C Makefile - recompile only changed files - makefile

Hello I have a shared library libnsd.so (made up of nsd.c,nsd.h,nd.c,nd.h) linked to main file.
My question is how to write the makefile so that it recompiles only those source files that have been changed.
I have read some topics about this but got somewhat confused, I'm a beginner programmer.
My makefile code so far:
CC=gcc
all : lib alll
alll : main.c
$(CC) main.c -o main -L. libnsd.so
lib : nsd.c nsd.h nd.c nd.h
$(CC) -c -fPIC nsd.c -o nsd.o
$(CC) -c -fPIC nd.c -o nd.o
$(CC) -shared -Wl,-soname,libnsd.so -o libnsd.so nsd.o nd.o
clean:
rm main libnsd.so nd.o nsd.o

Makefiles have the concept of build targets. The build targets are, really, all the intermediate as well as the final files and, by the way they are written, they can be made to use dependencies.
A sample solution for your makefile:
CC=gcc
all: main
main: main.c libnsd.so
$(CC) main.c -o main -L. libnsd.so
libnsd.so: nsd.o nd.o
$(CC) -shared -Wl,-soname,libnsd.so -o libnsd.so $#
%.o: %.c nsd.h nd.h
$(CC) -c -fPIC $< -o $#
A few things to note:
You should properly correct my dependencies on the object file creation (since I consider that each of the C files depends on both of the headers).
You may wish to note the wildcard construction I have used...
If there was nothing special with some of these commands I could have left default commands work. Do note that I have used $< for the first dependency and $# for the output in the wildcard rule.
I haven't copied the clean rule, since it was written correctly in the question itself.
Each of the targets (besides the "phony" target all) creates a file with the same name: The target libnsd.so creates a file with the name libnsd.so. The target main creates a file with the name main.
As a dependency of a target changes date so that the dependency is newer than the output, make will recreate the target, as well as other targets that depend on it. But if you have a target that is not mapped to any output file, that target is always called (in our code, the all target is always called but thankfully it has no commands and it depends only on actual files which may or may not need being recreated)
Do note that GNU Make doesn't need to have compiling in particular. The creation of an output file can happen by any means, and indeed I have seen a target create a .cpio.gz archive. But if that archive is older than any of the dependencies (the folder it would pack in) then it would be recreated, according to make.

Related

Why makefile is not saving output files to different directory?

I'm playing with makefile and I have this issue - it's not saving output files to different directories.
CC = g++
CFLAGS = -c -Wall
ODIR = obj
BDIR = bin
$(BDIR)/test: test.o print.o
$(CC) test.o print.o -o test
$(ODIR)/%.o: %.cpp %.h
$(CC) $(CFLAGS) $< -o $#
.PHONY : clean
clean:
rm -f $(ODIR)/*.o $(BDIR)/test
Even if I create these directories manually it doesn't work as expected. Both dirs are empty after "make" without any errors. Output files are always created in main directory. Will be gret if you can give me an advice.
This rule:
$(BDIR)/test: test.o print.o
tells make that to build $(BDIR)/test it first needs to build test.o and print.o. So, it does build those two files. You have defined a rule to build $(ODIR)/%.o, but test.o does not match the pattern $(ODIR)/%.o so that rule is not used.
Instead make uses its own default built-in rules that know how to create %.o; that pattern DOES match your target test.o.
If you want make to build objects in another directory, you have to list them there when you write your rules:
$(BDIR)/test: $(ODIR)/test.o $(ODIR)/print.o
Now, make knows you want to build targets in the $(ODIR) directory so it will use a rule that can do so.

