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In Python, what is the difference between expressions and statements?
Expressions only contain identifiers, literals and operators, where operators include arithmetic and boolean operators, the function call operator () the subscription operator [] and similar, and can be reduced to some kind of "value", which can be any Python object. Examples:
3 + 5
map(lambda x: x*x, range(10))
[a.x for a in some_iterable]
yield 7
Statements (see 1, 2), on the other hand, are everything that can make up a line (or several lines) of Python code. Note that expressions are statements as well. Examples:
# all the above expressions
print 42
if x: do_y()
return
a = 7
Expression -- from the New Oxford American Dictionary:
expression: Mathematics a collection
of symbols that jointly express a
quantity : the expression for the
circumference of a circle is 2πr.
In gross general terms: Expressions produce at least one value.
In Python, expressions are covered extensively in the Python Language Reference In general, expressions in Python are composed of a syntactically legal combination of Atoms, Primaries and Operators.
Python expressions from Wikipedia
Examples of expressions:
Literals and syntactically correct combinations with Operators and built-in functions or the call of a user-written functions:
>>> 23
23
>>> 23l
23L
>>> range(4)
[0, 1, 2, 3]
>>> 2L*bin(2)
'0b100b10'
>>> def func(a): # Statement, just part of the example...
... return a*a # Statement...
...
>>> func(3)*4
36
>>> func(5) is func(a=5)
True
Statement from Wikipedia:
In computer programming a statement
can be thought of as the smallest
standalone element of an imperative
programming language. A program is
formed by a sequence of one or more
statements. A statement will have
internal components (e.g.,
expressions).
Python statements from Wikipedia
In gross general terms: Statements Do Something and are often composed of expressions (or other statements)
The Python Language Reference covers Simple Statements and Compound Statements extensively.
The distinction of "Statements do something" and "expressions produce a value" distinction can become blurry however:
List Comprehensions are considered "Expressions" but they have looping constructs and therfore also Do Something.
The if is usually a statement, such as if x<0: x=0 but you can also have a conditional expression like x=0 if x<0 else 1 that are expressions. In other languages, like C, this form is called an operator like this x=x<0?0:1;
You can write you own Expressions by writing a function. def func(a): return a*a is an expression when used but made up of statements when defined.
An expression that returns None is a procedure in Python: def proc(): pass Syntactically, you can use proc() as an expression, but that is probably a bug...
Python is a bit more strict than say C is on the differences between an Expression and Statement. In C, any expression is a legal statement. You can have func(x=2); Is that an Expression or Statement? (Answer: Expression used as a Statement with a side-effect.) The assignment statement of x=2 inside of the function call of func(x=2) in Python sets the named argument a to 2 only in the call to func and is more limited than the C example.
Though this isn't related to Python:
An expression evaluates to a value.
A statement does something.
>>> x + 2 # an expression
>>> x = 1 # a statement
>>> y = x + 1 # a statement
>>> print y # a statement (in 2.x)
2
An expression is something that can be reduced to a value, for example "1+3" is an expression, but "foo = 1+3" is not.
It's easy to check:
print(foo = 1+3)
If it doesn't work, it's a statement, if it does, it's an expression.
Another statement could be:
class Foo(Bar): pass
as it cannot be reduced to a value.
Statements represent an action or command e.g print statements, assignment statements.
print 'hello', x = 1
Expression is a combination of variables, operations and values that yields a result value.
5 * 5 # yields 25
Lastly, expression statements
print 5*5
An expression is something, while a statement does something.
An expression is a statement as well, but it must have a return.
>>> 2 * 2 #expression
>>> print(2 * 2) #statement
PS:The interpreter always prints out the values of all expressions.
An expression is a statement that returns a value. So if it can appear on the right side of an assignment, or as a parameter to a method call, it is an expression.
Some code can be both an expression or a statement, depending on the context. The language may have a means to differentiate between the two when they are ambiguous.
STATEMENT:
A Statement is a action or a command that does something. Ex: If-Else,Loops..etc
val a: Int = 5
If(a>5) print("Hey!") else print("Hi!")
EXPRESSION:
A Expression is a combination of values, operators and literals which yields something.
val a: Int = 5 + 5 #yields 10
Expressions always evaluate to a value, statements don't.
e.g.
variable declaration and assignment are statements because they do not return a value
const list = [1,2,3];
Here we have two operands - a variable 'sum' on the left and an expression on the right.
The whole thing is a statement, but the bit on the right is an expression as that piece of code returns a value.
const sum = list.reduce((a, b)=> a+ b, 0);
Function calls, arithmetic and boolean operations are good examples of expressions.
Expressions are often part of a statement.
The distinction between the two is often required to indicate whether we require a pice of code to return a value.
