URL's for using Xamarin.Auth with Facebook - xamarin

I'm trying to test out Xamarin.Auth with Facebook on Xamarin.iOS. I can login via the web view and get redirected but the Completed handler is never called. After some investigation, it looks like a common problem that users have is with this code from WebRedirectAuthenticator.cs
private bool UrlMatchesRedirect (Uri url)
{
return url.Host == redirectUrl.Host && url.LocalPath == redirectUrl.LocalPath;
}
which controls whether the Completed event is raised.
As far as I can tell I have everything set up correctly both in code and in the Facebook developer console.
Redirect URL's in Facebook developer console
URL's
Authenticator
However, the process never continues past this point

When you are testing are you using the same account as the Facebook app / developer account is setup on? If so try testing with a normal account.
I could be wrong but have a vague memory or hitting something similar once

Try removing the s from "https". Your variable declaration should look like this:
FACEBOOK_REDIRECT_URL = "http://www.facebook.com/connect/login_success.html"

Related

.Net MAUI WebAuthenticator CallbackUrl for social logins

I'm following this guide to setup authenticating with social logins using MSAL and Web Authenticator. The example call looks like this:
WebAuthenticatorResult authResult = await WebAuthenticator.Default.AuthenticateAsync(
new Uri("https://example.com/mobileauth/Microsoft"),
new Uri("myapp://"));
But what should the second URI parameter be? In the guide it says:
The URI the flow is expected to ultimately call back to, that is registered to your app.
So how do I register a URI like that to my app?? I've tried following this guide and have 'registered' my app in azure active directory but facebook/google etc won't accept urls of the form "myapp://" as valid redirect URIs... What am I missing?
Update
So the first half of the flow is working but I keep getting errors from the OAuth providers (the green highlight in the diagram isn't working).
This from Google:
And this from Facebook:
But I've added all these valid callback URLs:
I'm afraid that example is broken.
The second URI parameter represents where your app is listening to get the authentication result.
Actually, myapp:// is not a valid URI. You should try with something like myapp://callback.
Finally got to the bottom of it thanks to this old Xamarin issue: https://github.com/xamarin/Essentials/issues/1224#issuecomment-618192336
You have to set the "CallbackPath" property in the API config like so:
.AddGoogle(g => {
g.ClientId = "{Client ID}";
g.ClientSecret = "{Client Secret}";
g.CallbackPath = "/mobileauth"; //mobileauth is api controller
g.SaveTokens = true; })
And then tell the provider of that redirect e.g. adding "https://{API-URL}/mobileauth" in google console.

Can't authenticate google app to read email [duplicate]

