Dynamic Programming/Recursion - Understanding Rod Cutting - algorithm

In the classic Rod cutting problem, the mathematical expression for maximum revenue is:
which can be recursively defined as:
maxCost(n) = max(p[n], (maxCost(n-i)+maxCost(i), for 1 <= i <= n)
which can be expressed as:
p = [1, 5, 8, 9]
def maxCost(size):
if size <= 1:
return size
cost = -1
for i in xrange(1, size+1):
cost = max(p[i-1], (maxCost(i) + maxCost(size-i-1))) # --> stackoverflow error
#cost = max(cost, (p[i-1]+ maxCost(size-i))) --> giving correct o/p
return cost
if __name__ == '__main__':
print maxCost(4)
The expression for the uncommented cost in the loop comes directly from the mathematical expression defined. However, this is giving SO error.
On the other hand, the expression for the commented cost is giving right answer (for n = 1, 2, 3, 4) but I'm unable to understand the derivation of this expression from the mathematical expression.
Can anyone please help/tell me what's wrong in the uncommented expression for cost and how/why the commented line is correct ?

Are you sure the recursion
maxCost(n) = max(p[n], (maxCost(n-i)+maxCost(i), for 1 <= i <= n)
is correct?
Based on http://www.radford.edu/~nokie/classes/360/dp-rod-cutting.html, the recursion is
q = max(q, p(i) + Cut-Rod(p, n-i)
This matches your commented line
cost = max(cost, (p[i-1]+ maxCost(size-i)))
To answer your question on why you are seeing an SO error...
The un-commented recursion you are using
cost = max(p[i-1], (maxCost(i) + maxCost(size-i-1)))
calls maxCost twice: for i and for size-i-1.
This puts you in an infinite recursion even for an input of 2.
I put a couple of print statements in your code to show what happens.
p = [1, 5, 8, 9]
def maxCost(size):
print("maxCost called with size= " + str(size));
if size <= 1:
return size
cost = -1
for i in xrange(1, size+1):
print("in loop, i= " + str(i));
raw_input("Press Enter to continue...")
cost = max(p[i-1], (maxCost(i) + maxCost(size-i-1))) # --> stackoverflow error
#cost = max(cost, (p[i-1]+ maxCost(size-i))) --> giving correct o/p
return cost
if __name__ == '__main__':
size = int(raw_input().strip())
print maxCost(size)
And here's the output when fed a size of 2.
H:\code\temp>py so.py
2
maxCost called with size= 2 #initial call size=2
in loop, i= 1
Press Enter to continue...
maxCost called with size= 1
maxCost called with size= 0
in loop, i= 2
Press Enter to continue...
maxCost called with size= 2 #called again with size=2, when i=2
in loop, i= 1
Press Enter to continue...
You'll notice that when i = 2, we are back to calling maxCost(2), which is exactly the same as the first time we called maxCost! Hence the infinite recursion and the SO error.
The correct recursion will stop at n-1.
rk=max(pk,r1+rk−1,r2+rk−2,…,rk−1+r1)
In above equation (taken from http://www.radford.edu/~nokie/classes/360/dp-rod-cutting.html), after pk, there are exactly k-1 terms, so we have to loop from 1 to k-1 only. Hence for i in xrange(1, size): #fixed to iterate to size-1
Also, in your original code, when calculating cost, you need to include cost also as an input to the max() function, else you loose the cost calculated in the previous iteration. Hence, cost = max(cost, p[size-1], (maxCost(i) + maxCost(size-i)))
The full fixed code gives correct values for sizes 1 thru 4.
Note: for size=4, correct output is 10, not 9.
p = [1, 5, 8, 9]
def maxCost(size):
if size <= 1:
return size
cost = -1
for i in xrange(1, size): #fixed to iterate to size-1
cost = max(cost, p[size-1], (maxCost(i) + maxCost(size-i))) # --> fixed code, gives correct out of 10, for size=4
#cost = max(cost, (p[i-1]+ maxCost(size-i))) #--> giving correct o/p
return cost
if __name__ == '__main__':
size = int(raw_input().strip())
print maxCost(size)

maxCost(i)
your function is calling itself at the same depth level, so it never gets to a base case.
maxCost(1) -> maxCost(1) -> maxCost(1) -> ad infinitum
results in the stack overflow

