How is pre-computation handled by complexity notation? - algorithm

Suppose I have an algorithm that runs in O(n) for every input of size n, but only after a pre-computation step of O(n^2) for that given size n. Is the algorithm considered O(n) still, with O(n^2) amortized? Or does big O only consider one "run" of the algorithm at size n, and so the pre-computation step is included in the notation, making the true notation O(n+n^2) or O(n^2)?

It's not uncommon to see this accounted for by explicitly separating out the costs into two different pieces. For example, in the range minimum query problem, it's common to see people talk about things like an ⟨O(n2), O(1)⟩-time solution to the problem, where the O(n2) denotes the precomputation cost and the O(1) denotes the lookup cost. You also see this with string algorithms sometimes: a suffix tree provides an O(m)-preprocessing-time, O(n+z)-query-time solution to string searching, while Aho-Corasick string matching offers an O(n)-preprocessing-time, O(m+z)-query-time solution.
The reason for doing so is that the tradeoffs involved here really depend on the use case. It lets you quantitatively measure how many queries you're going to have to make before the preprocessing time starts to be worth it.

People usually care about the total time to get things done when they are talking about complexity etc.
Thus, if getting to the result R requires you to perform steps A and B, then complexity(R) = complexity(A) + complexity(B). This works out to be O(n^2) in your particular example.
You have already noted that for O analysis, the fastest growing term dominates the overall complexity (or in other words, in a pipeline, the slowest module defines the throughput).
However, complexity analysis of A and B will be typically performed in isolation if they are disjoint.
In summary, it's the amount of time taken to get the results that counts, but you can (and usually do) reason about the individual steps independent of one another.
There are cases when you cannot only specify the slowest part of the pipeline. A simple example is BFS, with the complexity O(V + E). Since E = O(V^2), it may be tempting to write the complexity of BFS as O(E) (since E > V). However, that would be incorrect, since there can be a graph with no edges! In those cases, you will still need to iterate over all the vertices.

The point of O(...) notation is not to measure how fast the algorithm is working, because in many specific cases O(n) can be significantly slower than, say O(n^3). (Imagine the algorithm which runs in 10^100 n steps vs. the one which runs in n^3 / 2 steps.) If I tell you that my algorithm runs in O(n^2) time, it tells you nothing about how long it will take for n = 1000.
The point of O(...) is to specify how the algorithm behaves when the input size grows. If I tell you that my algorithm runs in O(n^2) time, and it takes 1 second to run for n = 500, then you'll expect rather 4 seconds to for n = 1000, not 1.5 and not 40.
So, to answer your question -- no, the algorithm will not be O(n), it will be O(n^2), because if I double the input size the time will be multiplied by 4, not by 2.

