Static Bool Array Not initializing as set - c++11

Why are my array of static bools not initialized properly? Only the first one is initialized - I suspect this is because the array is static.
The following MWE was compiled with GCC and is based on a function that I am writing that I have transferred into a main program to illustrate my problem. I have tried with and without c++11. My understanding is because this array is static and initialized to true this should always print the first time I enter my function. So in this MWE it should print once.
#include <iostream>
using namespace std;
const int arraysize = 10;
const int myIndex = 1;
static bool firstTimeOverall = true;
int main()
{
static bool firstCloudForThisClient[arraysize] = {true};
cout.flush();
if (firstCloudForThisClient[myIndex])
{
cout << "I never get here" << endl;
firstCloudForThisClient[myIndex] = false;
if (firstTimeOverall)
{
firstTimeOverall = false;
cout << "But think I would get here if I got in above" << endl;
}
}
return 0;
}

You may need to invert your conditions to take advantage of default initialisation:
#include <iostream>
using namespace std;
const int arraysize = 10;
const int myIndex = 1; // note this index does not access the first element of arrays
static bool firstTimeOverall = true;
int main()
{
static bool firstCloudForThisClient[arraysize] = {}; // default initialise
cout.flush();
if (!firstCloudForThisClient[myIndex])
{
cout << "I never get here" << endl;
firstCloudForThisClient[myIndex] = true; // Mark used indexes with true
if (firstTimeOverall)
{
firstTimeOverall = false;
cout << "But think I would get here if I got in above" << endl;
}
}
return 0;
}

static bool firstCloudForThisClient[arraysize] = {true};
This initializes the first entry to true, and all others to false.
if (firstCloudForThisClient[myIndex])
However, since myIndex is 1 and array indexing is zero-based, this accesses the second entry, which is false.

Your are initializing only first element on an array using array[size] = {true} , if arraysize variable is bigger then 1, the initial value of other elements depends on platform. I think it is an undefined behavior.
If you really need to init your array, use loop instead:
for(int i=0; i < arraysize; ++i)
firstCloudForThisClient[i] = true;

You should access the first element of the array so use:
const int myIndex = 0;