Forcing the order of implicit rule/pattern rule evaluation in GNU Make

I have a domain specific language compiler (homemade) which takes a file x.inflow and generates two files: x.c and x.h. The C file is compiled in the conventional manner and the generated header file has to be included into any file that calls the functions defined within it.
The header files therefore have to be generated before any C files that use them are compiled. My current Makefile, below, works fine except for the first build from clean where it can try and compile main.c before the header file that it includes has been created.
NAME = simplest
OBJ = $(patsubst %.c,%.o,$(wildcard *.c)) \
$(patsubst %.inflow,%.o,$(wildcard *.inflow))
CC = gcc
CFLAGS = -g -Wall
$(NAME): $(OBJ)
$(CC) $(CFLAGS) -o $# $^ $(CLIBS)
# Dependencies for existing .o files.
-include $(OBJ:.o=.d)
# Compile an inflow file into both a .c and .h file.
# Note that this rule has two targets.
%.c %.h: %.inflow
inflow $<
# Compile object files and generate dependency information.
%.o: %.c
$(CC) -MD -MP -c $(CFLAGS) -o $# $<
Obviously, I can fix this for specific cases by adding, for example (where simplest.h is a generated header):
main.o: simplest.h
But is there a general way to force one type of pattern rule (%.c %.h: %.inflow) to be run before any invokations of another (%.o: %.c)?
Well, you can force any target to be run before any other target with order-only prerequisites. So for example, you can write:
%.o : %.c | simplest.h
$(CC) -MD -MP -c $(CFLAGS) -o $# $<
which will ensure that no target that uses this pattern rule to build will be invoked before the target simplest.h is created. However, I don't think you can put patterns in an order-only prerequisite. To be honest, I've never tried it so it's possible that it works, I'm not sure.
If not, you could just list all the order-only prerequisites in the %.o pattern rule; this would ensure that all the inflow files are generated before any of the object files are built. That's probably OK.
It seems the problem is twofold:
Make doesn't know that it needs to generate simplest.h before compiling main.c.
You don't want to have to explicitly tell Make about the dependency (and remember to update it when it changes).
Rather than force Make to evaluate rules in a set order, you can solve your problem by letting Make create the dependencies for you. Check out this section of the Gnu Make manual: http://www.gnu.org/software/make/manual/make.html#Automatic-Prerequisites
When you run Make, it will scan your source files and gather their dependencies for you (and you won't have to explicitly list that main.o depends on simplest.h).

make is calling g++ is always re-compiles even when I do not change the source code

I am using make which calls g++ always re-compiles the code, even when I do not change the source code. That happens for all my projects, even for simple ones such as:
[code]
all: main.cpp
g++ -std=c++11 -c main.cpp
[/code]
I believe it should compare the date/time on source and object code. Could some help me with this, I am running using GNU toolchain on Ubuntu 12.04
THX
Edit: sorry guys, I do use Makefile, I edited my question accordingly.
Simplest Makefile
It was already pointed out that your Makefile is probably wrong. The 'all' target is indeed always built (although it may result in a no-op if it has no commands and all dependencies are already satisfied). All you need in your makefile is this:
all: main
Object files
If you expect to have more source file in your build, you should consider creating intermediate object files:
all: main
main: main.o
Tweak the build
Make will automatically find the main.ccp file and turn it into main which is required per the directive above. You can use special make variables to further tweak the compilation, e.g. for debug information inclusion and for warning configuration:
CXXFLAGS = -g -Wall -Werror
all: main
main: main.o
Nitpicking
If you insist on building up the compile rule yourself, you can do it like this:
%.o: %.hpp
$(CXX) $(CPPFLAGS) $(CXXFLAGS) -o $# -c $<
CXX: C++ compiler
CPPFLAGS: C preprocessor flags
CXXFLAGS: C++ compiler flags
$#: Target
$<: First dependency
If you don't want to use the standard variables nor pattern matching, you can build up the whole makefile explicitly:
all: main
main: main.o
gcc -o $# $^
main.o: main.c
gcc -g -Wall -Werror -o $# -c $<
$^: Use that one if you want to include all dependencies, for example if you have multiple *.o files to build one binary.
Note: It is a bad idea to write the file names directly into the command as you might forget to update them later.
all: main.cpp
g++ -std=c++11 -c main.cpp
This seems wrong. Why does the rule for all has main.cpp as its target? Shouldn't it be something.exe or something.o? Say
all: main.exe
main.exe: main.cpp
g++ -std=c++11 main.cpp -o main.exe
clean:
del main.exe
Targets are output files and cpp files are source code which should be input to the make system.
g++ would have to "recompile" in general (what happens if you change the header but not main.cpp?)
If you are concerned about long build times, you should use something like Make (which is designed specifically to avoid recompiling when the source hasn't changed)
The compiler will always compile the code. If you want to do conditional compilation (based on file times etc) you will need to use a make system such as Make, CMake, Ant, etc. For the simplest you can set up a small "Makefile" in the directory and use the command "make" to build.
Simple Makefile for compiling "myapp.exe" from "main.cpp", "file1.cpp" and "file2.cpp"
myapp.exe: main.o file1.o file2.o
g++ -o myapp.exe main.o file1.o file2.o
(make knows to use .cpp files to build .o files)
But if you also have header files, then you will need to build dependency chains, for which you may want to look into something more sophisticated like automake, cmake, ant, etc.
---- EDIT ----
Based on your updated post, the problem is that you aren't specifying a target, so Make has to assume it needs to recompile. See my example in the above answer.