Related

Comparing Complexity Of Algorithms

I am currently learning about Big O Notation running times and amortized times.
I have the following question:
two algorithms based on the principle of Divide & Conquer are available to solve a problem of complexity n.
Algorithm 1 divide the problem into 18 small problems and requires O (n^2) operations to combine the sub-solutions together.
Algorithm 2 divide the problem into 64 small problems and requires O(n) operations to combine the sub-solutions together.
Which algorithm is better and faster (for large n)?
I'm guessing that the second Algorithm is better because it requires less time (O(n) is faster than O(n^2)).
Am I correct in my guess?
Does the number of small problems play a role in the speed of Algorithm or does it always require a constant Time?
In this case it's probably not intended to be a trap, but it's good to be careful and some counter-intuitive things can happen. The trap, if it happens, is mostly this: how much smaller do the sub-problems get, compared to how many of them are generated?
For example, it is true for Algorithm 1 here that if sub-problems are 1/5th of the size of the current problem or smaller (and perhaps they meant they would be 1/18th the size?), then overall the time complexity is in O(n²). But if the size of the problem only goes down by a factor of 4, we're already up to O(n2.085), and if the domain is only cut into half (but still 18 times) then it goes all the way up to O(n4.17).
Similarly for Algorithm 2, sure if it cuts a program into 64 sub problems that are each 1/64th of the size, the overall time complexity would be in O(n log n). But if the sub problems are even a little bit bigger, say 1/63rd of the size, immediately we go up a whole step in the hierarchy to O(n1.004) - a tiny constant in the exponent still, but no longer loglinear. Make the problems 1/8th the size and the complexity becomes quadratic, and if we go to a mere halving of the problem size at each step it's all the way up to O(n6)! On the other hand if the problems shrink only a little bit faster, say 1/65th of the size, immediately the complexity stops being loglinear again but this time in the other direction, becoming O(n).
So it could go either way, depending on how quickly the sub-problems shrink, which is not explicitly mentioned in your problem statement. Hopefully it is clear that merely comparing the "additional processing per step" is not sufficient, not in general anyway. A lot of processing per step is a disadvantage that cannot be overcome, but having only a little processing per step is an advantage that can be easily lost if the "shrinkage factor" is small compared to the "fan-out factor".
The Master theorem is used for asymptotic analysis for divide and conquer algorithms and will provide a way for you to get a direct answer rather than guessing.
T(n) = aT(n/b) + f(n)
where T is the main problem, n is the set of input, a is the number of subproblems you divide into, b is the factor that your input set is decreased by for each subproblem, and f(n) is the function to split and combine subproblems together. From here we find c:
f(n) is O(n^c)
For example, in your example algorithm 1, c = 2, and in algorithm 2, c = 1. The value a is 18 and 64 for algorithm 1 and 2 respectively. The next part is where your problem is missing the appropriate information since b is not provided. In other words, to get a clear answer, you need to know the factor that each subproblem divides the original input.
if c < logb(a) then T(n) is O(n^logb(a))
if c = logb(a) then T(n) is O(n^c log(n))
if c > logb(a) then T(n) is O(f(n))

Can O(k * n) be considered as linear complexity (O(n))?

When talking about complexity in general, things like O(3n) tend to be simplified to O(n) and so on. This is merely theoretical, so how does complexity work in reality? Can O(3n) also be simplified to O(n)?
For example, if a task implies that solution must be in O(n) complexity and in our code we have 2 times linear search of an array, which is O(n) + O(n). So, in reality, would that solution be considered as linear complexity or not fast enough?
Note that this question is asking about real implementations, not theoretical. I'm already aware that O(n) + O(n) is simplified to O(n)?
Bear in mind that O(f(n)) does not give you the amount of real-world time that something takes: only the rate of growth as n grows. O(n) only indicates that if n doubles, the runtime doubles as well, which lumps functions together that take one second per iteration or one millennium per iteration.
For this reason, O(n) + O(n) and O(2n) are both equivalent to O(n), which is the set of functions of linear complexity, and which should be sufficient for your purposes.
Though an algorithm that takes arbitrary-sized inputs will often want the most optimal function as represented by O(f(n)), an algorithm that grows faster (e.g. O(n²)) may still be faster in practice, especially when the data set size n is limited or fixed in practice. However, learning to reason about O(f(n)) representations can help you compose algorithms to have a predictable—optimal for your use-case—upper bound.
Yes, as long as k is a constant, you can write O(kn) = O(n).
The intuition behind is that the constant k doesn't increase with the size of the input space and at some point will be incomparably small to n, so it doesn't have much influence on the overall complexity.
Yes - as long as the number k of array searches is not affected by the input size, even for inputs that are too big to be possible in practice, O(kn) = O(n). The main idea of the O notation is to emphasize how the computation time increases with the size of the input, and so constant factors that stay the same no matter how big the input is aren't of interest.
An example of an incorrect way to apply this is to say that you can perform selection sort in linear time because you can only fit about one billion numbers in memory, and so selection sort is merely one billion array searches. However, with an ideal computer with infinite memory, your algorithm would not be able to handle more than one billion numbers, and so it is not a correct sorting algorithm (algorithms must be able to handle arbitrarily large inputs unless you specify a limit as a part of the problem statement); it is merely a correct algorithm for sorting up to one billion numbers.
(As a matter of fact, once you put a limit on the input size, most algorithms will become constant-time because for all inputs within your limit, the algorithm will solve it using at most the amount of time that is required for the biggest / most difficult input.)

Which complexity is better?

