android 6 marshmallow error code 506 when install app - android-version

android 6 marshmallow showing error code 506 when installing application from Google play store,
i tried cache clean in Google play store and Google play service.
Any help

Change your setting mobile
Go to Settings -> Storage ---> preferred installation location ---> Let the system decide
more details Refer Google Play Help Forum

i found fix, i have 2 GB free space in INTERNAL storage but when install app from SD card, it will show need storage free up some space. When install from Google Play Store it will show Error code - 506.
In android 6 , you can use your SD card as Internal storage ,but i just changed SD card as Portable storage. Now its install from SD card and Google play store.
So if you have problem in install app from Google play store with error code 506, change your SD card as Portable storage.
in android 6, change Portable storage goto Settings->storage and USB -> SD Cart-> click change format as Portable storage.(Keep in mind when format your data will lost so take backup)

Related

Cannot install certain games on Genymotion's Google Play

I just freshly installed Genymotion on Archlinux, and then installed Google Play with Genymotion's built-in Open G-Apps icon from their toolbar. I've created custom devices with the resolutions I like and Google Nexus 10, with 6 cores and 8 GB of RAM at most. But yet, Google Play Store says the device is incompatible to install Mobile Legends Adventure. I only have 6 cores and 16 GB of RAM so I tried to give all but it seemed like it wasn't enough. Is there any other factor for Google Play Store that I should consider? The device is Android 10.
It probably means that Mobile Legends Adventure is for ARM CPU only. See https://support.genymotion.com/hc/en-us/articles/360002676057

Questions about phantom 4 pro, connection and programming method of inspire 2

이후선
11月7日 CST14:30
Can Phantom 4 and Inspire 2 be programmed on a PC?
I wonder if I can program the drones directly through the PC and acquire the images.
Phantom 4 has a smart device attached. I wonder if I can use the other smart device (iPhone, iPad) to control the dron without using the smart device which is basically installed.
In case of Inspire 2, I use smart device and controller with USB connection. I wonder if smart device and controller can be connected wirelessly without using USB.
I am curious about the communication method of Phantom 4 and Inspire 2.
I wonder what communication frequency should be used to directly control the drone via PC.
I wonder if I can program Phantom 4, Inspire 2 using the DJI Developer-ONBOARD SDK.
thank you..
No, you would need to use the mobile SDK as a bridge (PC talks to the mobile app, mobile app controls the aircraft)
I'm not sure which smart device you mention. If you mention the Phantom 4 Pro remote controller with attached screen, you can just swap to a regular remote without and use an iOS or Android device. In case of the Crystal Sky, you can simply remove it and use another device.
Unfortunately no.
PC control see #1, frequency, 2.4 and 5.8 GHz are commonly used and configurable using DJI Go.
Unfortunately no, for OnBoardSDK supported products see at the bottom of this page.
I can not comment yet. So this is rather additional option how to get video/images from Phantom 4 to PC directly.
1.In the menu of DJI GO app you can setup video streaming, trough RTMP. So video in resolution 720p will be stream.See this tutorial https://afsyaw.wordpress.com/2017/07/06/processing-images-from-the-dji-matrice-100-and-zenmuse-x3-without-the-manifold/
2.While on your Linux machine you can setup video stream server such as NGINX.Tutorial here https://obsproject.com/forum/resources/how-to-set-up-your-own-private-rtmp-server-using-nginx.50/
3.Than you can use OpenCV usb-video lib for ROS to process video or images.
If you have Matrice 100. There is also existing HDMI port on the controller. If you will use USB-HDMI grabber such as Immilet or Magwel - both support Mac,Windows,Linux drivers.You can skip step 1, also video stream is better.

