Python real-time create image from input, python3 - image

Every approximately second(sometime twice a second) I have a data from COM-port, like: [1 2 3 1].
This list mean a part of image - first vertical line.
I want draw in real-time whole image, like scanner.
for example:
First data coming:
x
x
x
x
Second
x x
x x
x x
x x
..
After N - data tacking:
x x x ... x
x x x ... x
x x x ... x
x x x ... x
How can I do that?
I think, I need to accamulate array, like:
Array=list()
new_data=..
Array.append(new_data)
*Create_image*

[EDITED] Try this:
from tkinter import *
root = Tk()
cans=Canvas(root,height=500,width=600)
cans.pack()
delay = 1 # milliseconds
array_list=[] # this will be list of arrays
def get_new_data():
new_data=[]
new_data = #whatever write code here how you get next new list from somewhere
array_list.append(raw_data)
return array_list
def get_lits(x):
get_new_data()
return array_list[x-2]
def get_color(y, x):
max_num = 15
raw_array=get_data(x)
c = raw_array[y] * 255 / max_num
colorname = '#%02x%02x%02x' % (c, c, c)
return colorname
def draw_line(i=2, j=0):
if i <= 600:
if j<=500:
cans.create_line(i,j,i+1,j, fill=get_color(j, i))
root.after(delay, draw_line, i+0, j+1)
elif j>150:
j=0
root.after(delay, draw_line, i+1)
draw_line()
root.mainloop()
Just write your code how to get new array in get_new_data(), also change max_num =12 to your maximum value of array.

Related

how to display results as titles on multiple plots in one image output (python matplotlib)?

What i have done: I am plotting mean values of a distribution of 'v' values on an x-y grid. I choose only those cells in the grid that have mean>2 and I plot them and make them appear as a single image on my console (jupyter notebook).
What I want to do: I want the mean value of each plot to appear as the title of that particular plot in image. Any ideas on how to do that? Thanks!
The full code is:
import matplotlib.pyplot as plt
import numpy as np
x=np.array([11,12,12,13,21,14])
y=np.array([28,5,15,16,12,4])
v=np.array([10,5,2,10,6,7])
x = x // 4
y = y // 4
k=10
cells = [[[] for y in range(k)] for x in range(k)] #creating cells or pixels on x-y plane
#letting v values to fall into the grid cells
for ycell in range(k):
for xcell in range(k):
cells[ycell][xcell] = v[(y == ycell) & (x == xcell)]
for ycell in range(k):
for xcell in range(k):
this = cells[ycell][xcell]
#getting mean from velocity values in each cell
mean_v = [[[] for y in range(k)] for x in range(k)]
to_plot = []
for ycell in range(k):
for xcell in range(k):
cells[ycell][xcell] = v[(y== ycell) & (x== xcell)]
mean_v[ycell][xcell] = np.mean(cells[ycell][xcell])
#h3_pixel=h3[ycell][xcell]
if mean_v[ycell][xcell]>2:
to_plot.append(cells[ycell][xcell])
plt.rcParams["figure.figsize"] = (20, 10)
SIZE = 5
f, ax = plt.subplots(SIZE,SIZE)
for idx, data in enumerate(to_plot):
x = idx % SIZE
y = idx // SIZE
ax[y, x].hist(data)
plt.show()
In your list to_plot, you can hold tuples of (cell, title) and then use set_title to set the title of each subplot.
for ycell in range(k):
for xcell in range(k):
cells[ycell][xcell] = v[(y== ycell) & (x== xcell)]
mean_v[ycell][xcell] = np.mean(cells[ycell][xcell])
if mean_v[ycell][xcell]>2:
to_plot.append((cells[ycell][xcell], mean_v[ycell][xcell]))
plt.rcParams["figure.figsize"] = (20, 10)
SIZE = 5
f, ax = plt.subplots(SIZE,SIZE)
for idx, data in enumerate(to_plot):
x = idx % SIZE
y = idx // SIZE
ax[y, x].hist(data[0])
ax[y, x].set_title(f'Mean = {data[1]}')

