Unable to understand the result of this hash function - algorithm

I was reading my notes from the algorithms class (several years old) and I found this:
which says: Assuming that
h(k) = k mod m, where m = 4 and k = 100, then h(k) = 4
Is this true? I would think that 4 * 25 = 100, thus h(k) = 0. What am I missing?
I thought it was a typo, but I just checked the newest version of the notes and it's still the same!

The modulo operator can never return that result, as it represents the remainder after integer division.
So this rule holds for positive integers x and y:
x mod y = z ⇒ z < y
Another way to write the above modulo operation is:
⎣x/y⎦.y + z = x
If somehow you would achieve that z == y then obviously you did something wrong in the ⎣x/y⎦ part.

Related

Convert Integer to Generic Base Matlab

I'm trying to convert a base-10 integer k into a base-q integer, but not in the standard way. Firstly, I'd like my result to be a vectors (or a string 'a,b,c,...' so that it can be converted to a vector, but not 'abc...'). Most importantly, I'd like each 'digit' to be in base-10. As an example, suppose I have the number 23 (in base-10) and I want to convert it to base-12. This would be 1B in the standard 1,...,9,A,B notation; however, I want it to come out as [1, 11]. I'm only interested in numbers k with 0 \le k \le n^q - 1, where n is fixed in advance.
Put another way, I wish to find coefficients a(r) such that
k = \sum_{r=0}^{n-1} a(r) q^r
where each a(r) is in base-10. (Note that 0 \le a(r) \le q-1.)
I know I could do this with a for-loop -- struggling to get the exact formula at the moment! -- but I want to do it vectorised, or with a fast internal function.
However, I want to be able to take n to be large, so would prefer a faster way than this. (Of course, I could change this to a parfor-loop or do it on the GPU; these aren't practical for my current situation, so I'd prefer a more direct version.)
I've looked at stuff like dec2base, num2str, str2num, base2dec and so on, but with no luck. Any suggestion would be most appreciated.
Regarding speed and space, any preallocation for integers in the range [0, q-1] or similar would also be good.
To be clear, I am looking for an algorithm that works for any q and n, converting any number in the range [0,q^n - 1].
You can use dec2base and replace the characters by numbers:
x = 23;
b = 12;
[~, result] = ismember(dec2base(x,b), ['0':'9' 'A':'Z']);
result = result -1;
gives
>> result
result =
1 11
This works for base up to 36 only, due to dec2base limitations.
For any base (possibly above 36) you need to do the conversion manually. I once wrote a base2base function to do that (it's essentially long division). The number should be input as a vector of digits in the origin base, so you need dec2base(...,10) first. For example:
x = 125;
b = 6;
result = base2base(dec2base(x,10), '0':'9', b); % origin nunber, origin base, target base
gives
result =
3 2 5
Or if you need to specify the number of digits:
x = 125;
b = 6;
d = 5;
result = base2base(dec2base(x,10), '0':'9', b, d)
result =
0 0 3 2 5
EDIT (August 15, 2017): Corrected two bugs: handling of input consisting of all "zeros" (thanks to #Sanchises for noticing), and properly left-padding the output with "zeros" if needed.
function Z = base2base(varargin)
% Three inputs: origin array, origin base, target base
% If a base is specified by a number, say b, the digits are [0,1,...,d-1].
% The base can also be directly an array with the digits
% Fourth input, optional: how many digits the output should have as a
% minimum (padding with leading zeros, i.e with the first digit)
% Non-valid digits in origin array are discarded.
% It works with cell arrays. In this case it gives a matrix in which each
% row is padded with leading zeros if needed
% If the base is specified as a number, digits are numbers, not
% characters as in `dec2base` and `base2dec`
if ~iscell(varargin{1}), varargin{1} = varargin(1); end
if numel(varargin{2})>1, ax = varargin{2}; bx=numel(ax); else bx = varargin{2}; ax = 0:bx-1; end
if numel(varargin{3})>1, az = varargin{3}; bz=numel(az); else bz = varargin{3}; az = 0:bz-1; end
Z = cell(size(varargin{1}));
for c = 1:numel(varargin{1})
x = varargin{1}{c}; [valid, x] = ismember(x,ax); x = x(valid)-1;
if ~isempty(x) && ~any(x) % Non-empty input, all zeros
z = 0;
elseif ~isempty(x) % Non-empty input, at least a nonzero
z = NaN(1,ceil(numel(x)*log2(bx)/log2(bz))); done_outer = false;
n = 0;
while ~done_outer
n = n + 1;
x = [0 x(find(x,1):end)];
y = NaN(size(x)); done_inner = false;
m = 0;
while ~done_inner
m = m + 1;
t = x(1)*bx+x(2);
r = mod(t, bz); q = (t-r)/bz;
y(m) = q; x = [r x(3:end)];
done_inner = numel(x) < 2;
end
y = y(1:m);
z(n) = r; x = y; done_outer = ~any(x);
end
z = z(n:-1:1);
else % Empty input
z = []; % output will be empty (unless user has required left-padding) with the
% appropriate class
end
if numel(varargin)>=4 && numel(z)<varargin{4}, z = [zeros(1,varargin{4}-numel(z)) z]; end
% left-pad if required by user
Z{c} = z;
end
L = max(cellfun(#numel, Z));
Z = cellfun(#(x) [zeros(1, L-numel(x)) x], Z, 'uniformoutput', false); % left-pad so that
% result will be a matrix
Z = vertcat(Z{:});
Z = az(Z+1);
Matlab's internal dec2base command contains essentially what you are asking for.
It actually creates an array of base-10 digits before they are converted to a character array of '0'-'9' and 'A'-'Z' which is the reason for its limitation to bases <= 36.
So after removing the last step of character conversion from dec2base and modifying the error checking accordingly gives the function dec2basevect you were asking for.
The result will be a base-10 vector and you are no longer limited to bases <= 36. The most significant digit will be in index one of this vector. If you need it the other way round, i.e. least significant digit in index one, just do a fliplr to the result.
Due to copyrights by MathWorks, you have to make the necessary modifications to dec2baseon your own.