Assume that a graph has N nodes and M edges, and the total number of iterations is k.
(k is a constant integer, larger than 1, independent of N and M)
Let D=M/N be the average degree of the graph.
I have two graph-based iterative search algorithms.
The first algorithm has the complexity of O(D^{2k}) time.
The second algorithm has the complexity of O(k*D*N) time.
Based on their Big O time complexity, which one is better?
Some told me that the first one is better because the number of nodes N in a graph is usually much larger than D in real world.
Others said that the second one is better because k is exponentially increased for the first one, but is linearly increased for the second one.
Summary
Neither of your two O's dominate the other, so the right approach is to chose the algorithm based on the inputs
O Domination
The first it better when D<1 (sparse graphs) and similar.
The second is better when D is relatively large
Algorithm Selection
The important parameter is not just the O but the actual constant in front of it.
E.g., an O(n) algorithm which is actually 100000*n is worse than O(n^2) which is just n^2 when n<100000.
So, given the graph and the desired iteration count k, you need to estimate the expected performance of each algorithm and chose the best one.
Big-O notation describes how a function grows, when its arguments grow. So if you want to estimate growth of algorithm time consumption, you should estimate first how D and N will grow. That requires some additional information from your domain.
If we assume that N is going to grow anyway. For D you have several choices:
D remains constant - the first algorithm is definitely better
D grows proportionally to N - the second algorithm is better
More generally: if D grows faster than N^(1/(2k-1)), you should select the first algorithm, otherwise - the second one.
For every fixed D, D^(2k) is a constant, so the first algorithm will beat the second if M is large enough. However, what is large enough depends on D. If D isn't constant or limited, the two complexities cannot be compared.
In practice, you would implement both algorithms, find a good approximation for their actual speed, and depending on your values pick the one that will be faster.

Understanding Time complexity of algorithm

I am just starting to learn the big O concept. What I learned is that if a function f is less than or equal to another constant multiple of function g, then f is O(g).
Now I came across an example in which a string of size "n" takes "2n" (double the size of input) steps of algorithm. So they say the time taken is O(2n) but then they follow this statement by saying As O(2n)=O(n), time complexity is O(n).
I dont understand this. As 2n will always be greater than n, how can we ignore the multple of 2 then? Anything less than or equal to 2n will not necessarily be less than n!
Doesn't it mean that we are somehow equating n and 2n? Sounds confusing. Please clarify in simplest possible way as I am just a beginner in this concept.
Best Regards :)
Big-O and related notations are intended to capture the aspects of algorithm performance that are most inherent to the algorithm, independent of how it is being run and measured.
Constant multipliers depend on the unit of measurement, seconds vs. microseconds vs. instructions vs. loop iterations. Even measured in the same units they will be different if measured on different systems. The same algorithm may take 20n instructions in one instruction set, 30n instructions on another. It may take 0.5n microseconds on one, 10n microseconds on another.
Many of the basic algorithm complexities you will see in the literature were calculated decades ago, but remain meaningful across significant changes in processor architecture and even more significant changes in performance.
Similar considerations apply to start-up and similar overheads.
A f(n) is O(n) if there exist constants N and c such that, for all n>=N, f(n) <= cn. For f(n) = 2n the constants are N=0 and c = 2. The first constant, N, is about ignoring overhead, the second, c, is about ignoring constant multipliers.
... As 2n will always be greater than n, how can we ignore the multple of 2 then? ...
Simply put, with growing n the multiplier loses its importance. The asymptotic behavior of a function describes what happens when n gets large.
Maybe it helps to consider not just O(n) and O(2n), because they are in the same class, but to contrast it with some other common classes. Example: Any O(n^2) algorithm will take longer than any O(n), in the long run (in the short run, their running times might even be reversed). Say you have two algorithms, one with linear time complexity of 100n and another with 8n^2. The quadratic algorithm will be faster for all n =< 12, but slower for all n > 12.
This property – that for any fixed nonnegative c and d you'll find an n, so that cn < dn^2 – constitues a part of the hierarchy of time complexities.
As you alluded to in your first paragraph, the time required to execute the algorithm is proportional to a constant multiple of the input size. You can think of O(n), to be O(C*n), where C is any constant multiplier.

O(log N) == O(1) - Why not?

