I am a beginner trying to learn XCode. Recently, I installed NTFS-3G so that I can write on my external NTFS drive.
I created a new project in XCode and I am having a problem saving the project storyboard. I get the error:
The document "Main.storyboard" could not be saved.
screenshot
I can write with no problems on the folder in my NTFS drive and I wonder why XCode has this error. I also tried moving some of my old projects inside the NTFS drive but I also get this error. But when I move them back to the Mac OS drive, it works fine again.
I am using XCode 7.3.1 on El Capitan (10.11.5) (I have not upgraded both softwares yet).
Any help would be appreciated. Thanks in advance.
Related
I created a react native app using react native cli.
When I use finder to navigate into ios folder I can see podfile.....however when I open the project in xcode I cant see it anywhere.
Any idea why?
UPDATE 4/29 - I tried answer below to "Open the xcworkspace file with Xcode not the xcproj one"....and this did not work. Regardless of which file I use to open, I still dont see podfile (or xcworkspace file for that matter)
Im using Xcode 12.5.....and a macbook air with the new M1 chip (I mention this because the M1 chip has been causing me a host of other problems like not being able to download IOS simulator)
Open the xcworkspace file with Xcode not the xcproj one.
I ended up exchanging my macbook air with M1 chip....for an older one with Intel chip. All the issues I was facing before are no longer.
My advice is to not purchase any laptop with M1 chip until Apple have had time to figure out all the bugs that occur for developers (M1 chip was only launched last Nov and theres still SO many issues for devs).
Recently I am not successding to start my Android Studio on my MAC OS, despite I had used it several times without problem.
Recently when I attempt to start the Android Studio it pops a big internal error message "Cannot Lock System Folders".
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I searched for information, something about this problem on MAC OS, but unfortunately I haven't reached to any conclusion and most of all I cannot use the Android Studio anymore.
Does anyone have came across with this problem and was able to sort it out?
Thanks is advance for any help
I have figured out what was going wrong with Android Studio.
Somehow there's a problem of linkage when user's home folder is moved to other volume different from the one used by the system.
In my case I have moved my Home folder to a secondary drive (ExFat) to be shareable between MAC OS X // Linux // Windows. My main OS is MAC, then ROS and other programming I use Linux and to program some ST microcontroller and design some CAD object I must use Windows.
That was a hit after making all A.S. application's folder 777.
After returning the Home folder back to MAC OS system volume all Java libraries were linked again and the Android Studio started normally.
In my case the problem is partially solved. Need to figure out haw I can make the Android Studio running with my Home folder located in non-system volume.
I've already downloaded the latest version (8.1 at this time) from Apple's direct download page.
While attempting to solve a similar issue on my own Macbook, I had found that the App Store will try to discover updates for apps it has indexed in Spotlight. This apparently includes the backup copy of xcode 7 it found on my Time Machine disk.
The asking of a second xcode download only occurred when my Time Machine disk was mounted (and when I did attempt to update it, it would always fail with permission errors). The fix for me was to tell Spotlight not to index my backup disk.
Hope that helps
Xcode 6.0 taking about 8 hours to archive a fairly large project! Any idea how to make the archiving project faster? The archiving just gets stuck for hours at compiling 42 of 42 source files. Also, sometimes Xcode just crashing after hours of attempting to archive.
I recently upgraded my Mac to a 2.3GHz quad-core Intel Core i7 processor and 16GB RAM, but unfortunately that didn't help. I want to understand if it is a PC configuration issue or an Xcode issue. In other words, if I upgrade to a Mac Pro, would that help?
Try to cancel archive, restart and try again.
If this doesn't work use other old method.
Build you project. Go to left pane-> product ->here you will see .app.
Show in finder .app file under product folder, drag and app in .app in iTunes.
There you will see you app in iTunes, again show in finder and you will see ipa file.
I'm trying to package an adobe air file for mac and the the resulting image file won't open. I'm working on a Mac and it's not the first time that i'm doing this. It seems so that my mac is the bad boy, because I tried also to package older projects and the resulting dmg files don't work too, but they used to worked.
Trying to open the image file I get following message:
"The following disk images couldn't be opened
PackagingTest.dmg - not recognized"
Has anyone any idea what it could be? I also repaired the mac permissions with disk utility, but it doesn't help.
Can anyone help me, please?
Solano
Ok people, finally found the problem. I'm using FDT and for some reason FDT stopped to append the flag -target native when compiling a native installer. I think that some FDT update introduced this bug.