UWP Mediabox - a few questions

I have a question to you and I really hope you can provide me some information.
I wish to build a media center because I have not found any possibilities to cast my stuff straight to the big screen from my Windows mobile phone.
Off course there is the wireless display adapter from Microsoft but I wish not to cast my whole display to my tv.
After testing a few product (Amazon fire tv box, apple tv 3, display dock and the wireless dock) I came to the conclusion that I can not have an all in one solution which fits my perceptions.
From that point I thought that I have to build my own "tv application".
Ok ok... There is kodi(xbmc) and so on... But I think this is just making a detour.
Following features must be included:
running on Windows 10
Cast music, videos and pictures.
Ability to launch and download windows store apps.
Project Rome implementation to share data across devices.
Seems possible but here´s one big problem...
If we are talking about mediaboxes, we do talk about those small boxes besides your tv. Instead off building a micro ATX setup, I want to take this to the next level... using IoT (Raspberry Pi 3).
Using IoT may have some advantages but there are a few disadvantages I have to worry about.
Will Windows 10 work properly on IoT (advantages - disadvantages)
Media streaming?
ARM architecture
Bluetooth, WIFI, Ethernet connectivity
I have never ever worked on IoT before, so I am kinda noob again. I´am asking for some advices to make this possible.
[UWP] How can I stream data (e.g. video, music, images) to another application?
[UWP] Implement a remote control - just like the amazon fire tv controler ?
Advantages - Disadvantages of using Windows 10 on a Raspberry Pi ?
Using windows 10 default applications (Groove Music, Images, Videos - Application) to play incomming data?
What do you think? Is it possible to create a Mediacenter which is running on a raspberry pi using windows 10?
Thank you in advance.
The most straightforward idea would be to create an always-running app with a MediaPlayerElement with a Source property that can be set programmatically by a remote control app. A remote control app could also control the pause, play, next, previous actions.
Be aware that there is no hardware video acceleration support for Raspberry Pi on Windows IoT Core yet, and probably that also won't come soon. There are other devices that do have proper video drivers (look at the hardware support page of Windows IoT Core).
Also be aware that there is no Windows Store on Windows IoT Core, unless you are an OEM (then you can publish your properly signed apps in an official way to devices that are managed by you).
A simpler way would be to buy a Windows 10 box from aliexpress. Then you can use Miracast to stream your screen, install apps from the App Store and play films directly on it, for example using Kodi for which remote control apps exist.

How to add an SD card to genymotion?

In genymotion settings->storage there is only the internal storage, no SD card.
Is there a way to have a SD card also?
There's already some emulation of SD card (external) storage in Genymotion that might work for you, depending on what you're trying to do. Although Settings->Storage doesn't show it separately as External Storage like you might expect, Genymotion does emulate external storage. The size of files stored there will be reflected in the totals shown under Internal Storage by Settings-Storage.
Running in Genymotion, an app using Environment.getExternalStorageDirectory().getPath() or .getAbsolutePath() will get back /storage/emulated/<userId>, where userId=0 if the app is running as Owner, and 10, 11, 12, etc. if the app is running as another user or restricted/managed profile. The Android framework actually maps this for you to /mnt/shell/emulated/<userId>, which is why you won't find /storage/emulated/<userId> if you use a shell to poke around.
The paths /sdcard and /mnt/sdcard are symlinks to /storage/emulated/legacy, which is basically the Owner's storage. Don't use these in your apps, since they might not exist everywhere and/or your app might not have access to them if not running as Owner. They are just there to support legacy hardcoded apps.
Not being sure what you're trying to do, it's probably also worth mentioning that Genymotion now supports VirtualBox shared folders which will appear under /mnt/shared inside your VM. Check their Google+ post for instructions.

Windows 7 interfering with smart cards

I have an application that uses the PC/SC API to communicate with smart cards. On Windows 7, I get strange results: the data returned from the cards is inconsistent and invalid with certain commands. If I disable the Smart Card Plug and Play service in group policy then everything works fine. Has anyone experienced anything similar? Is there any way to get the smart card plug and play service to play nice? It would be nice to not have to disable it...
This is happening because you are using a smart card that supports "plug-and-play" under windows 7. In this situation, Windows 7 will automatically attempt to download and install a "Card Mini Driver" for the card when it is inserted. It sounds like the Card Mini Driver that is getting installed is causing the inconsistent behavior.
The obvious workaround is to use a card that doesn't support "plug-and-play" under windows 7. If this isn't possible, you will need to post additional details about the problems you are seeing, specifically what kind of smart card are you using, and what commands are breaking after the card mini driver is installed?
Technet details on Smart Card Plug and Play in windows 7 can be found here:
http://technet.microsoft.com/en-us/library/dd979547(WS.10).aspx

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