Whenever I consider algorithms/data structures I tend to replace the log(N) parts by constants. Oh, I know log(N) diverges - but does it matter in real world applications?
log(infinity) < 100 for all practical purposes.
I am really curious for real world examples where this doesn't hold.
To clarify:
I understand O(f(N))
I am curious about real world examples where the asymptotic behaviour matters more than the constants of the actual performance.
If log(N) can be replaced by a constant it still can be replaced by a constant in O( N log N).
This question is for the sake of (a) entertainment and (b) to gather arguments to use if I run (again) into a controversy about the performance of a design.
Big O notation tells you about how your algorithm changes with growing input. O(1) tells you it doesn't matter how much your input grows, the algorithm will always be just as fast. O(logn) says that the algorithm will be fast, but as your input grows it will take a little longer.
O(1) and O(logn) makes a big diference when you start to combine algorithms.
Take doing joins with indexes for example. If you could do a join in O(1) instead of O(logn) you would have huge performance gains. For example with O(1) you can join any amount of times and you still have O(1). But with O(logn) you need to multiply the operation count by logn each time.
For large inputs, if you had an algorithm that was O(n^2) already, you would much rather do an operation that was O(1) inside, and not O(logn) inside.
Also remember that Big-O of anything can have a constant overhead. Let's say that constant overhead is 1 million. With O(1) that constant overhead does not amplify the number of operations as much as O(logn) does.
Another point is that everyone thinks of O(logn) representing n elements of a tree data structure for example. But it could be anything including bytes in a file.
I think this is a pragmatic approach; O(logN) will never be more than 64. In practice, whenever terms get as 'small' as O(logN), you have to measure to see if the constant factors win out. See also
Uses of Ackermann function?
To quote myself from comments on another answer:
[Big-Oh] 'Analysis' only matters for factors
that are at least O(N). For any
smaller factor, big-oh analysis is
useless and you must measure.
and
"With O(logN) your input size does
matter." This is the whole point of
the question. Of course it matters...
in theory. The question the OP asks
is, does it matter in practice? I
contend that the answer is no, there
is not, and never will be, a data set
for which logN will grow so fast as to
always be beaten a constant-time
algorithm. Even for the largest
practical dataset imaginable in the
lifetimes of our grandchildren, a logN
algorithm has a fair chance of beating
a constant time algorithm - you must
always measure.
EDIT
A good talk:
http://www.infoq.com/presentations/Value-Identity-State-Rich-Hickey
about halfway through, Rich discusses Clojure's hash tries, which are clearly O(logN), but the base of the logarithm is large and so the depth of the trie is at most 6 even if it contains 4 billion values. Here "6" is still an O(logN) value, but it is an incredibly small value, and so choosing to discard this awesome data structure because "I really need O(1)" is a foolish thing to do. This emphasizes how most of the other answers to this question are simply wrong from the perspective of the pragmatist who wants their algorithm to "run fast" and "scale well", regardless of what the "theory" says.
EDIT
See also
http://queue.acm.org/detail.cfm?id=1814327
which says
What good is an O(log2(n)) algorithm
if those operations cause page faults
and slow disk operations? For most
relevant datasets an O(n) or even an
O(n^2) algorithm, which avoids page
faults, will run circles around it.
(but go read the article for context).
This is a common mistake - remember Big O notation is NOT telling you about the absolute performance of an algorithm at a given value, it's simply telling you the behavior of an algorithm as you increase the size of the input.
When you take it in that context it becomes clear why an algorithm A ~ O(logN) and an algorithm B ~ O(1) algorithm are different:
if I run A on an input of size a, then on an input of size 1000000*a, I can expect the second input to take log(1,000,000) times as long as the first input
if I run B on an input of size a, then on an input of size 1000000*a, I can expect the second input to take about the same amount of time as the first input
EDIT: Thinking over your question some more, I do think there's some wisdom to be had in it. While I would never say it's correct to say O(lgN) == O(1), It IS possible that an O(lgN) algorithm might be used over an O(1) algorithm. This draws back to the point about absolute performance above: Just knowing one algorithm is O(1) and another algorithm is O(lgN) is NOT enough to declare you should use the O(1) over the O(lgN), it's certainly possible given your range of possible inputs an O(lgN) might serve you best.
You asked for a real-world example. I'll give you one. Computational biology. One strand of DNA encoded in ASCII is somewhere on the level of gigabytes in space. A typical database will obviously have many thousands of such strands.
