gcc / make - creating make files for creating assembly and linking - gcc

To perform an experiment I want to modify the assembly code of the OpenWRT Project (by inserting NOPs between the regular, meaningful code).
Thous I need to create the assembly files (.s files) by compiling with gcc's -S flag in the first run, execute a shell script modifying the assembly files and call the linker in the third step to create the executable binaries. Beside step 2, is there a way to accomplish steps 1 & 3 by an appropriate make file modification/configuration, i.e. create one make file for compiling (creating .s files) and another to conduct linking?
Thanks for enlightenment &
Happy a new year! :)

use this syntax:
target [target...] : [dependent ....]
[ command ...]
example:
%.S: %.c
$(CC) -S $# -c $<
%.o: %.S
$(CC) -o $# -c $<
which means to build the target foo.o make should build foo.S and for foo.S build foo.c
$# means target name
$< means targets first dependency

Related

How do I assemble multiple assembly files into multiple object files with a Makefile?

I want to be able to turn all the *.asm files in a folder to *.o files. For example, if I have header.asm and main.asm, I want header.o and main.o. Nasm can only assemble 1 input file to 1 output file.
I have tried this:
%.o : %.asm
nasm -f elf64 $(patsubst %.o,%.asm,$#) -o $#
along with multiple other things but to no success.
Somewhere you have to tell make what files you want to assemble. A pattern rule is just a template for how to build a .o from a .asm. It's not an instruction that says "go find all .asm files and turn them into .o files". It's a template that says, IF you want to build a .o file, and you can find a .asm file, then here's how you can turn the latter into the former.
So, you need a pattern rule to describe how to build things:
%.o : %.asm
nasm -f elf64 $< -o $#
then you also need a list of the things you want to build; say:
all: foo.o bar.o baz.o
(since you haven't told us anything about the names of the .asm files you want to build I just used random names).

C Makefile - recompile only changed files

Hello I have a shared library libnsd.so (made up of nsd.c,nsd.h,nd.c,nd.h) linked to main file.
My question is how to write the makefile so that it recompiles only those source files that have been changed.
I have read some topics about this but got somewhat confused, I'm a beginner programmer.
My makefile code so far:
CC=gcc
all : lib alll
alll : main.c
$(CC) main.c -o main -L. libnsd.so
lib : nsd.c nsd.h nd.c nd.h
$(CC) -c -fPIC nsd.c -o nsd.o
$(CC) -c -fPIC nd.c -o nd.o
$(CC) -shared -Wl,-soname,libnsd.so -o libnsd.so nsd.o nd.o
clean:
rm main libnsd.so nd.o nsd.o
Makefiles have the concept of build targets. The build targets are, really, all the intermediate as well as the final files and, by the way they are written, they can be made to use dependencies.
A sample solution for your makefile:
CC=gcc
all: main
main: main.c libnsd.so
$(CC) main.c -o main -L. libnsd.so
libnsd.so: nsd.o nd.o
$(CC) -shared -Wl,-soname,libnsd.so -o libnsd.so $#
%.o: %.c nsd.h nd.h
$(CC) -c -fPIC $< -o $#
A few things to note:
You should properly correct my dependencies on the object file creation (since I consider that each of the C files depends on both of the headers).
You may wish to note the wildcard construction I have used...
If there was nothing special with some of these commands I could have left default commands work. Do note that I have used $< for the first dependency and $# for the output in the wildcard rule.
I haven't copied the clean rule, since it was written correctly in the question itself.
Each of the targets (besides the "phony" target all) creates a file with the same name: The target libnsd.so creates a file with the name libnsd.so. The target main creates a file with the name main.
As a dependency of a target changes date so that the dependency is newer than the output, make will recreate the target, as well as other targets that depend on it. But if you have a target that is not mapped to any output file, that target is always called (in our code, the all target is always called but thankfully it has no commands and it depends only on actual files which may or may not need being recreated)
Do note that GNU Make doesn't need to have compiling in particular. The creation of an output file can happen by any means, and indeed I have seen a target create a .cpio.gz archive. But if that archive is older than any of the dependencies (the folder it would pack in) then it would be recreated, according to make.

