Intel VTune unable to locate all Windows debug symbols - windows

I have created a project with CMake, which I now tried to profile using the trial version of Intel VTune together with Visual Studio 15. I set the Windows debug symbol server in Visual Studio, but VTune is unable to find all the symbols. My project is configured for debugging ofcourse.
1) I can copy the QT .pdb files to the project folder to resolve their location, but adding the QT bin directory to the list of symbol locations as in the picture above doesn't help.
2) It still doesn't find some of the Windows debugging symbols and therefore alot of the function calls don't show a proper name. I've also tried to manually run 'symchk.exe', but it says "FAILED - ... mismatched or not found" for all of the files in the system32 folder.
I had all of this working before, but now I formatted my computer and can't get it to work again. Any help appreciated!
EDIT: I also started to realize that there is no callstack information available. I downloaded the Windows symbols manually now as well, which still didn't help. I'm starting to wonder if it's really the missing symbols though...

Thanks for your comment. I'm using Intel VTune Amplifier 2017 Update 2 (build 499904). Someone on the Intel forums told me that my Windows version (build 15063) is currently not supported, but will be after the upcoming update 3. He sent me an updated driver, so now everything works as expected!

Related

Installing Caffe with CUDNN 8.0 and Visual Studio 2015

I'm a bit over my head here, so please try not to strangle me for all the mistakes I am making until the end :)
I am trying to install Caffe using a Windows 10 pc with VS 2015 and CUDNN 8.0. I initially had trouble with the Microsoft supported Caffe files, so I found this link. I couldn't figure out what to do with the first set of files, so I opened up the second set of files and used the official instructions to edit CommonSettings.props, installed the necessary packages, and hit build.
I got an error saying that OpenCV could not be found, even though it was definitely installed. It seemed like it was looking for OpenCV in a place where it did not exist, so I copied the packages into the directory it was looking in. I am now getting an error cannot open file libboost_log-vc140-mt-1_59.lib. I've looked around and I can't find any file like that. What many things am I doing wrong? Thank you.
Check windows branch of official repository. I built it on win10 x64 machine using vs2015 and it works fine.

qt 5.2.0 windows 7 missing dlls (program crashes)

Trying to run a Windows 7, Qt 5.2.0 program and it crashes immediately.
I have the mingw48_32 version, and 32 bit version of Qt 5.2.0.
I dont have Visual Studio, although I did download and install some of the
2010 VS SDK and .Net framework stuff, still no luck.
Ive tried searching for these things to no avail. If it is somewhere on my machine
I have yet to find them.
After running dependency walker it shows the following missing DLL's:
GPSVC.DLL
IESHIM.DLL
API-MS-WIN-SHCORE-SCALING-L1-1-1.DLL
API-MS-WIN-EVENTING-PROVIDER-L1-1-0.DLL
API-MS-WIN-CORE-WINRT-STRING-L1-1-0.DLL
API-MS-WIN-CORE-WINRT-ROBUFFER-L1-1-0.DLL
API-MS-WIN-CORE-WINRT-L1-1-0.DLL
API-MS-WIN-CORE-ERROR-L1-1-0.DLL
API-MS-WIN-CORE-THREADPOOL-L1-2-0.DLL
API-MS-WIN-CORE-SYSINFO-L1-2-0.DLL
API-MS-WIN-CORE-SYNCH-L1-2-0.DLL
API-MS-WIN-CORE-RTLSUPPORT-L1-2-0.DLL
API-MS-WIN-CORE-REGISTRY-L1-1-0.DLL
API-MS-WIN-CORE-PROCESSTHREADS-L1-1-1.DLL
API-MS-WIN-CORE-MEMORY-L1-1-1.DLL
API-MS-WIN-CORE-LIBRARYLOADER-L1-1-1.DLL
API-MS-WIN-CORE-INTERLOCKED-L1-2-0.DLL
API-MS-WIN-CORE-HEAP-L1-2-0.DLL
API-MS-WIN-CORE-ERRORHANDLING-L1-1-1.DLL
API-MS-WIN-CORE-DELAYLOAD-L1-1-1.DLL
API-MS-WIN-CORE-DEBUG-L1-1-1.DLL
API-MS-WIN-APPMODEL-RUNTIME-L1-1-0.DLL
I really appreciate any help on getting past this! Already spent a couple days
trying to figure it out.
Thanks!
The same thing happened to me today. I found the problem. My program was loading a DLL with wrong version. This can occur when from the PATH or in the folder of the program is found incompatible library, which have references to these "missing" libraries. In the documentation of Windows is explained in what priority folders are searched for DLLs.
I had the same problem. I realized that I have been copy the wrong dll files. They had the same name that the old version (qt 5.0 to qt 5.5.1). So, I just copy the right files and was done.
If qt project depends on multimedia plugin:
in .pro file add
win32: QTPLUGIN.audio=qtaudio_windows
I get similar errors when I compile a C++ program under Windows 10 with Microsoft Visual Studio 2010 and try to install it under Windows 7. The solution: compile the C++ program under Windows 7.