Now, in the case of an indexing/searching algorithm, that log(n) multiple makes a large difference when coupled with constants. The reason why? This is one of the applications where the size of your input is astronomical. Additionally, the input size will always continue to grow.
Admittedly, these type of problems are rare. There are only so many applications this large. In those circumstances, though... it makes a world of difference.
Equality, the way you're describing it, is a common abuse of notation.
To clarify: we usually write f(x) = O(logN) to imply "f(x) is O(logN)".
At any rate, O(1) means a constant number of steps/time (as an upper bound) to perform an action regardless of how large the input set is. But for O(logN), number of steps/time still grows as a function of the input size (the logarithm of it), it just grows very slowly. For most real world applications you may be safe in assuming that this number of steps will not exceed 100, however I'd bet there are multiple examples of datasets large enough to mark your statement both dangerous and void (packet traces, environmental measurements, and many more).
For small enough N, O(N^N) can in practice be replaced with 1. Not O(1) (by definition), but for N=2 you can see it as one operation with 4 parts, or a constant-time operation.
What if all operations take 1hour? The difference between O(log N) and O(1) is then large, even with small N.
Or if you need to run the algorithm ten million times? Ok, that took 30minutes, so when I run it on a dataset a hundred times as large it should still take 30minutes because O(logN) is "the same" as O(1).... eh...what?
Your statement that "I understand O(f(N))" is clearly false.
Real world applications, oh... I don't know.... EVERY USE OF O()-notation EVER?
Binary search in sorted list of 10 million items for example. It's the very REASON we use hash tables when the data gets big enough. If you think O(logN) is the same as O(1), then why would you EVER use a hash instead of a binary tree?
As many have already said, for the real world, you need to look at the constant factors first, before even worrying about factors of O(log N).
Then, consider what you will expect N to be. If you have good reason to think that N<10, you can use a linear search instead of a binary one. That's O(N) instead of O(log N), which according to your lights would be significant -- but a linear search that moves found elements to the front may well outperform a more complicated balanced tree, depending on the application.
On the other hand, note that, even if log N is not likely to exceed 50, a performance factor of 10 is really huge -- if you're compute-bound, a factor like that can easily make or break your application. If that's not enough for you, you'll frequently see factors of (log N)^2 or (logN)^3 in algorithms, so even if you think you can ignore one factor of (log N), that doesn't mean you can ignore more of them.
Finally, note that the simplex algorithm for linear programming has a worst case performance of O(2^n). However, for practical problems, the worst case never comes up; in practice, the simplex algorithm is fast, relatively simple, and consequently very popular.
About 30 years ago, someone developed a polynomial-time algorithm for linear programming, but it was not initially practical because the result was too slow.
Nowadays, there are practical alternative algorithms for linear programming (with polynomial-time wost-case, for what that's worth), which can outperform the simplex method in practice. But, depending on the problem, the simplex method is still competitive.
The observation that O(log n) is oftentimes indistinguishable from O(1) is a good one.
As a familiar example, suppose we wanted to find a single element in a sorted array of one 1,000,000,000,000 elements:
with linear search, the search takes on average 500,000,000,000 steps
with binary search, the search takes on average 40 steps
Suppose we added a single element to the array we are searching, and now we must search for another element:
with linear search, the search takes on average 500,000,000,001 steps (indistinguishable change)
with binary search, the search takes on average 40 steps (indistinguishable change)
Suppose we doubled the number of elements in the array we are searching, and now we must search for another element:
with linear search, the search takes on average 1,000,000,000,000 steps (extraordinarily noticeable change)
with binary search, the search takes on average 41 steps (indistinguishable change)
As we can see from this example, for all intents and purposes, an O(log n) algorithm like binary search is oftentimes indistinguishable from an O(1) algorithm like omniscience.
The takeaway point is this: *we use O(log n) algorithms because they are often indistinguishable from constant time, and because they often perform phenomenally better than linear time algorithms.
Obviously, these examples assume reasonable constants. Obviously, these are generic observations and do not apply to all cases. Obviously, these points apply at the asymptotic end of the curve, not the n=3 end.