MVGC F value and P value calculation

I am currently working to find Multivariate Granger Causality F value and p value via this code.
def demean(x, axis=0):
"Return x minus its mean along the specified axis"
x = np.asarray(x)
if axis == 0 or axis is None or x.ndim <= 1:
return x - x.mean(axis)
ind = [slice(None)] * x.ndim
ind[axis] = np.newaxis
return x - x.mean(axis)[ind]
#------------------------------
def tsdata_to_autocov(X, q):
import numpy as np
from matplotlib import pylab
if len(X.shape) == 2:
X = np.expand_dims(X, axis=2)
[n, m, N] = np.shape(X)
else:
[n, m, N] = np.shape(X)
X = demean(X, axis=1)
G = np.zeros((n, n, (q+1)))
for k in range(q+1):
M = N * (m-k)
G[:,:,k] = np.dot(np.reshape(X[:,k:m,:], (n, M)), np.reshape(X[:,0:m-k,:], (n, M)).conj().T) / M-1
return G
#-------------------------
def autocov_to_mvgc(G, x, y):
import numpy as np
from mvgc import autocov_to_var
n = G.shape[0]
z = np.arange(n)
z = np.delete(z,[np.array(np.hstack((x, y)))])
# indices of other variables (to condition out)
xz = np.array(np.hstack((x, z)))
xzy = np.array(np.hstack((xz, y)))
F = 0
# full regression
ixgrid1 = np.ix_(xzy,xzy)
[AF,SIG] = autocov_to_var(G[ixgrid1])
# reduced regression
ixgrid2 = np.ix_(xz,xz)
[AF,SIGR] = autocov_to_var(G[ixgrid2])
ixgrid3 = np.ix_(x,x)
F = np.log(np.linalg.det(SIGR[ixgrid3]))-np.log(np.linalg.det(SIG[ixgrid3]))
return F
Can anyone show me an example for how they got to solving for F and p?
It would also help a lot to see what your timeseries data looks like.

Fast summing of subarrays in Python

I have a data cube a of radius w and for every element of that cube, I would like to add the element and all surrounding values within a cube of radius r, where r < w. The result should be returned in an array of the same shape, b.
As a simple example, suppose:
a = numpy.ones(shape=(2*w,2*w,2*w),dtype='float32')
kernel = numpy.ones(shape=(2*r,2*r,2*r),dtype='float32')
b = convolve(a,kernel,mode='constant',cval=0)
then b would have the value (2r)(2r)(2r) for all the indices not on the edge.
Currently I am using a loop to do this and it is very slow, especially for larger w and r. I tried scipy convolution but got little speedup over the loop. I am now looking at numba's parallel computation feature but cannot figure out how to rewrite the code to work with numba. I have a Nvidia RTX card so CUDA GPU calculations are also possible.
Suggestions are welcome.
Here is my current code:
for x in range(0,w*2):
print(x)
for y in range(0,w*2):
for z in range(0,w*2):
if x >= r:
x1 = x - r
else:
x1 = 0
if x < w*2-r:
x2 = x + r
else:
x2 = w*2 - 1
if y >= r:
y1 = y - r
else:
y1 = 0
if y < w*2-r:
y2 = y + r
else:
y2 = w*2 - 1
if z >= r:
z1 = z - r
else:
z1 = 0
if z < w*2-r:
z2 = z + r
else:
z2 = w*2 - 1
b[x][y][z] = numpy.sum(a[x1:x2,y1:y2,z1:z2])
return b
Here is a very simple version of your code so that it works with numba. I was finding speed-ups of a factor of 10 relative to the pure numpy code. However, you should be able to get even greater speed-ups using a FFT convolution algorithm (e.g. scipy's fftconvolve). Can you share your attempt at getting convolution to work?
from numba import njit
#njit
def sum_cubes(a,b,w,r):
for x in range(0,w*2):
#print(x)
for y in range(0,w*2):
for z in range(0,w*2):
if x >= r:
x1 = x - r
else:
x1 = 0
if x < w*2-r:
x2 = x + r
else:
x2 = w*2 - 1
if y >= r:
y1 = y - r
else:
y1 = 0
if y < w*2-r:
y2 = y + r
else:
y2 = w*2 - 1
if z >= r:
z1 = z - r
else:
z1 = 0
if z < w*2-r:
z2 = z + r
else:
z2 = w*2 - 1
b[x,y,z] = np.sum(a[x1:x2,y1:y2,z1:z2])
return b
EDIT: Your original code has a small bug in it. The way numpy indexing works, the final line should be
b[x,y,z] = np.sum(a[x1:x2+1,y1:y2+1,z1:z2+1])
unless you want the cube to be off-centre.
Assuming you do want the cube to be centred, then a much faster way to do this calculation is using scipy's uniform filter:
from scipy.ndimage import uniform_filter
def sum_cubes_quickly(a,b,w,r):
b = uniform_filter(a,mode='constant',cval=0,size=2*r+1)*(2*r+1)**3
return b
A few quick runtime comparisons for randomly generated data with w = 50, r = 10:
Original raw numpy code - 15.1 sec
Numba'd numpy code - 8.1 sec
uniform_filter - 13.1 ms