On the website https://code.google.com/apis/console I have registered my application, set up generated Client ID: and Client Secret to my app and tried to log in with Google.
Unfortunately, I got the error message:
Error: redirect_uri_mismatch
The redirect URI in the request: http://127.0.0.1:3000/auth/google_oauth2/callback did not match a registered redirect URI
scope=https://www.googleapis.com/auth/userinfo.profile https://www.googleapis.com/auth/userinfo.email
response_type=code
redirect_uri=http://127.0.0.1:3000/auth/google_oauth2/callback
access_type=offline
approval_prompt=force
client_id=generated_id
What does mean this message, and how can I fix it?
I use the gem omniauth-google-oauth2.
The redirect URI (where the response is returned to) has to be registered in the APIs console, and the error is indicating that you haven't done that, or haven't done it correctly.
Go to the console for your project and look under API Access. You should see your client ID & client secret there, along with a list of redirect URIs. If the URI you want isn't listed, click edit settings and add the URI to the list.
EDIT: (From a highly rated comment below) Note that updating the google api console and that change being present can take some time. Generally only a few minutes but sometimes it seems longer.
In my case it was www and non-www URL. Actual site had www URL and the Authorized Redirect URIs in Google Developer Console had non-www URL. Hence, there was mismatch in redirect URI. I solved it by updating Authorized Redirect URIs in Google Developer Console to www URL.
Other common URI mismatch are:
Using http:// in Authorized Redirect URIs and https:// as actual URL, or vice-versa
Using trailing slash (http://example.com/) in Authorized Redirect URIs and not using trailing slash (http://example.com) as actual URL, or vice-versa
Here are the step-by-step screenshots of Google Developer Console so that it would be helpful for those who are getting it difficult to locate the developer console page to update redirect URIs.
Go to https://console.developers.google.com
Select your Project
Click on the menu icon
Click on API Manager menu
Click on Credentials menu. And under OAuth 2.0 Client IDs, you will find your client name. In my case, it is Web Client 1. Click on it and a popup will appear where you can edit Authorized Javascript Origin and Authorized redirect URIs.
Note: The Authorized URI includes all localhost links by default, and any live version needs to include the full path, not just the domain, e.g. https://example.com/path/to/oauth/url
Here is a Google article on creating project and client ID.
If you're using Google+ javascript button, then you have to use postmessage instead of the actual URI. It took me almost the whole day to figure this out since Google's docs do not clearly state it for some reason.
In any flow where you retrieved an authorization code on the client side, such as the GoogleAuth.grantOfflineAccess() API, and now you want to pass the code to your server, redeem it, and store the access and refresh tokens, then you have to use the literal string postmessage instead of the redirect_uri.
For example, building on the snippet in the Ruby doc:
client_secrets = Google::APIClient::ClientSecrets.load('client_secrets.json')
auth_client = client_secrets.to_authorization
auth_client.update!(
:scope => 'profile https://www.googleapis.com/auth/drive.metadata.readonly',
:redirect_uri => 'postmessage' # <---- HERE
)
# Inject user's auth_code here:
auth_client.code = "4/lRCuOXzLMIzqrG4XU9RmWw8k1n3jvUgsI790Hk1s3FI"
tokens = auth_client.fetch_access_token!
# { "access_token"=>..., "expires_in"=>3587, "id_token"=>..., "refresh_token"=>..., "token_type"=>"Bearer"}
The only Google documentation to even mention postmessage is this old Google+ sign-in doc. Here's a screenshot and archive link since G+ is closing and this link will likely go away:
It is absolutely unforgivable that the doc page for Offline Access doesn't mention this. #FacePalm
For my web application i corrected my mistake by writing
instead of : http://localhost:11472/authorize/
type : http://localhost/authorize/
Make sure to check the protocol "http://" or "https://" as google checks protocol as well.
Better to add both URL in the list.
1.you would see an error like this
2.then you should click on request details
after this , you have to copy that url and add this on https://console.cloud.google.com/
go to https://console.cloud.google.com/
click on Menu -> API & Services -> Credentials
you would see a dashboard like this ,click on edit OAuth Client
now in Authorized Javascript Origins and Authorized redirect URLS
add the url that has shown error called redirect_uri_mismatch i.e here it is
http://algorithammer.herokuapp.com , so i have added that in both the places in
Authorized Javascript Origins and Authorized redirect URLS
click on save and wait for 5 min and then try to login again
This seems quite strange and annoying that no "one" solution is there.
for me http://localhost:8000 did not worked out but http://localhost:8000/ worked out.
This answer is same as this Mike's answer, and Jeff's answer, both sets redirect_uri to postmessage on client side. I want to add more about the server side, and also the special circumstance applying to this configuration.