References
Expressions and statements
2.3 Expressions and statements - thinkpython2 by Allen B. Downey
2.10. Statements and Expressions - How to Think like a Computer Scientist by Paul Resnick and Brad Miller
An expression is a combination of values, variables, and operators. A value all by itself is
considered an expression, and so is a variable, so the following are all legal expressions:
>>> 42
42
>>> n
17
>>> n + 25
42
When you type an expression at the prompt, the interpreter evaluates it, which means that
it finds the value of the expression. In this example, n has the value 17 and n + 25 has the
value 42.
A statement is a unit of code that has an effect, like creating a variable or displaying a
value.
>>> n = 17
>>> print(n)
The first line is an assignment statement that gives a value to n. The second line is a print
statement that displays the value of n.
When you type a statement, the interpreter executes it, which means that it does whatever
the statement says. In general, statements don’t have values.
An expression translates to a value.
A statement consumes a value* to produce a result**.
*That includes an empty value, like: print() or pop().
**This result can be any action that changes something; e.g. changes the memory ( x = 1) or changes something on the screen ( print("x") ).
A few notes:
Since a statement can return a result, it can be part of an expression.
An expression can be part of another expression.
Statements before could change the state of our Python program: create or update variables, define function, etc.
And expressions just return some value can't change the global state or local state in a function.
But now we got :=, it's an alien!
Expressions:
Expressions are formed by combining objects and operators.
An expression has a value, which has a type.
Syntax for a simple expression:<object><operator><object>
2.0 + 3 is an expression which evaluates to 5.0 and has a type float associated with it.
Statements
Statements are composed of expression(s). It can span multiple lines.
A statement contains a keyword.
An expression does not contain a keyword.
print "hello" is statement, because print is a keyword.
"hello" is an expression, but list compression is against this.
The following is an expression statement, and it is true without list comprehension:
(x*2 for x in range(10))
Python calls expressions "expression statements", so the question is perhaps not fully formed.
A statement consists of pretty much anything you can do in Python: calculating a value, assigning a value, deleting a variable, printing a value, returning from a function, raising an exception, etc. The full list is here: http://docs.python.org/reference/simple_stmts.html#
An expression statement is limited to calling functions (e.g.,
math.cos(theta)"), operators ( e.g., "2+3"), etc. to produce a value.
I realize this is very basic, but I could not work this out from Prolog tutorials, so I hope someone here could help me solve my problem.
I have a term which is true if one of several conditions applies:
answer -->
Var,
a([Att1],[Var1]),
a([Att2],[Var2]),
a([Att3],[Var3]),
{
[one, two, three] = [Att1, Att2, Att3] -> Var1 = Var; % first condition
[one, three, two] = [Att1, Att2, Att3] -> Var1 = Var; % second condition
[two, one, three] = [Att1, Att2, Att3] -> Var2 = Var; % third condition
[three, one, two] = [Att1, Att2, Att3] -> Var2 = Var; % fourth condition
}
All Attributes and Variables come with a fixed value, and I want to offer "answer", if any of the conditions in the "{}" section are fulfilled - but for some reason, it doesn't work. The thing is, if I just check for one of the conditions, say, the first, it works as expected. But I don't want to copy/paste the rule 4 times because I didn't get a logical "or" to work properly.
Just to put it into words, in case I coded something completely different, the first condition is meant to say: check if Att1 is equal to one and Att2 is equal to two and Att3 is equal to three. If that is the case, also confirm that Var1 is equal to the value in Var. If not, check if any of the other conditions can be resolved.
edit: Turns out I just had a ';' too much in the code.
I'm working on a project. Currently I have a fairly large conditional statement, that assigns a value to a variable based on some input parameters. So, I have something like this.
if some condition
x = some value
elsif another condition
x = a different value
...
What's the best way to refactor this? I'm hoping that I might end up with something like
x = some value if some condition || another value if another condition
Is there a pattern for this sort of thing?
Just put the assignment outside the if.
x = if some condition
some value
elsif another condition
a different value
Or you could use a Hash.
x = dict[some condition]
It's not a pattern, but an operator. The one you're referring to is the ternary operator:
If Condition is true ? Then value X : Otherwise value Y
Here is an example:
speed = 90
speed > 55 ? puts("I can't drive 55!") : puts("I'm a careful driver")
Using the ternary statement is short, sweet, and does the job.
x = some condition ? some value :
another condition ? a different value : ...
A conditional statement is also an expression, so one of the first things you can do, if the variable is the same in each condition, is:
x = if cond1
expr1
elsif cond2
expr2
....
end
If the conditions are all states of a single expression, you can make this even neater, using a case statement.
However, the next most obvious re-factoring exercise is to get the big conditional isolated into a method, which should be fed the bare minimum data required to evaluate all the conditions and expressions.
E.g.
