows Phone 7?
Unfortunately not, applications can only be launched by the user from the application list or home screen. I suspect that the hooks are there in the operating system because the YouTube application is launched when attempting to view a video on the YouTube website from the browser and the user is prompted to install the app if they haven't already got it installed. But unfortunately, this approach isn't publicly available.
You may give Receive Push Notifications in an Application for Windows Phone http://msdn.microsoft.com/en-us/library/ff402556%28v=VS.92%29.aspx a try.