debbuging a plug-in DLL

I am working on a plug-in for an application. I have old development tools that have problems. My development tools are all from old 32 bit versions. CodeWarrior 6.7.and 8. I am running windows 7 pro 64 bit and having problems with the old tools. The CodeWarrior debugger will only work one time and I have to reboot before it will work again. It also has some problem using it. Break points stop working.
I switched to UeStudio from IDM but can not get a debugger to work. I created a project to use the compilers from Microsoft Visual Studio 10.0. UeStudio is supposed to use an integrated debugger. It downloads WinDbg.exe but it wont start up. The only WinDbg I found on Microsoft is from the Debugging Tools for Windows (x86) and (x64). It does not integrate with UeStudio. It starts up in a separate window. I have played around with it a bit but can not get it to load my DLL. I keep getting and error that it can not load my symbols (mismatching symbol file). I have set it to look were the '.pdb' for my plugin is located an doubled checked that it is correct. It's message names my DLL. I do not have symbols for the application. They do not supply one. I can load my source file and set Break points. But can not examine data.
Anybody get UeStudio debugging to work on windows 7? Or have any idea on debugging DLL on windows 7 cheaply.
I use OllyDebug.
OllyDbg
IDA is also very nice (paid)

installing debugging tools to analyse minidumps on windows 7

I've been trying to install the 'Debugging Tools', in order to try to analyse the dump file a server-crash (Windows Server 2008 R2).
I used to do this in the past, but I cannot find how to install / locate the Debugging Tools for Windows 7.
I've read this KB article: http://support.microsoft.com/kb/315263.
I've then tried to download the 'Debugging Tools for Windows' from the following article (http://msdn.microsoft.com/en-us/windows/hardware/gg463009.aspx). I chose the 'Install Debugging Tools for Windows as a Standalone component', downloaded the file and installed.
It did install successfully, yet I still cannot locate the files. This seems like a silly question to me, but I cannot locate the debugging tools in any way! I've even tried to download the mentioned Debugging tools for Windows 7 (http://www.microsoft.com/en-us/download/details.aspx?id=8279), yet again could not locate them!
Any help would be much appreciated
I had the same problem. I searched my whole system and no trace of windbg was found. I didn't bother to find the reason. Instead, I paused the installer and found the windbg MSI file in the temp directory and directly installed it. It works well.
In case someone want the file, I put it here: https://dl.dropboxusercontent.com/u/5395920/windbg-x86-6.12.0002.633.msi . The version is 6.12.0002.633 (x86) and its MD5/SHA1 is 2bd67a7b00507ad93539e138a4a6a2bf / 117814c255f19dc67e769c668bc97e547c05a55b. It's also here, directly from Microsoft http://download.microsoft.com/download/A/6/A/A6AC035D-DA3F-4F0C-ADA4-37C8E5D34E3D/setup/WinSDKDebuggingTools/dbg_x86.msi, but I don't know how long it will last.
Try this to find windbg.exe
cd /d c:
dir /s windbg.exe
Kinda similar problem here:
The Win SDK installer for Win7 which contains Debugging Tools always fails.
However in the install log one can find the above mentioned link http://download.microsoft.com/download/A/6/A/A6AC035D-DA3F-4F0C-ADA4-37C8E5D34E3D/setup/WinSDKDebuggingTools/dbg_x86.msi
This installer runs fine !
If someone needs other tools from the Win SDK: there are more msi installer links in the log !
I went through the Win SDK installer fail again yesterday on yet another system. I removed all references to the MVC++ 10 complier (again), but the installer still fails (even with the compiler checkbox unselected).
I need cdb.exe for a new Qt setup. There's an MSDN archive that can be found here - http://archive.msdn.microsoft.com/debugtoolswindows/Release/ProjectReleases.aspx?ReleaseId=4912
Although I used a different dbg_x86.msi, this one seems to be similar in byte count, etc. and it's from Microsoft's site.
If all else fails, you might wanna try the "Standalone Debugging Tools for Windows 8.1" found here. See my answer for more details.