Related

Recursive algorithm to find all possible solutions in a nonogram row

I am trying to write a simple nonogram solver, in a kind of bruteforce way, but I am stuck on a relatively easy task. Let's say I have a row with clues [2,3] that has a length of 10
so the solutions are:
$$-$$$----
$$--$$$---
$$---$$$--
$$----$$$-
$$-----$$$
-$$----$$$
--$$---$$$
---$$--$$$
----$$-$$$
-$$---$$$-
--$$-$$$--
I want to find all the possible solutions for a row
I know that I have to consider each block separately, and each block will have an availible space of n-(sum of remaining blocks length + number of remaining blocks) but I do not know how to progress from here
Well, this question already have a good answer, so think of this one more as an advertisement of python's prowess.
def place(blocks,total):
if not blocks: return ["-"*total]
if blocks[0]>total: return []
starts = total-blocks[0] #starts = 2 means possible starting indexes are [0,1,2]
if len(blocks)==1: #this is special case
return [("-"*i+"$"*blocks[0]+"-"*(starts-i)) for i in range(starts+1)]
ans = []
for i in range(total-blocks[0]): #append current solutions
for sol in place(blocks[1:],starts-i-1): #with all possible other solutiona
ans.append("-"*i+"$"*blocks[0]+"-"+sol)
return ans
To test it:
for i in place([2,3,2],12):
print(i)
Which produces output like:
$$-$$$-$$---
$$-$$$--$$--
$$-$$$---$$-
$$-$$$----$$
$$--$$$-$$--
$$--$$$--$$-
$$--$$$---$$
$$---$$$-$$-
$$---$$$--$$
$$----$$$-$$
-$$-$$$-$$--
-$$-$$$--$$-
-$$-$$$---$$
-$$--$$$-$$-
-$$--$$$--$$
-$$---$$$-$$
--$$-$$$-$$-
--$$-$$$--$$
--$$--$$$-$$
---$$-$$$-$$
This is what i got:
#include <iostream>
#include <vector>
#include <string>
using namespace std;
typedef std::vector<bool> tRow;
void printRow(tRow row){
for (bool i : row){
std::cout << ((i) ? '$' : '-');
}
std::cout << std::endl;
}
int requiredCells(const std::vector<int> nums){
int sum = 0;
for (int i : nums){
sum += (i + 1); // The number + the at-least-one-cell gap at is right
}
return (sum == 0) ? 0 : sum - 1; // The right-most number don't need any gap
}
bool appendRow(tRow init, const std::vector<int> pendingNums, unsigned int rowSize, std::vector<tRow> &comb){
if (pendingNums.size() <= 0){
comb.push_back(init);
return false;
}
int cellsRequired = requiredCells(pendingNums);
if (cellsRequired > rowSize){
return false; // There are no combinations
}
tRow prefix;
int gapSize = 0;
std::vector<int> pNumsAux = pendingNums;
pNumsAux.erase(pNumsAux.begin());
unsigned int space = rowSize;
while ((gapSize + cellsRequired) <= rowSize){
space = rowSize;
space -= gapSize;
prefix.clear();
prefix = init;
for (int i = 0; i < gapSize; ++i){
prefix.push_back(false);
}
for (int i = 0; i < pendingNums[0]; ++i){
prefix.push_back(true);
space--;
}
if (space > 0){
prefix.push_back(false);
space--;
}
appendRow(prefix, pNumsAux, space, comb);
++gapSize;
}
return true;
}
std::vector<tRow> getCombinations(const std::vector<int> row, unsigned int rowSize) {
std::vector<tRow> comb;
tRow init;
appendRow(init, row, rowSize, comb);
return comb;
}
int main(){
std::vector<int> row = { 2, 3 };
auto ret = getCombinations(row, 10);
for (tRow r : ret){
while (r.size() < 10)
r.push_back(false);
printRow(r);
}
return 0;
}
And my output is:
$$-$$$----
$$--$$$---
$$---$$$--
$$----$$$--
$$-----$$$
-$$-$$$----
-$$--$$$--
-$$---$$$-
-$$----$$$-
--$$-$$$--
--$$--$$$-
--$$---$$$
---$$-$$$-
---$$--$$$
----$$-$$$
For sure, this must be absolutely improvable.
Note: i did't test it more than already written case
Hope it works for you

How to iterate a string using while loop in C++?

number = 100010001111111
for (int i=0; number.length(); i++) {
while number[i] == 1 {
k++;
}
}
I would like to implement a while-loop as a replacement for the for-loop as shown above.
How could I convert this to a while-loop?
Here's a solution for the problem you mentioned in your comment (Problem - 96A)
#include <iostream>
using namespace std;
int main()
{
cout << "Please enter your players situation" << endl;
std::string str;
cin >> str;
std::string::size_type i = 0;
int NumbersofAppearances = 0;
int ConsectiveNumberSequence = 7; //You can change that to whatever sequence you like
bool IsDangerous=false;
while (i < str.size())
{
if(str[i]=='1' )
{
++NumbersofAppearances;
//We need to check if we reached the consecutive number or not and save it on a different bool variable
if(NumbersofAppearances>=ConsectiveNumberSequence)
IsDangerous=true;
}
else
{
NumbersofAppearances=0;
}
++i;
}
//print out the end result
if (IsDangerous)
cout <<"YES , this is dangerous"<< endl;
else
cout <<"No, this is not dangerous"<< endl;
return 0;
}
And here's a link to Coding ground

How to iterate over entire range /wo overflow of counter?