Related

What is the sublist array that can give us maximum 'flip-flop' sum?

my problem is that I'm given an array of with length l.
let's say this is my array: [1,5,4,2,9,3,6] let's call this A.
This array can have multiple sub arrays with nodes being adjacent to each other. so we can have [1,5,4] or [2,9,3,6] and so on. the length of each sub array does not matter.
But the trick is the sum part. we cannot just add all numbers, it works like flip flop. so for the sublist [2,9,3,6] the sum would be [2,-9,3,-6] which is: -10. and is pretty small.
what would be the sublist (or sub-array if you like) of this array A that produces the maximum sum?
one possible way would be (from intuition) that the sublist [4,2,9] will output a decent result : [4, -2, 9] = (add all the elements) = 11.
The question is, how to come up with a result like this?
what is the sub-array that gives us the maximum flip-flop sum?
and mainly, what is the algorithm that takes any array as an input and outputs a sub-array with all numbers being adjacent and with the maximum sum?
I haven't come up with anything but I'm pretty sure I should pick either dynamic programming or divide and conquer to solve this issue. again, I don't know, I may be totally wrong.
The problem can indeed be solved using dynamic programming, by keeping track of the maximum sum ending at each position.
However, since the current element can be either added to or subtracted from a sum (depending on the length of the subsequence), we will keep track of the maximum sums ending here, separately, for both even as well as odd subsequence lengths.
The code below (implemented in python) does that (please see comments in the code for additional details).
The time complexity is O(n).
a = [1, 5, 4, 2, 9, 3, 6]
# initialize the best sequences which end at element a[0]
# best sequence with odd length ending at the current position
best_ending_here_odd = a[0] # the sequence sum value
best_ending_here_odd_start_idx = 0
# best sequence with even length ending at the current position
best_ending_here_even = 0 # the sequence sum value
best_ending_here_even_start_idx = 1
best_sum = 0
best_start_idx = 0
best_end_idx = 0
for i in range(1, len(a)):
# add/subtract the current element to the best sequences that
# ended in the previous element
best_ending_here_even, best_ending_here_odd = \
best_ending_here_odd - a[i], best_ending_here_even + a[i]
# swap starting positions (since a sequence which had odd length when it
# was ending at the previous element has even length now, and vice-versa)
best_ending_here_even_start_idx, best_ending_here_odd_start_idx = \
best_ending_here_odd_start_idx, best_ending_here_even_start_idx
# we can always make a sequence of even length with sum 0 (empty sequence)
if best_ending_here_even < 0:
best_ending_here_even = 0
best_ending_here_even_start_idx = i + 1
# update the best known sub-sequence if it is the case
if best_ending_here_even > best_sum:
best_sum = best_ending_here_even
best_start_idx = best_ending_here_even_start_idx
best_end_idx = i
if best_ending_here_odd > best_sum:
best_sum = best_ending_here_odd
best_start_idx = best_ending_here_odd_start_idx
best_end_idx = i
print(best_sum, best_start_idx, best_end_idx)
For the example sequence in the question, the above code outputs the following flip-flop sub-sequence:
4 - 2 + 9 - 3 + 6 = 14
As quertyman wrote, we can use dynamic programming. This is similar to Kadane's algorithm but with a few twists. We need a second temporary variable to keep track of trying each element both as an addition and as a subtraction. Note that a subtraction must be preceded by an addition but not vice versa. O(1) space, O(n) time.
JavaScript code:
function f(A){
let prevAdd = [A[0], 1] // sum, length
let prevSubt = [0, 0]
let best = [0, -1, 0, null] // sum, idx, len, op
let add
let subt
for (let i=1; i<A.length; i++){
// Try adding
add = [A[i] + prevSubt[0], 1 + prevSubt[1]]
if (add[0] > best[0])
best = [add[0], i, add[1], ' + ']
// Try subtracting
if (prevAdd[0] - A[i] > 0)
subt = [prevAdd[0] - A[i], 1 + prevAdd[1]]
else
subt = [0, 0]
if (subt[0] > best[0])
best = [subt[0], i, subt[1], ' - ']
prevAdd = add
prevSubt = subt
}
return best
}
function show(A, sol){
let [sum, i, len, op] = sol
let str = A[i] + ' = ' + sum
for (let l=1; l<len; l++){
str = A[i-l] + op + str
op = op == ' + ' ? ' - ' : ' + '
}
return str
}
var A = [1, 5, 4, 2, 9, 3, 6]
console.log(JSON.stringify(A))
var sol = f(A)
console.log(JSON.stringify(sol))
console.log(show(A, sol))
Update
Per OP's request in the comments, here is some theoretical elaboration on the general recurrence (pseudocode): let f(i, subtract) represent the maximum sum up to and including the element indexed at i, where subtract indicates whether or not the element is subtracted or added. Then:
// Try subtracting
f(i, true) =
if f(i-1, false) - A[i] > 0
then f(i-1, false) - A[i]
otherwise 0
// Try adding
f(i, false) =
A[i] + f(i-1, true)
(Note that when f(i-1, true) evaluates
to zero, the best ending at
i as an addition is just A[i])
The recurrence only depends on the evaluation at the previous element, which means we can code it with O(1) space, just saving the very last evaluation after each iteration, and updating the best so far (including the sequence's ending index and length if we want).