Procedural/imperative programming - Algorithm

Can you please help me understand what ports in r if x = 0,1,2,3
y <-- 0
z <-- 1
r <-- z
while y < x {
Multiply z by 2;
Add z to r;
Increase y; }
In every looping step z is multiplied by 2, so you have the values 2,4,8,16... (or generally 2^n).
r is initially 1, and if you add z, you get 3,7,15,31 (generally 2^(n+1) - 1)
For x = 0 the loop will be skipped, so r stays 1
For x = 1 the loop will... uhm... loop one time, so you get 3
etc.
Apparently, the algorithm computes the sum of the powers of two from 0 to x and uses r as an accumulator for this. On termination, r holds the value 2^(x+1)-1.

factorial algorithm in pseudo code

I've been given the following algorithm, that takes a positive integer K and returns a value:
X = 1
Y = 1
while X ≠ K do
X = X + 1
Y = Y * x
return Y
I'm supposed to figure out what it returns.
As it happens, I know the answer — it returns the factorial of K — but I don't understand why.
How do you go about figuring out what this pseudocode does?
X = 1 <- this is counter which you gonna multiply in every step
Y = 1 <- this is to store the cumulative product after each step
while X ≠ K do <- until you reach K
X = X + 1 <- increase X
Y = Y * X <- multiply with increased X
return Y <- return the product
So in the loop the cumulative product goes like this 1 -> 1*2 - > 2*3 -> 6*4 -> ... -> 1*2*..*(K-1)*K which is K!
Now let's assume that K is 5. Therefore the factorial of 5 is 120.
Then as you enter the loop X value is 2 and y gets the value 2.(1*2)
Then the value of X is 3 after getting into loop, which then makes the value of Y 6 because (3*2).
Then the value of X is 4 after getting into loop, which then makes the value of Y 24 because (4*6).
Then the value of X is 5 after getting into loop, which then makes the value of Y 120.
Then since X==Y the while loop exits and Y value which is the factorial is returned.
this piece of code can be simply rewritten as (in C/C++/Java),
for(X=1;X<=K;X++){
Y=Y*X;
}
Now it describes it self :-)