Tech Stack
Backend
Python 3.6
Django 1.11
Django REST Framework 3.9: server as API, not rendering template, not doing much elsewhere.
Django REST Framework JWT 1.11
Django REST Social Auth < 2.1
Frontend
React: 16.8.3, create-react-app version 2.1.5
react-google-login: 5.0.2
The "Code" Flow (Specifically for Google OAuth2)
Summary: React --> request social auth "code" --> request jwt token to acquire "login" status in terms of your own backend server/database.
Frontend (React) uses a "Google sign in button" with responseType="code" to get an authorization code. (it's not token, not access token!)
The google sign in button is from react-google-login mentioned above.
Click on the button will bring up a popup window for user to select account. After user select one and the window closes, you'll get the code from the button's callback function.
Frontend send this to backend server's JWT endpoint.
POST request, with { "provider": "google-oauth2", "code": "your retrieved code here", "redirect_uri": "postmessage" }
For my Django server I use Django REST Framework JWT + Django REST Social Auth. Django receives the code from frontend, verify it with Google's service (done for you). Once verified, it'll send the JWT (the token) back to frontend. Frontend can now harvest the token and store it somewhere.
All of REST_SOCIAL_OAUTH_ABSOLUTE_REDIRECT_URI, REST_SOCIAL_DOMAIN_FROM_ORIGIN and REST_SOCIAL_OAUTH_REDIRECT_URI in Django's settings.py are unnecessary. (They are constants used by Django REST Social Auth) In short, you don't have to setup anything related to redirect url in Django. The "redirect_uri": "postmessage" in React frontend suffice. This makes sense because the social auth work you have to do on your side is all Ajax-style POST request in frontend, not submitting any form whatsoever, so actually no redirection occur by default. That's why the redirect url becomes useless if you're using the code + JWT flow, and the server-side redirect url setting is not taking any effect.
The Django REST Social Auth handles account creation. This means it'll check the google account email/last first name, and see if it match any account in database. If not, it'll create one for you, using the exact email & first last name. But, the username will be something like youremailprefix717e248c5b924d60 if your email is youremailprefix#example.com. It appends some random string to make a unique username. This is the default behavior, I believe you can customize it and feel free to dig into their documentation.
The frontend stores that token and when it has to perform CRUD to the backend server, especially create/delete/update, if you attach the token in your Authorization header and send request to backend, Django backend will now recognize that as a login, i.e. authenticated user. Of course, if your token expire, you have to refresh it by making another request.
Oh my goodness, I've spent more than 6 hours and finally got this right! I believe this is the 1st time I saw this postmessage thing. Anyone working on a Django + DRF + JWT + Social Auth + React combination will definitely crash into this. I can't believe none of the article out there mentions this except answers here. But I really hope this post can save you tons of time if you're using the Django + React stack.
In my case, my credential Application type is "Other". So I can't find Authorized redirect URIs in the credentials page. It seems appears in Application type:"Web application". But you can click the Download JSON button to get the client_secret.json file.
Open the json file, and you can find the parameter like this: "redirect_uris":["urn:ietf:wg:oauth:2.0:oob","http://localhost"]. I choose to use http://localhost and it works fine for me.
When you register your app at https://code.google.com/apis/console and
make a Client ID, you get a chance to specify one or more redirect
URIs. The value of the redirect_uri parameter on your auth URI has to
match one of them exactly.
Checklist:
http or https?
& or &?
trailing slash(/) or open ?
(CMD/CTRL)+F, search for the exact match in the credential page. If
not found then search for the missing one.
Wait until google refreshes it. May happen in each half an hour if you
are changing frequently or it may stay in the pool. For my case it was almost half an hour to take effect.
for me it was because in the 'Authorized redirect URIs' list I've incorrectly put https://developers.google.com/oauthplayground/ instead of https://developers.google.com/oauthplayground (without / at the end).
The redirect url is case sensitive.
In my case I added both:
http://localhost:5023/AuthCallback/IndexAsync
http://localhost:5023/authcallback/indexasync
If you use this tutorial: https://developers.google.com/identity/sign-in/web/server-side-flow then you should use "postmessage".
In GO this fixed the problem:
confg = &oauth2.Config{
RedirectURL: "postmessage",
ClientID: ...,
ClientSecret: ...,
Scopes: ...,
Endpoint: google.Endpoint,
}
beware of the extra / at the end of the url
http://localhost:8000 is different from http://localhost:8000/
It has been answered thoroughly but recently (like, a month ago) Google stopped accepting my URI and it would not worked. I know for a fact it did before because there is a user registered with it.