Sum of Fibonacci even number

I'm currently working on small ruby projects from project Euler site. I was given a task to sum even fibonacci numbers that are less than 4 millions. Unfortunately there is a small bug in my code, because when I change the limit e.i. to 100, it prints 188 instead of 44. Surprisingly this program gives the right answer but i don't really know in what way my code is wrong.
a=[]; a[0]=1; a[1]=1;
i = 1
while a[-1] < 608
a[i+1]=(a[i] + a[i-1])
i +=1
end
x = 0
a.each do |num|
if num % 2 == 0
x += num
end
end
print "The sum of even Fibonacci number is: #{x}"
The problem comes from the second iteration. You are stopping the generation of Fibonacci numbers when one of the numbers cross the limit (ie when the last number is > 100).
It turns out that after the generation step, the array is [1, 1, 2, 3, 5, 8, 13, 21, 34, 55, 89, 144], this explains your wrong result 188 = 144+44.
So, your code works only when the last element generated is odd, which is the case in Euler's problem test. In order to correct that, change your second iteration from a.each do ... end to a[0...-1].each do ... end In order to iterate through the array except the last element.
BTW I would recommend you not to use an array here.
You are just wasting memory and ruby is losing time on extending it (this can be solved via Array.new(ARRAY_SIZE)).
Since you don't actually need a fibbonaci sequence you can just have something like this:
LIMIT = 4_000_000
a = 1
b = 1
next_number = a + b
sum = 0
while next_number < LIMIT
sum += next_number if next_number.even?
a = b
b = next_number
next_number = a + b # or next_number += a
end
UPD. Oh my god I don't know why this question appeared in my feed. Sorry for necroposting:)

