Windows phone7 emulator requires constant refresh - windows-phone-7

I have the tools installed for windows phone 7 development.
But, when I run the any of the sample apps I have to manually refresh my emulator's app window to see any changes.
Any ideas what I'm doing wrong? Or maybe a setting is wrong?
Thanks

I've got it on every machine I've tried- but they all have various Nvidia cards (desktop and mobile).
When I posted about this on the wp7 forums, they talked about wdm 1.1 (which I've got) and so far I have no fix.
My machines are all 64bit, so I'm wondering if this isn't some issue with them or the nvidia drivers- but I don't experience any other problems with the drivers outside of the emulator.
I think we're stuck for a while anyway...

Related

Remote Desktop for Mac - issue with JavaFX app - PDFBOX

I have written a JavaFX app running on Windows 10 machine in the office which has problems showing (painting/rendering) certain embedded controls such as a Pane with PdfBox when I connect to it with Remote Desktop for Mac. It shows only a black screen in the app instead of the pdf document.
When I connect using RDP from my Windows 10 machine at home to my Windows 10 machine at work, the app works just fine (the pdf is shown in the app).
I have the same problems using AnyDesk and Teamviewer.
The app only shows PDFs properly using a connection from Windows 10 to Windows 10 with Microsoft RDP.
It might be a JavaFX issue. Similar issues are described here (although not 100% identical):
https://bugs.openjdk.java.net/browse/JDK-8239589
https://bugs.openjdk.java.net/browse/JDK-8229394
However, since I guess Microsoft Remote Desktop for Mac is using the same technology as the Windows Desktop client, I would have expected it to work fine.
I have a Mac Mini M1 running the latest OS (Monterey) at the time of writing this post. I am also using the latest Remote Desktop client for Mac.
This problem is not new and was also present in older releases.
I have tried to play around with screen resolutions, both on Host and Client but nothing good came out of those tests.
Disabled also hardware acceleration in Remote Desktop for Mac preferences but it didn't change anything.
The machine at the office has the following specs (which I cannot change nor update)
Edizione Windows 10 Pro
Versione 20H2
Data installazione: ‎10/‎09/‎2021
Build sistema operativo 19042.1415
Esperienza Windows Feature Experience Pack 120.2212.3920.0
Anyone else who has seen this problem and perhaps resolved it?
Could it be a bug in either PdfBox or Remote Desktop for Mac?
Except for the above issue, the Remote Desktop Client for Mac is working great (not lagging as TeamViewer or AnyDesk) and the user experience is phenomenal.
PS: While this might be considered a programming question (since I wrote the app with JavaFX) but it might be better to post on another forum? If yes, which one? On the other hand, many similar posts (look at the suggested thread on the right) have been upvoted despite not dealing with programming issues.
Thanks.
How do you use PDFBox? I ask because this is not a JavaFX component. If you use a SwingNode for that it might be interesting to try one of my two PDFViewer demos here and see whether the problem persists.
https://github.com/mipastgt/JFXToolsAndDemos#awtimage
The difference is in how I do the rendering and maybe that makes a difference for your use-case too. But of course this is just a wild guess and I can't promise anything.

How to use the Android Studio emulator on an AMD processor computer?

My notebook has an AMD Ryzen 5 3500U processor and I'm trying to use the emulator in Android Studio and I can't get it to work properly. Most of the time the emulator only works the first time it runs when it is created. Some of the recurring problems is that even when running, it does not appear in the flutter device selection. After some research I found out that the solution may be to activate two Windows features: virtual machine platform and windows hypervisor platform. However I am not able to activate because after clicking on the checkbox and giving ok. This message returns to me: "an error has occurred. Not all features have been successfully activated". Does anyone know how I can resolve to have these features activated?
I am using an AMD PC as well and had the same issue. There were drivers that had to be configured and didn't work as expected. The workaround I did was to use genymotion as an emulator. The setup didn't require major setting changes. Here is the link to it :
https://www.genymotion.com/

Apart from device & vs2012 is there Any Alternative way to test a windows phone app?

i am new to windows phone app development , i wanted to know
if is there any other alternative way to test a windows phone app apart from testing in a windows phone device and testing vs2012 built in emulator ???
1) The reason i have asked like these that i wanted to know if i can download a windows phone emulator separately and test my app in it.
2)Am i missing any other alternative provided ?
Please let me know.
Thanks in Advance.
No these are your options. You can start the emulator without VS, and you can deploy apps to it via a command line tool, but you don't get any of these without installing the WP SDK for VS2012. But since this is all free, is that a big deal?
You could submit your app to the store as a beta, and have invited users test your app on their phones.
This article may be of use, although it still requires .NET framework and some other dependencies (but I don't think you'll ever get away without using them):
http://www.codeproject.com/Articles/31861/Windows-Mobile-Development-Without-Visual-Studio

WP7 Developpement: How to test an application on multiple devices? (without any purchase)

I have a question about an application I developed for radio. It allows you to listen todifferent radio stations.
I installed on my Omnia 7 without problems, it works. Microsoft refuses, explaining that the application does not work.
Is it logical that the application works on my phone, not on their (Windows TestedPhones: HTC 7 Trophy, Samsung Focus / SGH-i91)?
And how to debug a problem like this? I do not know where does the fault and the emulator will be very useful to me.
Thanks for help
Kevin
If your app failed at certification, you should have been provided a failure report document that indicates the reason why and how to reproduce the problem.
Source

WP7 XNA Framework application requirements

I am having problems debugging a Windows Phone XNA game application. I can build it, but when emulator shows up I get the error:
The current display adapter does not meet the emulator requirements to run XNA Framework applications.
I've read many topics on the same issue and in most cases the reason was not good enough graphics card. I don't think that's why I get this error. I would also like to mention that I can run Silverlight applications for WP7. Here are some screenshots:
DxDiag window
DxDiag display window
I also downloaded latest ATI Catalyst package today but it didn't help. Any ideas?
Thanks!
EDIT:
This is what I have just found out:
Is this maybe causing a problem. I am not sure because the error says the issue with display adapter.
you could try to override the requirements check, however make sure you backup your registry and you are on your own if something goes wrong:
HKEY_LOCAL_MACHINE\Software\Microsoft\XDE XNAEnableGPU = 1 (REG_DWORD)

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