Google Play doesn't update my app's download stats - google-play

About 5 days ago my app passed 570 downloads but my badge still shows 100 downloads on google play, Isn't 5 days too long to update these stats?

They are supposed to update every 24 hours., stats which is displayed in developer console is not reliable, they often stop updating for few days.
I'd suggest you to integrate Google Analytics for Mobile, localitics or any other framework if you want good statistics.

I had the same problem recently so I contacted Google Play developers support and they clarified the issue.
As it turned out, the number shown in Developer's console statistics "New users acquired" and on the "Installs" badge in Google Play are computed using different algorithms. The first one shows raw installs while the second one shows the somehow corrected data. In particular, install metrics may be discounted or even removed entirely if Google detects fraudulent installs.

Related

About Google Play review

It's been three weeks since I applied for the release of the app from the Google Play Console.
It is still under review.
This time it's just a minor display improvement, but why is it taking so long?
I've heard that the coronavirus is having an impact, but this time it's too late, and I can't release the iOS app, which has already been reviewed, at the same time.
Is there something wrong with Google right now?
Am I the only one taking this long? How is everyone else doing?
By default, your app will use standard publishing. Certain apps may be subject to extended reviews, which may result in review times of up to 7 days or longer in exceptional cases.
I suggest to talk with chat support to speed up the review process, since you already exceeded the 7 day review period, they will review it manually and publish it

Does an app's APK have to be downloaded from Google Play to use Google Play services

Looking at the Google Play Services documentation, it doesn't say specifically whether an app has to have been downloaded from Google Play to use Google Play services or InApp purchasing.
Unfortunately virtually all my 200-400 a day free game app downloads are from sites like 'APKMonk' that download apk files directly without using Google Play (and don't ask permission for this). I get maybe 5 or 6 Google Play downloads a day, about 2% of the downloads, as I can't afford spending a load to Google to advertise and getting the download numbers for their top lists is practically impossible for independent developers otherwise.
Google Analytics and Admob serves have been working with these rogue downloads, but I'm getting no InApp purchases, even for free promo items, and very few leaderboard and achievement posts (12 leaderboard posts out of thousands of rogue downloads so far).
Is this because they didn't download from Google Play in the first place? Should I add a message to uninstall their apps and reinstall from Google Play?
It doesn't matter where they have been downloaded from.
For inApp purchases, it only matters whether they have Google play installed on their device.

Download's amount in google play

Today I saw that amount of downloads in my app on google play decreased to 100. But yesterday was few thousands. In developer console everything is fine and I see correct total installs. But in Google Play as a user: 100 downloads. Can anybody explain?
Had the same problem yesterday. Today is all fine.
It was probably some bug of google play's side.
Other suggestion is that they are experimenting new formulas for showing the installs (because too many apps have a millions of total downloads, but only few thosand active)
Refresh google play and clear cache. Should be fine for you too

How to know the number of beta users of my app?

Google Play Developer Console allows developers to upload a beta APK, and invite a Google Group to use it.
How to know how many users are using my beta?
In the console:
Go to Statistics,
Click Export as CSV,
Uncheck everything but Installs devices current and by app version
In the resulting CSV, spot the id of the APK you sent for beta
The number in the third column is the number of beta users.
The Google Play Developer Console has changed a lot since the original answer.
If you are using Open Beta Testing then go to:
Release Management / App Releases / Manage Beta
and you will see something like this:
Note: if the number of testers is not showing, this might be because the number has not yet reached a certain threshold.
This specifically answers the question "How many people have opted into Beta testing?" which may or may not be what the OP was really interested in.
Analytics would be the way to discover how many are actually using the beta version.

App statistics are not updated daily

I have some problems with the app-statistics in the Developer Console. In the FAQ, I could read that they are updated every day at 9:00. Today (8.June - 17.00) I can only see the statistics from 6. June. Why is there a time discrepancy of 2 days ?
Thanks for support.
I've a strange behaviour on my Google Developer Statistics because I've an application using google analitycs to know what countries are most used on my application. Today Google Analytics has 16 different countries, while Google Developer Console show me 5 different countries (both updated today).
Then I wander...how accurate is the information on Google Developer Console and why two different products of Google show me different values?

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