Number of Paths in a Triangle

I recently encountered a much more difficult variation of this problem, but realized I couldn't generate a solution for this very simple case. I searched Stack Overflow but couldn't find a resource that previously answered this.
You are given a triangle ABC, and you must compute the number of paths of certain length that start at and end at 'A'. Say our function f(3) is called, it must return the number of paths of length 3 that start and end at A: 2 (ABA,ACA).
I'm having trouble formulating an elegant solution. Right now, I've written a solution that generates all possible paths, but for larger lengths, the program is just too slow. I know there must be a nice dynamic programming solution that reuses sequences that we've previously computed but I can't quite figure it out. All help greatly appreciated.
My dumb code:
def paths(n,sequence):
t = ['A','B','C']
if len(sequence) < n:
for node in set(t) - set(sequence[-1]):
paths(n,sequence+node)
else:
if sequence[0] == 'A' and sequence[-1] == 'A':
print sequence
Let PA(n) be the number of paths from A back to A in exactly n steps.
Let P!A(n) be the number of paths from B (or C) to A in exactly n steps.
Then:
PA(1) = 1
PA(n) = 2 * P!A(n - 1)
P!A(1) = 0
P!A(2) = 1
P!A(n) = P!A(n - 1) + PA(n - 1)
= P!A(n - 1) + 2 * P!A(n - 2) (for n > 2) (substituting for PA(n-1))
We can solve the difference equations for P!A analytically, as we do for Fibonacci, by noting that (-1)^n and 2^n are both solutions of the difference equation, and then finding coefficients a, b such that P!A(n) = a*2^n + b*(-1)^n.
We end up with the equation P!A(n) = 2^n/6 + (-1)^n/3, and PA(n) being 2^(n-1)/3 - 2(-1)^n/3.
This gives us code:
def PA(n):
return (pow(2, n-1) + 2*pow(-1, n-1)) / 3
for n in xrange(1, 30):
print n, PA(n)
Which gives output:
1 1
2 0
3 2
4 2
5 6
6 10
7 22
8 42
9 86
10 170
11 342
12 682
13 1366
14 2730
15 5462
16 10922
17 21846
18 43690
19 87382
20 174762
21 349526
22 699050
23 1398102
24 2796202
25 5592406
26 11184810
27 22369622
28 44739242
29 89478486
The trick is not to try to generate all possible sequences. The number of them increases exponentially so the memory required would be too great.
Instead, let f(n) be the number of sequences of length n beginning and ending A, and let g(n) be the number of sequences of length n beginning with A but ending with B. To get things started, clearly f(1) = 1 and g(1) = 0. For n > 1 we have f(n) = 2g(n - 1), because the penultimate letter will be B or C and there are equal numbers of each. We also have g(n) = f(n - 1) + g(n - 1) because if a sequence ends begins A and ends B the penultimate letter is either A or C.
These rules allows you to compute the numbers really quickly using memoization.
My method is like this:
Define DP(l, end) = # of paths end at end and having length l
Then DP(l,'A') = DP(l-1, 'B') + DP(l-1,'C'), similar for DP(l,'B') and DP(l,'C')
Then for base case i.e. l = 1 I check if the end is not 'A', then I return 0, otherwise return 1, so that all bigger states only counts those starts at 'A'
Answer is simply calling DP(n, 'A') where n is the length
Below is a sample code in C++, you can call it with 3 which gives you 2 as answer; call it with 5 which gives you 6 as answer:
ABCBA, ACBCA, ABABA, ACACA, ABACA, ACABA
#include <bits/stdc++.h>
using namespace std;
int dp[500][500], n;
int DP(int l, int end){
if(l<=0) return 0;
if(l==1){
if(end != 'A') return 0;
return 1;
}
if(dp[l][end] != -1) return dp[l][end];
if(end == 'A') return dp[l][end] = DP(l-1, 'B') + DP(l-1, 'C');
else if(end == 'B') return dp[l][end] = DP(l-1, 'A') + DP(l-1, 'C');
else return dp[l][end] = DP(l-1, 'A') + DP(l-1, 'B');
}
int main() {
memset(dp,-1,sizeof(dp));
scanf("%d", &n);
printf("%d\n", DP(n, 'A'));
return 0;
}
EDITED
To answer OP's comment below:
Firstly, DP(dynamic programming) is always about state.