But this observation explains why, for example, we use such techniques as tuning a query to do an index seek rather than a table scan - because an index seek operates in nearly constant time no matter the size of the dataset, while a table scan is crushingly slow on sufficiently large datasets. Index seek is O(log n).
You might be interested in Soft-O, which ignores logarithmic cost. Check this paragraph in Wikipedia.
What do you mean by whether or not it "matters"?
If you're faced with the choice of an O(1) algorithm and a O(lg n) one, then you should not assume they're equal. You should choose the constant-time one. Why wouldn't you?
And if no constant-time algorithm exists, then the logarithmic-time one is usually the best you can get. Again, does it then matter? You just have to take the fastest you can find.
Can you give me a situation where you'd gain anything by defining the two as equal? At best, it'd make no difference, and at worst, you'd hide some real scalability characteristics. Because usually, a constant-time algorithm will be faster than a logarithmic one.
Even if, as you say, lg(n) < 100 for all practical purposes, that's still a factor 100 on top of your other overhead. If I call your function, N times, then it starts to matter whether your function runs logarithmic time or constant, because the total complexity is then O(n lg n) or O(n).
So rather than asking if "it matters" that you assume logarithmic complexity to be constant in "the real world", I'd ask if there's any point in doing that.
Often you can assume that logarithmic algorithms are fast enough, but what do you gain by considering them constant?
O(logN)*O(logN)*O(logN) is very different. O(1) * O(1) * O(1) is still constant.
Also a simple quicksort-style O(nlogn) is different than O(n O(1))=O(n). Try sorting 1000 and 1000000 elements. The latter isn't 1000 times slower, it's 2000 times, because log(n^2)=2log(n)
The title of the question is misleading (well chosen to drum up debate, mind you).
O(log N) == O(1) is obviously wrong (and the poster is aware of this). Big O notation, by definition, regards asymptotic analysis. When you see O(N), N is taken to approach infinity. If N is assigned a constant, it's not Big O.
Note, this isn't just a nitpicky detail that only theoretical computer scientists need to care about. All of the arithmetic used to determine the O function for an algorithm relies on it. When you publish the O function for your algorithm, you might be omitting a lot of information about it's performance.
Big O analysis is cool, because it lets you compare algorithms without getting bogged down in platform specific issues (word sizes, instructions per operation, memory speed versus disk speed). When N goes to infinity, those issues disappear. But when N is 10000, 1000, 100, those issues, along with all of the other constants that we left out of the O function, start to matter.
To answer the question of the poster: O(log N) != O(1), and you're right, algorithms with O(1) are sometimes not much better than algorithms with O(log N), depending on the size of the input, and all of those internal constants that got omitted during Big O analysis.
If you know you're going to be cranking up N, then use Big O analysis. If you're not, then you'll need some empirical tests.
In theory
Yes, in practical situations log(n) is bounded by a constant, we'll say 100. However, replacing log(n) by 100 in situations where it's correct is still throwing away information, making the upper bound on operations that you have calculated looser and less useful. Replacing an O(log(n)) by an O(1) in your analysis could result in your large n case performing 100 times worse than you expected based on your small n case. Your theoretical analysis could have been more accurate and could have predicted an issue before you'd built the system.
I would argue that the practical purpose of big-O analysis is to try and predict the execution time of your algorithm as early as possible. You can make your analysis easier by crossing out the log(n) terms, but then you've reduced the predictive power of the estimate.
In practice
If you read the original papers by Larry Page and Sergey Brin on the Google architecture, they talk about using hash tables for everything to ensure that e.g. the lookup of a cached web page only takes one hard-disk seek. If you used B-tree indices to lookup you might need four or five hard-disk seeks to do an uncached lookup [*]. Quadrupling your disk requirements on your cached web page storage is worth caring about from a business perspective, and predictable if you don't cast out all the O(log(n)) terms.
P.S. Sorry for using Google as an example, they're like Hitler in the computer science version of Godwin's law.
[*] Assuming 4KB reads from disk, 100bn web pages in the index, ~ 16 bytes per key in a B-tree node.
As others have pointed out, Big-O tells you about how the performance of your problem scales. Trust me - it matters. I have encountered several times algorithms that were just terrible and failed to meet the customers demands because they were too slow. Understanding the difference and finding an O(1) solution is a lot of times a huge improvement.