# Where conditional is currently, and x assigned, assuming the conditionals
# need a couple of variables . . .
x = foo param1, param2
# Elsewhere
private
def foo p1, p2
if cond1
expr1
elsif cond2
expr2
....
end
end
If you want to refactor for code clarity and flexibility, consider the replacing conditional with polymorphism refactor.
There's not enough detail in your question to go much further with recommendations, but this refactor will make your code base much more resistant to change. If you receive a new requirement, it's bad form to break open the conditional and modify it (more prone to introducing bugs, more difficult to do); it's preferable to create a new object that you can plug into the existing codebase. This flexibility what the Open/Closed Principle (the "O" in the SOLID acronym) describes.
ok, i have this problem here. i was asked to write a function in Scheme, that takes an "environment", and an expression and it returns the value of this expression, for the variable bindings found in the enviroment.
and a definition of a boolean expression is this according to the question below.
edit sorry my question is what does it mean by "it takes an environment" as an argument and what exactly does the function need to do?
evaluate for example "T OR F" and return "F" ???
"<expr> ::= <boolean>
|<variable>
|(not <expr>)
|(or <expr> <expr>)
|(and <expr> <expr>"
An environment is basically a dictionary of variable names to values. So given the environment
var1 = #t
var2 = #f
var3 = #t
and an expression
(or var2 (and T (or var1 var3)))
You would need to substitute the given values of var1, var2, and var3 into the expression, and then evaluate the expression.
Your function will probably be given the environment as some sort of Lisp structure, probably an alist, as one of its parameters.
From what I can determine you have been asked to implement eval.
So you should for starters have:
(define (eval expr env)
... )
where expr can be any of the forms you mention and env would keep the symbols defined (possibly a association list).
The first 2 cases are relatively trivial, the 3rd one, application of the not procedure should also be easy, given not will be in the environment (eg (list (cons 'not not))).
But the harder part lies in the last 2. Both of those are macros, and will require some expansion. The standard definitions/expansions of those should have been given to you. Once expanded, you can simply call eval recursively to evaluate the expanded expression.
Good luck :)
Edit:
Both and and or expands to if, so you will need to implement that too.
By "environment" they probably mean the equivalent of "scope" in other languages. Consider the following C fragment:
if (7 < 100)
{
int j = 2;
if (j < 4)
{
int k = 7, j = 14;
printf("k = %d, j = %d\n", k, j);
}
}
Note that in the outer scope (marked out by the outer set of braces) the only variable is j. In the inner scope there is a new j and a k. So there are three variables here, the outer j, and the inner j and k.
One way of implementing this is to define a scope to be a list of "environments". As you enter a new block, you put another "environment" in your list. When looking up variables by name, you look first in the most recently added "environment". If it isn't found there, you move along the list of environments to the next and look there, and so on.
An "environment" itself is often just a list of pairs, matching up names of variables with values. So it sounds like you are being asked to pass such a list to your function, each pair giving the symbol for a boolean variable and its value. Based on which variables are currently "in scope", you fetch their values out of the environment and use them in the expressions you are evaluating (according to that expression grammar you've been given).
In your case, it sounds like you aren't being asked to worry about which enviroments are in scope. You just have one environment, i.e. one list of pairs.
Sounds like a fair bit of work, good luck!
One reference that might help is:
http://michaux.ca/articles/scheme-from-scratch-bootstrap-v0_9-environments
Is it better to use NOT or to use <> when comparing values in VBScript?
is this:
If NOT value1 = value2 Then
or this:
If value1 <> value2 Then
better?
EDIT:
Here is my counterargument.
When looking to logically negate a Boolean value you would use the NOT operator, so this is correct:
If NOT boolValue1 Then
and when a comparison is made in the case of the first example a Boolean value is returned. either the values are equal True, or they are not False. So using the NOT operator would be appropriate, because you are logically negating a Boolean value.
For readability placing the comparison in parenthesis would probably help.
The latter (<>), because the meaning of the former isn't clear unless you have a perfect understanding of the order of operations as it applies to the Not and = operators: a subtlety which is easy to miss.
Because "not ... =" is two operations and "<>" is only one, it is faster to use "<>".Here is a quick experiment to prove it:
StartTime = Timer
For x = 1 to 100000000
If 4 <> 3 Then
End if
Next
WScript.echo Timer-StartTime
StartTime = Timer
For x = 1 to 100000000
If Not (4 = 3) Then
End if
Next
WScript.echo Timer-StartTime
The results I get on my machine:
4.783203
5.552734
Agreed, code readability is very important for others, but more importantly yourself. Imagine how difficult it would be to understand the first example in comparison to the second.
If code takes more than a few seconds to read (understand), perhaps there is a better way to write it. In this case, the second way.
The second example would be the one to go with, not just for readability, but because of the fact that in the first example, If NOT value1 would return a boolean value to be compared against value2. IOW, you need to rewrite that example as
If NOT (value1 = value2)
which just makes the use of the NOT keyword pointless.