Remember here our state is DP(l,end), represents the # of paths having length l and ends at end. So to implement states using programming, we usually use array, so DP[500][500] is nothing special but the space to store the states DP(l,end) for all possible l and end (That's why I said if you need a bigger length, change the size of array)
But then you may ask, I understand the first dimension which is for l, 500 means l can be as large as 500, but how about the second dimension? I only need 'A', 'B', 'C', why using 500 then?
Here is another trick (of C/C++), the char type indeed can be used as an int type by default, which value is equal to its ASCII number. And I do not remember the ASCII table of course, but I know that around 300 will be enough to represent all the ASCII characters, including A(65), B(66), C(67)
So I just declare any size large enough to represent 'A','B','C' in the second dimension (that means actually 100 is more than enough, but I just do not think that much and declare 500 as they are almost the same, in terms of order)
so you asked what DP[3][1] means, it means nothing as the I do not need / calculate the second dimension when it is 1. (Or one can think that the state dp(3,1) does not have any physical meaning in our problem)
In fact, I always using 65, 66, 67.
so DP[3][65] means the # of paths of length 3 and ends at char(65) = 'A'
You can do better than the dynamic programming/recursion solution others have posted, for the given triangle and more general graphs. Whenever you are trying to compute the number of walks in a (possibly directed) graph, you can express this in terms of the entries of powers of a transfer matrix. Let M be a matrix whose entry m[i][j] is the number of paths of length 1 from vertex i to vertex j. For a triangle, the transfer matrix is
0 1 1
1 0 1.
1 1 0
Then M^n is a matrix whose i,j entry is the number of paths of length n from vertex i to vertex j. If A corresponds to vertex 1, you want the 1,1 entry of M^n.
Dynamic programming and recursion for the counts of paths of length n in terms of the paths of length n-1 are equivalent to computing M^n with n multiplications, M * M * M * ... * M, which can be fast enough. However, if you want to compute M^100, instead of doing 100 multiplies, you can use repeated squaring: Compute M, M^2, M^4, M^8, M^16, M^32, M^64, and then M^64 * M^32 * M^4. For larger exponents, the number of multiplies is about c log_2(exponent).
Instead of using that a path of length n is made up of a path of length n-1 and then a step of length 1, this uses that a path of length n is made up of a path of length k and then a path of length n-k.
We can solve this with a for loop, although Anonymous described a closed form for it.
function f(n){
var as = 0, abcs = 1;
for (n=n-3; n>0; n--){
as = abcs - as;
abcs *= 2;
}
return 2*(abcs - as);
}
Here's why:
Look at one strand of the decision tree (the other one is symmetrical):
A
B C...
A C
B C A B
A C A B B C A C
B C A B B C A C A C A B B C A B
Num A's Num ABC's (starting with first B on the left)
0 1
1 (1-0) 2
1 (2-1) 4
3 (4-1) 8
5 (8-3) 16
11 (16-5) 32
Cleary, we can't use the strands that end with the A's...
You can write a recursive brute force solution and then memoize it (aka top down dynamic programming). Recursive solutions are more intuitive and easy to come up with. Here is my version:
# search space (we have triangle with nodes)
nodes = ["A", "B", "C"]
#cache # memoize!
def recurse(length, steps):
# if length of the path is n and the last node is "A", then it's
# a valid path and we can count it.
if length == n and ((steps-1)%3 == 0 or (steps+1)%3 == 0):
return 1
# we don't want paths having len > n.
if length > n:
return 0
# from each position, we have two possibilities, either go to next
# node or previous node. Total paths will be sum of both the
# possibilities. We do this recursively.
return recurse(length+1, steps+1) + recurse(length+1, steps-1)