What is the syntax for copying in makefile [duplicate]

CC=g++
CFLAGS=-c -Wall
LDFLAGS=
SOURCES=main.cpp hello.cpp factorial.cpp
OBJECTS=$(SOURCES:.cpp=.o)
EXECUTABLE=hello
all: $(SOURCES) $(EXECUTABLE)
$(EXECUTABLE): $(OBJECTS)
$(CC) $(LDFLAGS) $(OBJECTS) -o $#
.cpp.o:
$(CC) $(CFLAGS) $< -o $#
What do the $# and $< do exactly?
$# is the name of the target being generated, and $< the first prerequisite (usually a source file). You can find a list of all these special variables in the GNU Make manual.
For example, consider the following declaration:
all: library.cpp main.cpp
In this case:
$# evaluates to all
$< evaluates to library.cpp
$^ evaluates to library.cpp main.cpp
From Managing Projects with GNU Make, 3rd Edition, p. 16 (it's under GNU Free Documentation License):
Automatic variables are set by make after a rule is matched. They
provide access to elements from the target and prerequisite lists so
you don’t have to explicitly specify any filenames. They are very
useful for avoiding code duplication, but are critical when defining
more general pattern rules.
There are seven “core” automatic variables:
$#: The filename representing the target.
$%: The filename element of an archive member specification.
$<: The filename of the first prerequisite.
$?: The names of all prerequisites that are newer than the target,
separated by spaces.
$^: The filenames of all the prerequisites, separated by spaces. This
list has duplicate filenames removed since for most uses, such as
compiling, copying, etc., duplicates are not wanted.
$+: Similar to $^, this is the names of all the prerequisites separated
by spaces, except that $+ includes duplicates. This variable was
created for specific situations such as arguments to linkers where
duplicate values have meaning.
$*: The stem of the target filename. A stem is typically a filename
without its suffix. Its use outside of pattern rules is
discouraged.
In addition, each of the above variables has two variants for
compatibility with other makes. One variant returns only the directory
portion of the value. This is indicated by appending a “D” to the
symbol, $(#D), $(<D), etc. The other variant returns only the file
portion of the value. This is indicated by appending an “F” to the
symbol, $(#F), $(<F), etc. Note that these variant names are more than
one character long and so must be enclosed in parentheses. GNU make
provides a more readable alternative with the dir and notdir
functions.
The $# and $< are called automatic variables. The variable $# represents the name of the target and $< represents the first prerequisite required to create the output file.
For example:
hello.o: hello.c hello.h
gcc -c $< -o $#
Here, hello.o is the output file. This is what $# expands to. The first dependency is hello.c. That's what $< expands to.
The -c flag generates the .o file; see man gcc for a more detailed explanation. The -o specifies the output file to create.
For further details, you can read this article on linoxide about Linux Makefiles.
Also, you can check the GNU make manuals. It will make it easier to make Makefiles and to debug them.
If you run this command, it will output the makefile database:
make -p
The $# and $< are special macros.
Where:
$# is the file name of the target.
$< is the name of the first dependency.
The Makefile builds the hello executable if any one of main.cpp, hello.cpp, factorial.cpp changed. The smallest possible Makefile to achieve that specification could have been:
hello: main.cpp hello.cpp factorial.cpp
g++ -o hello main.cpp hello.cpp factorial.cpp
pro: very easy to read
con: maintenance nightmare, duplication of the C++ dependencies
con: efficiency problem, we recompile all C++ even if only one was changed
To improve on the above, we only compile those C++ files that were edited. Then, we just link the resultant object files together.
OBJECTS=main.o hello.o factorial.o
hello: $(OBJECTS)
g++ -o hello $(OBJECTS)
main.o: main.cpp
g++ -c main.cpp
hello.o: hello.cpp
g++ -c hello.cpp
factorial.o: factorial.cpp
g++ -c factorial.cpp
pro: fixes efficiency issue
con: new maintenance nightmare, potential typo on object files rules
To improve on this, we can replace all object file rules with a single .cpp.o rule:
OBJECTS=main.o hello.o factorial.o
hello: $(OBJECTS)
g++ -o hello $(OBJECTS)
.cpp.o:
g++ -c $< -o $#
pro: back to having a short makefile, somewhat easy to read
Here the .cpp.o rule defines how to build anyfile.o from anyfile.cpp.
$< matches to first dependency, in this case, anyfile.cpp
$# matches the target, in this case, anyfile.o.
The other changes present in the Makefile are:
Making it easier to changes compilers from g++ to any C++ compiler.
Making it easier to change the compiler options.
Making it easier to change the linker options.
Making it easier to change the C++ source files and output.
Added a default rule 'all' which acts as a quick check to ensure all your source files are present before an attempt to build your application is made.
in exemple if you want to compile sources but have objects in an different directory :
You need to do :
gcc -c -o <obj/1.o> <srcs/1.c> <obj/2.o> <srcs/2.c> ...
but with most of macros the result will be all objects followed by all sources, like :
gcc -c -o <all OBJ path> <all SRC path>
so this will not compile anything ^^ and you will not be able to put your objects files in a different dir :(
the solution is to use these special macros
$# $<
this will generate a .o file (obj/file.o) for each .c file in SRC (src/file.c)
$(OBJ):$(SRC)
gcc -c -o $# $< $(HEADERS) $(FLAGS)
it means :
$# = $(OBJ)
$< = $(SRC)
but lines by lines INSTEAD of all lines of OBJ followed by all lines of SRC

