Android emulator for windows mobile? - windows

Could python or another piece of programming Integrate or work with google play or apk files to work with windows mobile (please be kind I'm not tech savy) my question comes from being and android user and I've switched toa Lumia 650 (windows based) ....and it is lacking in ALL media and entertainment realms....

You should install a driver Go through the below article you will find an appropriate driver to your device
[1] : https://developer.android.com/studio/run/oem-usb.html?utm_source=udacity&utm_medium=course&utm_campaign=android_basics

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How to develop Windows Phone 7.5 compatibile app?

I am starting first project for Windows Phone and it should work on at least Windows Phone 7.5. My question is if should I write app on Windows Phone 7.5 or should I write two app versions - once for Windows Phone 7.5 and another for Windows Phone 8?
I know that app which works on WP7.5 will also work on WP8 but what would you recommend? What would you do?
If you think that writing two apps for both versions is a better idea then should I write app on WP8 first and at the end remove special WP8 features to downgrade it for WP7.5 or maybe I should write WP7.5 app and then add some WP8 features to upgrade it to WP8?
I am asking because I want to learn WP developement and I have two tutorials: "WP7 jumpstart" and "WP8 jumpstart" tutorials (from MSDN) and I am wondering If I can skip WP7 and start directly with WP8?
Standard way will be to create a Windows Phone Class Library that will contain all the code except Page, View or Windows 8 specific code and than create Windows Phone App and set dependency to above created Library project. Now as Rowland Shaw as suggested you can target the Windows Phone app to 7.5 so that it will work for Windows 8 as well and if you want to use any Windows 8 specific API you can create separate application with same Library reference so that all the common code will not be duplicated.
Referr MSDN Link for the same.
If you wish to normally support all screen sizes, you should create 2 apps. Because WP7.x supported only 1 screen resolution, and running on WP8.x with larger screen the app will remain small size.
You would have to use WP7.5 if you are not going to impelement any feature which is present in only WP8

Are windows phone 7 apps compatible on windows phone 8 devices?

very straight forward question. My company has developed a windows phone 7 app and have been testing it on a windows phone 7 device. Can we safely assume that the same app will be backwards compatible and work seamlessly on a windows phone 8 device such as a Nokia Lumia 920?
Thanks in advance!
Yes it will work. But it won't take advantage of all the WP8 features like a real WP8 app would. I'd suggest that you create a copy of the project and update it to WP8 for a better performence. Also replace any listboxes with LongListSelectors for example.
In most scenarios it should just work, but you should check this list of known breaking changes and you should also test your app on new devices thoroughly, just in case.
For example FMRadio class is no longer working on WP8 and there are other similar issues:
App platform compatibility for Windows Phone

How to use phone gap in windows phone 7 mobile application development?

I am iphone and android developer.I know how to use phone gap for iphone app and android app development.But I am new for windows phone 7 app development using phonegap.I dont know how to start windows phone 7 application development using phone gap.
Please give me advice for this query.
Thanks in advance.
Looks like PhoneGap doesn't support Windows Phone yet.
This post seems to suggest its close though and there is an alpha/beta you can start developing
http://programmersgoodies.com/phonegap-for-windows-phone-7
PhoneGap support for Windows Phone 7 is still in a "pre-alpha" state.
From a practical stand it's not realistic to start developing with it. Some people have started (and apparently submitted apps based on it) but there is no guarantee of future compatibility with what they've done.
When available, it will also only support phones running Mango.

Does Qt support the windows bluetooth API?

Can anyone tell me whether or not Qt supports the windows Bluetooth API?
If so could you please share some information on how to use it?
The answer to this question has changed a bit since the last response was given. Qt version 5.2 implemented a Bluetooth API for Linux/BlueZ and BlackBerry devices. Qt 5.3 includes Bluetooth support for Android. Linux devices can connect with RFCOMM or L2CAP protocols. Android and Blackberry only have RFCOMM.
Bluetooth on Windows is still not supported, but that fact is hard to find. Currently, if you create a QBluetoothSocket on Windows and tell it to connect to an address, it fails silently even though there is a built-in error-reporting mechanism. If you use the QBluetoothLocalDevice interface to retrieve devices, you get back an empty list. Although the class documentations don't mention the fact, the Bluetooth Overview clarifies that
Currently the API is supported on Android, BlackBerry 10 and Linux (Bluez 4.x).
Starting from Qt 5.11, Qt documentation says:
Despite there not being a Win32 port yet, the WinRT backend is
automatically used if the win32 target platform supports the required
WinRT APIs. Minimal requirement is Windows 10 version 1507 with
slightly improved service discovery since Windows 10 version 1607.
Therefore Windows 7 and 8.x targets are excluded.
Bluetooth Chat Example tested successfully using following setup:
Qt 5.11.1Win10 Qt Kit MSVC2017 64 bit.
As January 2020 documentation, Qt 5.14 officially supports "Classic Bluetooth" for win32 builds.
However, it doesn't seem complete, here mentions a restriction about finding devices:
...it is only possible to find devices that have been previously paired through Windows Settings

Windows phone7 emulator requires constant refresh

I have the tools installed for windows phone 7 development.
But, when I run the any of the sample apps I have to manually refresh my emulator's app window to see any changes.
Any ideas what I'm doing wrong? Or maybe a setting is wrong?
Thanks
I've got it on every machine I've tried- but they all have various Nvidia cards (desktop and mobile).
When I posted about this on the wp7 forums, they talked about wdm 1.1 (which I've got) and so far I have no fix.
My machines are all 64bit, so I'm wondering if this isn't some issue with them or the nvidia drivers- but I don't experience any other problems with the drivers outside of the emulator.
I think we're stuck for a while anyway...

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