However, of course, that is not the whole story - for instance, you may notice that quicksort algorithms will always switch to insertion sort for small elements (Wikipedia says 8 - 20) because of the behaviour of both algorithms on small datasets.
So it's a matter of understanding what tradeoffs you will be doing which involves a thorough understanding of the problem, the architecture, & experience to understand which to use, and how to adjust the constants involved.
No one is saying that O(1) is always better than O(log N). However, I can guarantee you that an O(1) algorithm will also scale way better, so even if you make incorrect assumptions about how many users will be on the system, or the size of the data to process, it won't matter to the algorithm.
Yes, log(N) < 100 for most practical purposes, and No, you can not always replace it by constant.
For example, this may lead to serious errors in estimating performance of your program. If O(N) program processed array of 1000 elements in 1 ms, then you are sure it will process 106 elements in 1 second (or so). If, though, the program is O(N*logN), then it will take it ~2 secs to process 106 elements. This difference may be crucial - for example, you may think you've got enough server power because you get 3000 requests per hour and you think your server can handle up to 3600.
Another example. Imagine you have function f() working in O(logN), and on each iteration calling function g(), which works in O(logN) as well. Then, if you replace both logs by constants, you think that your program works in constant time. Reality will be cruel though - two logs may give you up to 100*100 multiplicator.
The rules of determining the Big-O notation are simpler when you don't decide that O(log n) = O(1).
As krzysio said, you may accumulate O(log n)s and then they would make a very noticeable difference. Imagine you do a binary search: O(log n) comparisons, and then imagine that each comparison's complexity O(log n). If you neglect both you get O(1) instead of O(log2n). Similarly you may somehow arrive at O(log10n) and then you'll notice a big difference for not too large "n"s.
Assume that in your entire application, one algorithm accounts for 90% of the time the user waits for the most common operation.
Suppose in real time the O(1) operation takes a second on your architecture, and the O(logN) operation is basically .5 seconds * log(N). Well, at this point I'd really like to draw you a graph with an arrow at the intersection of the curve and the line, saying, "It matters right here." You want to use the log(N) op for small datasets and the O(1) op for large datasets, in such a scenario.
Big-O notation and performance optimization is an academic exercise rather than delivering real value to the user for operations that are already cheap, but if it's an expensive operation on a critical path, then you bet it matters!
For any algorithm that can take inputs of different sizes N, the number of operations it takes is upper-bounded by some function f(N).
All big-O tells you is the shape of that function.
O(1) means there is some number A such that f(N) < A for large N.
O(N) means there is some A such that f(N) < AN for large N.
O(N^2) means there is some A such that f(N) < AN^2 for large N.
O(log(N)) means there is some A such that f(N) < AlogN for large N.
Big-O says nothing about how big A is (i.e. how fast the algorithm is), or where these functions cross each other. It only says that when you are comparing two algorithms, if their big-Os differ, then there is a value of N (which may be small or it may be very large) where one algorithm will start to outperform the other.
you are right, in many cases it does not matter for pracitcal purposes. but the key question is "how fast GROWS N". most algorithms we know of take the size of the input, so it grows linearily.
but some algorithms have the value of N derived in a complex way. if N is "the number of possible lottery combinations for a lottery with X distinct numbers" it suddenly matters if your algorithm is O(1) or O(logN)
Big-OH tells you that one algorithm is faster than another given some constant factor. If your input implies a sufficiently small constant factor, you could see great performance gains by going with a linear search rather than a log(n) search of some base.
O(log N) can be misleading. Take for example the operations on Red-Black trees.
The operations are O(logN) but rather complex, which means many low level operations.
Whenever N is the amount of objects that is stored in some kind of memory, you're correct. After all, a binary search through EVERY byte representable by a 64-bit pointer can be achieved in just 64 steps. Actually, it's possible to do a binary search of all Planck volumes in the observable universe in just 618 steps.
So in almost all cases, it's safe to approximate O(log N) with O(N) as long as N is (or could be) a physical quantity, and we know for certain that as long as N is (or could be) a physical quantity, then log N < 618
