Qt installer stuck - windows

I'm running the Qt Open Source installer on Windows 7.
It's at 46% during the "Retrieving meta information from remote repository" step. It quickly got there and got stuck there 55 minutes already.
I tried restarting the installer and this time it got stuck again at the same step, but at 64%.
Any ideas?
Notes:
The installer name is qt-unified-windows-x86-2.0.3-1-online.exe
I believe the Qt version it's going to install is Qt 5.7, as that's the latest Qt version as of now
I'm going to try the offline installer now

The solution that worked for me was to download and use the offline installer instead of the online one.

I had the same problem and added this as custom repo in the Maintenance Tool Settings -
http://download.qt-project.org/online/qt5/windows/x86/online_repository/
After this it updated all the build-in repos and synced.
But I too really really think Qt should fix it, I have this problem every time on every machine.

It is probably due to some network issues, as mentioned by some other users.
Just play around with your network and it should work.
In my case, I disconnected my WiFi and connected again and it worked.

Related

modelsim10.4SE install problem on windows10

when i install modelsim10.4SE in my windows10 completed. but when run modelsim there comes an error.could sameone help me ?enter image description here
The first Modelsim 10.4 version was released back in 2014 and had no Windows 10 support, perhaps more importantly it also didn't support Windows 8.1 yet, so I think you simply stumbled upon a Windows compatibility issue.
Try to run Modelsim (vsim/vcom/vlib/etc) in Windows7/8 compatibility mode, try the 32bits version or if you have the license install a later version of Modelsim SE.
Good luck,
Hans.
This thread is a bit old, but I've encountered the same issue and I think that I've found a way to solve it.
In my case another program was blocking the install (Skype/lync). After closing it the installation wizard kicked in as it was supposed to do.
To find the program that was causing the issue I used the new option added to the task manager called "Analize wait chain" and eventually got to lync.

GitHub Desktop - No Windows opening on Mac El Capitan 10.11.1

I seem to be having this really weird issue where Github Desktop doesn't open any windows on the mac.
Upon setup I had a window to sign in and choose my repo but after that set up no window shows up
Anyone else had an issue like this?
Is there a way I can provide log/error files?
This sounds like the same problem I had, for which I contacted GitHub Support. They suggested deleting GitHub Desktop and downloading a fresh copy (e.g., 222 in my case), then unarchiving it with the Mac Archive Utility instead of a third-party archiver (I had used WinZip). This resolved the windowing problem I had.
I had a similar problem and I resolved it by simply unzipping a fresh copy of GitHub Desktop.
I used "TheUnarchiver app" (https://itunes.apple.com/it/app/the-unarchiver/id425424353?mt=12) for this, (but any unpacking software should to the trick).

Unity3D 5.3.1 Mac Installation failure

I'm trying to install Unity 3D V 5.3.1 on my Mac. I was able to download the UnityDownloadAssistant.dmg file, however when I run the installer, it fails Download Assistant Failure Error Screenshot. Please see the screenshot.
I've been stuck on this for the last 10 days, I've tried with different network connections as well. I went ahead and checked their old downloads as suggested by some other people on the internet. But all their old links are broken.
Anyone else come across this issue and any solutions please??

Glassfish v4.0 cannot work on Mac OSX 10.6.8 + JDK 7.0 U40

I had been using 2010 Macbook Pro for a while and had updated the Mac OSX to the latest version, and I had been suffering the slow speed for a long time. So last night I googled and do some cleanup , such as fix disk permissions, but the Mac was still slow. And someone suggest to re-install MacOSX.
I was thinking it was the new version of Mac OSX's problem, I had the same kind of problems happen on the 1st version IPad either.
After I reinstalled, the computer became much more faster. But I encountered the following problems:
JDK 7 DMG does not support OSX 10.6.8, but ONLY OSX 10.7+
Github official client does not support OSX 10.7+
Gooooooogled again and again, to solve the 1st problem, there are mainly to suggestions:
A. Using PackageMaker to remove the OSX version condition.
B. Using a tool Pacifist to open the pkg file inside the DMG file downloaded from official.
Since I have PackageMaker installed on Mac OSX, so I choosed A.
Open it with PackageMaker, remove the limitation, and build it again, I installed with the new pkg file successfully at:
/Library/Java/JavaVirtualMachines/jdk1.7.0_40.jdk/Contents/Home
And then set JAVA_HOME on ~/.bash_profile.
Then I download the glassfish 4.0 multi-language version, unzipped, and start-domain successfully. and finally the problem killed me for now.
After glassfish v4 started, I try to login into web console at:
http://localhost:4848
then glassfish server instance "dies", the java process of glassfish is still there, but without any response, the web console starting icon keeps rolling all the time. And there are no error logs created, and the "generated" directory is not generated.
2013-10-15 14:05:20.928 java[797:903] * NSInvocation: warning: object 0x1083c8390 of class 'ThreadUtilities' does not implement methodSignatureForSelector: -- trouble ahead
2013-10-15 14:05:20.930 java[797:903] * NSInvocation: warning: object 0x1083c8390 of class 'ThreadUtilities' does not implement doesNotRecognizeSelector: -- abort
Command start-domain failed.
That is the 1st problem.
The 2nd problem is about github. Since github official does not support OSX 10.6.8, I found an old installer with version 1.0.3. I installed this version, with one ONLY problem for now, I cannot login into github with username and password,no error responses, just no responding, I suffered this once I was on Windows. But I can work with clicking the "Clone into Desktop" button on github.com.
Can someone help me out? I am working on JDK7 based projects.
Why everybody is leaving Snow Leopard, and does not support it anymore, but old Mac computers should be die without working software after 2~3 years, just 2~3 years. And OS upgrade to nex t level will DOWNGrade the performance. Why this things happen?
Is it the oracle from god?
I had the same error (NSInvocation...), on my 2006 Macbook Pro (OS X 10.6.8), onto which I had installed JDK7 to develop a Java/GWT application in Eclipse Kepler. After searching around, I learned that one possible solution was to downgrade to JDK 1.7.0u25 (instead of update 40 or higher), so I installed that version alongside 1.7.0u45 (which I already had), and that fixed the problem. So I would recommend installing that version of the JDK and see if that fixes your problem.

XCode 4 can I copy the download from one machine to another

Hi
I downloaded the XCode 4 which uses the app store to download and install and took over 8 hours for the 4.1 GB download to complete.
Can I copy this install from to another machine without having to do that massive download again?
Just to be clear I know how to move files between machines its more the location and what needs to be moved that I am interested in,
Thanks in advance,
I simply copied "/Applications/Install Xcode.app" from one machine to the other after the first machine downloaded from the App Store ($4.99 version). It worked fine.
I am stumped by other answers here - I have just downloaded XCode 4.3.2 for Lion (AFAIK latest at the moment) from this site:
https://developer.apple.com/downloads/index.action
You only need a valid AppleID (free of charge) developer account. No credit card whatsoever.
The filtering & pagination on download page do not work properly / are somewhat weird, at least in FF. But you can still find and download the 1.8GB .dmg file there and install it wherever you want.
OP has stated that he has downloaded a 4.1GB file, so the versions might be different. I do not miss anything from mine though, it works (well, mostly - but that's just the quality of Apple software... :) ).
For what it’s worth, if you’re a registered developer you can download a single .dmg file from Apple’s website and install Xcode from that. The disc image can then be obviously copied wherever you wish.
Isn't it just a *dmg file? That's what I have done one with a previous version. Just copied it and a normal install did the trick..
The newest is called xcode_4_and_ios_sdk_4.3__final and is in my download folder...

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