Haskel, GUI Libraries [closed] - user-interface

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I am implementing the Mandelbrot-set in Haskell. I am want to create zoomable version of the mandeblrot set hence I want to create a GUI application where mandelbrot image takes all the screen and the user can draw a rectangle on the screen by holding down the mouse and dragging to create a rectangle the area under the rectangle will then be zoomed in.
I have manged to create mandelbrot computation functions in Haskell, However I am having trouble finding a library that allows me to generate an image and implenent the interactive zooming functionality that I want.
Do you have any suggestions of what GUI\Graphics Library I should be using? Ideally the library should be well documented with samples as i am an amature in functional programming

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Want to learn 360 'adventures' like the link, similar to Google Street View [closed]

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I'm trying to learn how to do some 360 image edits like the site below, and I'm really just looking for any information to point me in the right direction. All I was told by the site owners was "we cant give away anything, but three.js".
Can anyone else help point me in the right direction. I've googled it and its basically sending me in circles.
I just want to be able to move from location to location like Street view and add pointers/annotations.
https://www.xplorit.com/long-beach
Using THREE.js you can set your panoramic photo as the texture on a sphere... You have to flip the .side of the material so it only draws the inside of the sphere.. then use the OrbitController to let the user zoom in/out/rotate the view..
Check out this demo here, and see if you can drag one of your equirectangular images on it:
https://threejs.org/examples/webgl_panorama_equirectangular.html

Software for creating simple animations in Unity [closed]

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I'm trying to add few animations to my game. I searched a bit for some animations software but everything I found was too complicated for me. Is there any simple animation software which I can use with Unity or should I just stick to default Unity animation tool?
If you want to roll it as you said, you can accomplish this in several ways without exiting Unity.
For instance, here are some :
Using an Animator component in the cube and applying a premade Animation (made within Unity via Animation window, just change transform rotation properties)
Using Physics to apply a constant rotation force (torque)
Using scripting to modify transform rotation properties on each frame update (c# or javascript)
Probably more exist but those are the simplest and easiest.
If I were to choose one, Animator + Animations would be my choice. Also have in mind that this component (Animator) is much better performance wise than any other solution when used on several instances in the scene (lots of cubes).

Is there any possibility to retrieve square size images from Wikipedia? [closed]

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Is there any possibility to retrieve square size images from Wikipedia instead of proportional ones, is there method out there to crop images on the fly?
for example
http://upload.wikimedia.org/wikipedia/commons/thumb/6/6a/Johann_Sebastian_Bach.jpg/81px-Johann_Sebastian_Bach.jpg
will retrieve the 81x100 size image, Is it possible to have the 100x100 pixel one?
No, there is not. Thumbnails support only (down)scaling and conversion to PNG format, to generate fast and small previews. They are not supposed to do advanced and arbitrary image manipulation operations.
If you want square images, crop them on the fly after downloading.

Waiting/loading transparent GIF/APNG animations [closed]

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Where can I find some waiting/loading transparent GIF/APNG animations, but animation that are really transparent without some colored lines around shapes which I found on:
http://www.ajaxload.info/
http://www.loadinfo.net/
http://www.ajaxload.info/
http://www.chimply.com/Generator
I need one for program.
http://preloaders.net/
http://mentalized.net/activity-indicators/
http://www.webscriptlab.com/
http://loadinggif.com/
http://loadingapng.com/
http://cssload.net/
http://heartcode.robertpataki.com/canvasloader/ CSS/JS Based
Hope above links will be helpful.
I also have found it difficult to find a good waiting gif that has transparency. I took one of the ones from the 6th link on Ashish's answer and fixed it with GIMP so it didn't have white borders.
Here it is in case it's helpful to anyone:
Another one transparent gif loader without white border.
Here is a solution without images. only css/javascript. Have a look at the fiddle. very neat.... http://jsfiddle.net/qzLdjq3c/5/
$(window).load(function() {
$('.spinner').show();
$(".spinner").hide();
});

Design a GUI browser to view a tree [closed]

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I have a large tree. I want to be able to visualize it using a GUI tool. I want the ability to pan and zoom the tree image so that i can focus on part of the tree.
Is there an existing tool to achieve this?
If not i would like to write a small tool for myself to be able to do this. what is the simplest way of doing this? what computer language should i use?
the image should look something like
http://upload.wikimedia.org/wikipedia/commons/d/df/Binary_tree.png
I should be able to zoom and pan the image.
One idea is to use the NetworkX library for Python, coupled with its matplotlib visualization. NetworkX can render trees to matplotlib plots and matplotlib allows you to zoom and pan.
Depending on the actual sizes of your trees this may or may not be a complete solution. What's sure is that you can whip it up in a few minutes for rapid prototyping.

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