I am wondering where I can find documents regarding Tango HAL to send sensor data (Depth, color image and IMU) from our developing AR glasses into Android Tango or where I can find the ENG support from Google.
Related
I've tried the codelab and followed the video tutorial and and just can't make it work. In both cases the app loads, but (a) no motion tracking permission is requested and (b) the device motion does not control the camera.
These labs are super simple and don't contain any code, so I am fairly confident I do not have an error.
Unity v5.3.1f1 Personal
Unity Tango SDK FurudUnity5
Does Xamarin has API to read audio jack input ( like Square CC reader ) & bluetooth connectivity?
Thanks.
Xamarin provides wrappers around the native platform APIs. If Android or iOS has a native API to do X, then Xamarin should provide an API to do it too.
Xamarin.Android Bluetooth Sample
Xamarin.iOS Bluetooth Sample
I'm not sure how Square and other devices interface over the headphone jack. I imagine they just process raw audio input somehow - you should be able to do the same via the Xamarin APIs.
I wrote a web site with google earth api and it is working fine.
I want to open this site via mobile browser, and it's giving me the following error:
"the plug-in of google earth is available only for win and mac".
How can i get through it?
Thanks.
:)
I am having a similar issue. I wish to try and use Android WebView instead of setting up GooglePlayServices at this time for an art project
I have the example loading just fine on Windows and Mac, but I need this for my Android art project.
My source code can be viewed at this link below:
www.rennakanote.com/earthdraw
I will attempt to see what I can try from Google Maps V3 APIs as per your instruction JasonM1 and see if I find a way to load this in Android.
Unfortunately, the Google Earth Plugin and Google Earth API is currently only supported on the Windows and Mac platforms.
Full list of which OS versions and browsers are supported can be found here:
https://developers.google.com/earth/documentation/index#installing_the_google_earth_plugin
The mobile version as well as the Linux version of Google Earth does not currently support the Google Earth plugin.
If you redesign your web site using Google Maps V3 APIs then it would be supported by mobile and desktop web browsers. Google Earth is a thick desktop and has restrictions especially with respect to mobile devices that a pure web application such as using Google Maps APIs can avoid.
Although the Google Earth plugin doesn't work on mobile devices, both Android and iOS devices have a Google Earth app available for them.
Thus a good way to show your data on both desktop and mobile devices is simply to publish it as a KML file, which will load in all versions of the program. The mobile devices don't actually offer a "load file" option, but instead rely on the fact that if you present the device with a KML file with the correct mime type, then the system works out that the Google Earth app is the appropriate one to display the file.
Is it possible to create an app like Runtastic, RunKeeper or SportsTracker (all of them Android apps) in WP7 using Bing Maps? Or maybe there is an app with that functionality already out?
These apps basically trace the route you run/cycle/jogg/etc in Google maps, displaying your current speed, altitude, cal lost, direction, etc. Then they have an option for storing the tracks and displaying their related information later. They can display charts as well.
Also, what sensors does WP7 devices have?
The image below is runtastic, tracing the path as you go
Thanks
Yes it's possible. But you should get past the idea stage and into the development before posting questions here.
As for what sensors are available, you can find more information about the minimum hardware specifications here
A WP7 device must, at a minimum have the following:
Accelerometer with Compass
Assisted GPS
Ambient light Sensor
Proximity Sensor
Camera with LED flash
FM radio tuner
It is possible since you can translate existing GPS coordinates to the Bing Maps control. Must of the features Chris mentioned are not required for a geotracking application (those are general device requirements). All that's needed is basically the GPS sensor.
Note one important element - you will not be able to run the application as a background process. Although you can keep it under the lock screen, you will not be able to switch to other processes (only to a very limited extent and under specific conditions).
Is there a Google Earth control available in the iPad SDK or someway of having google earth inside my new iPad app?
No. You can embed Google Maps content using MapKit but there is no way to embed Google Earth.
Make sure you're aware of the Google Terms of Service before you embed a map view in your app.
You can use the Google Earth iPhone application on the iPad. However the only control you have over it is the ability to load custom Kml files.