Can cobalt enter the YouTube Qualification Engine page?
(http://2016.qual-e.appspot.com/)
If yes, how can I enter this page for testing?
qual-e.appspot.com has been updated and the main pages should work properly now. I just confirmed with Cobalt 10.49488, its able to render the Home and Conformance pages.
Not all sub-pages have been updated, see this bug for details: issuetracker.google.com/issues/35339754
Yes, you can open Qual-E in Cobalt. Run Cobalt from command line with the following parameters:
./cobalt --allow_http --csp_mode=disable --url=http://qual-e.appspot.com/?enableLogs=1
While the page won't render correctly (YouTube certification team is working to fix that), you can see the results in terminal or Cobalt developer console (press Ctrl-O twice and restart Qual-E).
Here is the sample output:
[1209/152344:INFO:console.cc(49)] [console.log()] Fri Dec 09 2016 15:23:44 GMT-0800 (PST) - [AudioContext] - result: AudioContext supported
[1209/152344:INFO:console.cc(49)] [console.log()] Fri Dec 09 2016 15:23:44 GMT-0800 (PST) - [AudioContext] - value returned: [object AudioContext]
Cobalt team is aware of several gaps between Cobalt feature set and YouTube TV Technical Requirements and going to address them in Q1 2017.
Related
I am building a bot for Microsoft Teams using the Bot Framework SDK so I created a bot in the Developer Portal.
I added a some commands so a command menu is generated, I saved the changes and published the bot.
However, I realized I did not identify my bot by selecting an existing bot in the dropdown. I went back to select it, but clicking Save has been giving me the red error at the top of the page.
App failed to update (Tracking info: xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx_xx Tue, 09 Aug 2022 21:39:01 GMT | Status code: 400
I think because I haven't identified my bot, the manifest doesn't update with the commands.
How can I fix this?
The Developer Portal creates a unique app ID and locks the ID for your registered Teams app. You can’t edit or provide an ID of your choice, which prevents to have duplicate app IDs for multiple apps.
In your case as you haven't selected your existing bot, the manifest didn't update with the commands, and it throws the error.
Deleting existing instances and redoing the process helps.
The Flash EOL is January 12, 2021. Does the Flash Player executable actually stop Flash from working or is it something that can be stopped by Group Policy (in the case of a browser) or WSUS Updates in the case of the up-coming update?
And if so - how can you make flash work after January 12, 2021?
According to the adobe flash administrator guide in page 28 - it may be possible to allow enterprise flash applications to run.
If the browser will not block you (e.g. if you are using chrome 87 and below or firefox 84 and below) - you may just edit the mmc.cfg as so:
EOLUninstallDisable=1
SilentAutoUpdateEnable=0
EnableAllowList=1
AutoUpdateDisable=1
ErrorReportingEnable=1
AllowListUrlPattern=https://YOUR_URL_HERE:8443
The mmc config is found in directory:
MacOS: /Library/Application Support/Macromedia
Windows x86: C:\Windows\System32\Macromed\Flash
Windows x64: C:\Windows\SysWow64\Macromed\Flash
For chrome:
macOS: /Users//Library/Application Support/Google/Chrome//Pepper Data/Shockwave Flash/System
for Win: %USERNAME%/AppData/Local/Google/Chrome/User Data//Pepper Data/Shockwave Flash/System
for Linux : ~/.config/google-chrome/User Data//Pepper Data/Shockwave Flash/System/
Setting your time on 13 Jan will block flash content to be executed on flash Player plugin, showing this icon:
I published an app on Google Play 2 month ago, publish process took just 4 hours. But now I want to publish 2 apps from different Google accounts but still "Pending publication"
1. app : 20 July 2019 18:30
2. app : 20 July 2019 21:00 (I tried change setting on Play Console today and the date change 22 July 2019)
I use same settings on Play console about 3 apps. Must I wait or can I do something?
Note: I can't add a screenshot on Stackoverflow.
Edit:
Is that any problem? Could I did something wrong?
Target audience and content
Target age
The target age group for your app is: 13-15, 16-17 and 18+
Your app could unintentionally appeal to children
The 'Not designed for children' label will be shown next to your app on Google Play. Learn more
Designed for Families
Your app is not enrolled in the Designed for Families programme
I fix that, that's about "target age", I write Google Support and I changed my settings.
I prepared everything as normal, but the "Submit for Review" button is always disabled. Is that intended during holiday?
Yes, even I am facing the same.
As displayed on AppStoreConnect,
App Store Connect Holiday Schedule: Dec 23–27
Make sure your apps are up to date and ready for the holidays. New apps and app updates will not be accepted December 23 to 27 (Pacific Time), so any releases should be submitted, approved, and scheduled in advance. Other App Store Connect and developer account features will remain available.
It's Christmas change freeze App Store Connect Holiday Schedule: Dec 23–27. Even ipa is still Processing stage as well after being uploaded.
as cobalt spec, we append "env_isVideoInfoVisible=1" to URL like below, it can display video information.
https://www.youtube.com/tv?env_isVideoInfoVisible=1
before Aug 30, it work properly.
but it not work now.
did cobalt or Youtube change any thing or we have to correct our setting?
did YouTube Certification need it also?
We fixed this internally from the player. The patch will go live in a few days.