The application was unable to start correctly (0xc000007b)

I have a client/server app which I have been developing on a single PC. Now it needs two serial ports, so I borrowed a PC from a friend.
When I build my app and try to run or debug it (whether in the Delphi IDE or from Windows File manager), it errors "The application was unable to start correctly (0xc000007b)".
Googling doesn't bring up much, but seems to indicate that this is nothing Delphi specific and happens with other apps. It seems to be caused by calling into a 32 bit DLL from a 64 bit app or vice versa.
both PCs are Windows 7, 64 bit
both have Delphi Xe2 starter edition which can only handle 32 bits
The app runs fine on my PC, but not on my friend's
Other Delphi apps run just fine on both PCs
Can anyone give me a hint as to how to track this down?
Normally we get the 0xC000007B error-code (which means STATUS_INVALID_IMAGE_FORMAT), if:
If a 32-bit app tried to load a 64-bit DLL.
Or if a 64-bit app tried to load a 32-bit DLL.
Or if a 64-bit app tried to run on a 32-bit Windows.
To really know, I would suggest to test whether there is a problem between your application and its dependencies using dependency walker
Note that all you need to do is open your App using said tool, and issues appear as red log-entries at buttom of screen.
(At least, at time of writting, namely 2022)
Also, make sure you run the correct version of Dependency Walker, for example, the x86 version will display incorrect results when openning x64 binaries.
A load time dependency could not be resolved. The easiest way to debug this is to use Dependency Walker. Use the Profile option to get diagnostics output of the load process. This will identify the point of failure and should guide you to a solution.
The most common cause of this error is trying to load a 64 bit DLL into a 32 bit process, or vice versa.
I tried all the things specified here and found yet another answer. I had to compile my application with 32-bit DLLs. I had built the libraries both in 32-bit and 64-bit but had my PATH set to 64-bit libraries. After I recompiled my application (with a number of changes in my code as well) I got this dreaded error and struggled for two days. Finally, after trying a number of other things, I changed my PATH to have the 32-bit DLLs before the 64-bit DLLs (they have the same names). And it worked. I am just adding it here for completeness.
It is a missing dll.
Possibly, your dll that works with com ports have an unresolved dll dependence.
You can use dependency walker and windows debugger. Check all of the mfc library, for example. Also, you can use nrCommlib - it is great components to work with com ports.
It has been mentioned in earlier answers that using dependency walker is the way to go, in my case (my application keeps failing with the error code), dependency walker showed a few dll that are NOT relevant!
Finally figured out that I can run profiling by going to "profile" menu and it will run the application and stop at the exact dll that's cause the problem! I found out a 32bit dll was picked because of path and fixed it.
I experienced the same problem developing a client-server app using Microsoft Visual Studio 2012.
If you used Visual Studio to develop the app, you must make sure the new (i.e. the computer that the software was not developed on) has the appropriate Microsoft Visual C++ Redistributable Package. By appropriate, you need the right year and bit version (i.e. x86 for 32 bit and x64 for 64 bit) of the Visual C++ Redistributable Package.
The Visual C++ Redistributable Packages install run-time components that are required to run C++ applications built using Visual Studio.
Here is a link to the Visual C++ Redistributable for Visual Studio 2015 .
You can check what versions are installed by going to Control Panel -> Programs -> Programs and Features.
Here's how I got this error and fixed it:
1) I developed a 32 bit application using Visual Studio 2012 on my computer.
Let's call my computer ComputerA.
2) I installed the .exe and the related files on a different computer we'll call ComputerB.
3) On ComputerB, I ran the .exe and got the error message.
4) On ComputerB, I looked at the Programs and Features and didn't see Visual C++ 2012 Redistributable (x64).
5) On ComputerB, I googled for Visual C++ 2012 Redistributable and selected and installed the x64 version.