How to execute the body of the loop for every member of some type? I know I could repeat the body of the loop for the maxval after the loop, but it would be duplicating code which is bad. I also could make a function out of the body but it looks wrong to me too because functions should be small and simple and the body of the loop is huge.
const auto minval = std::numeric_limits<T>::min();
const auto maxval = std::numeric_limits<T>::max();
for (auto i = minval; i < maxval; ++i) {
// huge body of the loop
}
It is as simple as stopping after you process the last item:
auto i = minval;
while(1) {
// do all the work for `i`
if (i == maxval) break;
++i;
}
One can also move the increment to the top of the loop, provided it is skipped on the first pass:
i = minval;
switch (1) {
case 0:
do {
++i;
case 1:
// processing for `i`
} while (i != maxval);
}
The latter version translates to efficient machine code a little more directly, as each loop iteration has only a single conditional branch, and there is a single unconditional branch, while in the first there is a conditional branch plus an unconditional branch which both repeat every iteration.
Neither version increments the ultimate value, which might be undefined behavior.
You have to maintain a bit of additional state to indicate whether you've seen the last value or not. Here's a simple example that could be moved to a more idiomatic iterator style without too much work:
#include <iostream>
#include <limits>
using namespace std;
template <typename T>
class allvalues
{
public:
allvalues() = default;
T next()
{
if (done) throw std::runtime_error("Attempt to go beyond end of range");
T v = val;
done = v == std::numeric_limits<T>::max();
if (!done) ++val;
return v;
}
bool isDone() { return done; }
private:
T val = std::numeric_limits<T>::min();
bool done = false;
};
int main() {
allvalues<char> range;
while (!range.isDone())
{
std::cout << "Value = " << (int)range.next() << std::endl;
}
allvalues<unsigned char> urange;
while (!urange.isDone())
{
std::cout << "Value = " << (unsigned int)urange.next() << std::endl;
}
std::cout << "That's it!" << std::endl;
}

Save state of c++11 random generator without using iostream

What is the best way to store the state of a C++11 random generator without using the iostream interface. I would like to do like the first alternative listed here[1]? However, this approach requires that the object contains the PRNG state and only the PRNG state. In partucular, it fails if the implementation uses the pimpl pattern(at least this is likely to crash the application when reloading the state instead of loading it with bad data), or there are more state variables associated with the PRNG object that does not have to do with the generated sequence.
The size of the object is implementation defined:
g++ (tdm64-1) 4.7.1 gives sizeof(std::mt19937)==2504 but
Ideone http://ideone.com/41vY5j gives 2500
I am missing member functions like
size_t state_size();
const size_t* get_state() const;
void set_state(size_t n_elems,const size_t* state_new);
(1) shall return the size of the random generator state array
(2) shall return a pointer to the state array. The pointer is managed by the PRNG.
(3) shall copy the buffer std::min(n_elems,state_size()) from the buffer pointed to by state_new
This kind of interface allows more flexible state manipulation. Or are there any PRNG:s whose state cannot be represented as an array of unsigned integers?
[1]Faster alternative than using streams to save boost random generator state
I've written a simple (-ish) test for the approach I mentioned in the comments of the OP. It's obviously not battle-tested, but the idea is represented - you should be able to take it from here.
Since the amount of bytes read is so much smaller than if one were to serialize the entire engine, the performance of the two approaches might actually be comparable. Testing this hypothesis, as well as further optimization, are left as an exercise for the reader.
#include <iostream>
#include <random>
#include <chrono>
#include <cstdint>
#include <fstream>
using namespace std;
struct rng_wrap
{
// it would also be advisable to somehow
// store what kind of RNG this is,
// so we don't deserialize an mt19937
// as a linear congruential or something,
// but this example only covers mt19937
uint64_t seed;
uint64_t invoke_count;
mt19937 rng;
typedef mt19937::result_type result_type;
rng_wrap(uint64_t _seed) :
seed(_seed),
invoke_count(0),
rng(_seed)
{}
rng_wrap(istream& in) {
in.read(reinterpret_cast<char*>(&seed), sizeof(seed));
in.read(reinterpret_cast<char*>(&invoke_count), sizeof(invoke_count));
rng = mt19937(seed);
rng.discard(invoke_count);
}
void discard(unsigned long long z) {
rng.discard(z);
invoke_count += z;
}
result_type operator()() {
++invoke_count;
return rng();
}
static constexpr result_type min() {
return mt19937::min();
}
static constexpr result_type max() {
return mt19937::max();
}
};
ostream& operator<<(ostream& out, rng_wrap& wrap)
{
out.write(reinterpret_cast<char*>(&(wrap.seed)), sizeof(wrap.seed));
out.write(reinterpret_cast<char*>(&(wrap.invoke_count)), sizeof(wrap.invoke_count));
return out;
}
istream& operator>>(istream& in, rng_wrap& wrap)
{
wrap = rng_wrap(in);
return in;
}
void test(rng_wrap& rngw, int count, bool quiet=false)
{
uniform_int_distribution<int> integers(0, 9);
uniform_real_distribution<double> doubles(0, 1);
normal_distribution<double> stdnorm(0, 1);
if (quiet) {
for (int i = 0; i < count; ++i)
integers(rngw);
for (int i = 0; i < count; ++i)
doubles(rngw);
for (int i = 0; i < count; ++i)
stdnorm(rngw);
} else {
cout << "Integers:\n";
for (int i = 0; i < count; ++i)
cout << integers(rngw) << " ";
cout << "\n\nDoubles:\n";
for (int i = 0; i < count; ++i)
cout << doubles(rngw) << " ";
cout << "\n\nNormal variates:\n";
for (int i = 0; i < count; ++i)
cout << stdnorm(rngw) << " ";
cout << "\n\n\n";
}
}
int main(int argc, char** argv)
{
rng_wrap rngw(123456790ull);
test(rngw, 10, true); // this is just so we don't start with a "fresh" rng
uint64_t seed1 = rngw.seed;
uint64_t invoke_count1 = rngw.invoke_count;
ofstream outfile("rng", ios::binary);
outfile << rngw;
outfile.close();
cout << "Test 1:\n";
test(rngw, 10); // test 1
ifstream infile("rng", ios::binary);
infile >> rngw;
infile.close();
cout << "Test 2:\n";
test(rngw, 10); // test 2 - should be identical to 1
return 0;
}