How to get the target number with +3 or *5 operations without recursion?

This is an interview problem I came across yesterday, I can think of a recursive solution but I wanna know if there's a non-recursive solution.
Given a number N, starting with number 1, you can only multiply the result by 5 or add 3 to the result. If there's no way to get N through this method, return "Can't generate it".
Ex:
Input: 23
Output: (1+3)*5+3
Input: 215
Output: ((1*5+3)*5+3)*5
Input: 12
Output: Can't generate it.
The recursive method can be obvious and intuitive, but are there any non-recursive methods?
I think the quickest, non recursive solution is (for N > 2):
if N mod 3 == 1, it can be generated as 1 + 3*k.
if N mod 3 == 2, it can be generated as 1*5 + 3*k
if N mod 3 == 0, it cannot be generated
The last statement comes from the fact that starting with 1 (= 1 mod 3) you can only reach numbers which are equals to 1 or 2 mod 3:
when you add 3, you don't change the value mod 3
a number equals to 1 mod 3 multiplied by 5 gives a number equals to 2 mod 3
a number equals to 2 mod 3 multiplied by 5 gives a number equals to 1 mod 3
The key here is to work backwards. Start with the number you want to reach and if it's divisible by 5 then divide by 5 because multiplication by 5 results in a shorter solution than addition by 3. The only exceptions are if the value equals 10, because dividing by 5 would yield 2 which is insolvable. If the number is not divisible by 5 or is equal to 10, subtract 3. This produces the shortest string
Repeat until you reach 1
Here is python code:
def f(x):
if x%3 == 0 or x==2:
return "Can't generate it"
l = []
while x!=1:
if x%5 != 0 or x==10:
l.append(3)
x -= 3
else:
l.append(5)
x /=5
l.reverse()
s = '1'
for v in l:
if v == 3:
s += ' + 3'
else:
s = '(' + s + ')*5'
return s
Credit to the previous solutions for determining whether a given number is possible
Model the problem as a graph:
Nodes are numbers
Your root node is 1
Links between nodes are *5 or +3.
Then run Dijkstra's algorithm to get the shortest path. If you exhaust all links from nodes <N without getting to N then you can't generate N. (Alternatively, use #obourgain's answer to decide in advance whether the problem can be solved, and only attempt to work out how to solve the problem if it can be solved.)
So essentially, you enqueue the node (1, null path). You need a dictionary storing {node(i.e. number) => best path found so far for that node}. Then, so long as the queue isn't empty, in each pass of the loop you
Dequeue the head (node,path) from the queue.
If the number of this node is >N, or you've already seen this node before with fewer steps in the path, then don't do any more on this pass.
Add (node => path) to the dictionary.
Enqueue nodes reachable from this node with *5 and +3 (together with the paths that get you to those nodes)
When the loop terminates, look up N in the dictionary to get the path, or output "Can't generate it".
Edit: note, this is really Breadth-first search rather than Dijkstra's algorithm, as the cost of traversing a link is fixed at 1.
You can use the following recursion (which is indeed intuitive):
f(input) = f(input/5) OR f(input -3)
base:
f(1) = true
f(x) = false x is not natural positive number
Note that it can be done using Dynamic Programming as well:
f[-2] = f[-1] = f[0] = false
f[1] = true
for i from 2 to n:
f[i] = f[i-3] or (i%5 == 0? f[i/5] : false)
To get the score, you need to get on the table after building it from f[n] and follow the valid true moves.
Time and space complexity of the DP solution is O(n) [pseudo-polynomial]
All recursive algorithms can also be implemented using a stack. So, something like this:
bool canProduce(int target){
Stack<int> numStack;
int current;
numStack.push(1);
while(!numStack.empty){
current=numStack.top();
numStack.pop();
if(current==target)
return true;
if(current+3 < target)
numStack.push(current+3);
if(current*5 < target)
numStack.push(current*5);
}
return false;
}
In Python:
The smart solution:
def f(n):
if n % 3 == 1:
print '1' + '+3' * (n // 3)
elif n % 3 == 2:
print '1*5' + '+3' * ((n - 5) // 3)
else:
print "Can't generate it."
A naive but still O(n) version:
def f(n):
d={1:'1'}
for i in range(n):
if i in d:
d[i*5] = '(' + d[i] + ')*5'
d[i+3] = d[i] + '+3'
if n in d:
print d[n]
else:
print "Can't generate it."
And of course, you could also use a stack to reproduce the behavior of the recursive calls.
Which gives:
>>> f(23)
(1)*5+3+3+3+3+3+3
>>> f(215)
(1)*5+3+3+3+3+3+3+3+3+3+3+3+3+3+3+3+3+3+3+3+3+3+3+3+3+3+3+3+3+3+3+3+3+3+3+3+3+3+3+3+3+3+3+3+3+3+3+3+3+3+3+3+3+3+3+3+3+3+3+3+3+3+3+3+3+3+3+3+3+3+3
>>> f(12)
Can't generate it.

Find the minimum number of operations required to compute a number using a specified range of numbers