But that is assuming N is that. It may represent something else. Note that it's not always clear what it is. Just as an example, take matrix multiplication, and assume square matrices for simplicity. The time complexity for matrix multiplication is O(N^3) for a trivial algorithm. But what is N here? It is the side length. It is a reasonable way of measuring the input size, but it would also be quite reasonable to use the number of elements in the matrix, which is N^2. Let M=N^2, and now we can say that the time complexity for trivial matrix multiplication is O(M^(3/2)) where M is the number of elements in a matrix.
Unfortunately, I don't have any real world problem per se, which was what you asked. But at least I can make up something that makes some sort of sense:
Let f(S) be a function that returns the sum of the hashes of all the elements in the power set of S. Here is some pesudo:
f(S):
ret = 0
for s = powerset(S))
ret += hash(s)
Here, hash is simply the hash function, and powerset is a generator function. Each time it's called, it will generate the next (according to some order) subset of S. A generator is necessary, because we would not be able to store the lists for huge data otherwise. Btw, here is a python example of such a power set generator:
def powerset(seq):
"""
Returns all the subsets of this set. This is a generator.
"""
if len(seq) <= 1:
yield seq
yield []
else:
for item in powerset(seq[1:]):
yield [seq[0]]+item
yield item
https://www.technomancy.org/python/powerset-generator-python/
So what is the time complexity for f? As with the matrix multiplication, we can choose N to represent many things, but at least two makes a lot of sense. One is number of elements in S, in which case the time complexity is O(2^N), but another sensible way of measuring it is that N is the number of element in the power set of S. In this case the time complexity is O(N)
So what will log N be for sensible sizes of S? Well, list with a million elements are not unusual. If n is the size of S and N is the size of P(S), then N=2^n. So O(log N) = O(log 2^n) = O(n * log 2) = O(n)
In this case it would matter, because it's rare that O(n) == O(log n) in the real world.
I do not believe algorithms where you can freely choose between O(1) with a large constant and O(logN) really exists. If there is N elements to work with at the beginning, it is just plain impossible to make it O(1), the only thing that is possible is move your N to some other part of your code.
What I try to say is that in all real cases I know off you have some space/time tradeoff, or some pre-treatment such as compiling data to a more efficient form.
That is, you do not really go O(1), you just move the N part elsewhere. Either you exchange performance of some part of your code with some memory amount either you exchange performance of one part of your algorithm with another one. To stay sane you should always look at the larger picture.
My point is that if you have N items they can't disappear. In other words you can choose between inefficient O(n^2) algorithms or worse and O(n.logN) : it's a real choice. But you never really go O(1).
What I try to point out is that for every problem and initial data state there is a 'best' algorithm. You can do worse but never better. With some experience you can have a good guessing of what is this intrisic complexity. Then if your overall treatment match that complexity you know you have something. You won't be able to reduce that complexity, but only to move it around.
If problem is O(n) it won't become O(logN) or O(1), you'll merely add some pre-treatment such that the overall complexity is unchanged or worse, and potentially a later step will be improved. Say you want the smaller element of an array, you can search in O(N) or sort the array using any common O(NLogN) sort treatment then have the first using O(1).
Is it a good idea to do that casually ? Only if your problem asked also for second, third, etc. elements. Then your initial problem was truly O(NLogN), not O(N).
And it's not the same if you wait ten times or twenty times longer for your result because you simplified saying O(1) = O(LogN).
I'm waiting for a counter-example ;-) that is any real case where you have choice between O(1) and O(LogN) and where every O(LogN) step won't compare to the O(1). All you can do is take a worse algorithm instead of the natural one or move some heavy treatment to some other part of the larger pictures (pre-computing results, using storage space, etc.)
Let's say you use an image-processing algorithm that runs in O(log N), where N is the number of images. Now... stating that it runs in constant time would make one believe that no matter how many images there are, it would still complete its task it about the same amount of time. If running the algorithm on a single image would hypothetically take a whole day, and assuming that O(logN) will never be more than 100... imagine the surprise of that person that would try to run the algorithm on a very large image database - he would expect it to be done in a day or so... yet it'll take months for it to finish.

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