6) On ComputerB, I ran the .exe on ComputerB and did not receive the error message.
I recently had an issue where I was developing an application (that used a serial port) and it worked on all the machines I tested it on but a few people were getting this error.
It turns out all the machines that the error happened on were running Win7 x64 and had NEVER ONCE been updated.
Running a Windows update fixed all of the machines in my particular case.
Actually this error indicates to an invalid image format. However, why this is happening and what the error code usually means? Actually this could be appear when you are trying to run a program that is made for or intended to work with a 64 bit Windows operating system, but your computer is running on 32 bit Operating system.
Possible Reasons:
Microsoft Visual C++
Need to restart
DirectX
.NET Framework
Need to Re-Install
Need to Run the application as an administrator
Source: http://www.solveinweb.com/solved-the-application-was-unable-to-start-correctly-0xc000007b-click-ok-to-close-the-application/
This may be a case where debugging the debugger might be useful. Essentially if you follow the instructions here you can run two ide's and one will debug into the other. If you un your application in one, you can sometimes catch errors that you otherwise miss. Its worth a try.
I have seen the error trying to run VC++ debug executable on a machine which did not have Visual C++ installed. Building a release version and using that fixed it.
In my case the error occurred when I renamed a DLL after building it (using Visual Studio 2015), so that it fits the name expected by an executable, which depended on the DLL. After the renaming the list of exported symbols displayed by Dependency Walker was empty, and the said error message "The application was unable to start correctly" was displayed.
So it could be fixed by changing the output file name in the Visual Studio linker options.
You can have this if you are trying to manifest your application that it has a dependancy on the Microsoft.Windows.Common-Controls assembly. You do this when you want to load Version 6 of the common controls library - so that visual styles are applied to common controls.
You probably followed Microsoft's original documentation way back from Windows XP days, and added the following to your application's manifest:
<!-- Dependancy on Common Controls version 6 -->
<dependency>
<dependentAssembly>
<assemblyIdentity
type="win32"
name="Microsoft.Windows.Common-Controls"
version="6.0.0.0"
processorArchitecture="X86"
publicKeyToken="6595b64144ccf1df"
language="*"/>
</dependentAssembly>
</dependency>
Windows XP is no longer the OS, and you're no longer a 32-bit application. In the intervening 17 years Microsoft updated their documentation; now it's time for you to update your manifest:
<!-- Dependancy on Common Controls version 6 -->
<dependency>
<dependentAssembly>
<assemblyIdentity
type="win32"
name="Microsoft.Windows.Common-Controls"
version="6.0.0.0"
processorArchitecture="*"
publicKeyToken="6595b64144ccf1df"
language="*"/>
</dependentAssembly>
</dependency>
Raymond Chen has a lovely history of the Common Controls:
The history of the Windows XP common controls (archive)
The main problem, of course, is that a DLL file is missing, or, even more likely, corrupt. If this is the case, then I have some pretty good ideas (especially if you've downloaded and installed a DLL manually!)...
TLDR: Delete every manually copy/pasted DLL you've done, uninstall old redistributable installs, and reinstall new redistributables for both 32-bit and 64-bit installs.
What To Do
This solution of copying/pasting missing DLL's into system32, etc., used to work since I can remember in the 1990's, but it doesn't seem to work anymore (2020). So if you run into this problem recently, I suggest:
Within windows\system32 and windows\SysWOW64, delete all files that match ms*.dll, that the operating system will allow you delete as admin.
Uninstall all Visual C++ Redistributables that you have with Windows. This prevents the "You already have this!" dialogue showing up upon reinstall, as detailed in the next step when we re-install.
Reinstall the 2015-2019 Visual C++ Redistributable from a regularly available download site. If this does not work, download and install the others, but personally, the 2015-2019 covered everything for me. Regardless of your machine, install both x32 and x64 packages! (All Download Links: Collected VC++ Download Links; MSVCR120.dll Fix; MFC140U.dll Fix.)