Let me start with an example -
I have a range of numbers from 1 to 9. And let's say the target number that I want is 29.
In this case the minimum number of operations that are required would be (9*3)+2 = 2 operations. Similarly for 18 the minimum number of operations is 1 (9*2=18).
I can use any of the 4 arithmetic operators - +, -, / and *.
How can I programmatically find out the minimum number of operations required?
Thanks in advance for any help provided.
clarification: integers only, no decimals allowed mid-calculation. i.e. the following is not valid (from comments below): ((9/2) + 1) * 4 == 22
I must admit I didn't think about this thoroughly, but for my purpose it doesn't matter if decimal numbers appear mid-calculation. ((9/2) + 1) * 4 == 22 is valid. Sorry for the confusion.
For the special case where set Y = [1..9] and n > 0:
n <= 9 : 0 operations
n <=18 : 1 operation (+)
otherwise : Remove any divisor found in Y. If this is not enough, do a recursion on the remainder for all offsets -9 .. +9. Offset 0 can be skipped as it has already been tried.
Notice how division is not needed in this case. For other Y this does not hold.
This algorithm is exponential in log(n). The exact analysis is a job for somebody with more knowledge about algebra than I.
For more speed, add pruning to eliminate some of the search for larger numbers.
Sample code:
def findop(n, maxlen=9999):
# Return a short postfix list of numbers and operations
# Simple solution to small numbers
if n<=9: return [n]
if n<=18: return [9,n-9,'+']
# Find direct multiply
x = divlist(n)
if len(x) > 1:
mults = len(x)-1
x[-1:] = findop(x[-1], maxlen-2*mults)
x.extend(['*'] * mults)
return x
shortest = 0
for o in range(1,10) + range(-1,-10,-1):
x = divlist(n-o)
if len(x) == 1: continue
mults = len(x)-1
# We spent len(divlist) + mults + 2 fields for offset.
# The last number is expanded by the recursion, so it doesn't count.
recursion_maxlen = maxlen - len(x) - mults - 2 + 1
if recursion_maxlen < 1: continue
x[-1:] = findop(x[-1], recursion_maxlen)
x.extend(['*'] * mults)
if o > 0:
x.extend([o, '+'])
else:
x.extend([-o, '-'])
if shortest == 0 or len(x) < shortest:
shortest = len(x)
maxlen = shortest - 1
solution = x[:]
if shortest == 0:
# Fake solution, it will be discarded
return '#' * (maxlen+1)
return solution
def divlist(n):
l = []
for d in range(9,1,-1):
while n%d == 0:
l.append(d)
n = n/d
if n>1: l.append(n)
return l
The basic idea is to test all possibilities with k operations, for k starting from 0. Imagine you create a tree of height k that branches for every possible new operation with operand (4*9 branches per level). You need to traverse and evaluate the leaves of the tree for each k before moving to the next k.
I didn't test this pseudo-code:
for every k from 0 to infinity
for every n from 1 to 9
if compute(n,0,k):
return k
boolean compute(n,j,k):
if (j == k):
return (n == target)
else:
for each operator in {+,-,*,/}:
for every i from 1 to 9:
if compute((n operator i),j+1,k):
return true
return false
It doesn't take into account arithmetic operators precedence and braces, that would require some rework.
Really cool question :)
Notice that you can start from the end! From your example (9*3)+2 = 29 is equivalent to saying (29-2)/3=9. That way we can avoid the double loop in cyborg's answer. This suggests the following algorithm for set Y and result r:
nextleaves = {r}
nops = 0
while(true):
nops = nops+1
leaves = nextleaves
nextleaves = {}
for leaf in leaves:
for y in Y:
if (leaf+y) or (leaf-y) or (leaf*y) or (leaf/y) is in X:
return(nops)
else:
add (leaf+y) and (leaf-y) and (leaf*y) and (leaf/y) to nextleaves
This is the basic idea, performance can be certainly be improved, for instance by avoiding "backtracks", such as r+a-a or r*a*b/a.
I guess my idea is similar to the one of Peer Sommerlund:
For big numbers, you advance fast, by multiplication with big ciphers.
Is Y=29 prime? If not, divide it by the maximum divider of (2 to 9).
Else you could subtract a number, to reach a dividable number. 27 is fine, since it is dividable by 9, so
(29-2)/9=3 =>
3*9+2 = 29
So maybe - I didn't think about this to the end: Search the next divisible by 9 number below Y. If you don't reach a number which is a digit, repeat.
The formula is the steps reversed.
(I'll try it for some numbers. :) )
I tried with 2551, which is
echo $((((3*9+4)*9+4)*9+4))
But I didn't test every intermediate result whether it is prime.
But
echo $((8*8*8*5-9))
is 2 operations less. Maybe I can investigate this later.

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