All of the option to replace an unknown number of characters

I am trying to find an algorithm that for an unknown number of characters in a string, produces all of the options for replacing some characters with stars.
For example, for the string "abc", the output should be:
*bc
a*c
ab*
**c
*b*
a**
***
It is simple enough with a known number of stars, just run through all of the options with for loops, but I'm having difficulties with an all of the options.
Every star combination corresponds to binary number, so you can use simple cycle
for i = 1 to 2^n-1
where n is string length
and set stars to the positions of 1-bits of binary representations of i
for example: i=5=101b => * b *
This is basically a binary increment problem.
You can create a vector of integer variables to represent a binary array isStar and for each iteration you "add one" to the vector.
bool AddOne (int* isStar, int size) {
isStar[size - 1] += 1
for (i = size - 1; i >= 0; i++) {
if (isStar[i] > 1) {
if (i = 0) { return true; }
isStar[i] = 0;
isStar[i - 1] += 1;
}
}
return false;
}
That way you still have the original string while replacing the characters
This is a simple binary counting problem, where * corresponds to a 1 and the original letter to a 0. So you could do it with a counter, applying a bit mask to the string, but it's just as easy to do the "counting" in place.
Here's a simple implementation in C++:
(Edit: The original question seems to imply that at least one character must be replaced with a star, so the count should start at 1 instead of 0. Or, in the following, the post-test do should be replaced with a pre-test for.)
#include <iostream>
#include <string>
// A cleverer implementation would implement C++'s iterator protocol.
// But that would cloud the simple logic of the algorithm.
class StarReplacer {
public:
StarReplacer(const std::string& s): original_(s), current_(s) {}
const std::string& current() const { return current_; }
// returns true unless we're at the last possibility (all stars),
// in which case it returns false but still resets current to the
// original configuration.
bool advance() {
for (int i = current_.size()-1; i >= 0; --i) {
if (current_[i] == '*') current_[i] = original_[i];
else {
current_[i] = '*';
return true;
}
}
return false;
}
private:
std::string original_;
std::string current_;
};
int main(int argc, const char** argv) {
for (int a = 1; a < argc; ++a) {
StarReplacer r(argv[a]);
do {
std::cout << r.current() << std::endl;
} while (r.advance());
std::cout << std::endl;
}
return 0;
}

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