Jython (JES) - Function for rotating a picture [duplicate]

I need to write a function spin(pic,x) where it will take a picture and rotate it 90 degrees counter clockwise X amount of times. I have just the 90 degree clockwise rotation in a function:
def rotate(pic):
width = getWidth(pic)
height = getHeight(pic)
new = makeEmptyPicture(height,width)
tarX = 0
for x in range(0,width):
tarY = 0
for y in range(0,height):
p = getPixel(pic,x,y)
color = getColor(p)
setColor(getPixel(new,tarY,width-tarX-1),color)
tarY = tarY + 1
tarX = tarX +1
show(new)
return new
.. but I have no idea how I would go about writing a function on rotating it X amount of times. Anyone know how I can do this?
You could call rotate() X amount of times:
def spin(pic, x):
new_pic = duplicatePicture(pic)
for i in range(x):
new_pic = rotate(new_pic)
return new_pic
a_file = pickAFile()
a_pic = makePicture(a_file)
show(spin(a_pic, 3))
But this is clearly not the most optimized way because you'll compute X images instead of the one you are interested in. I suggest you try a basic switch...case approach first (even if this statement doesn't exists in Python ;):
xx = (x % 4) # Just in case you want (x=7) to rotate 3 times...
if (xx == 1):
new = makeEmptyPicture(height,width)
tarX = 0
for x in range(0,width):
tarY = 0
for y in range(0,height):
p = getPixel(pic,x,y)
color = getColor(p)
setColor(getPixel(new,tarY,width-tarX-1),color)
tarY = tarY + 1
tarX = tarX +1
return new
elif (xx == 2):
new = makeEmptyPicture(height,width)
# Do it yourself...
return new
elif (xx == 3):
new = makeEmptyPicture(height,width)
# Do it yourself...
return new
else:
return pic
Then, may be you'll be able to see a way to merge those cases into a single (but more complicated) double for loop... Have fun...