Anyways, the problem was the regular 400: redirect_uri_mismatch but the only difference was that it was changing from https:// to http://, and Google will not allow you to register http:// redirect URI as they are production publishing status (as opposed to localhost).
The problem was in my callback (I use Passport for auth) and I only did
callbackURL: "/register/google/redirect"
Read docs and they used a full URL, so I changed it to
callbackURL: "https://" + process.env.MY_URL+ "/register/google/redirect"
Added https localhost to my accepted URI so I could test locally, and it started working again.
TL;DR use the full URL so you know where you're redirecting
2015 July 15 - the signin that was working last week with this script on login
<script src="https://apis.google.com/js/platform.js" async defer></script>
stopped working and started causing Error 400 with Error: redirect_uri_mismatch
and in the DETAILS section: redirect_uri=storagerelay://...
i solved it by changing to:
<script src="https://apis.google.com/js/client:platform.js?onload=startApp"></script>
Rails users (from the omniauth-google-oauth2 docs):
Fixing Protocol Mismatch for redirect_uri in Rails
Just set the full_host in OmniAuth based on the Rails.env.
# config/initializers/omniauth.rb
OmniAuth.config.full_host = Rails.env.production? ? 'https://domain.com' : 'http://localhost:3000'
REMEMBER: Do not include the trailing "/"
None of the above solutions worked for me. below did
change authorised Redirect urls to - https://localhost:44377/signin-google
Hope this helps someone.
My problem was that I had http://localhost:3000/ in the address bar and had http://127.0.0.1:3000/ in the console.developers.google.com
Just make sure that you are entering URL and not just a domain.
So instead of:
domain.com
it should be
domain.com/somePathWhereYouHadleYourRedirect
Anyone struggling to find where to set redirect urls in the new console: APIs & Auth -> Credentials -> OAuth 2.0 client IDs -> Click the link to find all your redirect urls
My two cents:
If using the Google_Client library do not forget to update the JSON file on your server after updating the redirect URI's.
I also get This error Error-400: redirect_uri_mismatch
This is not a server or Client side error but you have to only change by checking that you haven't to added / (forward slash) at the end like this
redirecting URL list ❌:
https://developers.google.com/oauthplayground/
Do this only ✅:
https://developers.google.com/oauthplayground
Let me complete #Bazyl's answer: in the message I received, they mentioned the URI
"http://localhost:8080/"
(which of course, seems an internal google configuration). I changed the authorized URI for that one,
"http://localhost:8080/" , and the message didn't appear anymore... And the video got uploaded... The APIS documentation is VERY lame... Every time I have something working with google apis, I simply feel "lucky", but there's a lack of good documentation about it.... :( Yes, I got it working, but I don't yet understand neither why it failed, nor why it worked... There was only ONE place to confirm the URI in the web, and it got copied in the client_secrets.json... I don't get if there's a THIRD place where one should write the same URI... I find nor only the documentation but also the GUI design of Google's api quite lame...
I needed to create a new client ID under APIs & Services -> Credentials -> Create credentials -> OAuth -> Other
Then I downloaded and used the client_secret.json with my command line program that is uploading to my youtube account. I was trying to use a Web App OAuth client ID which was giving me the redirect URI error in browser.
I have frontend app and backend api.
From my backend server I was testing by hitting google api and was facing this error. During my whole time I was wondering of why should I need to give redirect_uri as this is just the backend, for frontend it makes sense.
What I was doing was giving different redirect_uri (though valid) from server (assuming this is just placeholder, it just has only to be registered to google) but my frontend url that created token code was different. So when I was passing this code in my server side testing(for which redirect-uri was different), I was facing this error.
So don't do this mistake. Make sure your frontend redirect_uri is same as your server's as google use it to validate the authenticity.
The main reason for this issue will only come from chrome and chrome handles WWW and non www differently depending on how you entered your URL in the browsers and it searches from google and directly shows the results, so the redirection URL sent is different in a different case
Add all the possible combinations you can find the exact url sent from fiddler , the 400 error pop up will not give you the exact http and www infromation
Try to do these checks:
Bundle ID in console and in your application. I prefer set Bundle ID of application like this "org.peredovik.${PRODUCT_NAME:rfc1034identifier}"
Check if you added URL types at tab Info just type your Bundle ID in Identifier and URL Schemes, role set to Editor
In console at cloud.google.com "APIs & auth" -> "Consent screen" fill form about your application. "Product name" is required field.
Enjoy :)