Why doesn't my make file leave behind object files?

I am new to make files and I put this together with a bit of trial & error. This code is used to compile my c++ program.
My main.cpp file in the same folder as the makefile. I have a lib/ folder that contains the headers main depends on.
The following makefile results in a correct and complete compilation of my code. But I was expecting that I would find *.o objects left behind. (Note that I've tried to make both with and without the "clean" rule, and I get the same results both times.)
#
# Makefile
#
CXX = g++
CCFLAGS = -O3 -I/sw/include -L/sw/lib
## /sw/include and /sw/lib contain dependencies for files in my lib/
LDFLAGS = -lpng
OPTS = $(CCFLAGS) $(LDFLAGS)
SOURCES = $(wildcard lib/*.cpp) main.cpp
OBJECTS = $(SOURCES: .cpp = .o)
TARGET = spirals
$(TARGET): $(OBJECTS)
$(CXX) $(OPTS) $^ -o $#
.PHONY: depend
depend:
g++ -MM $(SOURCES) > depend
## generate dependencies list
include depend
.PHONY: clean
clean:
rm -f *.o lib/*.o $(TARGET)
Also, in case it matters, I'm on MacOSX and my program is designed in xcode. (I know that xcode has its own build flow, but I'm designing a command-line program for a linux system and I'd like to test compilation & linking in a bash environment instead of only going through xcode.)
Questions:
Am I correct to expect makefiles to produce *.o files that stick around once the main target has been created?
If so, why doesn't my makefile do this?
If you observe what command your $(TARGET) rule causes to be run:
g++ -O3 -I/sw/include -L/sw/lib -lpng lib/bar.cpp lib/foo.cpp main.cpp -o spirals
you'll see that $(OBJECTS) in fact contains *.cpp files, and there are no *.o files sticking around because you haven't asked for any.
The problem is here:
OBJECTS = $(SOURCES:.cpp=.o)
In your GNU makefile as written, this substitution reference is written with excess spaces, so never matches anything and $(OBJECTS) ends up the same as $(SOURCES). Rewrite it as above and it'll do what you expect.
(Other notes: -lpng needs to go at the end of the link command to work in general, so you should introduce another make variable (traditionally called $(LDLIBS)) so as to arrange that. Especially as someone new to makefiles, you would do better to spell out your dependencies explicitly rather than playing games with $(wildcard) and a computed $(OBJECTS). -I options are needed during compilation while -L options are used during linking, so it would be good to arrange separate $(CXXFLAGS)/$(LDFLAGS) variables used in separate rules so they are only added when required.)