Find maximal x^y smaller than number

I have number A (build from digits 0,1,2,3). I want to find the smallest x and y, that if I do x^y i got the biggest number smaller than A
x^y <= A x^y is maximal
Plus x and y must not be decimal numbers, only "integers"
For example:
A = 7 => x^y = 2^2
A = 28 => x^y = 3^3
A = 33 => x^y = 2^5
etc
Edit:
As izomorphius suggested in comment, it will have always solution for x = A and y = 1. But that is not desirable result. I want x and y to be as much close numbers, as it can be.
A naive solution could be:
The "closest yet not higher" number to A by doing a^y for some constant a is:
afloor(log_a(A)) [where log_a(A) is the logarithm with base a of A, which can be calculated as log(A)/log(a) in most programming languages]
By iterating all as in range [2,A) you can find this number.
This solution is O(A * f(A)) where f(A) is your pow/log complexity
P.S. If you want your exponent (y) be larger then 1, you can simply iterate in range [2,sqrt(A)] - it will reduce the time complexity to O(sqrt(A) * f(A)) - and will get you only numbers with an exponent larger then 1.
It is not clear what you are asking, but I will try to guess.
We first solve the equation z^z = a for a real number z. Let u and v be z rounded down and up, respectively. Among the three candidates (u,u), (v,u), (u,v) we choose the largest one that does not exceed a.
Example: Consder the case a = 2000. We solve z^z = 2000 by numerical methods (see below) to get an approximate solution z = 4.8278228255818725. We round down an up to obtain u = 4 and v = 5. We now have three candidates, 4^4 = 256, 4^5 = 1023 and 5^4 = 625. They are all smaller than 2000, so we take the one that gives the largest answer, which is x = 4, y = 5.
Here is Python code. The function solve_approx does what you want. It works well for a >= 3. I am sure you can cope with the cases a = 1 and a = 2 by yourself.
import math
def solve(a):
""""Solve the equation x^x = a using Newton's method"""
x = math.log(a) / math.log(math.log(a)) # Initial estimate
while abs (x ** x - a) > 0.1:
x = x - (x ** x - a) / (x ** x * (1 + math.log(x)))
return x
def solve_approx(a):
""""Find two integer numbers x and y such that x^y is smaller than
a but as close to it as possible, and try to make x and y as equal
as possible."""
# First we solve exactly to find z such that z^z = a
z = solve(a)
# We round z up and down
u = math.floor(z)
v = math.ceil(z)
# We now have three possible candidates to choose from:
# u ** zdwon, v ** u, u ** v
candidates = [(u, u), (v, u), (u, v)]
# We filter out those that are too big:
candidates = [(x,y) for (x,y) in candidates if x ** y <= a]
# And we select the one that gives the largest result
candidates.sort(key=(lambda key: key[0] ** key[1]))
return candidates[-1]
Here is a little demo:
>>> solve_approx(5)
solve_approx(5)
(2, 2)
>>> solve_approx(100)
solve_approx(100)
(3, 4)
>>> solve_approx(200)
solve_approx(200)
(3, 4)
>>> solve_approx(1000)
solve_approx(1000)
(5, 4)
>>> solve_approx(1000000)
solve_approx(1000000)
(7, 7)

Pseudo number generation

Following is text from Data structure and algorithm analysis by Mark Allen Wessis.
Following x(i+1) should be read as x subscript of i+1, and x(i) should be
read as x subscript i.
x(i + 1) = (a*x(i))mod m.
It is also common to return a random real number in the open interval
(0, 1) (0 and 1 are not possible values); this can be done by
dividing by m. From this, a random number in any closed interval [a,
b] can be computed by normalizing.
The problem with this routine is that the multiplication could
overflow; although this is not an error, it affects the result and
thus the pseudo-randomness. Schrage gave a procedure in which all of
the calculations can be done on a 32-bit machine without overflow. We
compute the quotient and remainder of m/a and define these as q and
r, respectively.
In our case for M=2,147,483,647 A =48,271, q = 127,773, r = 2,836, and r < q.
We have
x(i + 1) = (a*x(i))mod m.---------------------------> Eq 1.
= ax(i) - m (floorof(ax(i)/m)).------------> Eq 2
Also author is mentioning about:
x(i) = q(floor of(x(i)/q)) + (x(i) mod Q).--->Eq 3
My question
what does author mean by random number is computed by normalizing?
How author came with Eq 2 from Eq 1?
How author came with Eq 3?
Normalizing means if you have X ∈ [0,1] and you need to get Y ∈ [a, b] you can compute
Y = a + X * (b - a)
EDIT:
2. Let's suppose
a = 3, x = 5, m = 9
Then we have
where [ax/m] means an integer part.
So we have 15 = [ax/m]*m + 6
We need to get 6. 15 - [ax/m]*m = 6 => ax - [ax/m]*m = 6 => x(i+1) = ax(i) - [ax(i)/m]*m
If you have a random number in the range [0,1], you can get a number in the range [2,5] (for example) by multiplying by 3 and adding 2.

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