Python performance: iteration and operations on nested lists

Problem Hey folks. I'm looking for some advice on python performance. Some background on my problem:
Given:
A (x,y) mesh of nodes each with a value (0...255) starting at 0
A list of N input coordinates each at a specified location within the range (0...x, 0...y)
A value Z that defines the "neighborhood" in count of nodes
Increment the value of the node at the input coordinate and the node's neighbors. Neighbors beyond the mesh edge are ignored. (No wrapping)
BASE CASE: A mesh of size 1024x1024 nodes, with 400 input coordinates and a range Z of 75 nodes.
Processing should be O(x*y*Z*N). I expect x, y and Z to remain roughly around the values in the base case, but the number of input coordinates N could increase up to 100,000. My goal is to minimize processing time.
Current results Between my start and the comments below, we've got several implementations.
Running speed on my 2.26 GHz Intel Core 2 Duo with Python 2.6.1:
f1: 2.819s
f2: 1.567s
f3: 1.593s
f: 1.579s
f3b: 1.526s
f4: 0.978s
f1 is the initial naive implementation: three nested for loops.
f2 is replaces the inner for loop with a list comprehension.
f3 is based on Andrei's suggestion in the comments and replaces the outer for with map()
f is Chris's suggestion in the answers below
f3b is kriss's take on f3
f4 is Alex's contribution.
Code is included below for your perusal.
Question How can I further reduce the processing time? I'd prefer sub-1.0s for the test parameters.
Please, keep the recommendations to native Python. I know I can move to a third-party package such as numpy, but I'm trying to avoid any third party packages. Also, I've generated random input coordinates, and simplified the definition of the node value updates to keep our discussion simple. The specifics have to change slightly and are outside the scope of my question.
thanks much!
**`f1` is the initial naive implementation: three nested `for` loops.**
def f1(x,y,n,z):
rows = [[0]*x for i in xrange(y)]
for i in range(n):
inputX, inputY = (int(x*random.random()), int(y*random.random()))
topleft = (inputX - z, inputY - z)
for i in xrange(max(0, topleft[0]), min(topleft[0]+(z*2), x)):
for j in xrange(max(0, topleft[1]), min(topleft[1]+(z*2), y)):
if rows[i][j] <= 255: rows[i][j] += 1
f2 is replaces the inner for loop with a list comprehension.
def f2(x,y,n,z):
rows = [[0]*x for i in xrange(y)]
for i in range(n):
inputX, inputY = (int(x*random.random()), int(y*random.random()))
topleft = (inputX - z, inputY - z)
for i in xrange(max(0, topleft[0]), min(topleft[0]+(z*2), x)):
l = max(0, topleft[1])
r = min(topleft[1]+(z*2), y)
rows[i][l:r] = [j+(j<255) for j in rows[i][l:r]]
UPDATE: f3 is based on Andrei's suggestion in the comments and replaces the outer for with map(). My first hack at this requires several out-of-local-scope lookups, specifically recommended against by Guido: local variable lookups are much faster than global or built-in variable lookups I hardcoded all but the reference to the main data structure itself to minimize that overhead.
rows = [[0]*x for i in xrange(y)]
def f3(x,y,n,z):
inputs = [(int(x*random.random()), int(y*random.random())) for i in range(n)]
rows = map(g, inputs)
def g(input):
inputX, inputY = input
topleft = (inputX - 75, inputY - 75)
for i in xrange(max(0, topleft[0]), min(topleft[0]+(75*2), 1024)):
l = max(0, topleft[1])
r = min(topleft[1]+(75*2), 1024)
rows[i][l:r] = [j+(j<255) for j in rows[i][l:r]]
UPDATE3: ChristopeD also pointed out a couple improvements.
def f(x,y,n,z):
rows = [[0] * y for i in xrange(x)]
rn = random.random
for i in xrange(n):
topleft = (int(x*rn()) - z, int(y*rn()) - z)
l = max(0, topleft[1])
r = min(topleft[1]+(z*2), y)
for u in xrange(max(0, topleft[0]), min(topleft[0]+(z*2), x)):
rows[u][l:r] = [j+(j<255) for j in rows[u][l:r]]
UPDATE4: kriss added a few improvements to f3, replacing min/max with the new ternary operator syntax.
def f3b(x,y,n,z):
rn = random.random
rows = [g1(x, y, z) for x, y in [(int(x*rn()), int(y*rn())) for i in xrange(n)]]
def g1(x, y, z):
l = y - z if y - z > 0 else 0
r = y + z if y + z < 1024 else 1024
for i in xrange(x - z if x - z > 0 else 0, x + z if x + z < 1024 else 1024 ):
rows[i][l:r] = [j+(j<255) for j in rows[i][l:r]]
UPDATE5: Alex weighed in with his substantive revision, adding a separate map() operation to cap the values at 255 and removing all non-local-scope lookups. The perf differences are non-trivial.
def f4(x,y,n,z):
rows = [[0]*y for i in range(x)]
rr = random.randrange
inc = (1).__add__
sat = (0xff).__and__
for i in range(n):
inputX, inputY = rr(x), rr(y)
b = max(0, inputX - z)
t = min(inputX + z, x)
l = max(0, inputY - z)
r = min(inputY + z, y)
for i in range(b, t):
rows[i][l:r] = map(inc, rows[i][l:r])
for i in range(x):
rows[i] = map(sat, rows[i])
Also, since we all seem to be hacking around with variations, here's my test harness to compare speeds: (improved by ChristopheD)
def timing(f,x,y,z,n):
fn = "%s(%d,%d,%d,%d)" % (f.__name__, x, y, z, n)
ctx = "from __main__ import %s" % f.__name__