Redirect URL not getting called when authenticating using Xamarin.Auth

I am starting to build an app that authenticates to a third party web service, and I'm having problems getting the authentication working. The login page is displayed correctly, but once the user logs in an error message is displayed: "The URL can't be shown".
I'm working on the iOS version of my app first, so I've only tested this on iOS so far using the Simulator. I initially thought that I wasn't registering the URL scheme for the redirect URL correctly, but if I put a breakpoint in AppDelegate.OpenURL(), and enter a URL with my URL scheme in Safari my app is launched.
Handling the OAuth2Authenticator.Error event didn't give any more information beyond the same error message.
This is my first time working with Xamarin Forms and Xamarin Auth, so I'm not sure what else to do in order to debug the problem. What else can I do in order to figure out the root cause of this error?
Turns out this was due to user error.
The redirect URL I was using didn't match the redirect URL I registered with the web service. Once I made them the same, the redirect URL worked as expected.

Auth0 and Google API, access token expired, howto write files to Google Drive

I've written an online converter and integrated Auth0 to my website. What I'm trying to achieve is to auto-upload the converted file to the Google Drive of a logged in user. I set up Google oauth in Auth0 and everything seemed to work fine.
The problem is, Google's access_token expires after 60min and I don't have a refresh_token. Therefore, the user needs to log in via the Google Login-page again. That is not, what I want, because the user is in fact logged in way longer than just 60min on my site, but Google refuses API-calls (because the Google token expired).
I know I can request a refresh_token by setting access_type=offline but this will add the permission Have offline access. I don't want that, I just want to upload data to the user's Drive, if he clicked the convert button on my page. I don't want to ask the users for permissions I don't need. If I (as a user) would link my Google account on a similar page and the tool asks for offline access I wouldn't approve, to be honest - the permission sounds like the tool creator can do whatever he wants with your account whenever he wants... There are many tools out there that have write access to a user's Drive without asking for offline access and with one single login until the user revokes the permission. How is that done?
Is there a way to make Google API calls without asking for offline access and without forcing the user to approve the app (that is already approved by him) again and again every 60min?
Thanks in advance,
phlo
Is there a way to make Google API calls without asking for offline access and without forcing the user to approve the app (that is already approved by him) again and again every 60min?
Yes there are ways, but it depends on the specifics of your use case. For example, is your code in Java/php/etc running on a server, or is it JavaScript running in the browser?
Running your auth in the browser is probably the simplest solution as the Google library (https://developers.google.com/api-client-library/javascript/features/authentication) does all the work for you.
By asking for offline access you are requesting a refresh token. Google is going to tell the user that you are requesting offline access. You can request something without telling the user what they are authorizing.
No there is no way to request a refresh token without displaying that message. Nor is there a way for you to change the message it's a standard Google thing.
I found the solution!
Prerequirements
Enable Use Auth0 instead of the IdP to do Single Sign On in your client's Dashboard
Create a new Angular-route to handle the silent login callback (e.g. /sso)
Add
$rootScope.$on("$locationChangeStart", function() {
if ($location.path().indexOf("sso") == -1) {
authService.relogin(); //this is your own service
}
});
to your run-function and set the callbackURL in angularAuth0Provider.init() to your new Angular-route (<YOUR_DOMAIN>/sso). Add this URL to your accepted callbacks in the Auth0 dashboard - this won't end in an infinite loop, because the locationChangeStart-event won't call authService.relogin() for this route
Add $window.close(); to the controller of the Angular-route (/sso) to auto-close the popup
Authenticate the user via Auth0 and save the timestamp and the Auth0-access_token somewhere
On reload:
Check, if the Auth0-token is still valid in authService.relogin(). If not, the user has to login again either way. If the token is valid and the Google token is about to expire (check this with the saved timestamp to prevent unnecessary API calls) check for SSO-data and login silently, if present
/* ... */
if (validToken && googleExpired) {
angularAuth0.getSSOData(function (err, data) {
var lastUsedConnection = data.lastUsedConnection;
var connectionName = (_.isUndefined(lastUsedConnection) ? undefined : lastUsedConnection.name);
var isGoogle = (_.isUndefined(connectionName) ? false : connectionName == "google-oauth2");
if (!err && data.sso && isGoogle) {
authManager.authenticate();
localStorage.setItem("last-relogin", new Date().getTime());
angularAuth0.signin({
popup: true,
connection: data.lastUsedConnection.name
});
}
});
}
Now you will find a fresh Google access_token for this user (without asking for offline access)
Resources:
https://auth0.com/docs/quickstart/spa/angularjs/03-session-handling
https://auth0.com/docs/quickstart/spa/angularjs/11-sso

Https/BotAuthentication breaking botframework bot?

I am having an issue with trying to create a bot. Everything seems to work fine when I am using Http. I can deploy my application to my website and interact with the bot via the emulator or botframework.com.
Unfortunately, when I try to use HTTPS, I get a 401 error from the emulator and nothing shows up when I try to use botframework.com.
Just so that I am crystal clear, the only things that I changed are:
1. Added the [BotAuthentication] attribute to my ApiController like so:
[BotAuthentication]
public class MessagesController : ApiController
Updated the URL in the emulator/botframework.com from http://mywebsite.com/api/messages to https://mywebsite.com/api/messages
Web.config is all set up with the appId and AppSecret. My site already has an SSL certificate.
Is there anything that I am missing? Although I have never used basic authentication before I am assuming there is nothing else that I need to set up, right?
I hit your endpoing and IIS is responding to the basic auth and getting in the way.
Basic Auth is works the following way:
There is a header which contains the UserId:Password encoded as base64
If the server doesn’t see the header it returns a 403 with a “basic” to signal that the web site requires auth token. For a web browser that means it will popup a stock user/password dialog and then it will do submit the request again with the header.
If the header is provided but the user/password is wrong the server returns 401.
Normally basic auth is used to look up in a database, but in our case there is only 1 user, it is the bot appid/appsecret. All the BotAuthorization attribute does is to add an inspector to the request pipeline to look for the header with appid/appsecret in it to make sure that only approved callers can call your bot.
If you don’t care about that you can simply remove the attribute. Regardless, you don’t want IIS sticking it’s nose into the process.
Make sense?
This theoretically should work based on your description of the changes you've made. This is the emulator talking to your cloud service or to the bot on localhost? And you get this error as well from the Bot Framework test control in the portal?
If you send me your BotId to botframework#microsoft.com I can check our logs to see if there's anything interesting (or DM me at #jameslew on twitter).

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