How can I have a Makefile automatically rebuild source files that include a modified header file? (In C/C++)

I have the following makefile that I use to build a program (a kernel, actually) that I'm working on. Its from scratch and I'm learning about the process, so its not perfect, but I think its powerful enough at this point for my level of experience writing makefiles.
AS = nasm
CC = gcc
LD = ld
TARGET = core
BUILD = build
SOURCES = source
INCLUDE = include
ASM = assembly
VPATH = $(SOURCES)
CFLAGS = -Wall -O -fstrength-reduce -fomit-frame-pointer -finline-functions \
-nostdinc -fno-builtin -I $(INCLUDE)
ASFLAGS = -f elf
#CFILES = core.c consoleio.c system.c
CFILES = $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
SFILES = assembly/start.asm
SOBJS = $(SFILES:.asm=.o)
COBJS = $(CFILES:.c=.o)
OBJS = $(SOBJS) $(COBJS)
build : $(TARGET).img
$(TARGET).img : $(TARGET).elf
c:/python26/python.exe concat.py stage1 stage2 pad.bin core.elf floppy.img
$(TARGET).elf : $(OBJS)
$(LD) -T link.ld -o $# $^
$(SOBJS) : $(SFILES)
$(AS) $(ASFLAGS) $< -o $#
%.o: %.c
#echo Compiling $<...
$(CC) $(CFLAGS) -c -o $# $<
#Clean Script - Should clear out all .o files everywhere and all that.
clean:
-del *.img
-del *.o
-del assembly\*.o
-del core.elf
My main issue with this makefile is that when I modify a header file that one or more C files include, the C files aren't rebuilt. I can fix this quite easily by having all of my header files be dependencies for all of my C files, but that would effectively cause a complete rebuild of the project any time I changed/added a header file, which would not be very graceful.
What I want is for only the C files that include the header file I change to be rebuilt, and for the entire project to be linked again. I can do the linking by causing all header files to be dependencies of the target, but I cannot figure out how to make the C files be invalidated when their included header files are newer.
I've heard that GCC has some commands to make this possible (so the makefile can somehow figure out which files need to be rebuilt) but I can't for the life of me find an actual implementation example to look at. Can someone post a solution that will enable this behavior in a makefile?
EDIT: I should clarify, I'm familiar with the concept of putting the individual targets in and having each target.o require the header files. That requires me to be editing the makefile every time I include a header file somewhere, which is a bit of a pain. I'm looking for a solution that can derive the header file dependencies on its own, which I'm fairly certain I've seen in other projects.
As already pointed out elsewhere on this site, see this page:
Auto-Dependency Generation
In short, gcc can automatically create .d dependency files for you, which are mini makefile fragments containing the dependencies of the .c file you compiled.
Every time you change the .c file and compile it, the .d file will be updated.
Besides adding the -M flag to gcc, you'll need to include the .d files in the makefile (like Chris wrote above).
There are some more complicated issues in the page which are solved using sed, but you can ignore them and do a "make clean" to clear away the .d files whenever make complains about not being able to build a header file that no longer exists.
You could add a 'make depend' command as others have stated but why not get gcc to create dependencies and compile at the same time:
DEPS := $(COBJS:.o=.d)
-include $(DEPS)
%.o: %.c
$(CC) -c $(CFLAGS) -MM -MF $(patsubst %.o,%.d,$#) -o $# $<
The '-MF' parameter specifies a file to store the dependencies in.
The dash at the start of '-include' tells Make to continue when the .d file doesn't exist (e.g. on first compilation).
Note there seems to be a bug in gcc regarding the -o option. If you set the object filename to say obj/_file__c.o then the generated _file_.d will still contain _file_.o, not obj/_file_c.o.