results = timeit.Timer(fn, ctx).timeit(10)
return "%4.4s: %.3f" % (f.__name__, results / 10.0)
if __name__ == "__main__":
print timing(f, 1024, 1024, 400, 75)
#add more here.
On my (slow-ish;-) first-day Macbook Air, 1.6GHz Core 2 Duo, system Python 2.5 on MacOSX 10.5, after saving your code in op.py I see the following timings:
$ python -mtimeit -s'import op' 'op.f1()'
10 loops, best of 3: 5.58 sec per loop
$ python -mtimeit -s'import op' 'op.f2()'
10 loops, best of 3: 3.15 sec per loop
So, my machine is slower than yours by a factor of a bit more than 1.9.
The fastest code I have for this task is:
def f3(x=x,y=y,n=n,z=z):
rows = [[0]*y for i in range(x)]
rr = random.randrange
inc = (1).__add__
sat = (0xff).__and__
for i in range(n):
inputX, inputY = rr(x), rr(y)
b = max(0, inputX - z)
t = min(inputX + z, x)
l = max(0, inputY - z)
r = min(inputY + z, y)
for i in range(b, t):
rows[i][l:r] = map(inc, rows[i][l:r])
for i in range(x):
rows[i] = map(sat, rows[i])
which times as:
$ python -mtimeit -s'import op' 'op.f3()'
10 loops, best of 3: 3 sec per loop
so, a very modest speedup, projecting to more than 1.5 seconds on your machine - well above the 1.0 you're aiming for:-(.
With a simple C-coded extensions, exte.c...:
#include "Python.h"
static PyObject*
dopoint(PyObject* self, PyObject* args)
{
int x, y, z, px, py;
int b, t, l, r;
int i, j;
PyObject* rows;
if(!PyArg_ParseTuple(args, "iiiiiO",
&x, &y, &z, &px, &py, &rows
))
return 0;
b = px - z;
if (b < 0) b = 0;
t = px + z;
if (t > x) t = x;
l = py - z;
if (l < 0) l = 0;
r = py + z;
if (r > y) r = y;
for(i = b; i < t; ++i) {
PyObject* row = PyList_GetItem(rows, i);
for(j = l; j < r; ++j) {
PyObject* pyitem = PyList_GetItem(row, j);
long item = PyInt_AsLong(pyitem);
if (item < 255) {
PyObject* newitem = PyInt_FromLong(item + 1);
PyList_SetItem(row, j, newitem);
}
}
}
Py_RETURN_NONE;
}
static PyMethodDef exteMethods[] = {
{"dopoint", dopoint, METH_VARARGS, "process a point"},
{0}
};
void
initexte()
{
Py_InitModule("exte", exteMethods);
}
(note: I haven't checked it carefully -- I think it doesn't leak memory due to the correct interplay of reference stealing and borrowing, but it should be code inspected very carefully before being put in production;-), we could do
import exte
def f4(x=x,y=y,n=n,z=z):
rows = [[0]*y for i in range(x)]
rr = random.randrange
for i in range(n):
inputX, inputY = rr(x), rr(y)
exte.dopoint(x, y, z, inputX, inputY, rows)
and the timing
$ python -mtimeit -s'import op' 'op.f4()'
10 loops, best of 3: 345 msec per loop
shows an acceleration of 8-9 times, which should put you in the ballpark you desire. I've seen a comment saying you don't want any third-party extension, but, well, this tiny extension you could make entirely your own;-). ((Not sure what licensing conditions apply to code on Stack Overflow, but I'll be glad to re-release this under the Apache 2 license or the like, if you need that;-)).
1. A (smaller) speedup could definitely be the initialization of your rows...
Replace
rows = []
for i in range(x):
rows.append([0 for i in xrange(y)])
with
rows = [[0] * y for i in xrange(x)]
2. You can also avoid some lookups by moving random.random out of the loops (saves a little).
3. EDIT: after corrections -- you could arrive at something like this:
def f(x,y,n,z):
rows = [[0] * y for i in xrange(x)]
rn = random.random
for i in xrange(n):
topleft = (int(x*rn()) - z, int(y*rn()) - z)
l = max(0, topleft[1])
r = min(topleft[1]+(z*2), y)
for u in xrange(max(0, topleft[0]), min(topleft[0]+(z*2), x)):
rows[u][l:r] = [j+(j<255) for j in rows[u][l:r]]
EDIT: some new timings with timeit (10 runs) -- seems this provides only minor speedups:
import timeit
print timeit.Timer("f1(1024,1024,400,75)", "from __main__ import f1").timeit(10)
print timeit.Timer("f2(1024,1024,400,75)", "from __main__ import f2").timeit(10)
print timeit.Timer("f(1024,1024,400,75)", "from __main__ import f3").timeit(10)
f1 21.1669280529
f2 12.9376120567
f 11.1249599457
in your f3 rewrite, g can be simplified. (Can also be applied to f4)
You have the following code inside a for loop.
l = max(0, topleft[1])
r = min(topleft[1]+(75*2), 1024)
However, it appears that those values never change inside the for loop. So calculate them once, outside the loop instead.
Based on your f3 version I played with the code. As l and r are constants you can avoid to compute them in g1 loop. Also using new ternary if instead of min and max seems to be consistently faster. Also simplified expression with topleft. On my system it appears to be about 20% faster using with the code below.
def f3b(x,y,n,z):
rows = [g1(x, y, z) for x, y in [(int(x*random.random()), int(y*random.random())) for i in range(n)]]
def g1(x, y, z):
l = y - z if y - z > 0 else 0
r = y + z if y + z < 1024 else 1024
for i in xrange(x - z if x - z > 0 else 0, x + z if x + z < 1024 else 1024 ):
rows[i][l:r] = [j+(j<255) for j in rows[i][l:r]]
You can create your own Python module in C, and control the performance as you want:
http://docs.python.org/extending/

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