g++: fatal error: cannot specify -o with -c, -S or -E with multiple files

I am trying to compile a library file using other library files. I am using the following line in my makefile to create gameobject.o:
lib/gameobject.o: src/gameobject.cpp src/vector.hpp lib/objectevent.o lib/sprite.o
g++ $^ -c -o $# $(SFML_FLAGS)
All the dependencies comile correctly, but I get the following error when it tries to compile gameobject.o:
g++: fatal error: cannot specify -o with -c, -S or -E with multiple files
I'm still a bit new to using make/separating compilation, so I'm not quite sure what I should do. Do I just have to compile it without setting an output? Do I have to compile gameobject.o without using any of my other .o files? If that's true, wouldn't compile times get pretty big for large objects if you can't compile libraries with other libraries? Or am I just reading this error completely wrong?
You're not building a library file here. A .o file is an object file. Typically there is one object file per source file. When you use the compiler's -c option, it takes a single source file and compiles it into a single object file. You cannot add other object files into an existing object file, so adding both .o and .cpp files into the same compiler line with -c is not going to work.
If you want to create a library, that would be something like libfoo.a (the "a" here stands for "archive"). If you want to create an executable you can do that as well.
You need to be more clear about exactly what result you want before we can describe how to get it.
I had the same problem after I combined some projects of a solution to a single one. I find out there was tow .cpp files with same names and after I did rename one of them It solved.
You can create only one object .o file from one source file.
If you are using makefile to build the project. Make sure you are doing $< instead of $^
# Correct one
%.o: %.cpp
$(CPP) $(CFLAGS) -c -o $# $<
# InCorrect one
%.o: %.cpp
$(CPP) $(CFLAGS) -c -o $# $^

Why doesn't my make file leave behind object files?

I am new to make files and I put this together with a bit of trial & error. This code is used to compile my c++ program.
My main.cpp file in the same folder as the makefile. I have a lib/ folder that contains the headers main depends on.
The following makefile results in a correct and complete compilation of my code. But I was expecting that I would find *.o objects left behind. (Note that I've tried to make both with and without the "clean" rule, and I get the same results both times.)
#
# Makefile
#
CXX = g++
CCFLAGS = -O3 -I/sw/include -L/sw/lib
## /sw/include and /sw/lib contain dependencies for files in my lib/
LDFLAGS = -lpng
OPTS = $(CCFLAGS) $(LDFLAGS)
SOURCES = $(wildcard lib/*.cpp) main.cpp
OBJECTS = $(SOURCES: .cpp = .o)
TARGET = spirals
$(TARGET): $(OBJECTS)
$(CXX) $(OPTS) $^ -o $#
.PHONY: depend
depend:
g++ -MM $(SOURCES) > depend
## generate dependencies list
include depend
.PHONY: clean
clean:
rm -f *.o lib/*.o $(TARGET)
Also, in case it matters, I'm on MacOSX and my program is designed in xcode. (I know that xcode has its own build flow, but I'm designing a command-line program for a linux system and I'd like to test compilation & linking in a bash environment instead of only going through xcode.)
Questions:
Am I correct to expect makefiles to produce *.o files that stick around once the main target has been created?
If so, why doesn't my makefile do this?
If you observe what command your $(TARGET) rule causes to be run:
g++ -O3 -I/sw/include -L/sw/lib -lpng lib/bar.cpp lib/foo.cpp main.cpp -o spirals
you'll see that $(OBJECTS) in fact contains *.cpp files, and there are no *.o files sticking around because you haven't asked for any.
The problem is here:
OBJECTS = $(SOURCES:.cpp=.o)
In your GNU makefile as written, this substitution reference is written with excess spaces, so never matches anything and $(OBJECTS) ends up the same as $(SOURCES). Rewrite it as above and it'll do what you expect.
(Other notes: -lpng needs to go at the end of the link command to work in general, so you should introduce another make variable (traditionally called $(LDLIBS)) so as to arrange that. Especially as someone new to makefiles, you would do better to spell out your dependencies explicitly rather than playing games with $(wildcard) and a computed $(OBJECTS). -I options are needed during compilation while -L options are used during linking, so it would be good to arrange separate $(CXXFLAGS)/$(LDFLAGS) variables used in separate rules so they are only added when required.)

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