This is equivalent to Chris Dodd's answer, but uses a different naming convention (and coincidentally doesn't require the sed magic. Copied from a later duplicate.
If you are using a GNU compiler, the compiler can assemble a list of dependencies for you. Makefile fragment:
depend: .depend
.depend: $(SOURCES)
rm -f ./.depend
$(CC) $(CFLAGS) -MM $^>>./.depend;
include .depend
There is also the tool makedepend, but I never liked it as much as gcc -MM
You'll have to make individual targets for each C file, and then list the header file as a dependency. You can still use your generic targets, and just place the .h dependencies afterwards, like so:
%.o: %.c
#echo Compiling $<...
$(CC) $(CFLAGS) -c -o $# $<
foo.c: bar.h
# And so on...
Basically, you need to dynamically create the makefile rules to rebuild the object files when the header files change. If you use gcc and gnumake, this is fairly easy; just put something like:
$(OBJDIR)/%.d: %.c
$(CC) -MM -MG $(CPPFLAGS) $< | sed -e 's,^\([^:]*\)\.o[ ]*:,$(#D)/\1.o $(#D)/\1.d:,' >$#
ifneq ($(MAKECMDGOALS),clean)
include $(SRCS:%.c=$(OBJDIR)/%.d)
endif
in your makefile.
Over and above what #mipadi said, you can also explore the use of the '-M' option to generate a record of the dependencies. You might even generate those into a separate file (perhaps 'depend.mk') which you then include in the makefile. Or you can find a 'make depend' rule which edits the makefile with the correct dependencies (Google terms: "do not remove this line" and depend).
Simpler solution: Just use the Makefile to have the .c to .o compilation rule be dependent on the header file(s) and whatever else is relevant in your project as a dependency.
E.g., in the Makefile somewhere:
DEPENDENCIES=mydefs.h yourdefs.h Makefile GameOfThrones.S07E01.mkv
::: (your other Makefile statements like rules
::: for constructing executables or libraries)
# Compile any .c to the corresponding .o file:
%.o: %.c $(DEPENDENCIES)
$(CC) $(CFLAGS) -c -o $# $<
None of the answers worked for me. E.g. Martin Fido's answer suggests gcc can create dependency file, but when I tried that it was generating empty (zero bytes) object files for me without any warnings or errors. It might be a gcc bug. I am on
$ gcc --version gcc (GCC) 4.4.7 20120313 (Red Hat 4.4.7-16)
So here's my complete Makefile that works for me; it's a combination of solutions + something that wasn't mentioned by anyone else (e.g. "suffix replacement rule" specified as .cc.o:):
CC = g++
CFLAGS = -Wall -g -std=c++0x
INCLUDES = -I./includes/
# LFLAGS = -L../lib
# LIBS = -lmylib -lm
# List of all source files
SRCS = main.cc cache.cc
# Object files defined from source files
OBJS = $(SRCS:.cc=.o)
# # define the executable file
MAIN = cache_test
#List of non-file based targets:
.PHONY: depend clean all
## .DEFAULT_GOAL := all
# List of dependencies defined from list of object files
DEPS := $(OBJS:.o=.d)
all: $(MAIN)
-include $(DEPS)
$(MAIN): $(OBJS)
$(CC) $(CFLAGS) $(INCLUDES) -o $(MAIN) $(OBJS) $(LFLAGS) $(LIBS)
#suffix replacement rule for building .o's from .cc's
#build dependency files first, second line actually compiles into .o
.cc.o:
$(CC) $(CFLAGS) $(INCLUDES) -c -MM -MF $(patsubst %.o,%.d,$#) $<
$(CC) $(CFLAGS) $(INCLUDES) -c -o $# $<
clean:
$(RM) *.o *~ $(MAIN) *.d
Notice I used .cc .. The above Makefile is easy to adjust for .c files.
Also notice importance of these two lines :
$(CC) $(CFLAGS) $(INCLUDES) -c -MM -MF $(patsubst %.o,%.d,$#) $<
$(CC) $(CFLAGS) $(INCLUDES) -c -o $# $<
so gcc is called once to build a dependency file first, and then actually compiles a .cc file. And so on for each source file.
I believe the mkdep command is what you want. It actually scans .c files for #include lines and creates a dependency tree for them. I believe Automake/Autoconf projects use this by default.

Resources