How You Know It's Working
There's a lot of variation in coders experiencing this, so, the idea that there's one single, possible solution is often discarded, but let's be positive!
If deleting the matching ms*.dll files worked, then you will no longer get an error about error code 0xc000007b. Instead, you'll get a message about a missing .dll. This tells you that you're hitting the right code path!
If installing the redistributable works, then certain popular, DLL files should appear in the above-mentioned system32 and SysWO64 folders. For instance: MSVCR120.dll, MSVCR140.dll, MSVCR100.dll, MSVCP100.dll, MSVCP120.dll, MSVCP140.dll, and friends.
Last, Possible Best Chances
Sometimes things don't work according to plan (as we all in the Windows world know). You can also try the following!
Open the "Turn Windows Features on or off" tab in Windows (supported in Windows 8-10). Uncheck the .NET Framework installations. You'll see a small installation go by.
Restart the system. Go to the above feature again, recheck .NET Framework, and click "okay". If this works, you'll see a "installing and updating .NET framework" message that takes maybe a minute or so to go by. Once this is done, I recommend a reboot again.
Good luck!
Just solved this problem for my personal project (thanks to Dries for that). For me it was because the project path was too long. After saving the .sln to a shorter path (C:/MyProjects) and compiling from there it ran without the error.
Also download and unzip "Dependencies" into same folder where you put the wget.exe from
http://gnuwin32.sourceforge.net/packages/wget.htm
You will then have some lib*.dll files as well as wget.exe in the same folder and it should work fine.
(I also answered here https://superuser.com/a/873531/146668 which I originally found.)
I just ran into this issue. I searched for "C++" under my "Apps & Features" in Windows 10 control panel and noticed that some kind of update had just run a few days prior and installed VC++ Redistributable 2012-2017. The app that was running into the error message only required VC++ 2010. I uninstalled all of them and then reinstalled just 2010 x86/x64, and the error went away and the application functioned as expected.
That can happen if for some reason a x86 resource is loaded from a x64 machine. To avoid that explicitly, add this preprocessor directive to stdafx.h (of course, in my example the problematic resource is Windows Common Controls DLL.
#if defined(_WIN64)
#pragma comment(linker, "\"/manifestdependency:type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='amd64' publicKeyToken='6595b64144ccf1df'\"")
#endif
It is possible that you have multiple versions of the dll(s) on your system. You can search your system to find out. The issue may be solved by simply changing the order of the directories in your path. This was my issue. (Cannot run Qt Creator GUI outside of Qt. "The application was unable to start correctly (0xc000007b)" error)
I ran into this issue when fetching code from my repository and compiling on a new machine. Copying over the entire repository and then compiling resulted in an executable which worked. Turns out a 32bit DLL accidentally wasn't checked in. As the people above state, use "Dependency Walker" to figure out where it goes wrong.
To make it more clear what to look for see the below screenshot, with in the background the exe trying to load the wrong DLL (notice the '64') resulting in "the application was unable to start correctly 0xc00007b" and in the foreground the exe which was simply copied over (which included the correct DLL).
I came here when I was searching for: "golang Windows (0xc00007b)"
I have an app written in Golang, which uses iconv. It worked on my machine, but not in someone else's machine.
The first error was the missing DLL: libiconv-2.dll, so I guess they downloaded it on the internet but it was the 32 bit and not 64 bit version, so the 0xc00007b error appeared.
I searched the DLL on my system but I did not have success until I searched on MinGW 64 path which in my case is: C:\msys64\mingw64\bin
The solution was to distribute the DLL with the .exe, which was in the MinGW folder.

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